In this paper, we address the challenging task of estimating 6D object pose from a single RGB image. Motivated by the deep learning based object detection methods, we propose a concise and efficient network that integrate 6D object pose parameter estimation into the object detection framework. Furthermore, for more robust estimation to occlusion, a non-local self-attention module is introduced. The experimental results show that the proposed method reaches the state-of-the-art performance on the YCB-video and the Linemod datasets.
In real-world applications the Perspective-n-Point (PnP) problem should generally be applied in a sequence of images which a set of drift-prone features are tracked over time. In this paper, we consider both the temporal dependency of camera poses and the uncertainty of features for the sequential camera pose estimation. Using the Extended Kalman Filter (EKF), a priori estimate of the camera pose is calculated from the camera motion model and then corrected by minimizing the reprojection error of the reference points. Experimental results, using both simulated and real data, demonstrate that t…
Nokia Bell Labs(诺基亚贝尔实验室);New York University(纽约大学)
One of the key criticisms of deep learning is that large amounts of expensive and difficult-to-acquire training data are required in order to train models with high performance and good generalization capabilities. Focusing on the task of monocular camera pose estimation via scene coordinate regression (SCR), we describe a novel method, Domain Adaptation of Networks for Camera pose Estimation (DANCE), which enables the training of models without access to any labels on the target task. DANCE requires unlabeled images (without known poses, ordering, or scene coordinate labels) and a 3D represen…
Cognitive Systems Group, CS Department \ Karls Universit\"at T\"ubingen, Germany
Bin picking is a core problem in industrial environments and robotics, with its main module as 6D pose estimation. However, industrial depth sensors have a lack of accuracy when it comes to small objects. Therefore, we propose a framework for pose estimation in highly cluttered scenes with small objects, which mainly relies on RGB data and makes use of depth information only for pose refinement. In this work, we compare synthetic data generation approaches for object detection and pose estimation and introduce a pose filtering algorithm that determines the most accurate estimated poses. We wil…
Camera pose estimation in large-scale environments is still an open question and, despite recent promising results, it may still fail in some situations. The research so far has focused on improving subcomponents of estimation pipelines, to achieve more accurate poses. However, there is no guarantee for the result to be correct, even though the correctness of pose estimation is critically important in several visual localization applications,such as in autonomous navigation. In this paper we bring to attention a novel research question, pose confidence estimation,where we aim at quantifying ho…
6D object pose estimation is a crucial prerequisite for autonomous robot manipulation applications. The state-of-the-art models for pose estimation are convolutional neural network (CNN)-based. Lately, Transformers, an architecture originally proposed for natural language processing, is achieving state-of-the-art results in many computer vision tasks as well. Equipped with the multi-head self-attention mechanism, Transformers enable simple single-stage end-to-end architectures for learning object detection and 6D object pose estimation jointly. In this work, we propose YOLOPose (short form for…
6D pose estimation refers to object recognition and estimation of 3D rotation and 3D translation. The key technology for estimating 6D pose is to estimate pose by extracting enough features to find pose in any environment. Previous methods utilized depth information in the refinement process or were designed as a heterogeneous architecture for each data space to extract feature. However, these methods are limited in that they cannot extract sufficient feature. Therefore, this paper proposes a Point Attention Module that can efficiently extract powerful feature from RGB-D. In our Module, attent…
Technical University of Munich(慕尼黑工业大学);German Aerospace Center(德国航空航天中心)
Recently, 3D input data based hand pose estimation methods have shown state-of-the-art performance, because 3D data capture more spatial information than the depth image. Whereas 3D voxel-based methods need a large amount of memory, PointNet based methods need tedious preprocessing steps such as K-nearest neighbour search for each point. In this paper, we present a novel deep learning hand pose estimation method for an unordered point cloud. Our method takes 1024 3D points as input and does not require additional information. We use Permutation Equivariant Layer (PEL) as the basic element, whe…
Tsinghua University(清华大学);State Key Lab of Intelligent Technologies and Systems(智能技术与系统国家重点实验室);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心)
Humans are able to perform fast and accurate object pose estimation even under severe occlusion by exploiting learned object model priors from everyday life. However, most recently proposed pose estimation algorithms neglect to utilize the information of object models, often end up with limited accuracy, and tend to fall short in cluttered scenes. In this paper, we present a novel learning-based model, \underline{P}ose-Guided \underline{P}oint Cloud \underline{G}enerating Networks for 6D Object Pose Estimation (P$^2$GNet), designed to effectively exploit object model priors to facilitate 6D ob…
