Video based fall detection accuracy has been largely improved due to the recent progress on deep convolutional neural networks. However, there still exists some challenges, such as lighting variation, complex background, which degrade the accuracy and generalization ability of these approaches. Meanwhile, large computation cost limits the application of existing fall detection approaches. To alleviate these problems, a video based fall detection approach using human poses is proposed in this paper. First, a lightweight pose estimator extracts 2D poses from video sequences and then 2D poses are lifted to 3D poses. Second, we introduce a robust fall detection network to recognize fall events using estimated 3D poses, which increases respective filed and maintains low computation cost by dilated convolutions. The experimental results show that the proposed fall detection approach achieves a high accuracy of 99.83% on large benchmark action recognition dataset NTU RGB+D and real-time performance of 18 FPS on a non-GPU platform and 63 FPS on a GPU platform.
Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors such as motion blur and occlusions. This leads to poor accuracy when downstream tasks, such as action recognition, depend on pose. End-to-end learning circumvents pose, but requires more labels to generalize. We introduce Video Pose Distillation (VPD), a weakly-supervised technique to learn features for new video domains, such as individual sports that challenge pose estimation. Under VPD, a student network learns to…
Most current action recognition methods heavily rely on appearance information by taking an RGB sequence of entire image regions as input. While being effective in exploiting contextual information around humans, e.g., human appearance and scene category, they are easily fooled by out-of-context action videos where the contexts do not exactly match with target actions. In contrast, pose-based methods, which take a sequence of human skeletons only as input, suffer from inaccurate pose estimation or ambiguity of human pose per se. Integrating these two approaches has turned out to be non-trivial…
Charles Sturt University(查尔斯特大学);Western Sydney University(西悉尼大学);University of Kurdistan Hewler(库尔德斯坦赫勒大学)
Accurate fall detection for the assistance of older people is crucial to reduce incidents of deaths or injuries due to falls. Meanwhile, a vision-based fall detection system has shown some significant results to detect falls. Still, numerous challenges need to be resolved. The impact of deep learning has changed the landscape of the vision-based system, such as action recognition. The deep learning technique has not been successfully implemented in vision-based fall detection systems due to the requirement of a large amount of computation power and the requirement of a large amount of sample t…
Facebook;The Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所);Dartmouth College(达特茅斯学院)
This paper addresses the problem of estimating and tracking human body keypoints in complex, multi-person video. We propose an extremely lightweight yet highly effective approach that builds upon the latest advancements in human detection and video understanding. Our method operates in two-stages: keypoint estimation in frames or short clips, followed by lightweight tracking to generate keypoint predictions linked over the entire video. For frame-level pose estimation we experiment with Mask R-CNN, as well as our own proposed 3D extension of this model, which leverages temporal information ove…
National University of Singapore(新加坡国立大学);YITU Technology(依图科技)
This paper presents our solution to ACM MM challenge: Large-scale Human-centric Video Analysis in Complex Events\cite{lin2020human}; specifically, here we focus on Track3: Crowd Pose Tracking in Complex Events. Remarkable progress has been made in multi-pose training in recent years. However, how to track the human pose in crowded and complex environments has not been well addressed. We formulate the problem as several subproblems to be solved. First, we use a multi-object tracking method to assign human ID to each bounding box generated by the detection model. After that, a pose is generated …
Center for Research on Intelligent Perception and Computing(智能感知与计算研究中心);National Laboratory of Pattern Recognition(模式识别国家重点实验室);Center for Excellence in Brain Science and Intelligence Technology(脑科学与智能技术卓越创新中心);Institute of Automation Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
