Do people discriminate between men and women when they have the option to punish defectors or reward cooperators? Here we report on four pre-registered experiments, that shed some light on this question. Study 1 (N=544) shows that people do not discriminate between genders when they have the option to punish (reward) defectors (cooperators) in a one-shot prisoner's dilemma with third-party punishment/reward. Study 2 (N=253) extends Study 1 to a different method of punishing/rewarding: participants are asked to rate the behaviour of a defector/cooperator on a scale of 1 to 5 stars. In this case too, we find that people do not discriminate between genders. Study 3a (N=331) and Study 3b (N=310) conceptually replicate Study 2 with a slightly different gender manipulation. These latter studies show that, in situations where they do not have specific beliefs about the gender of the defector/cooperator's partner, neither men nor women discriminate between genders.
Inspired by the fact that people have diverse propensities to punish wrongdoers, we study a spatial public goods game with defectors and different types of punishing cooperators. During the game, cooperators punish defectors with class-specific probabilities and subsequently share the associated costs of sanctioning. We show that in the presence of different punishing cooperators the highest level of public cooperation is always attainable through a selection mechanism. Interestingly, the selection not necessarily favors the evolution of punishers who would be able to prevail on their own agai…
Cooperative behaviors are ubiquitous in nature,which is a puzzle to evolutionary biology,because the defector always gains more benefit than the cooperator,thus,the cooperator should decrease and vanish over time.This typical "prisoners' dilemma" phenomenon has been widely researched in recent years.The interaction strength between cooperators and defectors is introduced in this paper(in human society,it can be understood as the tolerance of cooperators).We find that only when the maximum interaction strength is between two critical values,the cooperator and defector can coexist,otherwise, 1) …
We study the evolution of cooperation in spatial public goods games with four competing strategies: cooperators, defectors, punishing cooperators, and punishing defectors. To explore the robustness of the cooperation-promoting effect of costly punishment, besides the usual strategy adoption dynamics we also apply strategy mutations. As expected, frequent mutations create kind of well-mixed conditions, which support the spreading of defectors. However, when the mutation rate is small, the final stationary state does not significantly differ from the state of the mutation-free model, independent…
The exclusion of freeriders from common privileges or public acceptance is widely found in the real world. Current models on the evolution of cooperation with incentives mostly assume peer sanctioning, whereby a punisher imposes penalties on freeriders at a cost to itself. It is well known that such costly punishment has two substantial difficulties. First, a rare punishing cooperator barely subverts the asocial society of freeriders, and second, natural selection often eliminates punishing cooperators in the presence of non-punishing cooperators (namely, "second-order" freeriders). We present…
We study the evolutionary Prisoner's Dilemma game on scale-free networks for different initial distributions. We consider three types of initial distributions for cooperators and defectors: initially random distribution with different frequencies of defectors; intentional organization with defectors initially occupying the most connected nodes with different fractions of defectors; intentional assignment for cooperators occupying the most connected nodes with different proportions of defectors at the beginning. It is shown that initial configurations for cooperators and defectors can influence…
Economic experiments have shown that punishment can increase public goods game contributions over time. However, the effectiveness of punishment is challenged by second-order freeriding and antisocial punishment. The latter implies that non-cooperators punish cooperators, while the former implies unwillingness to shoulder the cost of punishment. Here we extend the theory of cooperation in the spatial public goods game by considering four competing strategies, which are traditional cooperators and defectors, as well as cooperators who punish defectors and defectors who punish cooperators. We sh…
According to the standard protocol of spatial public goods game, a cooperator player invests not only into his own game but also into the games organized by neighboring partners. In this work, we relax this assumption by allowing cooperators to decide which neighboring group to prefer instead of supporting them uniformly. In particular, we assume that they select their most successful neighbor and focus external investments exclusively into the related group. We show that this very simple alteration of the dynamical rule results in a surprisingly positive evolutionary outcome -- cooperators pr…