Department of Computer Science, Colorado State University(科罗拉多州立大学计算机科学系)
In this paper, we present a novel, end-to-end 6D object pose estimation method that operates on RGB inputs. Our approach is composed of 2 main components: the first component classifies the objects in the input image and proposes an initial 6D pose estimate through a multi-task, CNN-based encoder/multi-decoder module. The second component, a refinement module, includes a renderer and a multi-attentional pose refinement network, which iteratively refines the estimated poses by utilizing both appearance features and flow vectors. Our refiner takes advantage of the hybrid representation of the in…
The Chinese University of Hong Kong(香港中文大学);University of California, Berkeley(加州大学伯克利分校);Dyson Robot Learning Lab(戴森机器人学习实验室);Hong Kong Centre for Logistics Robotics(香港物流机器人中心)
Most existing methods for category-level pose estimation rely on object point clouds. However, when considering transparent objects, depth cameras are usually not able to capture meaningful data, resulting in point clouds with severe artifacts. Without a high-quality point cloud, existing methods are not applicable to challenging transparent objects. To tackle this problem, we present StereoPose, a novel stereo image framework for category-level object pose estimation, ideally suited for transparent objects. For a robust estimation from pure stereo images, we develop a pipeline that decouples …
The point pair feature (PPF) is widely used for 6D pose estimation. In this paper, we propose an efficient 6D pose estimation method based on the PPF framework. We introduce a well-targeted down-sampling strategy that focuses more on edge area for efficient feature extraction of complex geometry. A pose hypothesis validation approach is proposed to resolve the symmetric ambiguity by calculating edge matching degree. We perform evaluations on two challenging datasets and one real-world collected dataset, demonstrating the superiority of our method on pose estimation of geometrically complex, oc…
We propose a novel camera pose estimation or perspective-n-point (PnP) algorithm, based on the idea of consistency regions and half-space intersections. Our algorithm has linear time-complexity and a squared reconstruction error that decreases at least quadratically, as the number of feature point correspondences increase. Inspired by ideas from triangulation and frame quantisation theory, we define consistent reconstruction and then present SHAPE, our proposed consistent pose estimation algorithm. We compare this algorithm with state-of-the-art pose estimation techniques in terms of accuracy …
We propose a novel image based localization system using graph neural networks (GNN). The pretrained ResNet50 convolutional neural network (CNN) architecture is used to extract the important features for each image. Following, the extracted features are input to GNN to find the pose of each image by either using the image features as a node in a graph and formulate the pose estimation problem as node pose regression or modelling the image features themselves as a graph and the problem becomes graph pose regression. We do an extensive comparison between the proposed two approaches and the state…
Tsinghua University(清华大学);Google(谷歌);Technical University of Munich(慕尼黑工业大学)
Category-level object pose estimation aims to predict the 6D pose as well as the 3D metric size of arbitrary objects from a known set of categories. Recent methods harness shape prior adaptation to map the observed point cloud into the canonical space and apply Umeyama algorithm to recover the pose and size. However, their shape prior integration strategy boosts pose estimation indirectly, which leads to insufficient pose-sensitive feature extraction and slow inference speed. To tackle this problem, in this paper, we propose a novel geometry-guided Residual Object Bounding Box Projection netwo…
University of Klagenfurt(克拉根福大学);Infineon Technologies Austria AG(英飞凌科技奥地利股份公司)
Accurate 6D object pose estimation is an important task for a variety of robotic applications such as grasping or localization. It is a challenging task due to object symmetries, clutter and occlusion, but it becomes more challenging when additional information, such as depth and 3D models, is not provided. We present a transformer-based approach that takes an RGB image as input and predicts a 6D pose for each object in the image. Besides the image, our network does not require any additional information such as depth maps or 3D object models. First, the image is passed through an object detec…
York University(约克大学);University of Manitoba(曼尼托巴大学);Ryerson University(瑞尔森大学)
We consider the problem of unsupervised camera pose estimation. Given an input video sequence, our goal is to estimate the camera pose (i.e. the camera motion) between consecutive frames. Traditionally, this problem is tackled by placing strict constraints on the transformation vector or by incorporating optical flow through a complex pipeline. We propose an alternative approach that utilizes a compositional re-estimation process for camera pose estimation. Given an input, we first estimate a depth map. Our method then iteratively estimates the camera motion based on the estimated depth map. O…
University of Texas at Arlington(德克萨斯大学阿灵顿分校);Semnan University(塞姆南大学)
