In this work, we build upon existing methods for occlusion-aware 3D pose detection in videos. We implement a two stage architecture that consists of the stacked hourglass network to produce 2D pose predictions, which are then inputted into a temporal convolutional network to produce 3D pose predictions. To facilitate prediction on poses with occluded joints, we introduce an intuitive generalization of the cylinder man model used to generate occlusion labels. We find that the occlusion-aware network is able to achieve a mean-per-joint-position error 5 mm less than our linear baseline model on the Human3.6M dataset. Compared to our temporal convolutional network baseline, we achieve a comparable mean-per-joint-position error of 0.1 mm less at reduced computational cost.
Occlusion poses a great threat to monocular multi-person 3D human pose estimation due to large variability in terms of the shape, appearance, and position of occluders. While existing methods try to handle occlusion with pose priors/constraints, data augmentation, or implicit reasoning, they still fail to generalize to unseen poses or occlusion cases and may make large mistakes when multiple people are present. Inspired by the remarkable ability of humans to infer occluded joints from visible cues, we develop a method to explicitly model this process that significantly improves bottom-up multi…
Hangzhou Dianzi University(杭州电子科技大学);University of Yamanashi(山梨大学)
A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major bottleneck, especially for scenes with occlusions in the wild. In this paper, we focus on the estimation of human pose and shape in the case of inter-person occlusions, while also handling object-human occlusions and self-occlusion. We propose a novel framework that synthesizes occlusion-aware silhouette and 2D keypoints data and directly regress to the SMPL pos…
Facial landmark detection, head pose estimation, and facial deformation analysis are typical facial behavior analysis tasks in computer vision. The existing methods usually perform each task independently and sequentially, ignoring their interactions. To tackle this problem, we propose a unified framework for simultaneous facial landmark detection, head pose estimation, and facial deformation analysis, and the proposed model is robust to facial occlusion. Following a cascade procedure augmented with model-based head pose estimation, we iteratively update the facial landmark locations, facial o…
3D human pose estimation using monocular images is an important yet challenging task. Existing 3D pose detection methods exhibit excellent performance under normal conditions however their performance may degrade due to occlusion. Recently some occlusion aware methods have also been proposed, however, the occlusion handling capability of these networks has not yet been thoroughly investigated. In the current work, we propose an occlusion-guided 3D human pose estimation framework and quantify its occlusion handling capability by using different protocols. The proposed method estimates more accu…
There have been tremendous improvements for facial landmark detection on general "in-the-wild" images. However, it is still challenging to detect the facial landmarks on images with severe occlusion and images with large head poses (e.g. profile face). In fact, the existing algorithms usually can only handle one of them. In this work, we propose a unified robust cascade regression framework that can handle both images with severe occlusion and images with large head poses. Specifically, the method iteratively predicts the landmark occlusions and the landmark locations. For occlusion estimation…
Although many approaches for multi-human pose estimation in videos have shown profound results, they require densely annotated data which entails excessive man labor. Furthermore, there exists occlusion and motion blur that inevitably lead to poor estimation performance. To address these problems, we propose a method that leverages an attention mask for occluded joints and encodes temporal dependency between frames using transformers. First, our framework composes different combinations of sparsely annotated frames that denote the track of the overall joint movement. We propose an occlusion at…
Michigan State University(密歇根州立大学);Carnegie Mellon University(卡内基梅隆大学)
We propose an Ensemble of Robust Constrained Local Models for alignment of faces in the presence of significant occlusions and of any unknown pose and expression. To account for partial occlusions we introduce, Robust Constrained Local Models, that comprises of a deformable shape and local landmark appearance model and reasons over binary occlusion labels. Our occlusion reasoning proceeds by a hypothesize-and-test search over occlusion labels. Hypotheses are generated by Constrained Local Model based shape fitting over randomly sampled subsets of landmark detector responses and are evaluated b…
