Accurate 3D gaze estimation in unconstrained real-world environments remains a significant challenge due to variations in appearance, head pose, occlusion, and the limited availability of in-the-wild 3D gaze datasets. To address these challenges, we introduce a novel Self-Training Weakly-Supervised Gaze Estimation framework (ST-WSGE). This two-stage learning framework leverages diverse 2D gaze datasets, such as gaze-following data, which offer rich variations in appearances, natural scenes, and gaze distributions, and proposes an approach to generate 3D pseudo-labels and enhance model generalization. Furthermore, traditional modality-specific models, designed separately for images or videos, limit the effective use of available training data. To overcome this, we propose the Gaze Transformer (GaT), a modality-agnostic architecture capable of simultaneously learning static and dynamic gaze information from both image and video datasets. By combining 3D video datasets with 2D gaze target labels from gaze following tasks, our approach achieves the following key contributions: (i) Significant state-of-the-art improvements in within-domain and cross-domain generalization on unconstrained benchmarks like Gaze360 and GFIE, with notable cross-modal gains in video gaze estimation; (ii) Superior cross-domain performance on datasets such as MPIIFaceGaze and Gaze360 compared to frontal face methods. Code and pre-trained models will be released to the community.
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
Appearance-based gaze estimation is believed to work well in real-world settings, but existing datasets have been collected under controlled laboratory conditions and methods have been not evaluated across multiple datasets. In this work we study appearance-based gaze estimation in the wild. We present the MPIIGaze dataset that contains 213,659 images we collected from 15 participants during natural everyday laptop use over more than three months. Our dataset is significantly more variable than existing ones with respect to appearance and illumination. We also present a method for in-the-wild …
Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is not always feasible for gaze estimation in the wild, given the lack of clear eye patches in conditions like extreme left/right gazes or occlusions. In this work, we design a model that mimics humans' ability to estimate the gaze by aggregating from focused looks, each at a different magnification level of the face area. The model avoids the need to extract cl…
Toyota Research Institute(丰田研究院);Massachusetts Institute of Technology(麻省理工学院)
Understanding where people are looking is an informative social cue. In this work, we present Gaze360, a large-scale gaze-tracking dataset and method for robust 3D gaze estimation in unconstrained images. Our dataset consists of 238 subjects in indoor and outdoor environments with labelled 3D gaze across a wide range of head poses and distances. It is the largest publicly available dataset of its kind by both subject and variety, made possible by a simple and efficient collection method. Our proposed 3D gaze model extends existing models to include temporal information and to directly output a…
Indian Institute of Science(印度科学学院);GCET;M. S. Ramaiah Institute of Technology(M·S·拉迈亚理工学院)
Appearance-based gaze estimation systems have shown great progress recently, yet the performance of these techniques depend on the datasets used for training. Most of the existing gaze estimation datasets setup in interactive settings were recorded in laboratory conditions and those recorded in the wild conditions display limited head pose and illumination variations. Further, we observed little attention so far towards precision evaluations of existing gaze estimation approaches. In this work, we present a large gaze estimation dataset, PARKS-Gaze, with wider head pose and illumination variat…
Golisano College of Computing and Information Sciences, RIT(罗切斯特理工学院戈利萨诺计算与信息科学学院);Chester F. Carlson Center for Imaging Science, RIT(罗切斯特理工学院切斯特·F·卡尔森成像科学中心)
The interaction between the vestibular and ocular system has primarily been studied in controlled environments. Consequently, off-the shelf tools for categorization of gaze events (e.g. fixations, pursuits, saccade) fail when head movements are allowed. Our approach was to collect a novel, naturalistic, and multimodal dataset of eye+head movements when subjects performed everyday tasks while wearing a mobile eye tracker equipped with an inertial measurement unit and a 3D stereo camera. This Gaze-in-the-Wild dataset (GW) includes eye+head rotational velocities (deg/s), infrared eye images and s…
Monash University(莫纳什大学);Indian Institute of Technology Ropar(印度理工学院罗帕尔分校);University of Melbourne(墨尔本大学)
Robust gaze estimation is a challenging task, even for deep CNNs, due to the non-availability of large-scale labeled data. Moreover, gaze annotation is a time-consuming process and requires specialized hardware setups. We propose MTGLS: a Multi-Task Gaze estimation framework with Limited Supervision, which leverages abundantly available non-annotated facial image data. MTGLS distills knowledge from off-the-shelf facial image analysis models, and learns strong feature representations of human eyes, guided by three complementary auxiliary signals: (a) the line of sight of the pupil (i.e. pseudo-…
