arXivDaily arXiv每日学术速递 周一至周五更新
arXiv周末暂无论文更新,休息一下吧,周末愉快~~
arXiv 2408.04031cs.HC

评估基于力的触觉在与曲面可视化进行沉浸式有形交互中的作用

Evaluating Force-based Haptics for Immersive Tangible Interactions with Surface Visualizations

Hamza Afzaal, Usman Alim

AI总结:

本文通过被试内用户研究比较无触觉、曲面力反馈与辅助吸附力反馈三种模式,评估力触觉对曲面可视化点定位和曲线刷绘任务的影响,并总结设计启示。

摘要:

触觉反馈提供了一种重要的感官刺激,对于在曲面可视化上交互和分析三维时空现象至关重要。鉴于虚拟现实(VR)能够提供增强的空间感知和场景操控能力,它促进了曲面可视化上的触觉交互。研究人员已使用触觉力反馈设备探索了多种交互模式,包括空中交互和曲面上交互——无论是否施加辅助力刺激。在本文中,我们评估了曲面上和辅助曲面上触觉交互模式的使用,并与无触觉交互模式进行比较。三种模态均使用基于力的触觉触控笔;曲面上模式使用基于碰撞的力,而辅助曲面上模式还伴随额外的吸附力。我们开展了一项被试内用户研究,涉及在曲面可视化上执行的基础交互任务。在三种模式中保持一致的视觉设计,我们的研究包含需要定位曲面上最高点、最低点和随机点的任务;以及专注于在具有不同复杂性和遮挡程度的曲面上刷绘曲线的任务。研究结果表明,参与者使用所有交互模式刷绘曲线所花费的时间几乎相同。与无触觉模式相比,他们使用曲面上交互模式能够绘制更平滑的曲线。然而,辅助曲面上模式比曲面上模式提供了更高的准确性。曲面上模式在点定位方面较慢,但其准确性取决于与任务相关的视觉线索和遮挡。最后,我们讨论了参与者关于将触觉力反馈用作有形输入模态的反馈,并分享了有助于为曲面可视化设计基于触觉的有形交互的经验要点。

英文摘要:

Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) catalyzes haptic interactions on surface visualizations. Various interaction modes, encompassing both mid-air and on-surface interactions -- with or without the application of assisting force stimuli -- have been explored using haptic force feedback devices. In this paper, we evaluate the use of on-surface and assisted on-surface haptic modes of interaction compared to a no-haptic interaction mode. A force-based haptic stylus is used for all three modalities; the on-surface mode uses collision based forces, whereas the assisted on-surface mode is accompanied by an additional snapping force. We conducted a within-subjects user study involving fundamental interaction tasks performed on surface visualizations. Keeping a consistent visual design across all three modes, our study incorporates tasks that require the localization of the highest, lowest, and random points on surfaces; and tasks that focus on brushing curves on surfaces with varying complexity and occlusion levels. Our findings show that participants took almost the same time to brush curves using all the interaction modes. They could draw smoother curves using the on-surface interaction modes compared to the no-haptic mode. However, the assisted on-surface mode provided better accuracy than the on-surface mode. The on-surface mode was slower in point localization, but the accuracy depended on the visual cues and occlusions associated with the tasks. Finally, we discuss participant feedback on using haptic force feedback as a tangible input modality and share takeaways to aid the design of haptics-based tangible interactions for surface visualizations.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