Technical University of Munich(慕尼黑工业大学);Google(谷歌);Tsinghua University(清华大学)
Directly regressing all 6 degrees-of-freedom (6DoF) for the object pose (e.g. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate P$n$P/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reasoning about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end…
Targeted Hard Sample Synthesis Based on Estimated Pose and Occlusion Error for Improved Object Pose Estimation
University of Toronto(多伦多大学);Institute for Aerospace Studies(航空航天研究所);Vector Institute for Artificial Intelligence(向量人工智能研究所);Technical University of Munich(慕尼黑工业大学)
Learning and predicting the pose parameters of a 3D hand model given an image, such as locations of hand joints, is challenging due to large viewpoint changes and articulations, and severe self-occlusions exhibited particularly in egocentric views. Both feature learning and prediction modeling have been investigated to tackle the problem. Though effective, most existing discriminative methods yield a single deterministic estimation of target poses. Due to their single-value mapping intrinsic, they fail to adequately handle self-occlusion problems, where occluded joints present multiple modes. …
The University of Adelaide(阿德莱德大学);Blackswan Technologies(黑天鹅科技公司)
Practical object pose estimation demands robustness against occlusions to the target object. State-of-the-art (SOTA) object pose estimators take a two-stage approach, where the first stage predicts 2D landmarks using a deep network and the second stage solves for 6DOF pose from 2D-3D correspondences. Albeit widely adopted, such two-stage approaches could suffer from novel occlusions when generalising and weak landmark coherence due to disrupted features. To address these issues, we develop a novel occlude-and-blackout batch augmentation technique to learn occlusion-robust deep features, and a …
Beihang University(北京航空航天大学);The University of Hong Kong(香港大学);SenseTime Research and Tetras.AI(商汤研究院与Tetras.AI);Shanghai AI Lab(上海人工智能实验室);The University of Sydney(悉尼大学)
Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the challenging interacting hand pose estimation task and estimate the pose of each hand separately. In this way, it is straightforward to take advantage of the latest research progress on the single-hand pose estimation system. However, hand pose estimation in interacting scenarios is very challenging, due to (1) severe hand-hand occlusion and (2) ambiguity caused…
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);Nanyang Technological University(南洋理工大学)
Occlusion and pose variations, which can change facial appearance significantly, are two major obstacles for automatic Facial Expression Recognition (FER). Though automatic FER has made substantial progresses in the past few decades, occlusion-robust and pose-invariant issues of FER have received relatively less attention, especially in real-world scenarios. This paper addresses the real-world pose and occlusion robust FER problem with three-fold contributions. First, to stimulate the research of FER under real-world occlusions and variant poses, we build several in-the-wild facial expression …
In this paper, we study the problem of learning a model for human pose estimation as mixtures of compositional sub-trees in two layers of prediction. This involves estimating the pose of a sub-tree followed by identifying the relationships between sub-trees that are used to handle occlusions between different parts. The mixtures of the sub-trees are learnt utilising both geometric and appearance distances. The Chow-Liu (CL) algorithm is recursively applied to determine the inter-relations between the nodes and to build the structure of the sub-trees. These structures are used to learn the late…
National University of Singapore(新加坡国立大学);Tencent Game AI Research Center(腾讯游戏AI研究中心);Yale-NUS College(耶鲁-新加坡国立大学学院)
Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or the motion is too fast/slow relative to the scale and speed of the training data. Moreover, to our knowledge, many of these methods are not designed or trained under severe occlusion explicitly, making their performance on handling occlusion compromised. Addressing these problems, we introduce a spatio-temporal network for robust 3D human pose estimation. As…
Computer Vision Lab Delft University of Technology(代尔夫特理工大学计算机视觉实验室)
Occlusion degrades the performance of human pose estimation. In this paper, we introduce targeted keypoint and body part occlusion attacks. The effects of the attacks are systematically analyzed on the best performing methods. In addition, we propose occlusion specific data augmentation techniques against keypoint and part attacks. Our extensive experiments show that human pose estimation methods are not robust to occlusion and data augmentation does not solve the occlusion problems.