Shandong University(山东大学);University of Trento(特伦托大学);Texas State University(德克萨斯州立大学)
Gaze correction aims to redirect the person's gaze into the camera by manipulating the eye region, and it can be considered as a specific image resynthesis problem. Gaze correction has a wide range of applications in real life, such as taking a picture with staring at the camera. In this paper, we propose a novel method that is based on the inpainting model to learn from the face image to fill in the missing eye regions with new contents representing corrected eye gaze. Moreover, our model does not require the training dataset labeled with the specific head pose and eye angle information, thus…
NVIDIA(英伟达);Rochester Institute of Technology(罗切斯特理工学院);Lunit Inc.(Lunit公司)
A major challenge for physically unconstrained gaze estimation is acquiring training data with 3D gaze annotations for in-the-wild and outdoor scenarios. In contrast, videos of human interactions in unconstrained environments are abundantly available and can be much more easily annotated with frame-level activity labels. In this work, we tackle the previously unexplored problem of weakly-supervised gaze estimation from videos of human interactions. We leverage the insight that strong gaze-related geometric constraints exist when people perform the activity of "looking at each other" (LAEO). To…
Boosting Gaze Object Prediction via Pixel-level Supervision from Vision Foundation Model
Xi’an University of Architecture and Technology(西安建筑科技大学);School of Automation, Northwestern Polytechnical University(西北工业大学自动化学院);School of Intelligence Science and Technology, Peking University(北京大学智能科学与技术学院)
Gaze-DETR: Top-Down Guidance Through Priority Maps for Infrared Weak-Small UAV Detection with DETR
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学);ShanghaiTech University(上海科技大学);Beijing Institute of Basic Medical Sciences(北京基础医学研究所)
University of Trento(特伦托大学);Shandong University(山东大学);École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院);Texas State University(德克萨斯州立大学);Huawei Research Ireland(华为爱尔兰研究院)
In this paper we address the problem of unsupervised gaze correction in the wild, presenting a solution that works without the need for precise annotations of the gaze angle and the head pose. We have created a new dataset called CelebAGaze, which consists of two domains X, Y, where the eyes are either staring at the camera or somewhere else. Our method consists of three novel modules: the Gaze Correction module (GCM), the Gaze Animation module (GAM), and the Pretrained Autoencoder module (PAM). Specifically, GCM and GAM separately train a dual in-painting network using data from the domain $X…
Columbia University(哥伦比亚大学);XPENG Motors(小鹏汽车);Institute of North Electronic Equipment(北方电子设备研究所)
Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them, appearance-based solutions demonstrate tremendous potential in improving gaze accuracy. However, existing works still suffer from head movement and are not robust enough to handle real-world scenarios. Especially most of them study gaze estimation under controlled scenarios where the collected datasets often cover limited ranges of both head-pose and gaze which in…
Thinking with Gaze: Sequential Eye-Tracking as Visual Reasoning Supervision for Medical VLMs
School of Computing, University of Georgia(佐治亚大学计算机学院);Department of Computer Science and Engineering, University of Texas, Arlington(德克萨斯大学阿灵顿分校计算机科学与工程系);Massachusetts General Hospital, Harvard Medical School(麻省总医院哈佛医学院);Department of Biomedical Engineering, New Jersey Institute of Technology(新泽西理工学院生物医学工程系)
Peng Cheng Laboratory(鹏城实验室);The University of Tokyo(东京大学);Beihang University(北京航空航天大学)
Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated face in each input image and cannot output multi-person gaze in real time. However, simultaneous gaze estimation for multiple people in the wild is necessary for real-world applications. In this paper, we propose the first one-stage end-to-end gaze estimation method, GazeOnce, which is capable of simultaneously predicting gaze directions for multiple faces (>10) in an image. In add…
Gaze tracking is a valuable tool with a broad range of applications in various fields, including medicine, psychology, virtual reality, marketing, and safety. Therefore, it is essential to have gaze tracking software that is cost-efficient and high-performing. Accurately predicting gaze remains a difficult task, particularly in real-world situations where images are affected by motion blur, video compression, and noise. Super-resolution has been shown to improve image quality from a visual perspective. This work examines the usefulness of super-resolution for improving appearance-based gaze tr…
Automatic eye gaze estimation has interested researchers for a while now. In this paper, we propose an unsupervised learning based method for estimating the eye gaze region. To train the proposed network "Ize-Net" in self-supervised manner, we collect a large `in the wild' dataset containing 1,54,251 images from the web. For the images in the database, we divide the gaze into three regions based on an automatic technique based on pupil-centers localization and then use a feature-based technique to determine the gaze region. The performance is evaluated on the Tablet Gaze and CAVE datasets by f…
