We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and robust to support robotic and AR domains. Our proposed network takes a pre-trained 2D object detector as input, and aggregates visual features through a recurrent neural network to make predictions at each frame. Experimental evaluation on the YCB-Video dataset show that our approach is on par with the state-of-the-art algorithms. Further, with a speed of 30 fps, it is also more efficient than the state-of-the-art, and therefore applicable to a variety of applications that require real-time object pose estimation.
In this paper, we present a data-driven approach for human pose tracking in video data. We formulate the human pose tracking problem as a discrete optimization problem based on spatio-temporal pictorial structure model and solve this problem in a greedy framework very efficiently. We propose the model to track the human pose by combining the human pose estimation from single image and traditional object tracking in a video. Our pose tracking objective function consists of the following terms: likeliness of appearance of a part within a frame, temporal displacement of the part from previous fra…
ETH Zürich(苏黎世联邦理工学院);Facebook AI Research(脸书人工智能研究院);Google Brain(谷歌大脑)
In this work, we demonstrate that 3D poses in video can be effectively estimated with a fully convolutional model based on dilated temporal convolutions over 2D keypoints. We also introduce back-projection, a simple and effective semi-supervised training method that leverages unlabeled video data. We start with predicted 2D keypoints for unlabeled video, then estimate 3D poses and finally back-project to the input 2D keypoints. In the supervised setting, our fully-convolutional model outperforms the previous best result from the literature by 6 mm mean per-joint position error on Human3.6M, co…
Egocentric 3D human pose estimation using a single fisheye camera has become popular recently as it allows capturing a wide range of daily activities in unconstrained environments, which is difficult for traditional outside-in motion capture with external cameras. However, existing methods have several limitations. A prominent problem is that the estimated poses lie in the local coordinate system of the fisheye camera, rather than in the world coordinate system, which is restrictive for many applications. Furthermore, these methods suffer from limited accuracy and temporal instability due to a…
Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from in-the-wild images, because they can only be trained on synthetic data due to the unavailability of large-scale in-the-wild egocentric datasets. Furthermore, these methods easily fail when the body parts are occluded by or interacting with the surrounding scene. To address the shortage of in-the-wild data, we collect a large-scale in-the-wild egocentric dataset called Egocentric Poses in the Wild (EgoPW). This datase…
Detecting objects and estimating their pose remains as one of the major challenges of the computer vision research community. There exists a compromise between localizing the objects and estimating their viewpoints. The detector ideally needs to be view-invariant, while the pose estimation process should be able to generalize towards the category-level. This work is an exploration of using deep learning models for solving both problems simultaneously. For doing so, we propose three novel deep learning architectures, which are able to perform a joint detection and pose estimation, where we grad…
Peking University(北京大学);Microsoft Research Asia(微软亚洲研究院)
While the voxel-based methods have achieved promising results for multi-person 3D pose estimation from multi-cameras, they suffer from heavy computation burdens, especially for large scenes. We present Faster VoxelPose to address the challenge by re-projecting the feature volume to the three two-dimensional coordinate planes and estimating X, Y, Z coordinates from them separately. To that end, we first localize each person by a 3D bounding box by estimating a 2D box and its height based on the volume features projected to the xy-plane and z-axis, respectively. Then for each person, we estimate…
We propose a new learning-based method for estimating 2D human pose from a single image, using Dual-Source Deep Convolutional Neural Networks (DS-CNN). Recently, many methods have been developed to estimate human pose by using pose priors that are estimated from physiologically inspired graphical models or learned from a holistic perspective. In this paper, we propose to integrate both the local (body) part appearance and the holistic view of each local part for more accurate human pose estimation. Specifically, the proposed DS-CNN takes a set of image patches (category-independent object prop…
Human pose estimation in video relies on local information by either estimating each frame independently or tracking poses across frames. In this paper, we propose a novel method combining local approaches with global context. We introduce a light weighted, unsupervised, key frame proposal network (K-FPN) to select informative frames and a learned dictionary to recover the entire pose sequence from these frames. The K-FPN speeds up the pose estimation and provides robustness to bad frames with occlusion, motion blur, and illumination changes, while the learned dictionary provides global dynami…
Graz University of Technology(格拉茨工业大学);University of Colorado Colorado Springs(科罗拉多大学科罗拉多斯普林斯分校)