Empirical studies have shown that individuals' behaviors are largely influenced by social conformity, including punishment. However, a coevolutionary theoretical framework that takes into account effects of conformity on individuals' punishment behaviors has not been put forward yet. Herein we propose a coevolutionary game model to extend the theory of cooperation with conformity in spatial public goods game by considering pool punishment, as well as two converse feedback modes of conformity that strongly affect cooperators' punishment behaviors. We focus on how different parameters and spatia…
Dense cooperative networks are an essential element of social capital for a prosperous society. These networks enable individuals to overcome collective action dilemmas by enhancing trust. In many biological and social settings, network structures evolve endogenously as agents exit relationships and build new ones. However, the process by which evolutionary dynamics lead to self-organization of dense cooperative networks has not been explored. Our large group prisoner's dilemma experiments with exit and partner choice options show that core-periphery segregation of cooperators and defectors dr…
In this paper, we investigate the prison's dilemma game with monte carlo rule in the view of the idea of the classic Monte Carlo method on the grid. Monte carlo rule is an organic combination of the current dynamic rules of individual policy adjustment, which not only makes full use of information but also reflects the individual's bounded rational behavior and the ambivalence between the pursuit of high returns and high risks. In addition, it also reflects the individual's behavioral execution preferences. The implementation of monte carlo rule brings an extremely good result, higher cooperat…
Ecology and evolution are inherently linked, and studying a mathematical model that considers both holds promise of insightful discoveries related to the dynamics of cooperation. In the present article, we use the prisoner's dilemma (PD) game as a basis for long-term apprehension of the essential social dilemma related to cooperation among unrelated individuals. We upgrade the contemporary PD game with an inclusion of evolution-induced act of punishment as a third competing strategy in addition to the traditional cooperators and defectors. In a population structure, the abundance of ecological…
Economic studies have shown that there are two types of regulation schemes which can be considered as a vital part of today's global economy: self-regulation enforced by self-regulation organizations to govern industry practices, and government regulation which is considered as another scheme to sustain corporate adherence. An outstanding problem of particular interest is to understand quantitatively the role of these regulation schemes in evolutionary dynamics. Typically, punishment usually occurs for enforcement of regulations. Taking into account both types of punishments to curve the regul…
We study the conditions for persistent cooperation in an off-lattice model of mobile agents playing the Prisoner's Dilemma game with pure, unconditional strategies. Each agent has an exclusion radius rP, which accounts for the population viscosity, and an interaction radius rint, which defines the instantaneous contact network for the game dynamics. We show that, differently from the rP=0 case, the model with finite-sized agents presents a coexistence phase with both cooperators and defectors, besides the two absorbing phases, in which either cooperators or defectors dominate. We provide, in a…
Deliberate deceptiveness intended to gain an advantage is commonplace in human and animal societies. In a social dilemma, an individual may only pretend to be a cooperator to elicit cooperation from others, while in reality he is a defector. With this as motivation, we study a simple variant of the evolutionary prisoner's dilemma game entailing deceitful defectors and conditional cooperators that lifts the veil on the impact of such two-faced behavior. Defectors are able to hide their true intentions at a personal cost, while conditional cooperators are probabilistically successful at identify…
Cooperators that refuse to participate in sanctioning defectors create the second-order free-rider problem. Such cooperators will not be punished because they contribute to the public good, but they also eschew the costs associated with punishing defectors. Altruistic punishers - those that cooperate and punish - are at a disadvantage, and it is puzzling how such behaviour has evolved. We show that sharing the responsibility to sanction defectors rather than relying on certain individuals to do so permanently can solve the problem of costly punishment. Inspired by the fact that humans have str…