Recently, pose-based action recognition has gained more and more attention due to the better performance compared with traditional appearance-based methods. However, there still exist two problems to be further solved. First, existing pose-based methods generally recognize human actions with captured 3D human poses which are very difficult to obtain in real scenarios. Second, few pose-based methods model the action-related objects in recognizing human-object interaction actions in which objects play an important role. To solve the problems above, we propose a pose-based two-stream relational n…
Inria(法国国家信息与自动化研究所);Université Côte d’Azur(蔚蓝海岸大学);Toyota Motor Europe(丰田汽车欧洲公司)
Taking advantage of human pose data for understanding human activities has attracted much attention these days. However, state-of-the-art pose estimators struggle in obtaining high-quality 2D or 3D pose data due to occlusion, truncation and low-resolution in real-world un-annotated videos. Hence, in this work, we propose 1) a Selective Spatio-Temporal Aggregation mechanism, named SST-A, that refines and smooths the keypoint locations extracted by multiple expert pose estimators, 2) an effective weakly-supervised self-training framework which leverages the aggregated poses as pseudo ground-trut…
National Taiwan University(台湾大学);Intel Labs, Intel Technologies India Pvt. Ltd.(英特尔印度技术私人有限公司英特尔研究院);Seoul National University(首尔大学)
We develop a system which generates summaries from seniors' indoor-activity videos captured by a social robot to help remote family members know their seniors' daily activities at home. Unlike the traditional video summarization datasets, indoor videos captured from a moving robot poses additional challenges, namely, (i) the video sequences are very long (ii) a significant number of video-frames contain no-subject or with subjects at ill-posed locations and scales (iii) most of the well-posed frames contain highly redundant information. To address this problem, we propose to \hl{exploit} pose …
The University of Hong Kong(香港大学);Microsoft Research Asia(微软亚洲研究院);TransGP;Texas A&M University(德克萨斯农工大学)
Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit temporal information for robust estimation. Noticing the different temporal granularity of and the semantic correlation between hand pose estimation and action recognition, we build a network hierarchy with two cascaded transformer encoders, where the first one exploits the short-term temporal cue for hand pose estimation, and the latter aggregates per-frame po…
Toronto Rehabilitation Institute(多伦多康复研究所);University of Toronto(多伦多大学);Indian Institute of Technology, Kharagpur(印度理工学院卡拉格普尔分校);Sunnybrook Research Institute(桑尼布鲁克研究所)
Because falls are funny, YouTube and other video sharing sites contain a large repository of real-life falls. We propose extracting gait and balance information from these videos to help us better understand some of the factors that contribute to falls. Proof-of-concept is explored in a single video containing multiple (n=14) falls/non-falls in the presence of an unexpected obstacle. The analysis explores: computing spatiotemporal parameters of gait in a video captured from an arbitrary viewpoint; the relationship between parameters of gait from the last few steps before the obstacle and falli…
FADE: A Dataset for Detecting Falling Objects around Buildings in Video
State Key Laboratory of Information Engineering in Surveying, Mapping and Remote Sensing, Wuhan University(测绘遥感信息工程国家重点实验室,武汉大学);Ant Group co Ltd(蚂蚁集团);Computer Science and Engineering Department, The State University of New York at Buffalo(纽约州立大学布法罗分校计算机科学与工程系);School of Computer Science, Wuhan University(武汉大学计算机学院)
Indian Institute of Technology Delhi(印度理工学院德里分校);Indian Institute of Technology Jodhpur(印度理工学院焦特布尔分校);CSIR-CEERI(印度科学与工业研究理事会-中央电子工程研究所)
Fall detection holds immense importance in the field of healthcare, where timely detection allows for instant medical assistance. In this context, we propose a 3D ConvNet architecture which consists of 3D Inception modules for fall detection. The proposed architecture is a custom version of Inflated 3D (I3D) architecture, that takes compressed measurements of video sequence as spatio-temporal input, obtained from compressive sensing framework, rather than video sequence as input, as in the case of I3D convolutional neural network. This is adopted since privacy raises a huge concern for patient…
The effectiveness of the approaches to predict 3D poses from 2D poses estimated in each frame of a video has been demonstrated for 3D human pose estimation. However, 2D poses without appearance information of persons have much ambiguity with respect to the joint depths. In this paper, we propose to estimate a 3D pose in each frame of a video and refine it considering temporal information. The proposed approach reduces the ambiguity of the joint depths and improves the 3D pose estimation accuracy.