We propose a method for estimating the 3D pose for the camera of a mobile device in outdoor conditions, using only an untextured 2D model. Previous methods compute only a relative pose using a SLAM algorithm, or require many registered images, which are cumbersome to acquire. By contrast, our method returns an accurate, absolute camera pose in an absolute referential using simple 2D+height maps, which are broadly available, to refine a first estimate of the pose provided by the device's sensors. We show how to first estimate the camera absolute orientation from straight line segments, and then…
Estimating a 3D human pose has proven to be a challenging task, primarily because of the complexity of the human body joints, occlusions, and variability in lighting conditions. In this paper, we introduce a higher-order graph convolutional framework with initial residual connections for 2D-to-3D pose estimation. Using multi-hop neighborhoods for node feature aggregation, our model is able to capture the long-range dependencies between body joints. Moreover, our approach leverages residual connections, which are integrated by design in our network architecture, ensuring that the learned featur…
We present a method for simultaneously estimating 3D human pose and body shape from a sparse set of wide-baseline camera views. We train a symmetric convolutional autoencoder with a dual loss that enforces learning of a latent representation that encodes skeletal joint positions, and at the same time learns a deep representation of volumetric body shape. We harness the latter to up-scale input volumetric data by a factor of $4 \times$, whilst recovering a 3D estimate of joint positions with equal or greater accuracy than the state of the art. Inference runs in real-time (25 fps) and has the po…
Video annotation is expensive and time consuming. Consequently, datasets for multi-person pose estimation and tracking are less diverse and have more sparse annotations compared to large scale image datasets for human pose estimation. This makes it challenging to learn deep learning based models for associating keypoints across frames that are robust to nuisance factors such as motion blur and occlusions for the task of multi-person pose tracking. To address this issue, we propose an approach that relies on keypoint correspondences for associating persons in videos. Instead of training the net…
University of Science and Technology of China(中国科学技术大学);Microsoft Research Asia(微软亚洲研究院);TuSimple(图森未来)
We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2) recovering the 3D poses from the multi-view 2D poses. First, we introduce a cross-view fusion scheme into CNN to jointly estimate 2D poses for multiple views. Consequently, the 2D pose estimation for each view already benefits from other views. Second, we present a recursive Pictorial Structure Model to recover the 3D pose from the multi-view 2D poses. It gradually …
We propose a new method for estimating the relative pose between two images, where we jointly learn keypoint detection, description extraction, matching and robust pose estimation. While our architecture follows the traditional pipeline for pose estimation from geometric computer vision, all steps are learnt in an end-to-end fashion, including feature matching. We demonstrate our method for the task of visual localization of a query image within a database of images with known pose. Pairwise pose estimation has many practical applications for robotic mapping, navigation, and AR. For example, t…
Estimating three-dimensional human poses from the positions of two-dimensional joints has shown promising results.However, using two-dimensional joint coordinates as input loses more information than image-based approaches and results in ambiguity.In order to overcome this problem, we combine bone length and camera parameters with two-dimensional joint coordinates for input.This combination is more discriminative than the two-dimensional joint coordinates in that it can improve the accuracy of the model's prediction depth and alleviate the ambiguity that comes from projecting three-dimensional…
Peking University(北京大学);University of California, Los Angeles(加州大学洛杉矶分校)
Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose/joint detector. 3D pose estimation is challenging because multiple 3D poses may correspond to the same 2D pose after projection due to the lack of depth information. Moreover, current 2D pose estimators are usually inaccurate which may cause errors in the 3D estimation. We address the challenges in three ways: (i) We represent a 3D pose as a linear combination of a sparse set of bases learned from 3D human skeletons…
University of Maryland(马里兰大学);Systems and Technology Research (STR)(系统与技术研究公司)
Human pose estimation - the process of recognizing a human's limb positions and orientations in a video - has many important applications including surveillance, diagnosis of movement disorders, and computer animation. While deep learning has lead to great advances in 2D and 3D pose estimation from single video sources, the problem of estimating 3D human pose from multiple video sensors with overlapping fields of view has received less attention. When the application allows use of multiple cameras, 3D human pose estimates may be greatly improved through fusion of multi-view pose estimates and …
Peking University(北京大学);Tongji University(同济大学);Imperial College London(帝国理工学院);University of Edinburgh(爱丁堡大学)
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable deve…
