We propose UniPose, a unified framework for human pose estimation, based on our "Waterfall" Atrous Spatial Pooling architecture, that achieves state-of-art-results on several pose estimation metrics. Current pose estimation methods utilizing standard CNN architectures heavily rely on statistical postprocessing or predefined anchor poses for joint localization. UniPose incorporates contextual segmentation and joint localization to estimate the human pose in a single stage, with high accuracy, without relying on statistical postprocessing methods. The Waterfall module in UniPose leverages the efficiency of progressive filtering in the cascade architecture, while maintaining multi-scale fields-of-view comparable to spatial pyramid configurations. Additionally, our method is extended to UniPose-LSTM for multi-frame processing and achieves state-of-the-art results for temporal pose estimation in Video. Our results on multiple datasets demonstrate that UniPose, with a ResNet backbone and Waterfall module, is a robust and efficient architecture for pose estimation obtaining state-of-the-art results in single person pose detection for both single images and videos.
UniPose: Unified Cross-modality Pose Prior Propagation towards RGB-D data for Weakly Supervised 3D Human Pose Estimation
National Key Laboratory of Multispectral Information Intelligent Processing Technology, School of Artificial Intelligence and Automation, Huazhong University of Science and Technology(多谱段信息智能处理技术国家重点实验室,人工智能与自动化学院,华中科技大学)
The effectiveness of the approaches to predict 3D poses from 2D poses estimated in each frame of a video has been demonstrated for 3D human pose estimation. However, 2D poses without appearance information of persons have much ambiguity with respect to the joint depths. In this paper, we propose to estimate a 3D pose in each frame of a video and refine it considering temporal information. The proposed approach reduces the ambiguity of the joint depths and improves the 3D pose estimation accuracy.
Video annotation is expensive and time consuming. Consequently, datasets for multi-person pose estimation and tracking are less diverse and have more sparse annotations compared to large scale image datasets for human pose estimation. This makes it challenging to learn deep learning based models for associating keypoints across frames that are robust to nuisance factors such as motion blur and occlusions for the task of multi-person pose tracking. To address this issue, we propose an approach that relies on keypoint correspondences for associating persons in videos. Instead of training the net…
Heidelberg Collaboratory for Image Processing(海德堡图像处理合作实验室);IWR, Heidelberg University(海德堡大学跨学科科学计算中心)
Human pose analysis is presently dominated by deep convolutional networks trained with extensive manual annotations of joint locations and beyond. To avoid the need for expensive labeling, we exploit spatiotemporal relations in training videos for self-supervised learning of pose embeddings. The key idea is to combine temporal ordering and spatial placement estimation as auxiliary tasks for learning pose similarities in a Siamese convolutional network. Since the self-supervised sampling of both tasks from natural videos can result in ambiguous and incorrect training labels, our method employs …
Estimating 3D human poses from video is a challenging problem. The lack of 3D human pose annotations is a major obstacle for supervised training and for generalization to unseen datasets. In this work, we address this problem by proposing a weakly-supervised training scheme that does not require 3D annotations or calibrated cameras. The proposed method relies on temporal information and triangulation. Using 2D poses from multiple views as the input, we first estimate the relative camera orientations and then generate 3D poses via triangulation. The triangulation is only applied to the views wi…
Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of California, Irvine(加利福尼亚大学尔湾分校);Shanghai AI Laboratory(上海人工智能实验室)
Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to tackle complex spatio-temporal pose variations in videos. To alleviate this problem, we propose a novel Dynamical Graph Network (DG-Net), which can dynamically identify human-joint affinity, and estimate 3D pose by adaptively learning spatial/temporal joint relations from videos. Different from traditional graph convolution, we introduce Dynamical Spatial/Tempor…
Human pose estimation in video relies on local information by either estimating each frame independently or tracking poses across frames. In this paper, we propose a novel method combining local approaches with global context. We introduce a light weighted, unsupervised, key frame proposal network (K-FPN) to select informative frames and a learned dictionary to recover the entire pose sequence from these frames. The K-FPN speeds up the pose estimation and provides robustness to bad frames with occlusion, motion blur, and illumination changes, while the learned dictionary provides global dynami…