With the increase in computation power and the development of new state-of-the-art deep learning algorithms, appearance-based gaze estimation is becoming more and more popular. It is believed to work well with curated laboratory data sets, however it faces several challenges when deployed in real world scenario. One such challenge is to estimate the gaze of a person about which the Deep Learning model trained for gaze estimation has no knowledge about. To analyse the performance in such scenarios we have tried to simulate a calibration mechanism. In this work we use the MPIIGaze data set. We t…
Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from in-the-wild images, because they can only be trained on synthetic data due to the unavailability of large-scale in-the-wild egocentric datasets. Furthermore, these methods easily fail when the body parts are occluded by or interacting with the surrounding scene. To address the shortage of in-the-wild data, we collect a large-scale in-the-wild egocentric dataset called Egocentric Poses in the Wild (EgoPW). This datase…
TextGaze: Prompting Gaze Target Estimation with Textual Scene Cues
University of Science and Technology of China(中国科学技术大学);Hefei University of Technology(合肥工业大学);Institute of Artificial Intelligence, Hefei Comprehensive National Science Center(合肥综合性国家科学中心人工智能研究院);Anhui University(安徽大学);United Arab Emirates University(阿联酋大学)
The University of Tokyo(东京大学);Institute of Industrial Science, The University of Tokyo(东京大学生产技术研究所)
Human eye contact is a form of non-verbal communication and can have a great influence on social behavior. Since the location and size of the eye contact targets vary across different videos, learning a generic video-independent eye contact detector is still a challenging task. In this work, we address the task of one-way eye contact detection for videos in the wild. Our goal is to build a unified model that can identify when a person is looking at his gaze targets in an arbitrary input video. Considering that this requires time-series relative eye movement information, we propose to formulate…
From Gaze to Insight: Bridging Human Visual Attention and Vision Language Model Explanation for Weakly-Supervised Medical Image Segmentation
Department of Engineering Science, University of Oxford(工程科学系,牛津大学);Department of Automation, Tsinghua University(自动化系,清华大学);School of Information Science and Technology, Northwest University(信息科学与技术学院,西北大学)
University of Cambridge(剑桥大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
Images of the eye are key in several computer vision problems, such as shape registration and gaze estimation. Recent large-scale supervised methods for these problems require time-consuming data collection and manual annotation, which can be unreliable. We propose synthesizing perfectly labelled photo-realistic training data in a fraction of the time. We used computer graphics techniques to build a collection of dynamic eye-region models from head scan geometry. These were randomly posed to synthesize close-up eye images for a wide range of head poses, gaze directions, and illumination condit…
Monash University(莫纳什大学);IIT Ropar(印度理工学院罗巴尔分校);University of Melbourne(墨尔本大学)
Over the past few years, there has been an increasing interest to interpret gaze direction in an unconstrained environment with limited supervision. Owing to data curation and annotation issues, replicating gaze estimation method to other platforms, such as unconstrained outdoor or AR/VR, might lead to significant drop in performance due to insufficient availability of accurately annotated data for model training. In this paper, we explore an interesting yet challenging problem of gaze estimation method with a limited amount of labelled data. The proposed method distills knowledge from the lab…
Following the gaze of people inside videos is an important signal for understanding people and their actions. In this paper, we present an approach for following gaze across views by predicting where a particular person is looking throughout a scene. We collect VideoGaze, a new dataset which we use as a benchmark to both train and evaluate models. Given one view with a person in it and a second view of the scene, our model estimates a density for gaze location in the second view. A key aspect of our approach is an end-to-end model that solves the following sub-problems: saliency, gaze pose, an…
Recent studies on appearance based gaze estimation indicate the ability of Neural Networks to decode gaze information from facial images encompassing pose information. In this paper, we propose Gaze-Net: A capsule network capable of decoding, representing, and estimating gaze information from ocular region images. We evaluate our proposed system using two publicly available datasets, MPIIGaze (200,000+ images in the wild) and Columbia Gaze (5000+ images of users with 21 gaze directions observed at 5 camera angles/positions). Our model achieves a Mean Absolute Error (MAE) of 2.84$^\circ$ for Co…
Shanghai Jiao Tong University(上海交通大学);University of Georgia(佐治亚大学);ShanghaiTech University(上海科技大学);Shanghai United Imaging Intelligence Co., Ltd.(上海联影智能医疗科技有限公司)