In this paper we study the application of convolutional neural networks for jointly detecting objects depicted in still images and estimating their 3D pose. We identify different feature representations of oriented objects, and energies that lead a network to learn this representations. The choice of the representation is crucial since the pose of an object has a natural, continuous structure while its category is a discrete variable. We evaluate the different approaches on the joint object detection and pose estimation task of the Pascal3D+ benchmark using Average Viewpoint Precision. We show…
Valeo India(法雷奥印度公司);National University of Ireland, Galway(爱尔兰国立高威大学);Indian Statistical Institute(印度统计研究所);Valeo Vision Systems(法雷奥视觉系统公司);University of Limerick(利默里克大学)
Most of the existing works on pedestrian pose estimation do not consider estimating the pose of an occluded pedestrian, as the annotations of the occluded parts are not available in relevant automotive datasets. For example, CityPersons, a well-known dataset for pedestrian detection in automotive scenes does not provide pose annotations, whereas MS-COCO, a non-automotive dataset, contains human pose estimation. In this work, we propose a multi-task framework to extract pedestrian features through detection and instance segmentation tasks performed separately on these two distributions. Thereaf…
The task of 6D object pose estimation from RGB images is an important requirement for autonomous service robots to be able to interact with the real world. In this work, we present a two-step pipeline for estimating the 6 DoF translation and orientation of known objects. Keypoints and Part Affinity Fields (PAFs) are predicted from the input image adopting the OpenPose CNN architecture from human pose estimation. Object poses are then calculated from 2D-3D correspondences between detected and model keypoints via the PnP-RANSAC algorithm. The proposed approach is evaluated on the YCB-Video datas…
Boston College(波士顿学院);University of Texas at Austin(德克萨斯大学奥斯汀分校)
Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when they come into view, but this 1) gives an incomplete view of the full body posture, and 2) prevents any pose estimate at all in many frames, since the hands are only visible in a fraction of daily life activities. We propose to infer the "invisible pose" of a person behind the egocentric camera. Given a single video, our efficient learning-based approach retu…
QUVA Lab(QUVA实验室);University of Amsterdam(阿姆斯特丹大学)
Distinction among nearby poses and among symmetries of an object is challenging. In this paper, we propose a unified, group-theoretic approach to tackle both. Different from existing works which directly predict absolute pose, our method measures the pose of an object relative to another pose, i.e., the pose difference. The proposed method generates the complete orbit of an object from a single view of the object with respect to the subgroup of SO(3) of rotations around the z-axis, and compares the orbit of the object with another orbit using a novel orbit metric to estimate the pose differenc…
Institute for Technical Logistics(技术物流研究所);Hamburg University of Technology(汉堡工业大学)
Estimating the pose of a pallet and other logistics objects is crucial for various use cases, such as automatized material handling or tracking. Innovations in computer vision, computing power, and machine learning open up new opportunities for device-free localization based on cameras and neural networks. Large image datasets with annotated poses are required for training the network. Manual annotation, especially of 6D poses, is an extremely labor-intensive process. Hence, newer approaches often leverage synthetic training data to automatize the process of generating annotated image datasets…
In-bed pose estimation has shown value in fields such as hospital patient monitoring, sleep studies, and smart homes. In this paper, we explore different strategies for detecting body pose from highly ambiguous pressure data, with the aid of pre-existing pose estimators. We examine the performance of pre-trained pose estimators by using them either directly or by re-training them on two pressure datasets. We also explore other strategies utilizing a learnable pre-processing domain adaptation step, which transforms the vague pressure maps to a representation closer to the expected input space o…
While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are subjective and difficult to draw consistently; moreover, ad-hoc procedural methods are required for generating matching rotoscope curves on synthetic renders embedded in the optimization used to determine three-dimensional facial pose and expression. We propose an alternative approach whereby these curves and other keypoints are detected automatically on both the im…
King Abdullah University of Science and Technology (KAUST)(阿卜杜拉国王科技大学(KAUST))
Visual queries 3D localization (VQ3D) is a task in the Ego4D Episodic Memory Benchmark. Given an egocentric video, the goal is to answer queries of the form "Where did I last see object X?", where the query object X is specified as a static image, and the answer should be a 3D displacement vector pointing to object X. However, current techniques use naive ways to estimate the camera poses of video frames, resulting in a low query with pose (QwP) ratio, thus a poor overall success rate. We design a new pipeline for the challenging egocentric video camera pose estimation problem in our work. Mor…