3D hand pose estimation methods have made significant progress recently. However, the estimation accuracy is often far from sufficient for specific real-world applications, and thus there is significant room for improvement. This paper proposes TriHorn-Net, a novel model that uses specific innovations to improve hand pose estimation accuracy on depth images. The first innovation is the decomposition of the 3D hand pose estimation into the estimation of 2D joint locations in the depth image space (UV), and the estimation of their corresponding depths aided by two complementary attention maps. T…
Virginia Tech(弗吉尼亚理工大学);Peking University(北京大学);Tsinghua University(清华大学);Stanford University(斯坦福大学);Columbia University(哥伦比亚大学)
Category-level object pose estimation aims to find 6D object poses of previously unseen object instances from known categories without access to object CAD models. To reduce the huge amount of pose annotations needed for category-level learning, we propose for the first time a self-supervised learning framework to estimate category-level 6D object pose from single 3D point clouds.During training, our method assumes no ground-truth pose annotations, no CAD models, and no multi-view supervision. The key to our method is to disentangle shape and pose through an invariant shape reconstruction modu…
Maria Curie-Sklodowska University(玛丽亚·居里-斯克沃多夫斯卡大学);Warsaw University of Technology(华沙理工大学)
In this paper a method for camera pose estimation from a sequence of images is presented. The method assumes camera is calibrated (intrinsic parameters are known) which allows to decrease a number of required pairs of corresponding points compared to uncalibrated case. Our algorithm can be used as a first stage in a structure from motion stereo reconstruction system.
Object pose estimation is a necessary prerequisite for autonomous robotic manipulation, but the presence of symmetry increases the complexity of the pose estimation task. Existing methods for object pose estimation output a single 6D pose. Thus, they lack the ability to reason about symmetries. Lately, modeling object orientation as a non-parametric probability distribution on the SO(3) manifold by neural networks has shown impressive results. However, acquiring large-scale datasets to train pose estimation models remains a bottleneck. To address this limitation, we introduce an automatic pose…
National University of Singapore(新加坡国立大学);University of Bonn(波恩大学)
This paper addresses the 3D point cloud reconstruction and 3D pose estimation of the human hand from a single RGB image. To that end, we present a novel pipeline for local and global point cloud reconstruction using a 3D hand template while learning a latent representation for pose estimation. To demonstrate our method, we introduce a new multi-view hand posture dataset to obtain complete 3D point clouds of the hand in the real world. Experiments on our newly proposed dataset and four public benchmarks demonstrate the model's strengths. Our method outperforms competitors in 3D pose estimation …
Tencent Hippocrates Research Lab(腾讯希波克拉底研究实验室);University of California at Irvine(加州大学欧文分校)
Hand pose estimation is more challenging than body pose estimation due to severe articulation, self-occlusion and high dexterity of the hand. Current approaches often rely on a popular body pose algorithm, such as the Convolutional Pose Machine (CPM), to learn 2D keypoint features. These algorithms cannot adequately address the unique challenges of hand pose estimation, because they are trained solely based on keypoint positions without seeking to explicitly model structural relationship between them. We propose a novel Nonparametric Structure Regularization Machine (NSRM) for 2D hand pose est…
Australia Artificial Intelligence Institute(澳大利亚人工智能研究所);University of Technology Sydney(悉尼科技大学)
3D pose estimation has recently gained substantial interests in computer vision domain. Existing 3D pose estimation methods have a strong reliance on large size well-annotated 3D pose datasets, and they suffer poor model generalization on unseen poses due to limited diversity of 3D poses in training sets. In this work, we propose PoseGU, a novel human pose generator that generates diverse poses with access only to a small size of seed samples, while equipping the Counterfactual Risk Minimization to pursue an unbiased evaluation objective. Extensive experiments demonstrate PoseGU outforms almos…
Boston University(波士顿大学);MIT-IBM Watson AI Lab(麻省理工学院-IBM沃森人工智能实验室)
While pose estimation is an important computer vision task, it requires expensive annotation and suffers from domain shift. In this paper, we investigate the problem of domain adaptive 2D pose estimation that transfers knowledge learned on a synthetic source domain to a target domain without supervision. While several domain adaptive pose estimation models have been proposed recently, they are not generic but only focus on either human pose or animal pose estimation, and thus their effectiveness is somewhat limited to specific scenarios. In this work, we propose a unified framework that genera…
In this paper, we proposed a pose estimation system based on rendered image training set, which predicts the pose of objects in real image, with knowledge of object category and tight bounding box. We developed a patch-based multi-class classification algorithm, and an iterative approach to improve the accuracy. We achieved state-of-the-art performance on pose estimation task.
