Human gaze is a crucial cue used in various applications such as human-robot interaction and virtual reality. Recently, convolution neural network (CNN) approaches have made notable progress in predicting gaze direction. However, estimating gaze in-the-wild is still a challenging problem due to the uniqueness of eye appearance, lightning conditions, and the diversity of head pose and gaze directions. In this paper, we propose a robust CNN-based model for predicting gaze in unconstrained settings. We propose to regress each gaze angle separately to improve the per-angel prediction accuracy, which will enhance the overall gaze performance. In addition, we use two identical losses, one for each angle, to improve network learning and increase its generalization. We evaluate our model with two popular datasets collected with unconstrained settings. Our proposed model achieves state-of-the-art accuracy of 3.92° and 10.41° on MPIIGaze and Gaze360 datasets, respectively. We make our code open source at https://github.com/Ahmednull/L2CS-Net.
NVIDIA(英伟达);Rochester Institute of Technology(罗切斯特理工学院);Lunit Inc.(Lunit公司)
A major challenge for physically unconstrained gaze estimation is acquiring training data with 3D gaze annotations for in-the-wild and outdoor scenarios. In contrast, videos of human interactions in unconstrained environments are abundantly available and can be much more easily annotated with frame-level activity labels. In this work, we tackle the previously unexplored problem of weakly-supervised gaze estimation from videos of human interactions. We leverage the insight that strong gaze-related geometric constraints exist when people perform the activity of "looking at each other" (LAEO). To…
Toyota Research Institute(丰田研究院);Massachusetts Institute of Technology(麻省理工学院)
Understanding where people are looking is an informative social cue. In this work, we present Gaze360, a large-scale gaze-tracking dataset and method for robust 3D gaze estimation in unconstrained images. Our dataset consists of 238 subjects in indoor and outdoor environments with labelled 3D gaze across a wide range of head poses and distances. It is the largest publicly available dataset of its kind by both subject and variety, made possible by a simple and efficient collection method. Our proposed 3D gaze model extends existing models to include temporal information and to directly output a…
Columbia University(哥伦比亚大学);XPENG Motors(小鹏汽车);Institute of North Electronic Equipment(北方电子设备研究所)
Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them, appearance-based solutions demonstrate tremendous potential in improving gaze accuracy. However, existing works still suffer from head movement and are not robust enough to handle real-world scenarios. Especially most of them study gaze estimation under controlled scenarios where the collected datasets often cover limited ranges of both head-pose and gaze which in…
We study gaze estimation on tablets, our key design goal is uncalibrated gaze estimation using the front-facing camera during natural use of tablets, where the posture and method of holding the tablet is not constrained. We collected the first large unconstrained gaze dataset of tablet users, labeled Rice TabletGaze dataset. The dataset consists of 51 subjects, each with 4 different postures and 35 gaze locations. Subjects vary in race, gender and in their need for prescription glasses, all of which might impact gaze estimation accuracy. Driven by our observations on the collected data, we pre…
This paper introduces a novel neural network-based reinforcement learning approach for robot gaze control. Our approach enables a robot to learn and to adapt its gaze control strategy for human-robot interaction neither with the use of external sensors nor with human supervision. The robot learns to focus its attention onto groups of people from its own audio-visual experiences, independently of the number of people, of their positions and of their physical appearances. In particular, we use a recurrent neural network architecture in combination with Q-learning to find an optimal action-select…
ETH Zurich(苏黎世联邦理工学院);MPI for Informatics(马克斯·普朗克信息学研究所)
Conventional feature-based and model-based gaze estimation methods have proven to perform well in settings with controlled illumination and specialized cameras. In unconstrained real-world settings, however, such methods are surpassed by recent appearance-based methods due to difficulties in modeling factors such as illumination changes and other visual artifacts. We present a novel learning-based method for eye region landmark localization that enables conventional methods to be competitive to latest appearance-based methods. Despite having been trained exclusively on synthetic data, our meth…
Humans are remarkably adept at interpreting the gaze direction of other individuals in their surroundings. This skill is at the core of the ability to engage in joint visual attention, which is essential for establishing social interactions. How accurate are humans in determining the gaze direction of others in lifelike scenes, when they can move their heads and eyes freely, and what are the sources of information for the underlying perceptual processes? These questions pose a challenge from both empirical and computational perspectives, due to the complexity of the visual input in real-life s…