We consider the task of re-calibrating the 3D pose of a static surveillance camera, whose pose may change due to external forces, such as birds, wind, falling objects or earthquakes. Conventionally, camera pose estimation can be solved with a PnP (Perspective-n-Point) method using 2D-to-3D feature correspondences, when 3D points are known. However, 3D point annotations are not always available or practical to obtain in real-world applications. We propose an alternative strategy for extracting 3D information to solve for camera pose by using pedestrian trajectories. We observe that 2D pedestria…
Czech Technical University in Prague(布拉格捷克理工大学);MTA SZTAKI(匈牙利科学院计算机科学与控制研究所)
We present a new method for estimating the 6D pose of rigid objects with available 3D models from a single RGB input image. The method is applicable to a broad range of objects, including challenging ones with global or partial symmetries. An object is represented by compact surface fragments which allow handling symmetries in a systematic manner. Correspondences between densely sampled pixels and the fragments are predicted using an encoder-decoder network. At each pixel, the network predicts: (i) the probability of each object's presence, (ii) the probability of the fragments given the objec…
In this paper, we present an accurate yet effective solution for 6D pose estimation from an RGB image. The core of our approach is that we first designate a set of surface points on target object model as keypoints and then train a keypoint detector (KPD) to localize them. Finally a PnP algorithm can recover the 6D pose according to the 2D-3D relationship of keypoints. Different from recent state-of-the-art CNN-based approaches that rely on a time-consuming post-processing procedure, our method can achieve competitive accuracy without any refinement after pose prediction. Meanwhile, we obtain …
The Crossing or Not-Crossing (C/NC) problem is important to autonomous vehicles (AVs) for safe vehicle/pedestrian interactions. However, this problem setup often ignores pedestrians walking along the direction of the vehicles' movement (LONG). To enhance the AVs' awareness of pedestrians behavior, we make the first step towards extending the C/NC to the C/NC/LONG problem and recognize them based on single body pose. In contrast, previous C/NC state classifiers depend on multiple poses or contextual information. Our proposed shallow neural network classifier aims to recognize these three states…
We address the problem of estimating the pose and shape of vehicles from LiDAR scans, a common problem faced by the autonomous vehicle community. Recent work has tended to address pose and shape estimation separately in isolation, despite the inherent connection between the two. We investigate a method of jointly estimating shape and pose where a single encoding is learned from which shape and pose may be decoded in an efficient yet effective manner. We additionally introduce a novel joint pose and shape loss, and show that this joint training method produces better results than independently-…
In this work we propose an approach for estimating 3D human poses of multiple people from a set of calibrated cameras. Estimating 3D human poses from multiple views has several compelling properties: human poses are estimated within a global coordinate space and multiple cameras provide an extended field of view which helps in resolving ambiguities, occlusions and motion blur. Our approach builds upon a real-time 2D multi-person pose estimation system and greedily solves the association problem between multiple views. We utilize bipartite matching to track multiple people over multiple frames.…
Kitware, Inc(Kitware公司);The Pennsylvania State University(宾夕法尼亚州立大学)
Pose stability analysis is the key to understanding locomotion and control of body equilibrium, with applications in numerous fields such as kinesiology, medicine, and robotics. In biomechanics, Center of Pressure (CoP) is used in studies of human postural control and gait. We propose and validate a novel approach to learn CoP from pose of a human body to aid stability analysis. More specifically, we propose an end-to-end deep learning architecture to regress foot pressure heatmaps, and hence the CoP locations, from 2D human pose derived from video. We have collected a set of long (5min +) cho…
Hong Kong University of Science and Technology(香港科技大学);Tencent Inc(腾讯公司)
A monocular 3D object tracking system generally has only up-to-scale pose estimation results without any prior knowledge of the tracked object. In this paper, we propose a novel idea to recover the metric scale of an arbitrary dynamic object by optimizing the trajectory of the objects in the world frame, without motion assumptions. By introducing an additional constraint in the time domain, our monocular visual-inertial tracking system can obtain continuous six degree of freedom (6-DoF) pose estimation without scale ambiguity. Our method requires neither fixed multi-camera nor depth sensor set…
In this paper, we address the challenging task of estimating 6D object pose from a single RGB image. Motivated by the deep learning based object detection methods, we propose a concise and efficient network that integrate 6D object pose parameter estimation into the object detection framework. Furthermore, for more robust estimation to occlusion, a non-local self-attention module is introduced. The experimental results show that the proposed method reaches the state-of-the-art performance on the YCB-video and the Linemod datasets.
