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arXiv 1906.04024math.CO
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关于奇循环博弈及其关联规则

On the Odd Cycle Game and Connected Rules

Jan Corsten, Adva Mond, Alexey Pokrovskiy, Christoph Spiegel, Tibor Szabó

摘要:

我们研究的位置游戏中,两个球员,制造商和断路器,交替选择分别$1$和$b$以前无人认领的边缘$K_n$。如果制造者成功地在$K_n$中获得某个奇数周期的所有边缘,则她获胜,否则破坏者获胜。改进Bednarska和Pikhurko的结果,证明了如果$b \leq ((4 - \sqrt{6})/5 + o(1)) n$,Maker会赢得奇数循环博弈.我们还介绍了“连接规则”,并研究了奇数循环游戏下,无论是在制造商,断路器以及在客户端服务员的变体。

英文摘要:

We study the positional game where two players, Maker and Breaker, alternately select respectively $1$ and $b$ previously unclaimed edges of $K_n$. Maker wins if she succeeds in claiming all edges of some odd cycle in $K_n$ and Breaker wins otherwise. Improving on a result of Bednarska and Pikhurko, we show that Maker wins the odd cycle game if $b \leq ((4 - \sqrt{6})/5 + o(1)) n$. We furthermore introduce "connected rules" and study the odd cycle game under them, both in the Maker-Breaker as well as in the Client-Waiter variant.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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