National University of Singapore(新加坡国立大学);YITU Technology(依图科技)
Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of temporal information; (2) lacking of training data in crowded scenes. In this paper, we focus on improving human pose estimation in videos of crowded scenes from the perspectives of exploiting temporal context and collecting new data. In particular, we first follow the top-down strategy to detect persons and perform single-person pose estimation for each fr…
ETH Zürich(苏黎世联邦理工学院);Facebook AI Research(脸书人工智能研究院);Google Brain(谷歌大脑)
In this work, we demonstrate that 3D poses in video can be effectively estimated with a fully convolutional model based on dilated temporal convolutions over 2D keypoints. We also introduce back-projection, a simple and effective semi-supervised training method that leverages unlabeled video data. We start with predicted 2D keypoints for unlabeled video, then estimate 3D poses and finally back-project to the input 2D keypoints. In the supervised setting, our fully-convolutional model outperforms the previous best result from the literature by 6 mm mean per-joint position error on Human3.6M, co…
Although many approaches for multi-human pose estimation in videos have shown profound results, they require densely annotated data which entails excessive man labor. Furthermore, there exists occlusion and motion blur that inevitably lead to poor estimation performance. To address these problems, we propose a method that leverages an attention mask for occluded joints and encodes temporal dependency between frames using transformers. First, our framework composes different combinations of sparsely annotated frames that denote the track of the overall joint movement. We propose an occlusion at…
Deep ConvNets have been shown to be effective for the task of human pose estimation from single images. However, several challenging issues arise in the video-based case such as self-occlusion, motion blur, and uncommon poses with few or no examples in training data sets. Temporal information can provide additional cues about the location of body joints and help to alleviate these issues. In this paper, we propose a deep structured model to estimate a sequence of human poses in unconstrained videos. This model can be efficiently trained in an end-to-end manner and is capable of representing ap…
SpatioTemporal Learning for Human Pose Estimation in Sparsely-Labeled Videos
College of Computer Science and Technology, Jilin University(吉林大学计算机科学与技术学院);College of Computer Science and Technology, Zhejiang Gongshang University(浙江工商大学计算机科学与技术学院);School of Computing, National University of Singapore(新加坡国立大学计算学院);Zhejiang University(浙江大学);Hangzhou High-Tech Zone (Binjiang) Institute of Blockchain and Data Security(杭州高新区(滨江)区块链与数据安全研究院)
Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the temporal aspects of human motion. Furthermore, occlusion increases uncertainty between consecutive frames, which results in unsmooth results. To address these issues, we design an architecture that exploits the keypoint kinematic features with the following components. First, we effectively capture the temporal features by leveraging individual keypoint's vel…
We propose a novel top-down approach that tackles the problem of multi-person human pose estimation and tracking in videos. In contrast to existing top-down approaches, our method is not limited by the performance of its person detector and can predict the poses of person instances not localized. It achieves this capability by propagating known person locations forward and backward in time and searching for poses in those regions. Our approach consists of three components: (i) a Clip Tracking Network that performs body joint detection and tracking simultaneously on small video clips; (ii) a Vi…
In this paper we propose a technique for obtaining coarse pose estimation of humans in an image that does not require any manual supervision. While a general unsupervised technique would fail to estimate human pose, we suggest that sufficient information about coarse pose can be obtained by observing human motion in multiple frames. Specifically, we consider obtaining surrogate supervision through videos as a means for obtaining motion based grouping cues. We supplement the method using a basic object detector that detects persons. With just these components we obtain a rough estimate of the h…
