Regret minimization is treated as the golden rule in the traditional study of online learning. However, regret minimization algorithms tend to converge to the static optimum, thus being suboptimal for changing environments. To address this limitation, new performance measures, including dynamic regret and adaptive regret have been proposed to guide the design of online algorithms. The former one aims to minimize the global regret with respect to a sequence of changing comparators, and the latter one attempts to minimize every local regret with respect to a fixed comparator. Existing algorithms for dynamic regret and adaptive regret are developed independently, and only target one performance measure. In this paper, we bridge this gap by proposing novel online algorithms that are able to minimize the dynamic regret and adaptive regret simultaneously. In fact, our theoretical guarantee is even stronger in the sense that one algorithm is able to minimize the dynamic regret over any interval.
National Key Laboratory for Novel Software Technology, Nanjing University(南京大学新型软件技术国家重点实验室);Paradigm Inc.(第四范式有限公司)
To deal with changing environments, a new performance measure -- adaptive regret, defined as the maximum static regret over any interval, was proposed in online learning. Under the setting of online convex optimization, several algorithms have been successfully developed to minimize the adaptive regret. However, existing algorithms lack universality in the sense that they can only handle one type of convex functions and need apriori knowledge of parameters. By contrast, there exist universal algorithms, such as MetaGrad, that attain optimal static regret for multiple types of convex functions …
LPSM, Université Paris Diderot(巴黎第七大学概率与随机模型实验室);CMLA, ENS Paris Saclay(巴黎萨克雷高等师范学院应用数学与计算机科学中心);Criteo AI Lab(科睿唯安人工智能实验室)
State of the art online learning procedures focus either on selecting the best alternative ("best arm identification") or on minimizing the cost (the "regret"). We merge these two objectives by providing the theoretical analysis of cost minimizing algorithms that are also delta-PAC (with a proven guaranteed bound on the decision time), hence fulfilling at the same time regret minimization and best arm identification. This analysis sheds light on the common observation that ill-callibrated UCB-algorithms minimize regret while still identifying quickly the best arm. We also extend these results …
University of Cambridge(剑桥大学);INRIA Lille - Nord Europe(法国国家信息与自动化研究所里尔-北欧中心)
We consider a stochastic bandit problem with infinitely many arms. In this setting, the learner has no chance of trying all the arms even once and has to dedicate its limited number of samples only to a certain number of arms. All previous algorithms for this setting were designed for minimizing the cumulative regret of the learner. In this paper, we propose an algorithm aiming at minimizing the simple regret. As in the cumulative regret setting of infinitely many armed bandits, the rate of the simple regret will depend on a parameter $β$ characterizing the distribution of the near-optimal arm…
We analyze a scenario in which software agents implemented as regret-minimizing algorithms engage in a repeated auction on behalf of their users. We study first-price and second-price auctions, as well as their generalized versions (e.g., as those used for ad auctions). Using both theoretical analysis and simulations, we show that, surprisingly, in second-price auctions the players have incentives to misreport their true valuations to their own learning agents, while in the first-price auction it is a dominant strategy for all players to truthfully report their valuations to their agents.
Minimizing Weighted Counterfactual Regret with Optimistic Online Mirror Descent
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Tencent AI Lab(腾讯AI实验室);Tsinghua University(清华大学);School of Future Technology, University of Chinese Academy of Sciences(中国科学院大学未来技术学院)
We explore how observational and interventional causal discovery methods can be combined. A state-of-the-art observational causal discovery algorithm for time series capable of handling latent confounders and contemporaneous effects, called LPCMCI, is extended to profit from casual constraints found through randomized control trials. Numerical results show that, given perfect interventional constraints, the reconstructed structural causal models (SCMs) of the extended LPCMCI allow 84.6% of the time for the optimal prediction of the target variable. The implementation of interventional and obse…
TU Darmstadt(达姆施塔特工业大学);University of British Columbia(不列颠哥伦比亚大学)
We consider online convex optimization with a zero-order oracle feedback. In particular, the decision maker does not know the explicit representation of the time-varying cost functions, or their gradients. At each time step, she observes the value of the corresponding cost function evaluated at her chosen action (zero-order oracle). The objective is to minimize the regret, that is, the difference between the sum of the costs she accumulates and that of a static optimal action had she known the sequence of cost functions a priori. We present a novel algorithm to minimize regret in unconstrained…
Google Research(谷歌研究院);DeepMind(深度思维);University of Alberta(阿尔伯塔大学)
Most bandit algorithm designs are purely theoretical. Therefore, they have strong regret guarantees, but also are often too conservative in practice. In this work, we pioneer the idea of algorithm design by minimizing the empirical Bayes regret, the average regret over problem instances sampled from a known distribution. We focus on a tractable instance of this problem, the confidence interval and posterior width tuning, and propose an efficient algorithm for solving it. The tuning algorithm is analyzed and evaluated in multi-armed, linear, and generalized linear bandits. We report several-fol…
Department of Computer Science, Princeton University(普林斯顿大学计算机科学系)
We consider regret minimization in repeated games with non-convex loss functions. Minimizing the standard notion of regret is computationally intractable. Thus, we define a natural notion of regret which permits efficient optimization and generalizes offline guarantees for convergence to an approximate local optimum. We give gradient-based methods that achieve optimal regret, which in turn guarantee convergence to equilibrium in this framework.