When deep neural network (DNN) was first introduced to the medical image analysis community, researchers were impressed by its performance. However, it is evident now that a large number of manually labeled data is often a must to train a properly functioning DNN. This demand for supervision data and labels is a major bottleneck in current medical image analysis, since collecting a large number of annotations from experienced experts can be time-consuming and expensive. In this paper, we demonstrate that the eye movement of radiologists reading medical images can be a new form of supervision t…
Following the recent initiatives for the democratization of AI, deep fake generators have become increasingly popular and accessible, causing dystopian scenarios towards social erosion of trust. A particular domain, such as biological signals, attracted attention towards detection methods that are capable of exploiting authenticity signatures in real videos that are not yet faked by generative approaches. In this paper, we first propose several prominent eye and gaze features that deep fakes exhibit differently. Second, we compile those features into signatures and analyze and compare those of…
MPI for Informatics(马克斯·普朗克信息学研究所);EPFL(洛桑联邦理工学院);Universidad Rey Juan Carlos(胡安·卡洛斯国王大学)
We propose a CNN-based approach for 3D human body pose estimation from single RGB images that addresses the issue of limited generalizability of models trained solely on the starkly limited publicly available 3D pose data. Using only the existing 3D pose data and 2D pose data, we show state-of-the-art performance on established benchmarks through transfer of learned features, while also generalizing to in-the-wild scenes. We further introduce a new training set for human body pose estimation from monocular images of real humans that has the ground truth captured with a multi-camera marker-less…
Monash University(莫纳什大学);Indian Institute of Technology Ropar(罗帕尔印度理工学院);Kroop AI;University of Trento(特伦托大学)
Labelling of human behavior analysis data is a complex and time consuming task. In this paper, a fully automatic technique for labelling an image based gaze behavior dataset for driver gaze zone estimation is proposed. Domain knowledge is added to the data recording paradigm and later labels are generated in an automatic manner using Speech To Text conversion (STT). In order to remove the noise in the STT process due to different illumination and ethnicity of subjects in our data, the speech frequency and energy are analysed. The resultant Driver Gaze in the Wild (DGW) dataset contains 586 rec…
Indian Institute of Technology Ropar(印度理工学院鲁尔基分校);Monash University(莫纳什大学)
Automatic eye gaze estimation is an important problem in vision based assistive technology with use cases in different emerging topics such as augmented reality, virtual reality and human-computer interaction. Over the past few years, there has been an increasing interest in unsupervised and self-supervised learning paradigms as it overcomes the requirement of large scale annotated data. In this paper, we propose RAZE, a Region guided self-supervised gAZE representation learning framework which leverage from non-annotated facial image data. RAZE learns gaze representation via auxiliary supervi…
We propose a method to learn 3D deformable object categories from raw single-view images, without external supervision. The method is based on an autoencoder that factors each input image into depth, albedo, viewpoint and illumination. In order to disentangle these components without supervision, we use the fact that many object categories have, at least in principle, a symmetric structure. We show that reasoning about illumination allows us to exploit the underlying object symmetry even if the appearance is not symmetric due to shading. Furthermore, we model objects that are probably, but not…
Monash University(莫纳什大学);Indian Institute of Technology Ropar(印度理工学院罗帕尔分校);University of Melbourne(墨尔本大学)
In challenging real-life conditions such as extreme head-pose, occlusions, and low-resolution images where the visual information fails to estimate visual attention/gaze direction, audio signals could provide important and complementary information. In this paper, we explore if audio-guided coarse head-pose can further enhance visual attention estimation performance for non-prolific faces. Since it is difficult to annotate audio signals for estimating the head-pose of the speaker, we use off-the-shelf state-of-the-art models to facilitate cross-modal weak-supervision. During the training phase…
Eye gaze estimation and simultaneous semantic understanding of a user through eye images is a crucial component in Virtual and Mixed Reality; enabling energy efficient rendering, multi-focal displays and effective interaction with 3D content. In head-mounted VR/MR devices the eyes are imaged off-axis to avoid blocking the user's gaze, this view-point makes drawing eye related inferences very challenging. In this work, we present EyeNet, the first single deep neural network which solves multiple heterogeneous tasks related to eye gaze estimation and semantic user understanding for an off-axis c…
Meta Reality Labs Research(Meta现实实验室);Seoul National University(首尔国立大学)