We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach is based on two key observations (1) Deep neural nets have revolutionized 2D pose estimation, producing accurate 2D predictions even for poses with self occlusions. (2) Big-data sets of 3D mocap data are now readily available, making it tempting to lift predicted 2D poses to 3D through simple memorization (e.g., nearest neighbors). The resulting architectur…
Computer Vision Lab Delft University of Technology(代尔夫特理工大学计算机视觉实验室)
Occlusion degrades the performance of human pose estimation. In this paper, we introduce targeted keypoint and body part occlusion attacks. The effects of the attacks are systematically analyzed on the best performing methods. In addition, we propose occlusion specific data augmentation techniques against keypoint and part attacks. Our extensive experiments show that human pose estimation methods are not robust to occlusion and data augmentation does not solve the occlusion problems.
This research presents the idea of activity fusion into existing Pose Estimation architectures to enhance their predictive ability. This is motivated by the rise in higher level concepts found in modern machine learning architectures, and the belief that activity context is a useful piece of information for the problem of pose estimation. To analyse this concept we take an existing deep learning architecture and augment it with an additional 1x1 convolution to fuse activity information into the model. We perform evaluation and comparison on a common pose estimation dataset, and show a performa…
In this paper, we propose 3DBodyTex.Pose, a dataset that addresses the task of 3D human pose estimation in-the-wild. Generalization to in-the-wild images remains limited due to the lack of adequate datasets. Existent ones are usually collected in indoor controlled environments where motion capture systems are used to obtain the 3D ground-truth annotations of humans. 3DBodyTex.Pose offers high quality and rich data containing 405 different real subjects in various clothing and poses, and 81k image samples with ground-truth 2D and 3D pose annotations. These images are generated from 200 viewpoin…
Sri Lanka Institute of Information Technology(斯里兰卡信息技术学院);University of Sheffield(谢菲尔德大学)
We present a graph convolutional network with 2D pose estimation for the first time on child action recognition task achieving on par results with an RGB modality based model on a novel benchmark dataset containing unconstrained environment based videos.
Estimating the 3D pose of a hand is an essential part of human-computer interaction. Estimating 3D pose using depth or multi-view sensors has become easier with recent advances in computer vision, however, regressing pose from a single RGB image is much less straightforward. The main difficulty arises from the fact that 3D pose requires some form of depth estimates, which are ambiguous given only an RGB image. In this paper we propose a new method for 3D hand pose estimation from a monocular image through a novel 2.5D pose representation. Our new representation estimates pose up to a scaling f…
Over the past decade, there has been a growing interest in human pose estimation. Although much work has been done on 2D pose estimation, 3D pose estimation has still been relatively studied less. In this paper, we propose a top-bottom based two-stage 3D estimation framework. GloabalNet and RefineNet in our 2D pose estimation process enable us to find occluded or invisible 2D joints while 2D-to-3D pose estimator composed of residual blocks is used to lift 2D joints to 3D joints effectively. The proposed method achieves promising results with mean per joint position error at 42.39 on the valida…
Hand pose estimation from a single depth image is an essential topic in computer vision and human computer interaction. Despite recent advancements in this area promoted by convolutional neural network, accurate hand pose estimation is still a challenging problem. In this paper we propose a Pose guided structured Region Ensemble Network (Pose-REN) to boost the performance of hand pose estimation. The proposed method extracts regions from the feature maps of convolutional neural network under the guide of an initially estimated pose, generating more optimal and representative features for hand …
We propose a new 2D pose refinement network that learns to predict the human bias in the estimated 2D pose. There are biases in 2D pose estimations that are due to differences between annotations of 2D joint locations based on annotators' perception and those defined by motion capture (MoCap) systems. These biases are crafted into publicly available 2D pose datasets and cannot be removed with existing error reduction approaches. Our proposed pose refinement network allows us to efficiently remove the human bias in the estimated 2D poses and achieve highly accurate multi-view 3D human pose esti…
Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper presents two types of human pose estimation methodologies; 1) 3D human pose tracking using motion priors and 2) 2D human pose estimation with ensemble modeling.