We explore techniques for eye gaze estimation using machine learning. Eye gaze estimation is a common problem for various behavior analysis and human-computer interfaces. The purpose of this work is to discuss various model types for eye gaze estimation and present the results from predicting gaze direction using eye landmarks in unconstrained settings. In unconstrained real-world settings, feature-based and model-based methods are outperformed by recent appearance-based methods due to factors like illumination changes and other visual artifacts. We discuss a learning-based method for eye regi…
Monash University(莫纳什大学);IIT Ropar(印度理工学院罗巴尔分校);University of Melbourne(墨尔本大学)
Over the past few years, there has been an increasing interest to interpret gaze direction in an unconstrained environment with limited supervision. Owing to data curation and annotation issues, replicating gaze estimation method to other platforms, such as unconstrained outdoor or AR/VR, might lead to significant drop in performance due to insufficient availability of accurately annotated data for model training. In this paper, we explore an interesting yet challenging problem of gaze estimation method with a limited amount of labelled data. The proposed method distills knowledge from the lab…
Monash University(莫纳什大学);Indian Institute of Technology Ropar(印度理工学院鲁尔基分校);University of Melbourne(墨尔本大学);Rensselaer Polytechnic Institute(伦斯勒理工学院)
Eye gaze analysis is an important research problem in the field of Computer Vision and Human-Computer Interaction. Even with notable progress in the last 10 years, automatic gaze analysis still remains challenging due to the uniqueness of eye appearance, eye-head interplay, occlusion, image quality, and illumination conditions. There are several open questions, including what are the important cues to interpret gaze direction in an unconstrained environment without prior knowledge and how to encode them in real-time. We review the progress across a range of gaze analysis tasks and applications…
National University of Ireland Galway(爱尔兰国立大学戈尔韦分校);Xperi Corporation(Xperi公司)
Accurate and efficient eye gaze estimation is important for emerging consumer electronic systems such as driver monitoring systems and novel user interfaces. Such systems are required to operate reliably in difficult, unconstrained environments with low power consumption and at minimal cost. In this paper a new hardware friendly, convolutional neural network model with minimal computational requirements is introduced and assessed for efficient appearance-based gaze estimation. The model is tested and compared against existing appearance based CNN approaches, achieving better eye gaze accuracy …
Unconstrained remote gaze tracking using off-the-shelf cameras is a challenging problem. Recently, promising algorithms for appearance-based gaze estimation using convolutional neural networks (CNN) have been proposed. Improving their robustness to various confounding factors including variable head pose, subject identity, illumination and image quality remain open problems. In this work, we study the effect of variable head pose on machine learning regressors trained to estimate gaze direction. We propose a novel branched CNN architecture that improves the robustness of gaze classifiers to va…
The Hong Kong University of Science and Technology(香港科技大学)
Vision-based autonomous driving through imitation learning mimics the behaviors of human drivers by training on pairs of data of raw driver-view images and actions. However, there are other cues, e.g. gaze behavior, available from human drivers that have yet to be exploited. Previous research has shown that novice human learners can benefit from observing experts' gaze patterns. We show here that deep neural networks can also benefit from this. We demonstrate different approaches to integrating gaze information into imitation networks. Our results show that the integration of gaze information …
The Hong Kong University of Science and Technology(香港科技大学)
Appearance-based gaze estimation provides relatively unconstrained gaze tracking. However, subject-independent models achieve limited accuracy partly due to individual variations. To improve estimation, we propose a novel gaze decomposition method and a single gaze point calibration method, motivated by our finding that the inter-subject squared bias exceeds the intra-subject variance for a subject-independent estimator. We decompose the gaze angle into a subject-dependent bias term and a subject-independent term between the gaze angle and the bias. The subject-independent term is estimated by…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Osaka University(大阪大学)
Learning-based methods are believed to work well for unconstrained gaze estimation, i.e. gaze estimation from a monocular RGB camera without assumptions regarding user, environment, or camera. However, current gaze datasets were collected under laboratory conditions and methods were not evaluated across multiple datasets. Our work makes three contributions towards addressing these limitations. First, we present the MPIIGaze that contains 213,659 full face images and corresponding ground-truth gaze positions collected from 15 users during everyday laptop use over several months. An experience s…
The Hong Kong University of Science and Technology(香港科技大学)
Appearance-based gaze estimation from RGB images provides relatively unconstrained gaze tracking. We have previously proposed a gaze decomposition method that decomposes the gaze angle into the sum of a subject-independent gaze estimate from the image and a subject-dependent bias. This paper extends that work with a more complete characterization of the interplay between the complexity of the calibration dataset and estimation accuracy. We analyze the effect of the number of gaze targets, the number of images used per gaze target and the number of head positions in calibration data using a new…