We introduce a novel method for robust and accurate 3D object pose estimation from a single color image under large occlusions. Following recent approaches, we first predict the 2D projections of 3D points related to the target object and then compute the 3D pose from these correspondences using a geometric method. Unfortunately, as the results of our experiments show, predicting these 2D projections using a regular CNN or a Convolutional Pose Machine is highly sensitive to partial occlusions, even when these methods are trained with partially occluded examples. Our solution is to predict heat…
GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness
Hunan University(湖南大学);Lancaster University(兰卡斯特大学);University of Western Australia(西澳大学);University of Trento(特伦托大学);National University of Singapore(新加坡国立大学)
Human gait is one of important biometric characteristics for human identification at a distance. In practice, occlusion usually occurs and seriously affects accuracy of gait recognition. However, there is no available database to support in-depth research of this problem, and state-of-arts gait recognition methods have not paid enough attention to it, thus this paper focuses on gait recognition under occlusion. We collect a new gait recognition database called OG RGB+D database, which breaks through the limitation of other gait databases and includes multimodal gait data of various occlusions …
We present a learning approach for localization and segmentation of objects in an image in a manner that is robust to partial occlusion. Our algorithm produces a bounding box around the full extent of the object and labels pixels in the interior that belong to the object. Like existing segmentation aware detection approaches, we learn an appearance model of the object and consider regions that do not fit this model as potential occlusions. However, in addition to the established use of pairwise potentials for encouraging local consistency, we use higher order potentials which capture informati…
Ecole des Ponts(巴黎路桥学院);Univ Gustave Eiffel(古斯塔夫·埃菲尔大学);CNRS(法国国家科学研究中心);EPFL(洛桑联邦理工学院)
We present a method that can recognize new objects and estimate their 3D pose in RGB images even under partial occlusions. Our method requires neither a training phase on these objects nor real images depicting them, only their CAD models. It relies on a small set of training objects to learn local object representations, which allow us to locally match the input image to a set of "templates", rendered images of the CAD models for the new objects. In contrast with the state-of-the-art methods, the new objects on which our method is applied can be very different from the training objects. As a …
Concatenation of the deep network representations extracted from different facial patches helps to improve face recognition performance. However, the concatenated facial template increases in size and contains redundant information. Previous solutions aim to reduce the dimensionality of the facial template without considering the occlusion pattern of the facial patches. In this paper, we propose an occlusion-guided compact template learning (OGCTL) approach that only uses the information from visible patches to construct the compact template. The compact face representation is not sensitive to…
Pose estimation is usually tackled as either a bin classification or a regression problem. In both cases, the idea is to directly predict the pose of an object. This is a non-trivial task due to appearance variations between similar poses and similarities between dissimilar poses. Instead, we follow the key idea that comparing two poses is easier than directly predicting one. Render-and-compare approaches have been employed to that end, however, they tend to be unstable, computationally expensive, and slow for real-time applications. We propose doing category-level pose estimation by learning …
RSB-Pose: Robust Short-Baseline Binocular 3D Human Pose Estimation with Occlusion Handling
School of Electronic Information and Electrical Engineering, Shanghai Jiao Tong University(上海交通大学电子信息与电气工程学院);School of Biomedical Engineering, Shanghai Jiao Tong University(上海交通大学生物医学工程学院)
Google Research(谷歌研究院);California Institute of Technology(加州理工学院);Rutgers University(罗格斯大学)
Recognition of human poses and actions is crucial for autonomous systems to interact smoothly with people. However, cameras generally capture human poses in 2D as images and videos, which can have significant appearance variations across viewpoints that make the recognition tasks challenging. To address this, we explore recognizing similarity in 3D human body poses from 2D information, which has not been well-studied in existing works. Here, we propose an approach to learning a compact view-invariant embedding space from 2D body joint keypoints, without explicitly predicting 3D poses. Input am…