Limitation of resources has been recently introduced as a mechanism for the survival and coexistence of cooperators with defectors in well-mixed populations. Here we examine the same model on a scale-free network. A prisoner's dilemma game on a scale-free network has shown coexistence of cooperators and defectors for the entire range of parameters. Our results show that by introducing the network to the limited resources model, the cooperator-dominated region in the parameter space expands comparing to the results of well-mixed population and the coexistence region becomes narrower. The effect…
Finding ways to overcome the temptation to exploit one another is still a challenge in behavioural sciences. In the framework of evolutionary game theory, punishing strategies are frequently used to promote cooperation in competitive environments. Here, we introduce altruistic punishers in the spatial public goods game. This strategy acts as a cooperator in the absence of defectors, otherwise it will punish all defectors in their vicinity while bearing a cost to do so. We observe three distinct behaviours in our model: i) in the absence of punishers, cooperators (who don't punish defectors) ar…
We study the evolutionary dynamics of the prisoner's dilemma game in which cooperators and defectors interact with another actor type called exiters. Rather than being exploited by defectors, exiters exit the game in favour of a small payoff. We find that this simple extension of the game allows cooperation to flourish in well-mixed populations when iterations or reputation are added. In networked populations, however, the exit option is less conducive to cooperation. Instead, it enables the coexistence of cooperators, defectors, and exiters through cyclic dominance. Other outcomes are also po…
When the interactions between cooperators (C) and defectors (D) can be partially avoided within a population, there may be an overall enhancement of cooperation. One example of such screening mechanism occurs in the presence of risk-averse agents (loners, L) that are neutral towards others, i.e., both L and its opponent, whatever its strategy, receive the same payoff. Their presence in the Prisoner's Dilemma (PD) game sustains the coexistence of cooperators and defectors far beyond the level attained in their absence. Another screening mechanism is a heterogeneous landscape obtained, for examp…
Utilizing common resources is always a dilemma for community members. While cooperator players restrain themselves and consider the proper state of resources, defectors demand more than their supposed share for a higher payoff. To avoid the tragedy of the common state, punishing the latter group seems to be an adequate reaction. This conclusion, however, is less straightforward when we acknowledge the fact that resources are finite and even a renewable resource has limited growing capacity. To clarify the possible consequences, we consider a coevolutionary model where beside the payoff-driven …
Situations where individuals have to contribute to joint efforts or share scarce resources are ubiquitous. Yet, without proper mechanisms to ensure cooperation, the evolutionary pressure to maximize individual success tends to create a tragedy of the commons (such as over-fishing or the destruction of our environment). This contribution addresses a number of related puzzles of human behavior with an evolutionary game theoretical approach as it has been successfully used to explain the behavior of other biological species many times, from bacteria to vertebrates. Our agent-based model distingui…
In the traditional setup of public goods game all players are involved in every available groups and the mutual benefit is shared among competing cooperator and defector strategies. But in real life situations the group formation of players could be more sophisticated because not all players are attractive enough for others to participate in a joint venture. What if only those players can initiate a group formation and establish a game who are successful enough to the neighbors? To elaborate this idea we employ a modified protocol and demonstrate that a carefully chosen threshold to establish …
Diffusion-induced instabilities promote cooperation in eco-evolutionary networks
Bagchi School of Public Health, Ahmedabad University(艾哈迈达巴德大学巴吉公共卫生学院);Department of Physical Sciences, Indian Institute of Science Education and Research Kolkata(印度科学教育与研究学院加尔各答分校物理科学系);Department of Mathematics and Namur Institute for Complex Systems - naXys, University of Namur(南纳尔大学数学与南纳尔复杂系统研究所-naXys);Faculty of Natural Sciences and Mathematics, University of Maribor(马里博尔大学自然科学与数学学院);Community Healthcare Center Dr. Adolf Drolc Maribor(马里博尔阿道夫·德罗尔克博士社区健康中心);Department of Physics, Kyung Hee University(庆熙大学物理系);University College, Korea University(韩国大学综合研究生院);Physics and Applied Mathematics Unit, Indian Statistical Institute(印度统计物理学与应用数学单元)