Although much progress has been made in 3D clothed human reconstruction, most of the existing methods fail to produce robust results from in-the-wild images, which contain diverse human poses and appearances. This is mainly due to the large domain gap between training datasets and in-the-wild datasets. The training datasets are usually synthetic ones, which contain rendered images from GT 3D scans. However, such datasets contain simple human poses and less natural image appearances compared to those of real in-the-wild datasets, which makes generalization of it to in-the-wild images extremely …
HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization
Sun Yat-sen University(中山大学);Northeastern University(东北大学);Guangdong Province Key Laboratory of Information Security Technology(广东省信息安全技术重点实验室);Key Laboratory of Machine Intelligence and Advanced Computing, Ministry of Education, China(教育部机器智能与先进计算重点实验室)
University of Surrey(萨里大学);Microsoft Corporation(微软公司)
We propose a self-supervised method for image relighting of single view images in the wild. The method is based on an auto-encoder which deconstructs an image into two separate encodings, relating to the scene illumination and content, respectively. In order to disentangle this embedding information without supervision, we exploit the assumption that some augmentation operations do not affect the image content and only affect the direction of the light. A novel loss function, called spherical harmonic loss, is introduced that forces the illumination embedding to convert to a spherical harmonic…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present labelled pupils in the wild (LPW), a novel dataset of 66 high-quality, high-speed eye region videos for the development and evaluation of pupil detection algorithms. The videos in our dataset were recorded from 22 participants in everyday locations at about 95 FPS using a state-of-the-art dark-pupil head-mounted eye tracker. They cover people with different ethnicities, a diverse set of everyday indoor and outdoor illumination environments, as well as natural gaze direction distributions. The dataset also includes participants wearing glasses, contact lenses, as well as make-up. We …
Samsung Research China - Beijing(三星中国研究院-北京);Samsung Advanced Institute of Technology(三星先进技术研究院)
Gaze estimation for ordinary smart phone, e.g. estimating where the user is looking at on the phone screen, can be applied in various applications. However, the widely used appearance-based CNN methods still have two issues for practical adoption. First, due to the limited dataset, gaze estimation is very likely to suffer from over-fitting, leading to poor accuracy at run time. Second, the current methods are usually not robust, i.e. their prediction results having notable jitters even when the user is performing gaze fixation, which degrades user experience greatly. For the first issue, we pr…
Human gaze is a crucial cue used in various applications such as human-robot interaction and virtual reality. Recently, convolution neural network (CNN) approaches have made notable progress in predicting gaze direction. However, estimating gaze in-the-wild is still a challenging problem due to the uniqueness of eye appearance, lightning conditions, and the diversity of head pose and gaze directions. In this paper, we propose a robust CNN-based model for predicting gaze in unconstrained settings. We propose to regress each gaze angle separately to improve the per-angel prediction accuracy, whi…
A driver's gaze is critical for determining their attention, state, situational awareness, and readiness to take over control from partially automated vehicles. Estimating the gaze direction is the most obvious way to gauge a driver's state under ideal conditions when limited to using non-intrusive imaging sensors. Unfortunately, the vehicular environment introduces a variety of challenges that are usually unaccounted for - harsh illumination, nighttime conditions, and reflective eyeglasses. Relying on head pose alone under such conditions can prove to be unreliable and erroneous. In this stud…
The City College of New York(纽约城市学院);The City College(城市学院);The Graduate Center, the City University of New York(纽约城市大学研究生中心)
The deficiency of 3D segmentation labels is one of the main obstacles to effective point cloud segmentation, especially for scenes in the wild with varieties of different objects. To alleviate this issue, we propose a novel deep graph convolutional network-based framework for large-scale semantic scene segmentation in point clouds with sole 2D supervision. Different with numerous preceding multi-view supervised approaches focusing on single object point clouds, we argue that 2D supervision is capable of providing sufficient guidance information for training 3D semantic segmentation models of n…
Modeling and automatically recognizing surgical activities are fundamental steps toward automation in surgery and play important roles in providing timely feedback to surgeons. Accurately recognizing surgical activities in video poses a challenging problem that requires an effective means of learning both spatial and temporal dynamics. Human gaze and visual saliency carry important information about visual attention and can be used to extract more relevant features that better reflect these spatial and temporal dynamics. In this study, we propose to use human gaze with a spatio-temporal attent…