Human Activity Recognition (HAR) using on-body devices identifies specific human actions in unconstrained environments. HAR is challenging due to the inter and intra-variance of human movements; moreover, annotated datasets from on-body devices are scarce. This problem is mainly due to the difficulty of data creation, i.e., recording, expensive annotation, and lack of standard definitions of human activities. Previous works demonstrated that transfer learning is a good strategy for addressing scenarios with scarce data. However, the scarcity of annotated on-body device datasets remains. This p…
Human interaction recognition is a challenging problem in computer vision and has been researched over the years due to its important applications. With the development of deep models for the human pose estimation problem, this work aims to verify the effectiveness of using the human pose in order to recognize the human interaction in monocular videos. This paper developed a method based on 5 steps: detect each person in the scene, track them, retrieve the human pose, extract features based on the pose and finally recognize the interaction using a classifier. The Two-Person interaction dataset…
The Chinese University of Hong Kong(香港中文大学);AWS/Amazon AI(AWS/亚马逊人工智能)
We propose a new loss function, called motion loss, for the problem of monocular 3D Human pose estimation from 2D pose. In computing motion loss, a simple yet effective representation for keypoint motion, called pairwise motion encoding, is introduced. We design a new graph convolutional network architecture, U-shaped GCN (UGCN). It captures both short-term and long-term motion information to fully leverage the additional supervision from the motion loss. We experiment training UGCN with the motion loss on two large scale benchmarks: Human3.6M and MPI-INF-3DHP. Our model surpasses other state-…
University of Oxford(牛津大学);University of Leeds(利兹大学)
The objective of this work is human pose estimation in videos, where multiple frames are available. We investigate a ConvNet architecture that is able to benefit from temporal context by combining information across the multiple frames using optical flow. To this end we propose a network architecture with the following novelties: (i) a deeper network than previously investigated for regressing heatmaps; (ii) spatial fusion layers that learn an implicit spatial model; (iii) optical flow is used to align heatmap predictions from neighbouring frames; and (iv) a final parametric pooling layer whic…
Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to video sequences. Prevalent shortcomings include the failure to handle motion blur, video defocus, or pose occlusions, arising from the inability in capturing the temporal dependency among video frames. On the other hand, directly employing conventional recurrent neural networks incurs empirical difficulties in modeling spatial contexts, especially for deali…
MPI for Informatics(马克斯·普朗克信息学研究所);University of Bonn(波恩大学);Amazon Research(亚马逊研究院);Google Research(谷歌研究院)
Human poses and motions are important cues for analysis of videos with people and there is strong evidence that representations based on body pose are highly effective for a variety of tasks such as activity recognition, content retrieval and social signal processing. In this work, we aim to further advance the state of the art by establishing "PoseTrack", a new large-scale benchmark for video-based human pose estimation and articulated tracking, and bringing together the community of researchers working on visual human analysis. The benchmark encompasses three competition tracks focusing on i…
In this paper, we present a method to estimate a sequence of human poses in unconstrained videos. We aim to demonstrate that by using temporal information, the human pose estimation results can be improved over image based pose estimation methods. In contrast to the commonly employed graph optimization formulation, which is NP-hard and needs approximate solutions, we formulate this problem into a unified two stage tree-based optimization problem for which an efficient and exact solution exists. Although the proposed method finds an exact solution, it does not sacrifice the ability to model the…
The attention mechanism provides a sequential prediction framework for learning spatial models with enhanced implicit temporal consistency. In this work, we show a systematic design (from 2D to 3D) for how conventional networks and other forms of constraints can be incorporated into the attention framework for learning long-range dependencies for the task of pose estimation. The contribution of this paper is to provide a systematic approach for designing and training of attention-based models for the end-to-end pose estimation, with the flexibility and scalability of arbitrary video sequences …
Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper presents two types of human pose estimation methodologies; 1) 3D human pose tracking using motion priors and 2) 2D human pose estimation with ensemble modeling.