In this work, we propose a novel and efficient method for articulated human pose estimation in videos using a convolutional network architecture, which incorporates both color and motion features. We propose a new human body pose dataset, FLIC-motion, that extends the FLIC dataset with additional motion features. We apply our architecture to this dataset and report significantly better performance than current state-of-the-art pose detection systems.
Baidu Research(百度研究院);ReLER University of Technology Sydney(悉尼科技大学ReLER)
Compared to 2D object bounding-box labeling, it is very difficult for humans to annotate 3D object poses, especially when depth images of scenes are unavailable. This paper investigates whether we can estimate the object poses effectively when only RGB images and 2D object annotations are given. To this end, we present a two-step pose estimation framework to attain 6DoF object poses from 2D object bounding-boxes. In the first step, the framework learns to segment objects from real and synthetic data in a weakly-supervised fashion, and the segmentation masks will act as a prior for pose estimat…
Cooperative Medianet Innovation Center, Shanghai Jiao Tong University(上海交通大学协同媒体网络创新中心)
3D hand-object pose estimation is an important issue to understand the interaction between human and environment. Current hand-object pose estimation methods require detailed 3D labels, which are expensive and labor-intensive. To tackle the problem of data collection, we propose a semi-supervised 3D hand-object pose estimation method with two key techniques: pose dictionary learning and an object-oriented coordinate system. The proposed pose dictionary learning module can distinguish infeasible poses by reconstruction error, enabling unlabeled data to provide supervision signals. The proposed …
Peking University(北京大学);Tongji University(同济大学);Imperial College London(帝国理工学院);University of Edinburgh(爱丁堡大学)
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable deve…
While there has been a success in 2D human pose estimation with convolutional neural networks (CNNs), 3D human pose estimation has not been thoroughly studied. In this paper, we tackle the 3D human pose estimation task with end-to-end learning using CNNs. Relative 3D positions between one joint and the other joints are learned via CNNs. The proposed method improves the performance of CNN with two novel ideas. First, we added 2D pose information to estimate a 3D pose from an image by concatenating 2D pose estimation result with the features from an image. Second, we have found that more accurat…
Indian Institute of Technology, Bombay(印度理工学院孟买分校)
Human Pose estimation is a challenging problem, especially in the case of 3D pose estimation from 2D images due to many different factors like occlusion, depth ambiguities, intertwining of people, and in general crowds. 2D multi-person human pose estimation in the wild also suffers from the same problems - occlusion, ambiguities, and disentanglement of people's body parts. Being a fundamental problem with loads of applications, including but not limited to surveillance, economical motion capture for video games and movies, and physiotherapy, this is an interesting problem to be solved both fro…
Queensland University of Technology (QUT)(昆士兰科技大学)
Person re-identification (re-ID) concerns the matching of subject images across different camera views in a multi camera surveillance system. One of the major challenges in person re-ID is pose variations across the camera network, which significantly affects the appearance of a person. Existing development data lack adequate pose variations to carry out effective training of person re-ID systems. To solve this issue, in this paper we propose an end-to-end pose-driven attention-guided generative adversarial network, to generate multiple poses of a person. We propose to attentively learn and tr…
The effectiveness of the approaches to predict 3D poses from 2D poses estimated in each frame of a video has been demonstrated for 3D human pose estimation. However, 2D poses without appearance information of persons have much ambiguity with respect to the joint depths. In this paper, we propose to estimate a 3D pose in each frame of a video and refine it considering temporal information. The proposed approach reduces the ambiguity of the joint depths and improves the 3D pose estimation accuracy.