Cooperation is the backbone of modern human societies, making it a priority to understand how successful cooperation-sustaining mechanisms operate. Cyclic dominance, a non-transitive setup comprising at least three strategies wherein the first strategy overrules the second which overrules the third which, in turn, overrules the first strategy, is known to maintain bio-diversity, drive competition between bacterial strains, and preserve cooperation in social dilemmas. Here, we present a novel route to cyclic dominance in voluntary social dilemmas by adding to the traditional mix of cooperators,…
A modified lattice gas model is proposed to study pedestrian evacuation from a single room. The payoff matrix in this model represents the complicated interactions between selfish individuals, and the mean force imposed on an individual is given by considering the impacts of neighborhood payoff, walls, and defector herding. Each passer-by moves to his selected location according to the Fermi function, and the average velocity of pedestrian flow is defined as a function of the motion rule. Two pedestrian types are included: cooperators, who adhere to the evacuation instructions; and defectors, …
Understanding the emergence of cooperation is a central issue in evolutionary game theory. The hardest setup for the attainment of cooperation in a population of individuals is the Public Goods game in which cooperative agents generate a common good at their own expenses, while defectors "free-ride" this good. Eventually this causes the exhaustion of the good, a situation which is bad for everybody. Previous results have shown that introducing reputation, allowing for volunteer participation, punishing defectors, rewarding cooperators or structuring agents, can enhance cooperation. Here we pre…
Motion is a typical reaction among animals and humans trying to reach better conditions in a changing world. This aspect has been studied intensively in social dilemmas where competing players' individual and collective interests are in conflict. Starting from the traditional public goods game model, where players are locally fixed and unconditional cooperators or defectors are present, we introduce two additional strategies through which agents can change their positions of dependence on the local cooperation level. More importantly, these so-called sophisticated players should bear an extra …
Bifurcation and Multistability in a Collective-Risk Public Goods Game with Quorum-Activated Protection
Yunnan University of Finance and Economics(云南财经大学);Kunming University(昆明学院);Institute of Technical Physics and Materials Science, Centre for Energy Research(匈牙利科学院技术物理与材料科学研究所能源研究中心)
We analyze an extended model of the Iterated Prisoner's Dilemma where agents decide to play based on the data from their limited memory or recommendations. The cooperators can decide whether to play with the matched opponent or not. The agents' decisions are directly linked to their level of optimism since they decide to play if they believe the opponent has a high probability of cooperating. Optimism is precisely tuned by parameters optimism threshold and tolerance. Our experiment showed that being optimistic is better for cooperators as it leads to more accurate exploration in the multi-agen…
Learning from a partner who collects higher payoff is a frequently used working hypothesis in evolutionary game theory. One of the alternative dynamical rules is when the focal player prefers to follow the strategy choice of the majority in the local neighborhood, which is often called as conformity-driven strategy update. In this work we assume that both strategy learning methods are present and compete for space within the framework of a coevolutionary model. Our results reveal that the presence of payoff-driven strategy learning method becomes exclusive for high succer's payoff and/or high …
The promise of punishment and reward in promoting public cooperation is debatable. While punishment is traditionally considered more successful than reward, the fact that the cost of punishment frequently fails to offset gains from enhanced cooperation has lead some to reconsider reward as the main catalyst behind collaborative efforts. Here we elaborate on the "stick versus carrot" dilemma by studying the evolution of cooperation in the spatial public goods game, where besides the traditional cooperators and defectors, rewarding cooperators supplement the array of possible strategies. The lat…
We have studied the evolution of strategies in spatial public goods games where both individual (peer) and institutional (pool) punishments are present beside unconditional defector and cooperator strategies. The evolution of strategy distribution is governed by imitation based on random sequential comparison of neighbors' payoff for a fixed level of noise. Using numerical simulations we have evaluated the strategy frequencies and phase diagrams when varying the synergy factor, punishment cost, and fine. Our attention is focused on two extreme cases describing all the relevant behaviors in suc…