The Chinese University of Hong Kong(香港中文大学);Sensetime Group Limited(商汤集团有限公司);Shanghai AI Laboratory(上海人工智能实验室)
This paper proposes a simple baseline framework for video-based 2D/3D human pose estimation that can achieve 10 times efficiency improvement over existing works without any performance degradation, named DeciWatch. Unlike current solutions that estimate each frame in a video, DeciWatch introduces a simple yet effective sample-denoise-recover framework that only watches sparsely sampled frames, taking advantage of the continuity of human motions and the lightweight pose representation. Specifically, DeciWatch uniformly samples less than 10% video frames for detailed estimation, denoises the est…
In this paper, we present a data-driven approach for human pose tracking in video data. We formulate the human pose tracking problem as a discrete optimization problem based on spatio-temporal pictorial structure model and solve this problem in a greedy framework very efficiently. We propose the model to track the human pose by combining the human pose estimation from single image and traditional object tracking in a video. Our pose tracking objective function consists of the following terms: likeliness of appearance of a part within a frame, temporal displacement of the part from previous fra…
We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and robust to support robotic and AR domains. Our proposed network takes a pre-trained 2D object detector as input, and aggregates visual features through a recurrent neural network to make predictions at each frame. Experimental evaluation on the YCB-Video dataset show that our approach is on par with the state-of-the-art algorithms. Further, with a speed of 3…
University of Science and Technology Beijing(北京科技大学);Baidu Inc.(百度公司)
Video 3D human pose estimation aims to localize the 3D coordinates of human joints from videos. Recent transformer-based approaches focus on capturing the spatiotemporal information from sequential 2D poses, which cannot model the contextual depth feature effectively since the visual depth features are lost in the step of 2D pose estimation. In this paper, we simplify the paradigm into an end-to-end framework, Instance-guided Video Transformer (IVT), which enables learning spatiotemporal contextual depth information from visual features effectively and predicts 3D poses directly from video fra…
Friedrich-Alexander-Universität Erlangen-Nürnberg(埃尔朗根-纽伦堡弗里德里希-亚历山大大学);Imperial College London(伦敦帝国理工学院)
Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We present preliminary results for a method to estimate 3D pose from 2D video containing a single person and a static background without the need for any manual landmark annotations. We achieve this by formulating a simple yet effective self-supervision task: our model is required to reconstruct a random frame of a video given a frame from another timepoint and a…
Guangdong University of Technology(广东工业大学);Chinese University of Hong Kong(香港中文大学)
Spatio-temporal information is key to resolve occlusion and depth ambiguity in 3D pose estimation. Previous methods have focused on either temporal contexts or local-to-global architectures that embed fixed-length spatio-temporal information. To date, there have not been effective proposals to simultaneously and flexibly capture varying spatio-temporal sequences and effectively achieves real-time 3D pose estimation. In this work, we improve the learning of kinematic constraints in the human skeleton: posture, local kinematic connections, and symmetry by modeling local and global spatial inform…
H$_{2}$OT: Hierarchical Hourglass Tokenizer for Efficient Video Pose Transformers
State Key Laboratory of General Artificial Intelligence, Peking University, Shenzhen Graduate School(国家一般人工智能实验室,北京大学深圳研究生院);College of Computing and Data Science, Nanyang Technological University(计算与数据科学学院,南洋理工大学);Amazon AGI(亚马逊人工智能实验室);University of Trento(特伦托大学)
Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors such as motion blur and occlusions. This leads to poor accuracy when downstream tasks, such as action recognition, depend on pose. End-to-end learning circumvents pose, but requires more labels to generalize. We introduce Video Pose Distillation (VPD), a weakly-supervised technique to learn features for new video domains, such as individual sports that challenge pose estimation. Under VPD, a student network learns to…
Current approaches in video forecasting attempt to generate videos directly in pixel space using Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs). However, since these approaches try to model all the structure and scene dynamics at once, in unconstrained settings they often generate uninterpretable results. Our insight is to model the forecasting problem at a higher level of abstraction. Specifically, we exploit human pose detectors as a free source of supervision and break the video forecasting problem into two discrete steps. First we explicitly model the high level …
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other hand, can represent motion patterns intrinsically and interpretably, and impose the geometric constraints regardless of appearance. In this paper, we propose a pose guided method to synthesize human videos in a disentangled way: plausible motion prediction and coherent appearance generation. In the first stage, a Pose Sequence Generative Adversarial Network …
Facebook AI(脸书人工智能);University of Pennsylvania(宾夕法尼亚大学)
Modern approaches for multi-person pose estimation in video require large amounts of dense annotations. However, labeling every frame in a video is costly and labor intensive. To reduce the need for dense annotations, we propose a PoseWarper network that leverages training videos with sparse annotations (every k frames) to learn to perform dense temporal pose propagation and estimation. Given a pair of video frames---a labeled Frame A and an unlabeled Frame B---we train our model to predict human pose in Frame A using the features from Frame B by means of deformable convolutions to implicitly …
Video based fall detection accuracy has been largely improved due to the recent progress on deep convolutional neural networks. However, there still exists some challenges, such as lighting variation, complex background, which degrade the accuracy and generalization ability of these approaches. Meanwhile, large computation cost limits the application of existing fall detection approaches. To alleviate these problems, a video based fall detection approach using human poses is proposed in this paper. First, a lightweight pose estimator extracts 2D poses from video sequences and then 2D poses are…