Multi-person pose estimation plays an important role in many fields. Although previous works have researched a lot on different parts of human pose estimation, full body pose estimation for multi-person still needs further research. Our work has developed an integrated model through knowledge distillation which can estimate full body poses. Trained based on the AlphaPose system and MSCOCO2017 dataset, our model achieves 51.5 mAP on the validation dataset annotated manually by ourselves. Related resources are available at https://esflfei.github.io/esflfei.gethub.io/website.html.
Australian National University(澳大利亚国立大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心);Data61, CSIRO(澳大利亚联邦科学与工业研究组织数据61研究所)
We present a new approach for a single view, image-based object pose estimation. Specifically, the problem of culling false positives among several pose proposal estimates is addressed in this paper. Our proposed approach targets the problem of inaccurate confidence values predicted by CNNs which is used by many current methods to choose a final object pose prediction. We present a network called CullNet, solving this task. CullNet takes pairs of pose masks rendered from a 3D model and cropped regions in the original image as input. This is then used to calibrate the confidence scores of the p…
In this paper, we present MultiPoseNet, a novel bottom-up multi-person pose estimation architecture that combines a multi-task model with a novel assignment method. MultiPoseNet can jointly handle person detection, keypoint detection, person segmentation and pose estimation problems. The novel assignment method is implemented by the Pose Residual Network (PRN) which receives keypoint and person detections, and produces accurate poses by assigning keypoints to person instances. On the COCO keypoints dataset, our pose estimation method outperforms all previous bottom-up methods both in accuracy …
In this paper we study the application of convolutional neural networks for jointly detecting objects depicted in still images and estimating their 3D pose. We identify different feature representations of oriented objects, and energies that lead a network to learn this representations. The choice of the representation is crucial since the pose of an object has a natural, continuous structure while its category is a discrete variable. We evaluate the different approaches on the joint object detection and pose estimation task of the Pascal3D+ benchmark using Average Viewpoint Precision. We show…
Video annotation is expensive and time consuming. Consequently, datasets for multi-person pose estimation and tracking are less diverse and have more sparse annotations compared to large scale image datasets for human pose estimation. This makes it challenging to learn deep learning based models for associating keypoints across frames that are robust to nuisance factors such as motion blur and occlusions for the task of multi-person pose tracking. To address this issue, we propose an approach that relies on keypoint correspondences for associating persons in videos. Instead of training the net…
Seoul National University(首尔国立大学);Kwangwoon University(光云大学)
Although significant improvement has been achieved recently in 3D human pose estimation, most of the previous methods only treat a single-person case. In this work, we firstly propose a fully learning-based, camera distance-aware top-down approach for 3D multi-person pose estimation from a single RGB image. The pipeline of the proposed system consists of human detection, absolute 3D human root localization, and root-relative 3D single-person pose estimation modules. Our system achieves comparable results with the state-of-the-art 3D single-person pose estimation models without any groundtruth …
Image segmentation and 3D pose estimation are two key cogs in any algorithm for scene understanding. However, state-of-the-art CRF-based models for image segmentation rely mostly on 2D object models to construct top-down high-order potentials. In this paper, we propose new top-down potentials for image segmentation and pose estimation based on the shape and volume of a 3D object model. We show that these complex top-down potentials can be easily decomposed into standard forms for efficient inference in both the segmentation and pose estimation tasks. Experiments on a car dataset show that know…
Max Planck Institute for Informatics(马克斯·普朗克信息研究所);Saarland Informatics Campus(萨尔州信息学园区)
Multi-person pose estimation in images and videos is an important yet challenging task with many applications. Despite the large improvements in human pose estimation enabled by the development of convolutional neural networks, there still exist a lot of difficult cases where even the state-of-the-art models fail to correctly localize all body joints. This motivates the need for an additional refinement step that addresses these challenging cases and can be easily applied on top of any existing method. In this work, we introduce a pose refinement network (PoseRefiner) which takes as input both…
The University of Sydney(悉尼大学);Xidian University(西安电子科技大学);JD Explore Academy(京东探索研究院)
Accurate animal pose estimation is an essential step towards understanding animal behavior, and can potentially benefit many downstream applications, such as wildlife conservation. Previous works only focus on specific animals while ignoring the diversity of animal species, limiting the generalization ability. In this paper, we propose AP-10K, the first large-scale benchmark for mammal animal pose estimation, to facilitate the research in animal pose estimation. AP-10K consists of 10,015 images collected and filtered from 23 animal families and 54 species following the taxonomic rank and high-…