Dual Adaptivity: Universal Algorithms for Minimizing the Adaptive Regret of Convex Functions
National Key Laboratory for Novel Software Technology, Nanjing University, Nanjing, China(南京大学新型软件技术国家重点实验室);School of Artificial Intelligence, Nanjing University, Nanjing, China(南京大学人工智能学院);College of Computing, Georgia Institute of Technology, Atlanta, USA(佐治亚理工学院计算机学院)
This work studies the problem of learning episodic Markov Decision Processes with known transition and bandit feedback. We develop the first algorithm with a ``best-of-both-worlds'' guarantee: it achieves $\mathcal{O}(log T)$ regret when the losses are stochastic, and simultaneously enjoys worst-case robustness with $\tilde{\mathcal{O}}(\sqrt{T})$ regret even when the losses are adversarial, where $T$ is the number of episodes. More generally, it achieves $\tilde{\mathcal{O}}(\sqrt{C})$ regret in an intermediate setting where the losses are corrupted by a total amount of $C$. Our algorithm is …
We study a general version of the adversarial online learning problem. We are given a decision set $\mathcal{X}$ in a reflexive Banach space $X$ and a sequence of reward vectors in the dual space of $X$. At each iteration, we choose an action from $\mathcal{X}$, based on the observed sequence of previous rewards. Our goal is to minimize regret, defined as the gap between the realized reward and the reward of the best fixed action in hindsight. Using results from infinite dimensional convex analysis, we generalize the method of Dual Averaging (or Follow the Regularized Leader) to our setting an…
Google AI Princeton(谷歌人工智能普林斯顿研究院);Princeton University(普林斯顿大学)
We consider the setting of iterative learning control, or model-based policy learning in the presence of uncertain, time-varying dynamics. In this setting, we propose a new performance metric, planning regret, which replaces the standard stochastic uncertainty assumptions with worst case regret. Based on recent advances in non-stochastic control, we design a new iterative algorithm for minimizing planning regret that is more robust to model mismatch and uncertainty. We provide theoretical and empirical evidence that the proposed algorithm outperforms existing methods on several benchmarks.