School of Electrical Engineering and Computer Science(电气工程与计算机科学学院);Kitware, Inc(Kitware公司);The Pennsylvania State University(宾夕法尼亚州立大学)
To gain an understanding of the relation between a given human pose image and the corresponding physical foot pressure of the human subject, we propose and validate two end-to-end deep learning architectures, PressNet and PressNet-Simple, to regress foot pressure heatmaps (dynamics) from 2D human pose (kinematics) derived from a video frame. A unique video and foot pressure data set of 813,050 synchronized pairs, composed of 5-minute long choreographed Taiji movement sequences of 6 subjects, is collected and used for leaving-one-subject-out cross validation. Our initial experimental results de…
Towards 3D Face Reconstruction in Perspective Projection: Estimating 6DoF Face Pose from Monocular Image
Alibaba Group(阿里巴巴集团);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学);Hong Kong Institute of Science & Innovation, Chinese Academy of Sciences(中国科学院香港创新研究院)
LIGM, École des Ponts, Univ Gustave Eiffel, CNRS(巴黎桥路学院、古斯塔夫·埃菲尔大学、法国国家科学研究中心信息、信号与系统实验室);CIIRC CTU(捷克理工大学捷克信息学、机器人与控制论研究所);ENS/Inria(巴黎高等师范学院/法国国家信息与自动化研究所);Adobe Research(奥多比研究院)
We introduce FocalPose, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are twofold. First, we derive a focal length update rule that extends an existing state-of-the-art render-and-compare 6D pose estimator to address the joint estimation task. Second, we investigate several different loss functions for jointly estimating the object pose and focal length. We find that a combination of direct focal length regression with a reprojection loss disenta…
Visual Odometry (VO) is used in many applications including robotics and autonomous systems. However, traditional approaches based on feature matching are computationally expensive and do not directly address failure cases, instead relying on heuristic methods to detect failure. In this work, we propose a deep learning-based VO model to efficiently estimate 6-DoF poses, as well as a confidence model for these estimates. We utilise a CNN - RNN hybrid model to learn feature representations from image sequences. We then employ a Mixture Density Network (MDN) which estimates camera motion as a mix…
Estimating the 3D pose of a hand is an essential part of human-computer interaction. Estimating 3D pose using depth or multi-view sensors has become easier with recent advances in computer vision, however, regressing pose from a single RGB image is much less straightforward. The main difficulty arises from the fact that 3D pose requires some form of depth estimates, which are ambiguous given only an RGB image. In this paper we propose a new method for 3D hand pose estimation from a monocular image through a novel 2.5D pose representation. Our new representation estimates pose up to a scaling f…
University of California, Irvine(加州大学尔湾分校);Tencent America(腾讯美国);Amazon(亚马逊);National Chiao Tung University(国立交通大学)
Estimating 3D hand pose directly from RGB imagesis challenging but has gained steady progress recently bytraining deep models with annotated 3D poses. Howeverannotating 3D poses is difficult and as such only a few 3Dhand pose datasets are available, all with limited samplesizes. In this study, we propose a new framework of training3D pose estimation models from RGB images without usingexplicit 3D annotations, i.e., trained with only 2D informa-tion. Our framework is motivated by two observations: 1)Videos provide richer information for estimating 3D posesas opposed to static images; 2) Estimat…
Solving Perspective-n-Point (PnP) problems is a traditional way of estimating object poses. Given outlier-contaminated data, a pose of an object is calculated with PnP algorithms of n = {3, 4} in the RANSAC-based scheme. However, the computational complexity considerably increases along with n and the high complexity imposes a severe strain on devices which should estimate multiple object poses in real time. In this paper, we propose an efficient method based on 1-point RANSAC for estimating a pose of an object on the ground. In the proposed method, a pose is calculated with 1-DoF parameteriza…
Estimating 3D hand and object pose from a single image is an extremely challenging problem: hands and objects are often self-occluded during interactions, and the 3D annotations are scarce as even humans cannot directly label the ground-truths from a single image perfectly. To tackle these challenges, we propose a unified framework for estimating the 3D hand and object poses with semi-supervised learning. We build a joint learning framework where we perform explicit contextual reasoning between hand and object representations by a Transformer. Going beyond limited 3D annotations in a single im…