Incorporating the physical environment is essential for a complete understanding of human behavior in unconstrained every-day tasks. This is especially important in ego-centric tasks where obtaining 3 dimensional information is both limiting and challenging with the current 2D video analysis methods proving insufficient. Here we demonstrate a proof-of-concept system which provides real-time 3D mapping and semantic labeling of the local environment from an ego-centric RGB-D video-stream with 3D gaze point estimation from head mounted eye tracking glasses. We augment existing work in Semantic Si…
This paper presents the selective use of eye-gaze information in learning human actions in Atari games. Vast evidence suggests that our eye movement convey a wealth of information about the direction of our attention and mental states and encode the information necessary to complete a task. Based on this evidence, we hypothesize that selective use of eye-gaze, as a clue for attention direction, will enhance the learning from demonstration. For this purpose, we propose a selective eye-gaze augmentation (SEA) network that learns when to use the eye-gaze information. The proposed network architec…
Recent studies on appearance based gaze estimation indicate the ability of Neural Networks to decode gaze information from facial images encompassing pose information. In this paper, we propose Gaze-Net: A capsule network capable of decoding, representing, and estimating gaze information from ocular region images. We evaluate our proposed system using two publicly available datasets, MPIIGaze (200,000+ images in the wild) and Columbia Gaze (5000+ images of users with 21 gaze directions observed at 5 camera angles/positions). Our model achieves a Mean Absolute Error (MAE) of 2.84$^\circ$ for Co…
Hong Kong University of Science and Technology(香港科技大学)
Imitation learning by behavioral cloning is a prevalent method that has achieved some success in vision-based autonomous driving. The basic idea behind behavioral cloning is to have the neural network learn from observing a human expert's behavior. Typically, a convolutional neural network learns to predict the steering commands from raw driver-view images by mimicking the behaviors of human drivers. However, there are other cues, such as gaze behavior, available from human drivers that have yet to be exploited. Previous researches have shown that novice human learners can benefit from observi…
HuaZhong University of Science and Technology(华中科技大学)
Eye gaze estimation has become increasingly significant in computer vision.In this paper,we systematically study the mainstream of eye gaze estimation methods,propose a novel methodology to estimate eye gaze points and eye gaze directions simultaneously.First,we construct a local sharing network for feature extraction of gaze points and gaze directions estimation,which can reduce network computational parameters and converge quickly;Second,we propose a Multiview Multitask Learning (MTL) framework,for gaze directions,a coplanar constraint is proposed for the left and right eyes,for gaze points,…
Head-mounted eye trackers promise convenient access to reliable gaze data in unconstrained environments. Due to several limitations, however, often they can only partially deliver on this promise. Among those are the following: (i) the necessity of performing a device setup and calibration prior to every use of the eye tracker, (ii) a lack of robustness of gaze-estimation results against perturbations, such as outdoor lighting conditions and unavoidable slippage of the eye tracker on the head of the subject, and (iii) behavioral distortion resulting from social awkwardness, due to the unnatura…
Vision-Language Models Mistake Head Orientation for Gaze Direction: Nonverbal Conversation Cues
Brown University(布朗大学);Columbia University(哥伦比亚大学);Emory University(埃默里大学);Johns Hopkins University(约翰霍普金斯大学);University of Washington(华盛顿大学);Carnegie Mellon University(卡内基梅隆大学);University of Michigan(密歇根大学);UC San Diego(圣地亚哥大学)
Although automatic gaze estimation is very important to a large variety of application areas, it is difficult to train accurate and robust gaze models, in great part due to the difficulty in collecting large and diverse data (annotating 3D gaze is expensive and existing datasets use different setups). To address this issue, our main contribution in this paper is to propose an effective approach to learn a low dimensional gaze representation without gaze annotations, which to the best of our best knowledge, is the first work to do so. The main idea is to rely on a gaze redirection network and u…
Semi-Supervised Gaze Estimation via Disentangled Subspace Contrastive Learning
National Key Laboratory of Fundamental Science on Synthetic Vision, Sichuan University, Chengdu, China(合成视觉基础科学国家重点实验室,四川大学,成都,中国);College of Computer Science, Sichuan University, Chengdu, China(计算机学院,四川大学,成都,中国)
Appearance-based gaze estimation has achieved significant improvement by using deep learning. However, many deep learning-based methods suffer from the vulnerability property, i.e., perturbing the raw image using noise confuses the gaze estimation models. Although the perturbed image visually looks similar to the original image, the gaze estimation models output the wrong gaze direction. In this paper, we investigate the vulnerability of appearance-based gaze estimation. To our knowledge, this is the first time that the vulnerability of gaze estimation to be found. We systematically characteri…