MIT Lincoln Laboratory(麻省理工学院林肯实验室);MIT Laboratory for Information and Decision Systems(麻省理工学院信息与决策系统实验室)
We consider a system consisting of a single transmitter/receiver pair and $N$ channels over which they may communicate. Packets randomly arrive to the transmitter's queue and wait to be successfully sent to the receiver. The transmitter may attempt a frame transmission on one channel at a time, where each frame includes a packet if one is in the queue. For each channel, an attempted transmission is successful with an unknown probability. The transmitter's objective is to quickly identify the best channel to minimize the number of packets in the queue over $T$ time slots. To analyze system perf…
We study regret minimization in non-episodic factored Markov decision processes (FMDPs), where all existing algorithms make the strong assumption that the factored structure of the FMDP is known to the learner in advance. In this paper, we provide the first algorithm that learns the structure of the FMDP while minimizing the regret. Our algorithm is based on the optimism in face of uncertainty principle, combined with a simple statistical method for structure learning, and can be implemented efficiently given oracle-access to an FMDP planner. Moreover, we give a variant of our algorithm that r…
A dominant approach to solving large imperfect-information games is Counterfactural Regret Minimization (CFR). In CFR, many regret minimization problems are combined to solve the game. For very large games, abstraction is typically needed to render CFR tractable. Abstractions are often manually tuned, possibly removing important strategic differences in the full game and harming performance. Function approximation provides a natural solution to finding good abstractions to approximate the full game. A common approach to incorporating function approximation is to learn the inputs needed for a r…
National University of Singapore(新加坡国立大学);California Institute of Technology(加州理工学院)
We study the regret of Thompson sampling (TS) algorithms for exponential family bandits, where the reward distribution is from a one-dimensional exponential family, which covers many common reward distributions including Bernoulli, Gaussian, Gamma, Exponential, etc. We propose a Thompson sampling algorithm, termed ExpTS, which uses a novel sampling distribution to avoid the under-estimation of the optimal arm. We provide a tight regret analysis for ExpTS, which simultaneously yields both the finite-time regret bound as well as the asymptotic regret bound. In particular, for a $K$-armed bandit …
FOSSIL: Regret-Minimizing Curriculum Learning for Metadata-Free and Low-Data Mpox Diagnosis
Computer Science Division, Gwinnett Technical College, Lawrenceville, GA, USA(基普顿技术学院计算机科学系);Department of Computer Science, University of Kentucky, Lexington, KY, USA(肯塔基大学计算机科学系);Department of Biomedical Engineering, Kumoh National Institute of Technology, Gumi, South Korea(Kumoh国立技术学院生物医学工程系);Department of Biology, Georgia Institute of Technology, Atlanta, GA, USA(佐治亚理工学院生物学系);Oaro Dermatology Center, Seongnam, Gyeonggi-do, South Korea(Oaro皮肤科中心)
Institute of Science and Technology Austria(奥地利科学技术研究所)
We consider the problem of minimizing the regret in stochastic multi-armed bandit, when the measure of goodness of an arm is not the mean return, but some general function of the mean and the variance.We characterize the conditions under which learning is possible and present examples for which no natural algorithm can achieve sublinear regret.
Technion – Institute of Technology(以色列理工学院);Nvidia Research(英伟达研究院)
We consider the Multi-Armed Bandit (MAB) problem, where an agent sequentially chooses actions and observes rewards for the actions it took. While the majority of algorithms try to minimize the regret, i.e., the cumulative difference between the reward of the best action and the agent's action, this criterion might lead to undesirable results. For example, in large problems, or when the interaction with the environment is brief, finding an optimal arm is infeasible, and regret-minimizing algorithms tend to over-explore. To overcome this issue, algorithms for such settings should instead focus o…
We study the problem of online learning with a notion of regret defined with respect to a set of strategies. We develop tools for analyzing the minimax rates and for deriving regret-minimization algorithms in this scenario. While the standard methods for minimizing the usual notion of regret fail, through our analysis we demonstrate existence of regret-minimization methods that compete with such sets of strategies as: autoregressive algorithms, strategies based on statistical models, regularized least squares, and follow the regularized leader strategies. In several cases we also derive effici…
Curiosity is Knowledge: Self-Consistent Learning and No-Regret Optimization with Active Inference
Department of Aeronautics and Astronautics, Massachusetts Institute of Technology, Cambridge, MA 02139, USA(航空与宇航系,麻省理工学院);School of Industrial and Systems Engineering, Georgia Institute of Technology, Atlanta, GA 30332, USA(工业与系统工程学院,佐治亚理工学院)
We consider the stochastic linear (multi-armed) contextual bandit problem with the possibility of hidden simple multi-armed bandit structure in which the rewards are independent of the contextual information. Algorithms that are designed solely for one of the regimes are known to be sub-optimal for the alternate regime. We design a single computationally efficient algorithm that simultaneously obtains problem-dependent optimal regret rates in the simple multi-armed bandit regime and minimax optimal regret rates in the linear contextual bandit regime, without knowing a priori which of the two m…