Face recognition in real-time scenarios is mainly affected by illumination, expression and pose variations and also by occlusion. This paper presents the framework for pose adaptive component-based face recognition system. The framework proposed deals with all the above mentioned issues. The steps involved in the presented framework are (i) facial landmark localisation, (ii) facial component extraction, (iii) pre-processing of facial image (iv) facial pose estimation (v) feature extraction using Local Binary Pattern Histograms of each component followed by (vi) fusion of pose adaptive classifi…
RCC Institute of Information Technology(RCC信息技术学院);Jadavpur University(贾达普大学)
In this paper, we propose a robust 3D face recognition system which can handle pose as well as occlusions in real world. The system at first takes as input, a 3D range image, simultaneously registers it using ICP(Iterative Closest Point) algorithm. ICP used in this work, registers facial surfaces to a common model by minimizing distances between a probe model and a gallery model. However the performance of ICP relies heavily on the initial conditions. Hence, it is necessary to provide an initial registration, which will be improved iteratively and finally converge to the best alignment possibl…
Hangzhou Dianzi University(杭州电子科技大学);Zhejiang University-University of Illinois at Urbana-Champaign Institute(浙江大学伊利诺伊大学厄巴纳香槟校区联合学院);University of Washington(华盛顿大学)
3D human pose estimation (HPE) is crucial in many fields, such as human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and r…
We introduce a novel method for 3D object detection and pose estimation from color images only. We first use segmentation to detect the objects of interest in 2D even in presence of partial occlusions and cluttered background. By contrast with recent patch-based methods, we rely on a "holistic" approach: We apply to the detected objects a Convolutional Neural Network (CNN) trained to predict their 3D poses in the form of 2D projections of the corners of their 3D bounding boxes. This, however, is not sufficient for handling objects from the recent T-LESS dataset: These objects exhibit an axis o…
Imperial College London(伦敦帝国理工学院);Shanghai Jiao Tong University(上海交通大学)
Accurate estimation of three-dimensional human skeletons from depth images can provide important metrics for healthcare applications, especially for biomechanical gait analysis. However, there exist inherent problems associated with depth images captured from a single view. The collected data is greatly affected by occlusions where only partial surface data can be recorded. Furthermore, depth images of human body exhibit heterogeneous characteristics with viewpoint changes, and the estimated poses under local coordinate systems are expected to go through equivariant rotations. Most existing po…
In this work, we present a new single-stage method for subject agnostic face swapping and identity transfer, named FaceDancer. We have two major contributions: Adaptive Feature Fusion Attention (AFFA) and Interpreted Feature Similarity Regularization (IFSR). The AFFA module is embedded in the decoder and adaptively learns to fuse attribute features and features conditioned on identity information without requiring any additional facial segmentation process. In IFSR, we leverage the intermediate features in an identity encoder to preserve important attributes such as head pose, facial expressio…
Pose estimation in the wild is a challenging problem, particularly in situations of (i) occlusions of varying degrees and (ii) crowded outdoor scenes. Most of the existing studies of pose estimation did not report the performance in similar situations. Moreover, pose annotations for occluded parts of human figures have not been provided in any of the relevant standard datasets which in turn creates further difficulties to the required studies for pose estimation of the entire figure of occluded humans. Well known pedestrian detection datasets such as CityPersons contains samples of outdoor sce…
Occlusion is commonplace in realistic human-robot shared environments, yet its effects are not considered in standard 3D human pose estimation benchmarks. This leaves the question open: how robust are state-of-the-art 3D pose estimation methods against partial occlusions? We study several types of synthetic occlusions over the Human3.6M dataset and find a method with state-of-the-art benchmark performance to be sensitive even to low amounts of occlusion. Addressing this issue is key to progress in applications such as collaborative and service robotics. We take a first step in this direction b…