Inter-personal anatomical differences limit the accuracy of person-independent gaze estimation networks. Yet there is a need to lower gaze errors further to enable applications requiring higher quality. Further gains can be achieved by personalizing gaze networks, ideally with few calibration samples. However, over-parameterized neural networks are not amenable to learning from few examples as they can quickly over-fit. We embrace these challenges and propose a novel framework for Few-shot Adaptive GaZE Estimation (FAZE) for learning person-specific gaze networks with very few (less than or eq…
Recently, many multi-stream gaze estimation methods have been proposed. They estimate gaze from eye and face appearances and achieve reasonable accuracy. However, most of the methods simply concatenate the features extracted from eye and face appearance. The feature fusion process has been ignored. In this paper, we propose a novel Adaptive Feature Fusion Network (AFF-Net), which performs gaze tracking task in mobile tablets. We stack two-eye feature maps and utilize Squeeze-and-Excitation layers to adaptively fuse two-eye features according to their similarity on appearance. Meanwhile, we als…
Eye gaze estimation and simultaneous semantic understanding of a user through eye images is a crucial component in Virtual and Mixed Reality; enabling energy efficient rendering, multi-focal displays and effective interaction with 3D content. In head-mounted VR/MR devices the eyes are imaged off-axis to avoid blocking the user's gaze, this view-point makes drawing eye related inferences very challenging. In this work, we present EyeNet, the first single deep neural network which solves multiple heterogeneous tasks related to eye gaze estimation and semantic user understanding for an off-axis c…
As a critical cue for understanding human intention, human gaze provides a key signal for Human-Computer Interaction(HCI) applications. Appearance-based gaze estimation, which directly regresses the gaze vector from eye images, has made great progress recently based on Convolutional Neural Networks(ConvNets) architecture and open-source large-scale gaze datasets. However, encoding model-based knowledge into CNN model to further improve the gaze estimation performance remains a topic that needs to be explored. In this paper, we propose HybridGazeNet(HGN), a unified framework that encodes the ge…
Human gaze is essential for various appealing applications. Aiming at more accurate gaze estimation, a series of recent works propose to utilize face and eye images simultaneously. Nevertheless, face and eye images only serve as independent or parallel feature sources in those works, the intrinsic correlation between their features is overlooked. In this paper we make the following contributions: 1) We propose a coarse-to-fine strategy which estimates a basic gaze direction from face image and refines it with corresponding residual predicted from eye images. 2) Guided by the proposed strategy,…
Automatic eye gaze estimation has interested researchers for a while now. In this paper, we propose an unsupervised learning based method for estimating the eye gaze region. To train the proposed network "Ize-Net" in self-supervised manner, we collect a large `in the wild' dataset containing 1,54,251 images from the web. For the images in the database, we divide the gaze into three regions based on an automatic technique based on pupil-centers localization and then use a feature-based technique to determine the gaze region. The performance is evaluated on the Tablet Gaze and CAVE datasets by f…
Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and generation of training data for gaze estimation require redirecting the gaze, without distorting the appearance of the area surrounding the eye and while producing photo-realistic images. Existing methods lack the ability to generate perceptually plausible images. In this work, we present a novel method to alleviate this problem by leveraging generative adversarial training to synthesize an eye image conditioned on a targ…
University of Texas at Austin(德克萨斯大学奥斯汀分校);Google Inc.(谷歌公司);Peking University(北京大学)
When intelligent agents learn visuomotor behaviors from human demonstrations, they may benefit from knowing where the human is allocating visual attention, which can be inferred from their gaze. A wealth of information regarding intelligent decision making is conveyed by human gaze allocation; hence, exploiting such information has the potential to improve the agents' performance. With this motivation, we propose the AGIL (Attention Guided Imitation Learning) framework. We collect high-quality human action and gaze data while playing Atari games in a carefully controlled experimental setting. …
We present a generative adversarial learning approach to synthesize gaze behavior of a given personality. We train the model using an existing data set that comprises eye-tracking data and personality traits of 42 participants performing an everyday task. Given the values of Big-Five personality traits (openness, conscientiousness, extroversion, agreeableness, and neuroticism), our model generates time series data consisting of gaze target, blinking times, and pupil dimensions. We use the generated data to synthesize the gaze motion of virtual agents on a game engine.