We present a new dataset, called Falling Things (FAT), for advancing the state-of-the-art in object detection and 3D pose estimation in the context of robotics. By synthetically combining object models and backgrounds of complex composition and high graphical quality, we are able to generate photorealistic images with accurate 3D pose annotations for all objects in all images. Our dataset contains 60k annotated photos of 21 household objects taken from the YCB dataset. For each image, we provide the 3D poses, per-pixel class segmentation, and 2D/3D bounding box coordinates for all objects. To …
This paper presents a novel approach for predicting the falls of people in advance from monocular video. First, all persons in the observed frames are detected and tracked with the coordinates of their body keypoints being extracted meanwhile. A keypoints vectorization method is exploited to eliminate irrelevant information in the initial coordinate representation. Then, the observed keypoint sequence of each person is input to the pose prediction module adapted from sequence-to-sequence(seq2seq) architecture to predict the future keypoint sequence. Finally, the predicted pose is analyzed by t…
Current approaches in video forecasting attempt to generate videos directly in pixel space using Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs). However, since these approaches try to model all the structure and scene dynamics at once, in unconstrained settings they often generate uninterpretable results. Our insight is to model the forecasting problem at a higher level of abstraction. Specifically, we exploit human pose detectors as a free source of supervision and break the video forecasting problem into two discrete steps. First we explicitly model the high level …
Video annotation is expensive and time consuming. Consequently, datasets for multi-person pose estimation and tracking are less diverse and have more sparse annotations compared to large scale image datasets for human pose estimation. This makes it challenging to learn deep learning based models for associating keypoints across frames that are robust to nuisance factors such as motion blur and occlusions for the task of multi-person pose tracking. To address this issue, we propose an approach that relies on keypoint correspondences for associating persons in videos. Instead of training the net…
Heidelberg Collaboratory for Image Processing(海德堡图像处理合作实验室);IWR, Heidelberg University(海德堡大学跨学科科学计算中心)
Human pose analysis is presently dominated by deep convolutional networks trained with extensive manual annotations of joint locations and beyond. To avoid the need for expensive labeling, we exploit spatiotemporal relations in training videos for self-supervised learning of pose embeddings. The key idea is to combine temporal ordering and spatial placement estimation as auxiliary tasks for learning pose similarities in a Siamese convolutional network. Since the self-supervised sampling of both tasks from natural videos can result in ambiguous and incorrect training labels, our method employs …
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other hand, can represent motion patterns intrinsically and interpretably, and impose the geometric constraints regardless of appearance. In this paper, we propose a pose guided method to synthesize human videos in a disentangled way: plausible motion prediction and coherent appearance generation. In the first stage, a Pose Sequence Generative Adversarial Network …
Facebook AI(脸书人工智能);University of Pennsylvania(宾夕法尼亚大学)
Modern approaches for multi-person pose estimation in video require large amounts of dense annotations. However, labeling every frame in a video is costly and labor intensive. To reduce the need for dense annotations, we propose a PoseWarper network that leverages training videos with sparse annotations (every k frames) to learn to perform dense temporal pose propagation and estimation. Given a pair of video frames---a labeled Frame A and an unlabeled Frame B---we train our model to predict human pose in Frame A using the features from Frame B by means of deformable convolutions to implicitly …
Falling can have fatal consequences for elderly people especially if the fallen person is unable to call for help due to loss of consciousness or any injury. Automatic fall detection systems can assist through prompt fall alarms and by minimizing the fear of falling when living independently at home. Existing vision-based fall detection systems lack generalization to unseen environments due to challenges such as variations in physical appearances, different camera viewpoints, occlusions, and background clutter. In this paper, we explore ways to overcome the above challenges and present Single …
Google LLC(谷歌有限责任公司);Calico Life Sciences LLC(Calico生命科学有限责任公司)
We present a method to infer the 3D pose of mice, including the limbs and feet, from monocular videos. Many human clinical conditions and their corresponding animal models result in abnormal motion, and accurately measuring 3D motion at scale offers insights into health. The 3D poses improve classification of health-related attributes over 2D representations. The inferred poses are accurate enough to estimate stride length even when the feet are mostly occluded. This method could be applied as part of a continuous monitoring system to non-invasively measure animal health.
