We consider the classical problem of prediction with expert advice. In the fixed-time setting, where the time horizon is known in advance, algorithms that achieve the optimal regret are known when there are two, three, or four experts or when the number of experts is large. Much less is known about the problem in the anytime setting, where the time horizon is not known in advance. No minimax optimal algorithm was previously known in the anytime setting, regardless of the number of experts. Even for the case of two experts, Luo and Schapire have left open the problem of determining the optimal algorithm.
We design the first minimax optimal algorithm for minimizing regret in the anytime setting. We consider the case of two experts, and prove that the optimal regret is $γ\sqrt{t} / 2$ at all time steps $t$, where $γ$ is a natural constant that arose 35 years ago in studying fundamental properties of Brownian motion. The algorithm is designed by considering a continuous analogue of the regret problem, which is solved using ideas from stochastic calculus.
University of Toronto(多伦多大学);Spanflug Technologies GmbH(Spanflug技术有限公司);Boston University(波士顿大学)
Quantile (and, more generally, KL) regret bounds, such as those achieved by NormalHedge (Chaudhuri, Freund, and Hsu 2009) and its variants, relax the goal of competing against the best individual expert to only competing against a majority of experts on adversarial data. More recently, the semi-adversarial paradigm (Bilodeau, Negrea, and Roy 2020) provides an alternative relaxation of adversarial online learning by considering data that may be neither fully adversarial nor stochastic (i.i.d.). We achieve the minimax optimal regret in both paradigms using FTRL with separate, novel, root-logarit…
We study the problem of expert advice under partial bandit feedback setting and create a sequential minimax optimal algorithm. Our algorithm works with a more general partial monitoring setting, where, in contrast to the classical bandit feedback, the losses can be revealed in an adversarial manner. Our algorithm adopts a universal prediction perspective, whose performance is analyzed with regret against a general expert selection sequence. The regret we study is against a general competition class that covers many settings (such as the switching or contextual experts settings) and the expert …
I introduce and analyse an anytime version of the Optimally Confident UCB (OCUCB) algorithm designed for minimising the cumulative regret in finite-armed stochastic bandits with subgaussian noise. The new algorithm is simple, intuitive (in hindsight) and comes with the strongest finite-time regret guarantees for a horizon-free algorithm so far. I also show a finite-time lower bound that nearly matches the upper bound.
Adaptive Selective Sampling for Online Prediction with Experts
Eindhoven University of Technology(埃因霍温理工大学);Eindhoven Artificial Intelligence Systems Institute (EAISI)(埃因霍温人工智能系统研究所(EAISI));University College London(伦敦大学学院);University of Amsterdam(阿姆斯特丹大学)
Princeton University(普林斯顿大学);Università degli Studi di Milano(米兰大学);Microsoft Research New England(微软新英格兰研究院);Wharton School, University of Pennsylvania(宾夕法尼亚大学沃顿商学院)
We address the online linear optimization problem with bandit feedback. Our contribution is twofold. First, we provide an algorithm (based on exponential weights) with a regret of order $\sqrt{d n \log N}$ for any finite action set with $N$ actions, under the assumption that the instantaneous loss is bounded by 1. This shaves off an extraneous $\sqrt{d}$ factor compared to previous works, and gives a regret bound of order $d \sqrt{n \log n}$ for any compact set of actions. Without further assumptions on the action set, this last bound is minimax optimal up to a logarithmic factor. Interestingl…
University of British Columbia(不列颠哥伦比亚大学);Google(谷歌)
Prediction with experts' advice is one of the most fundamental problems in online learning and captures many of its technical challenges. A recent line of work has looked at online learning through the lens of differential equations and continuous-time analysis. This viewpoint has yielded optimal results for several problems in online learning. In this paper, we employ continuous-time stochastic calculus in order to study the discrete-time experts' problem. We use these tools to design a continuous-time, parameter-free algorithm with improved guarantees for the quantile regret. We then develop…
Prediction with expert advice is a foundational problem in online learning. In instances with $T$ rounds and $n$ experts, the classical Multiplicative Weights Update method suffers at most $\sqrt{(T/2)\ln n}$ regret when $T$ is known beforehand. Moreover, this is asymptotically optimal when both $T$ and $n$ grow to infinity. However, when the number of experts $n$ is small/fixed, algorithms with better regret guarantees exist. Cover showed in 1967 a dynamic programming algorithm for the two-experts problem restricted to $\{0,1\}$ costs that suffers at most $\sqrt{T/2π} + O(1)$ regret with $O(T…
Indiana University at Bloomington(印第安纳大学伯明顿分校);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We consider the thresholding bandit problem, whose goal is to find arms of mean rewards above a given threshold $θ$, with a fixed budget of $T$ trials. We introduce LSA, a new, simple and anytime algorithm that aims to minimize the aggregate regret (or the expected number of mis-classified arms). We prove that our algorithm is instance-wise asymptotically optimal. We also provide comprehensive empirical results to demonstrate the algorithm's superior performance over existing algorithms under a variety of different scenarios.