University of Copenhagen(哥本哈根大学);University of Southern California(南加州大学)
We develop the first general semi-bandit algorithm that simultaneously achieves $\mathcal{O}(\log T)$ regret for stochastic environments and $\mathcal{O}(\sqrt{T})$ regret for adversarial environments without knowledge of the regime or the number of rounds $T$. The leading problem-dependent constants of our bounds are not only optimal in some worst-case sense studied previously, but also optimal for two concrete instances of semi-bandit problems. Our algorithm and analysis extend the recent work of (Zimmert & Seldin, 2019) for the special case of multi-armed bandit, but importantly requires a …
Nanjing University(南京大学);the University of Iowa(爱荷华大学);Alibaba Group(阿里巴巴集团)
To cope with changing environments, recent developments in online learning have introduced the concepts of adaptive regret and dynamic regret independently. In this paper, we illustrate an intrinsic connection between these two concepts by showing that the dynamic regret can be expressed in terms of the adaptive regret and the functional variation. This observation implies that strongly adaptive algorithms can be directly leveraged to minimize the dynamic regret. As a result, we present a series of strongly adaptive algorithms that have small dynamic regrets for convex functions, exponentially…
Hong Kong University of Science and Technology(香港科技大学)
Selecting a certain number of data points (or records) from a database which "best" satisfy users' expectations is a very prevalent problem with many applications. One application is a hotel booking website showing a certain number of hotels on a single page. However, this problem is very challenging since the selected points should "collectively" satisfy the expectation of all users. Showing a certain number of data points to a single user could decrease the satisfaction of a user because the user may not be able to see his/her favorite point which could be found in the original database. In …
The Hebrew University of Jerusalem(耶路撒冷希伯来大学);Google Research(谷歌研究院);Tel Aviv University(特拉维夫大学)
We consider online algorithms under both the competitive ratio criteria and the regret minimization one. Our main goal is to build a unified methodology that would be able to guarantee both criteria simultaneously. For a general class of online algorithms, namely any Metrical Task System (MTS), we show that one can simultaneously guarantee the best known competitive ratio and a natural regret bound. For the paging problem we further show an efficient online algorithm (polynomial in the number of pages) with this guarantee. To this end, we extend an existing regret minimization algorithm (speci…
Yahoo Research(雅虎研究院);Stony Brook University(石溪大学);University of California, San Diego(加利福尼亚大学圣迭戈分校)
We present an efficient second-order algorithm with $\tilde{O}(\frac{1}η\sqrt{T})$ regret for the bandit online multiclass problem. The regret bound holds simultaneously with respect to a family of loss functions parameterized by $η$, for a range of $η$ restricted by the norm of the competitor. The family of loss functions ranges from hinge loss ($η=0$) to squared hinge loss ($η=1$). This provides a solution to the open problem of (J. Abernethy and A. Rakhlin. An efficient bandit algorithm for $\sqrt{T}$-regret in online multiclass prediction? In COLT, 2009). We test our algorithm experimental…
We derive an online learning algorithm with improved regret guarantees for `easy' loss sequences. We consider two types of `easiness': (a) stochastic loss sequences and (b) adversarial loss sequences with small effective range of the losses. While a number of algorithms have been proposed for exploiting small effective range in the full information setting, Gerchinovitz and Lattimore [2016] have shown the impossibility of regret scaling with the effective range of the losses in the bandit setting. We show that just one additional observation per round is sufficient to circumvent the impossibil…
In this paper, we develop a novel virtual-queue-based online algorithm for online convex optimization (OCO) problems with long-term and time-varying constraints and conduct a performance analysis with respect to the dynamic regret and constraint violations. We design a new update rule of dual variables and a new way of incorporating time-varying constraint functions into the dual variables. To the best of our knowledge, our algorithm is the first parameter-free algorithm to simultaneously achieve sublinear dynamic regret and constraint violations. Our proposed algorithm also outperforms the st…
Princeton University(普林斯顿大学);Google AI Princeton(谷歌AI普林斯顿)
We study the problem of multi-agent control of a dynamical system with known dynamics and adversarial disturbances. Our study focuses on optimal control without centralized precomputed policies, but rather with adaptive control policies for the different agents that are only equipped with a stabilizing controller. We give a reduction from any (standard) regret minimizing control method to a distributed algorithm. The reduction guarantees that the resulting distributed algorithm has low regret relative to the optimal precomputed joint policy. Our methodology involves generalizing online convex …