This paper describes a feature extraction and gaze estimation software, named \textit{Pistol} that can be used with Pupil Invisible projects and other eye trackers in the future. In offline mode, our software extracts multiple features from the eye including, the pupil and iris ellipse, eye aperture, pupil vector, iris vector, eye movement types from pupil and iris velocities, marker detection, marker distance, 2D gaze estimation for the pupil center, iris center, pupil vector, and iris vector using Levenberg Marquart fitting and neural networks. The gaze signal is computed in 2D for each eye …
Chonnam National University(全南国立大学);Electronics and Telecommunications Research Institute(韩国电子通信研究院)
Although gaze estimation methods have been developed with deep learning techniques, there has been no such approach as aim to attain accurate performance in low-resolution face images with a pixel width of 50 pixels or less. To solve a limitation under the challenging low-resolution conditions, we propose a high-frequency attentive super-resolved gaze estimation network, i.e., HAZE-Net. Our network improves the resolution of the input image and enhances the eye features and those boundaries via a proposed super-resolution module based on a high-frequency attention block. In addition, our gaze …
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present labelled pupils in the wild (LPW), a novel dataset of 66 high-quality, high-speed eye region videos for the development and evaluation of pupil detection algorithms. The videos in our dataset were recorded from 22 participants in everyday locations at about 95 FPS using a state-of-the-art dark-pupil head-mounted eye tracker. They cover people with different ethnicities, a diverse set of everyday indoor and outdoor illumination environments, as well as natural gaze direction distributions. The dataset also includes participants wearing glasses, contact lenses, as well as make-up. We …
A driver's gaze is critical for determining their attention, state, situational awareness, and readiness to take over control from partially automated vehicles. Estimating the gaze direction is the most obvious way to gauge a driver's state under ideal conditions when limited to using non-intrusive imaging sensors. Unfortunately, the vehicular environment introduces a variety of challenges that are usually unaccounted for - harsh illumination, nighttime conditions, and reflective eyeglasses. Relying on head pose alone under such conditions can prove to be unreliable and erroneous. In this stud…
University of California, San Diego(加利福尼亚大学圣地亚哥分校)
Driver gaze has been shown to be an excellent surrogate for driver attention in intelligent vehicles. With the recent surge of highly autonomous vehicles, driver gaze can be useful for determining the handoff time to a human driver. While there has been significant improvement in personalized driver gaze zone estimation systems, a generalized system which is invariant to different subjects, perspectives and scales is still lacking. We take a step towards this generalized system using Convolutional Neural Networks (CNNs). We finetune 4 popular CNN architectures for this task, and provide extens…
Gaze-DETR: Using Expert Gaze to Reduce False Positives in Vulvovaginal Candidiasis Screening
State Key Laboratory of Advanced Medical Materials and Devices(先进医用材料与器件国家重点实验室);School of Biomedical Engineering, Shanghai Jiao Tong University(上海交通大学生物医学工程学院);Shanghai Clinical Research and Trial Center(上海临床研究与试验中心)