Estimating 3D human poses from video is a challenging problem. The lack of 3D human pose annotations is a major obstacle for supervised training and for generalization to unseen datasets. In this work, we address this problem by proposing a weakly-supervised training scheme that does not require 3D annotations or calibrated cameras. The proposed method relies on temporal information and triangulation. Using 2D poses from multiple views as the input, we first estimate the relative camera orientations and then generate 3D poses via triangulation. The triangulation is only applied to the views wi…
Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of California, Irvine(加利福尼亚大学尔湾分校);Shanghai AI Laboratory(上海人工智能实验室)
Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to tackle complex spatio-temporal pose variations in videos. To alleviate this problem, we propose a novel Dynamical Graph Network (DG-Net), which can dynamically identify human-joint affinity, and estimate 3D pose by adaptively learning spatial/temporal joint relations from videos. Different from traditional graph convolution, we introduce Dynamical Spatial/Tempor…
Rochester Institute of Technology(罗切斯特理工学院);Rochester, NY(罗切斯特,纽约州(注意:这是地址信息,严格按要求不应提取,此处原数据可能有误,正确机构应为Rochester Institute of Technology))
We propose UniPose, a unified framework for human pose estimation, based on our "Waterfall" Atrous Spatial Pooling architecture, that achieves state-of-art-results on several pose estimation metrics. Current pose estimation methods utilizing standard CNN architectures heavily rely on statistical postprocessing or predefined anchor poses for joint localization. UniPose incorporates contextual segmentation and joint localization to estimate the human pose in a single stage, with high accuracy, without relying on statistical postprocessing methods. The Waterfall module in UniPose leverages the ef…
Predicting future human behavior from an input human video is a useful task for applications such as autonomous driving and robotics. While most previous works predict a single future, multiple futures with different behavior can potentially occur. Moreover, if the predicted future is too short (e.g., less than one second), it may not be fully usable by a human or other systems. In this paper, we propose a novel method for future human pose prediction capable of predicting multiple long-term futures. This makes the predictions more suitable for real applications. Also, from the input video and…
Department of Electrical and Computer Engineering, National University of Singapore, Singapore(新加坡国立大学电气与计算机工程系);Snap Inc.(Snap公司);ByteDance AI Lab(字节跳动人工智能实验室)
Existing video-based human pose estimation methods extensively apply large networks onto every frame in the video to localize body joints, which suffer high computational cost and hardly meet the low-latency requirement in realistic applications. To address this issue, we propose a novel Dynamic Kernel Distillation (DKD) model to facilitate small networks for estimating human poses in videos, thus significantly lifting the efficiency. In particular, DKD introduces a light-weight distillator to online distill pose kernels via leveraging temporal cues from the previous frame in a one-shot feed-f…
Dense depth and pose estimation is a vital prerequisite for various video applications. Traditional solutions suffer from the robustness of sparse feature tracking and insufficient camera baselines in videos. Therefore, recent methods utilize learning-based optical flow and depth prior to estimate dense depth. However, previous works require heavy computation time or yield sub-optimal depth results. We present GCVD, a globally consistent method for learning-based video structure from motion (SfM) in this paper. GCVD integrates a compact pose graph into the CNN-based optimization to achieve glo…
In this work, we build upon existing methods for occlusion-aware 3D pose detection in videos. We implement a two stage architecture that consists of the stacked hourglass network to produce 2D pose predictions, which are then inputted into a temporal convolutional network to produce 3D pose predictions. To facilitate prediction on poses with occluded joints, we introduce an intuitive generalization of the cylinder man model used to generate occlusion labels. We find that the occlusion-aware network is able to achieve a mean-per-joint-position error 5 mm less than our linear baseline model on t…