We study stochastic structured bandits for minimizing regret. The fact that the popular optimistic algorithms do not achieve the asymptotic instance-dependent regret optimality (asymptotic optimality for short) has recently alluded researchers. On the other hand, it is known that one can achieve bounded regret (i.e., does not grow indefinitely with $n$) in certain instances. Unfortunately, existing asymptotically optimal algorithms rely on forced sampling that introduces an $ω(1)$ term w.r.t. the time horizon $n$ in their regret, failing to adapt to the "easiness" of the instance. In this pape…
We consider the classical problem of prediction with expert advice. In the fixed-time setting, where the time horizon is known in advance, algorithms that achieve the optimal regret are known when there are two, three, or four experts or when the number of experts is large. Much less is known about the problem in the anytime setting, where the time horizon is not known in advance. No minimax optimal algorithm was previously known in the anytime setting, regardless of the number of experts. Even for the case of two experts, Luo and Schapire have left open the problem of determining the optimal …
Indian Institute of Science(印度科学理工学院);Indian Institute of Technology Bombay(印度理工学院孟买分校);Xerox Research Centre India(施乐印度研究中心)
A recent goal in the Reinforcement Learning (RL) framework is to choose a sequence of actions or a policy to maximize the reward collected or minimize the regret incurred in a finite time horizon. For several RL problems in operation research and optimal control, the optimal policy of the underlying Markov Decision Process (MDP) is characterized by a known structure. The current state of the art algorithms do not utilize this known structure of the optimal policy while minimizing regret. In this work, we develop new RL algorithms that exploit the structure of the optimal policy to minimize reg…
Israel Institute of Technology (Technion)(以色列理工学院);Université Paris-Diderot(巴黎第七大学(巴黎狄德罗大学));Ecole Normale Supérieure(巴黎高等师范学院);CNRS(法国国家科学研究中心);INRIA(法国国家信息与自动化研究所);HEC Paris(巴黎高等商学院)
Approachability has become a standard tool in analyzing earning algorithms in the adversarial online learning setup. We develop a variant of approachability for games where there is ambiguity in the obtained reward that belongs to a set, rather than being a single vector. Using this variant we tackle the problem of approachability in games with partial monitoring and develop simple and efficient algorithms (i.e., with constant per-step complexity) for this setup. We finally consider external regret and internal regret in repeated games with partial monitoring and derive regret-minimizing strat…
Regret minimization is a powerful tool for solving large-scale extensive-form games. State-of-the-art methods rely on minimizing regret locally at each decision point. In this work we derive a new framework for regret minimization on sequential decision problems and extensive-form games with general compact convex sets at each decision point and general convex losses, as opposed to prior work which has been for simplex decision points and linear losses. We call our framework laminar regret decomposition. It generalizes the CFR algorithm to this more general setting. Furthermore, our framework …
Max Planck Institute for Software Systems(马克斯·普朗克软件系统研究所);University of Oxford(牛津大学)
Existing episodic reinforcement algorithms assume that the length of an episode is fixed across time and known a priori. In this paper, we consider a general framework of episodic reinforcement learning when the length of each episode is drawn from a distribution. We first establish that this problem is equivalent to online reinforcement learning with general discounting where the learner is trying to optimize the expected discounted sum of rewards over an infinite horizon, but where the discounting function is not necessarily geometric. We show that minimizing regret with this new general dis…
College of Computing(计算学院);Georgia Institute of Technology(佐治亚理工学院)
We consider the problem of minimizing a smooth convex function by reducing the optimization to computing the Nash equilibrium of a particular zero-sum convex-concave game. Zero-sum games can be solved using online learning dynamics, where a classical technique involves simulating two no-regret algorithms that play against each other and, after $T$ rounds, the average iterate is guaranteed to solve the original optimization problem with error decaying as $O(\log T/T)$. In this paper we show that the technique can be enhanced to a rate of $O(1/T^2)$ by extending recent work \cite{RS13,SALS15} th…
I present the first algorithm for stochastic finite-armed bandits that simultaneously enjoys order-optimal problem-dependent regret and worst-case regret. Besides the theoretical results, the new algorithm is simple, efficient and empirically superb. The approach is based on UCB, but with a carefully chosen confidence parameter that optimally balances the risk of failing confidence intervals against the cost of excessive optimism.
University of Southern California(南加州大学);The Chinese University of Hong Kong(香港中文大学)
In this work, we develop linear bandit algorithms that automatically adapt to different environments. By plugging a novel loss estimator into the optimization problem that characterizes the instance-optimal strategy, our first algorithm not only achieves nearly instance-optimal regret in stochastic environments, but also works in corrupted environments with additional regret being the amount of corruption, while the state-of-the-art (Li et al., 2019) achieves neither instance-optimality nor the optimal dependence on the corruption amount. Moreover, by equipping this algorithm with an adversari…