Data extracted from software repositories is used intensively in Software Engineering research, for example, to predict defects in source code. In our research in this area, with data from open source projects as well as an industrial partner, we noticed several shortcomings of conventional data mining approaches for classification problems: (1) Domain experts' acceptance is of critical importance, and domain experts can provide valuable input, but it is hard to use this feedback. (2) The evaluation of the model is not a simple matter of calculating AUC or accuracy. Instead, there are multiple…
CentraleSupélec(中央理工-高等电力学院);CNRS(法国国家科学研究中心);Université de Lille(里尔大学);Inria(法国国家信息与自动化研究所)
An online reinforcement learning algorithm is anytime if it does not need to know in advance the horizon T of the experiment. A well-known technique to obtain an anytime algorithm from any non-anytime algorithm is the "Doubling Trick". In the context of adversarial or stochastic multi-armed bandits, the performance of an algorithm is measured by its regret, and we study two families of sequences of growing horizons (geometric and exponential) to generalize previously known results that certain doubling tricks can be used to conserve certain regret bounds. In a broad setting, we prove that a ge…
We study a variant of decision-theoretic online learning in which the set of experts that are available to Learner can shrink over time. This is a restricted version of the well-studied sleeping experts problem, itself a generalization of the fundamental game of prediction with expert advice. Similar to many works in this direction, our benchmark is the ranking regret. Various results suggest that achieving optimal regret in the fully adversarial sleeping experts problem is computationally hard. This motivates our relaxation where any expert that goes to sleep will never again wake up. We call…
We prove non-asymptotic lower bounds on the expectation of the maximum of $d$ independent Gaussian variables and the expectation of the maximum of $d$ independent symmetric random walks. Both lower bounds recover the optimal leading constant in the limit. A simple application of the lower bound for random walks is an (asymptotically optimal) non-asymptotic lower bound on the minimax regret of online learning with expert advice.
Università degli Studi di Milano(米兰大学);Politecnico di Milano(米兰理工大学)
We investigate the problem of bandits with expert advice when the experts are fixed and known distributions over the actions. Improving on previous analyses, we show that the regret in this setting is controlled by information-theoretic quantities that measure the similarity between experts. In some natural special cases, this allows us to obtain the first regret bound for EXP4 that can get arbitrarily close to zero if the experts are similar enough. While for a different algorithm, we provide another bound that describes the similarity between the experts in terms of the KL-divergence, and we…
We consider online learning problems where the aim is to achieve regret which is efficient in the sense that it is the same order as the lowest regret amongst K experts. This is a substantially stronger requirement that achieving $O(\sqrt{n})$ or $O(\log n)$ regret with respect to the best expert and standard algorithms are insufficient, even in easy cases where the regrets of the available actions are very different from one another. We show that a particular lazy form of the online subgradient algorithm can be used to achieve minimal regret in a number of "easy" regimes while retaining an $O…
École Polytechnique(巴黎综合理工学院);Université Paris Diderot(巴黎第七大学)
In this paper, we study the behavior of the Hedge algorithm in the online stochastic setting. We prove that anytime Hedge with decreasing learning rate, which is one of the simplest algorithm for the problem of prediction with expert advice, is surprisingly both worst-case optimal and adaptive to the easier stochastic and adversarial with a gap problems. This shows that, in spite of its small, non-adaptive learning rate, Hedge possesses the same optimal regret guarantee in the stochastic case as recently introduced adaptive algorithms. Moreover, our analysis exhibits qualitative differences wi…
We present a new anytime algorithm that achieves near-optimal regret for any instance of finite stochastic partial monitoring. In particular, the new algorithm achieves the minimax regret, within logarithmic factors, for both "easy" and "hard" problems. For easy problems, it additionally achieves logarithmic individual regret. Most importantly, the algorithm is adaptive in the sense that if the opponent strategy is in an "easy region" of the strategy space then the regret grows as if the problem was easy. As an implication, we show that under some reasonable additional assumptions, the algorit…
University of Toronto(多伦多大学);Vector Institute(向量研究所);Institute for Advanced Study(高等研究院);Massachusetts Institute of Technology(麻省理工学院)
We consider the classical problem of sequential probability assignment under logarithmic loss while competing against an arbitrary, potentially nonparametric class of experts. We obtain tight bounds on the minimax regret via a new approach that exploits the self-concordance property of the logarithmic loss. We show that for any expert class with (sequential) metric entropy $\mathcal{O}(γ^{-p})$ at scale $γ$, the minimax regret is $\mathcal{O}(n^{p/(p+1)})$, and that this rate cannot be improved without additional assumptions on the expert class under consideration. As an application of our tec…
Optimal Anytime Algorithms for Online Convex Optimization with Adversarial Constraints
Department of Computer Science and Engineering, Indian Institute of Technology, Kharagpur(计算机科学与工程系,印度理工学院,克哈格布尔);School of Technology and Computer Science, Tata Institute of Fundamental Research, Mumbai(技术与计算机科学学院,塔塔基础研究 institute,孟买)
Centre de Mathématiques Appliquées École Polytechnique(巴黎综合理工学院应用数学中心);Inria Lille - Nord Europe(法国国家信息与自动化研究所里尔-北欧中心)
