arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1008.0147cs.GTcs.MA
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自私用户网络的干预机制设计

Intervention Mechanism Design for Networks With Selfish Users

Jaeok Park, Mihaela van der Schaar

摘要:

我们考虑一个多用户网络,网络管理员和自私的用户进行交互。网络管理员监控用户的行为,并在必要时干预用户之间的交互,而用户独立地做出决策,以优化他们的个人目标。在本文中,我们开发了一个干预机制设计的框架,这是旨在优化管理员的目标,或网络性能,考虑自私用户的激励。我们的框架是通用的,足以覆盖广泛的应用场景,它具有优势,现有的方法,如Stackelberg策略和定价。为了设计一个干预机制,并预测由此产生的操作点,我们制定了一类新的游戏称为干预游戏和一个新的解决方案的概念称为干预均衡。我们提供了分析结果的情况下,一个仁慈的管理者与完美的监控干预均衡和最优干预机制。我们用一个随机访问模型来说明这些结果。我们的说明性例子表明,干预需要的用户比定价更少的知识。

英文摘要:

We consider a multi-user network where a network manager and selfish users interact. The network manager monitors the behavior of users and intervenes in the interaction among users if necessary, while users make decisions independently to optimize their individual objectives. In this paper, we develop a framework of intervention mechanism design, which is aimed to optimize the objective of the manager, or the network performance, taking the incentives of selfish users into account. Our framework is general enough to cover a wide range of application scenarios, and it has advantages over existing approaches such as Stackelberg strategies and pricing. To design an intervention mechanism and to predict the resulting operating point, we formulate a new class of games called intervention games and a new solution concept called intervention equilibrium. We provide analytic results about intervention equilibrium and optimal intervention mechanisms in the case of a benevolent manager with perfect monitoring. We illustrate these results with a random access model. Our illustrative example suggests that intervention requires less knowledge about users than pricing.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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