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arXiv 2404.00526cs.HCcs.AI
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游戏时长对情绪的影响:理解玩家在长时间游戏过程中的情绪框架

The Emotional Impact of Game Duration: A Framework for Understanding Player Emotions in Extended Gameplay Sessions

IIT Roorkee(印度理工学院鲁尔基分校);Eudoxia Research center(尤多西亚研究中心);BITS Pilani WILP(比尔拉技术与科学学院皮拉尼分校工作整合学习项目);Tubi TV

Anoop Kumar, Suresh Dodda, Navin Kamuni, Venkata Sai Mahesh Vuppalapati

AI总结:

本研究构建情绪检测框架,探究游戏时长对玩家情绪的影响,发现长时间游戏会显著影响情绪,并建议开发者制作更短且有趣的游戏以减轻潜在情绪影响。

摘要:

自20世纪70年代发展以来,电子游戏在娱乐领域发挥了至关重要的作用,在封锁期间人们寻找娱乐方式时变得更加突出。然而,当时玩家并未意识到游戏时长可能对他们的情绪产生的显著影响。这使得设计者和开发者创作新游戏变得具有挑战性,因为他们必须控制这些游戏将对玩家产生的情绪影响。因此,本研究的目的是考察玩家的情绪如何受到游戏时长的影响。为了实现这一目标,研究构建了一个情绪检测框架。根据实验结果,志愿者的总体情绪表达能力在20分钟到60分钟之间有所提升。与较短的游戏过程相比,实验发现长时间游戏过程确实显著影响了玩家的情绪。根据结果,研究建议,为了减轻未来玩电脑和电子游戏可能带来的潜在情绪影响,游戏制作方应考虑开发更短且富有娱乐性的游戏。

英文摘要:

Video games have played a crucial role in entertainment since their development in the 1970s, becoming even more prominent during the lockdown period when people were looking for ways to entertain them. However, at that time, players were unaware of the significant impact that playtime could have on their feelings. This has made it challenging for designers and developers to create new games since they have to control the emotional impact that these games will take on players. Thus, the purpose of this study is to look at how a player's emotions are affected by the duration of the game. In order to achieve this goal, a framework for emotion detection is created. According to the experiment's results, the volunteers' general ability to express emotions increased from 20 to 60 minutes. In comparison to shorter gameplay sessions, the experiment found that extended gameplay sessions did significantly affect the player's emotions. According to the results, it was recommended that in order to lessen the potential emotional impact that playing computer and video games may have in the future, game producers should think about creating shorter, entertaining games.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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