We consider a variation on the problem of prediction with expert advice, where new forecasters that were unknown until then may appear at each round. As often in prediction with expert advice, designing an algorithm that achieves near-optimal regret guarantees is straightforward, using aggregation of experts. However, when the comparison class is sufficiently rich, for instance when the best expert and the set of experts itself changes over time, such strategies naively require to maintain a prohibitive number of weights (typically exponential with the time horizon). By contrast, designing str…
Most known regret bounds for reinforcement learning are either episodic or assume an environment without traps. We derive a regret bound without making either assumption, by allowing the algorithm to occasionally delegate an action to an external advisor. We thus arrive at a setting of active one-shot model-based reinforcement learning that we call DRL (delegative reinforcement learning.) The algorithm we construct in order to demonstrate the regret bound is a variant of Posterior Sampling Reinforcement Learning supplemented by a subroutine that decides which actions should be delegated. The a…
National University of Singapore(新加坡国立大学);California Institute of Technology(加州理工学院)
We study the regret of Thompson sampling (TS) algorithms for exponential family bandits, where the reward distribution is from a one-dimensional exponential family, which covers many common reward distributions including Bernoulli, Gaussian, Gamma, Exponential, etc. We propose a Thompson sampling algorithm, termed ExpTS, which uses a novel sampling distribution to avoid the under-estimation of the optimal arm. We provide a tight regret analysis for ExpTS, which simultaneously yields both the finite-time regret bound as well as the asymptotic regret bound. In particular, for a $K$-armed bandit …
Improved Regret Bounds for Bandits with Expert Advice
Università degli Studi di Milano(米兰大学);Politecnico di Milano(米兰理工大学);Politecnico di Torino(都灵理工大学);Istituto Italiano di Tecnologia(意大利技术研究院);TU Delft(代尔夫特理工大学)
We study an extension of standard bandit problem in which there are R layers of experts. Multi-layered experts make selections layer by layer and only the experts in the last layer can play arms. The goal of the learning policy is to minimize the total regret in this hierarchical experts setting. We first analyze the case that total regret grows linearly with the number of layers. Then we focus on the case that all experts are playing Upper Confidence Bound (UCB) strategy and give several sub-linear upper bounds for different circumstances. Finally, we design some experiments to help the regre…
National Key Laboratory for Novel Software Technology(Novel Software Technology国家重点实验室);Nanjing University(南京大学)
In this paper, we consider the problem of prediction with expert advice in dynamic environments. We choose tracking regret as the performance metric and develop two adaptive and efficient algorithms with data-dependent tracking regret bounds. The first algorithm achieves a second-order tracking regret bound, which improves existing first-order bounds. The second algorithm enjoys a path-length bound, which is generally not comparable to the second-order bound but offers advantages in slowly moving environments. Both algorithms are developed under the online mirror descent framework and draw ins…
Università degli Studi di Milano(米兰大学);ETH Zürich(苏黎世联邦理工学院)
We consider prediction with expert advice for strongly convex and bounded losses, and investigate trade-offs between regret and "variance" (i.e., squared difference of learner's predictions and best expert predictions). With $K$ experts, the Exponentially Weighted Average (EWA) algorithm is known to achieve $O(\log K)$ regret. We prove that a variant of EWA either achieves a negative regret (i.e., the algorithm outperforms the best expert), or guarantees a $O(\log K)$ bound on both variance and regret. Building on this result, we show several examples of how variance of predictions can be expl…
Microsoft Research NYC(微软研究院纽约分部);DIMACS Center, Rutgers University(罗格斯大学DIMACS中心);Harvard University(哈佛大学)
We study online learning settings in which experts act strategically to maximize their influence on the learning algorithm's predictions by potentially misreporting their beliefs about a sequence of binary events. Our goal is twofold. First, we want the learning algorithm to be no-regret with respect to the best fixed expert in hindsight. Second, we want incentive compatibility, a guarantee that each expert's best strategy is to report his true beliefs about the realization of each event. To achieve this goal, we build on the literature on wagering mechanisms, a type of multi-agent scoring rul…
Technion – Israel Institute of Technology(以色列理工学院)
The most prominent feedback models for the best expert problem are the full information and bandit models. In this work we consider a simple feedback model that generalizes both, where on every round, in addition to a bandit feedback, the adversary provides a lower bound on the loss of each expert. Such lower bounds may be obtained in various scenarios, for instance, in stock trading or in assessing errors of certain measurement devices. For this model we prove optimal regret bounds (up to logarithmic factors) for modified versions of Exp3, generalizing algorithms and bounds both for the bandi…
We address the problem of sequential prediction with expert advice in a non-stationary environment with long-term memory guarantees in the sense of Bousquet and Warmuth [4]. We give a linear-time algorithm that improves on the best known regret bounds [26]. This algorithm incorporates a relative entropy projection step. This projection is advantageous over previous weight-sharing approaches in that weight updates may come with implicit costs as in for example portfolio optimization. We give an algorithm to compute this projection step in linear time, which may be of independent interest.