Robust 6-DoF Object Pose Tracking with Built-In Recovery under Occlusions and Rapid Object Motions
Woven by Toyota, Inc.(丰田编织公司);University of Bonn(波恩大学);University of Bonn, Center for Robotics, and the Lamarr Institute for Machine Learning and Artificial Intelligence(波恩大学机器人中心以及拉玛尔机器学习与人工智能研究所)
With the rapid development of deep learning, object detection and tracking play a vital role in today's society. Being able to identify and track all the pedestrians in the dense crowd scene with computer vision approaches is a typical challenge in this field, also known as the Multiple Object Tracking (MOT) challenge. Modern trackers are required to operate on more and more complicated scenes. According to the MOT20 challenge result, the pedestrian is 4 times denser than the MOT17 challenge. Hence, improving the ability to detect and track in extremely crowded scenes is the aim of this work. …
In recent years, considerable progress has been made for the task of rigid object pose estimation from a single RGB-image, but achieving robustness to partial occlusions remains a challenging problem. Pose refinement via rendering has shown promise in order to achieve improved results, in particular, when data is scarce. In this paper we focus our attention on pose refinement, and show how to push the state-of-the-art further in the case of partial occlusions. The proposed pose refinement method leverages on a simplified learning task, where a CNN is trained to estimate the reprojection error …
Occlusion-Aware 3D Hand-Object Pose Estimation with Masked AutoEncoders
National Engineering Research Center for Robot Visual Perception and Control Technology, School of Artificial Intelligence and Robotics, Hunan University(国家机器人视觉感知与控制技术工程研究中心,人工智能与机器人学院,湖南大学);School of Architecture and Art, Central South University(建筑与艺术学院,中南大学);Department of Computer Science and Software Engineering, The University of Western Australia(计算机科学与软件工程系,西澳大学)
Beijing Institute of Control Engineering(北京控制工程研究所);DeepBlue Academy of Sciences(深蓝科学院)
In autonomous driving, monocular sequences contain lots of information. Monocular depth estimation, camera ego-motion estimation and optical flow estimation in consecutive frames are high-profile concerns recently. By analyzing tasks above, pixels in the middle frame are modeled into three parts: the rigid region, the non-rigid region, and the occluded region. In joint unsupervised training of depth and pose, we can segment the occluded region explicitly. The occlusion information is used in unsupervised learning of depth, pose and optical flow, as the image reconstructed by depth-pose and opt…
In this paper we present our winning entry at the 2018 ECCV PoseTrack Challenge on 3D human pose estimation. Using a fully-convolutional backbone architecture, we obtain volumetric heatmaps per body joint, which we convert to coordinates using soft-argmax. Absolute person center depth is estimated by a 1D heatmap prediction head. The coordinates are back-projected to 3D camera space, where we minimize the L1 loss. Key to our good results is the training data augmentation with randomly placed occluders from the Pascal VOC dataset. In addition to reaching first place in the Challenge, our method…
University of Kentucky(肯塔基大学);University of Southern California(南加州大学);Harbin Institute of Technology(哈尔滨工业大学);Hangzhou Normal University(杭州师范大学)
We present a novel deep learning approach to synthesize complete face images in the presence of large ocular region occlusions. This is motivated by recent surge of VR/AR displays that hinder face-to-face communications. Different from the state-of-the-art face inpainting methods that have no control over the synthesized content and can only handle frontal face pose, our approach can faithfully recover the missing content under various head poses while preserving the identity. At the core of our method is a novel generative network with dedicated constraints to regularize the synthesis process…
While much progress has been made in 6-DoF object pose estimation from a single RGB image, the current leading approaches heavily rely on real-annotation data. As such, they remain sensitive to severe occlusions, because covering all possible occlusions with annotated data is intractable. In this paper, we introduce an approach to robustly and accurately estimate the 6-DoF pose in challenging conditions and without using any real pose annotations. To this end, we leverage the intuition that the poses predicted by a network from an image and from its counterpart synthetically altered to mimic o…