University of California, Irvine(加州大学尔湾分校);Tencent America(腾讯美国);Amazon(亚马逊);National Chiao Tung University(国立交通大学)
Estimating 3D hand pose directly from RGB imagesis challenging but has gained steady progress recently bytraining deep models with annotated 3D poses. Howeverannotating 3D poses is difficult and as such only a few 3Dhand pose datasets are available, all with limited samplesizes. In this study, we propose a new framework of training3D pose estimation models from RGB images without usingexplicit 3D annotations, i.e., trained with only 2D informa-tion. Our framework is motivated by two observations: 1)Videos provide richer information for estimating 3D posesas opposed to static images; 2) Estimat…
Human pose estimation in video relies on local information by either estimating each frame independently or tracking poses across frames. In this paper, we propose a novel method combining local approaches with global context. We introduce a light weighted, unsupervised, key frame proposal network (K-FPN) to select informative frames and a learned dictionary to recover the entire pose sequence from these frames. The K-FPN speeds up the pose estimation and provides robustness to bad frames with occlusion, motion blur, and illumination changes, while the learned dictionary provides global dynami…
University of Leeds(利兹大学);University of Oxford(牛津大学)
We propose a personalized ConvNet pose estimator that automatically adapts itself to the uniqueness of a person's appearance to improve pose estimation in long videos. We make the following contributions: (i) we show that given a few high-precision pose annotations, e.g. from a generic ConvNet pose estimator, additional annotations can be generated throughout the video using a combination of image-based matching for temporally distant frames, and dense optical flow for temporally local frames; (ii) we develop an occlusion aware self-evaluation model that is able to automatically select the hig…
Seoul National University(首尔大学);Kwangwoon University(光云大学)
Despite the recent success of single image-based 3D human pose and shape estimation methods, recovering temporally consistent and smooth 3D human motion from a video is still challenging. Several video-based methods have been proposed; however, they fail to resolve the single image-based methods' temporal inconsistency issue due to a strong dependency on a static feature of the current frame. In this regard, we present a temporally consistent mesh recovery system (TCMR). It effectively focuses on the past and future frames' temporal information without being dominated by the current static fea…
Beuth University of Applied Sciences Berlin(柏林博伊特应用科学大学)
We propose a novel approach for the synthesis of sign language videos using GANs. We extend the previous work of Stoll et al. by using the human semantic parser of the Soft-Gated Warping-GAN from to produce photorealistic videos guided by region-level spatial layouts. Synthesizing target poses improves performance on independent and contrasting signers. Therefore, we have evaluated our system with the highly heterogeneous MS-ASL dataset with over 200 signers resulting in a SSIM of 0.893. Furthermore, we introduce a periodic weighting approach to the generator that reactivates the training and …
Human Video Generation from a Single Image with 3D Pose and View Control
Electrical Engineering and Computer Science, University of California, Merced, CA 95343, United States.(电子工程与计算机科学系,加州大学默塞德分校);Stability AI, Los Angeles, CA 90067, United States.(Stability AI)
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Tencent AI Lab(腾讯人工智能实验室)
One-shot video-driven talking face generation aims at producing a synthetic talking video by transferring the facial motion from a video to an arbitrary portrait image. Head pose and facial expression are always entangled in facial motion and transferred simultaneously. However, the entanglement sets up a barrier for these methods to be used in video portrait editing directly, where it may require to modify the expression only while maintaining the pose unchanged. One challenge of decoupling pose and expression is the lack of paired data, such as the same pose but different expressions. Only a…