We introduce the factored bandits model, which is a framework for learning with limited (bandit) feedback, where actions can be decomposed into a Cartesian product of atomic actions. Factored bandits incorporate rank-1 bandits as a special case, but significantly relax the assumptions on the form of the reward function. We provide an anytime algorithm for stochastic factored bandits and up to constants matching upper and lower regret bounds for the problem. Furthermore, we show that with a slight modification the proposed algorithm can be applied to utility based dueling bandits. We obtain an …
This paper considers two fundamental sequential decision-making problems: the problem of prediction with expert advice and the multi-armed bandit problem. We focus on stochastic regimes in which an adversary may corrupt losses, and we investigate what level of robustness can be achieved against adversarial corruptions. The main contribution of this paper is to show that optimal robustness can be expressed by a square-root dependency on the amount of corruption. More precisely, we show that two classes of algorithms, anytime Hedge with decreasing learning rate and algorithms with second-order r…
Carnegie Mellon University(卡内基梅隆大学);University of California, Irvine(加州大学欧文分校);DeepMind(深度思维)
Policy space response oracles (PSRO) is a multi-agent reinforcement learning algorithm that has achieved state-of-the-art performance in very large two-player zero-sum games. PSRO is based on the tabular double oracle (DO) method, an algorithm that is guaranteed to converge to a Nash equilibrium, but may increase exploitability from one iteration to the next. We propose anytime double oracle (ADO), a tabular double oracle algorithm for 2-player zero-sum games that is guaranteed to converge to a Nash equilibrium while decreasing exploitability from one iteration to the next. Unlike DO, in which…
We revisit the problem of online learning with sleeping experts/bandits: in each time step, only a subset of the actions are available for the algorithm to choose from (and learn about). The work of Kleinberg et al. (2010) showed that there exist no-regret algorithms which perform no worse than the best ranking of actions asymptotically. Unfortunately, achieving this regret bound appears computationally hard: Kanade and Steinke (2014) showed that achieving this no-regret performance is at least as hard as PAC-learning DNFs, a notoriously difficult problem. In the present work, we relax the ori…
We study the problem of nonstochastic bandits with expert advice, extending the setting from finitely many experts to any countably infinite set: A learner aims to maximize the total reward by taking actions sequentially based on bandit feedback while benchmarking against a set of experts. We propose a variant of Exp4.P that, for finitely many experts, enables inference of correct expert rankings while preserving the order of the regret upper bound. We then incorporate the variant into a meta-algorithm that works on infinitely many experts. We prove a high-probability upper bound of $\tilde{\m…
In this work, we aim to create a completely online algorithmic framework for prediction with expert advice that is translation-free and scale-free of the expert losses. Our goal is to create a generalized algorithm that is suitable for use in a wide variety of applications. For this purpose, we study the expected regret of our algorithm against a generic competition class in the sequential prediction by expert advice problem, where the expected regret measures the difference between the losses of our prediction algorithm and the losses of the 'best' expert selection strategy in the competition…
In this paper, we study a variant of the framework of online learning using expert advice with limited/bandit feedback. We consider each expert as a learning entity, seeking to more accurately reflecting certain real-world applications. In our setting, the feedback at any time $t$ is limited in a sense that it is only available to the expert $i^t$ that has been selected by the central algorithm (forecaster), \emph{i.e.}, only the expert $i^t$ receives feedback from the environment and gets to learn at time $t$. We consider a generic black-box approach whereby the forecaster does not control or…
Microsoft Corp.(微软公司);New York University(纽约大学);University of Chicago(芝加哥大学)
Consider the classical problem of predicting the next bit in a sequence of bits. A standard performance measure is {\em regret} (loss in payoff) with respect to a set of experts. For example if we measure performance with respect to two constant experts one that always predicts 0's and another that always predicts 1's it is well known that one can get regret $O(\sqrt T)$ with respect to the best expert by using, say, the weighted majority algorithm. But this algorithm does not provide performance guarantee in any interval. There are other algorithms that ensure regret $O(\sqrt {x \log T})$ in …