Directly regressing all 6 degrees-of-freedom (6DoF) for the object pose (e.g. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate P$n$P/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reasoning about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end 6D pose estimation. Our framework, named SO-Pose, takes a single RGB image as input and respectively generates 2D-3D correspondences as well as self-occlusion information harnessing a shared encoder and two separate decoders. Both outputs are then fused to directly regress the 6DoF pose parameters. Incorporating cross-layer consistencies that align correspondences, self-occlusion and 6D pose, we can further improve accuracy and robustness, surpassing or rivaling all other state-of-the-art approaches on various challenging datasets.
GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness
Hunan University(湖南大学);Lancaster University(兰卡斯特大学);University of Western Australia(西澳大学);University of Trento(特伦托大学);National University of Singapore(新加坡国立大学)
Occlusion-Aware 3D Hand-Object Pose Estimation with Masked AutoEncoders
National Engineering Research Center for Robot Visual Perception and Control Technology, School of Artificial Intelligence and Robotics, Hunan University(国家机器人视觉感知与控制技术工程研究中心,人工智能与机器人学院,湖南大学);School of Architecture and Art, Central South University(建筑与艺术学院,中南大学);Department of Computer Science and Software Engineering, The University of Western Australia(计算机科学与软件工程系,西澳大学)
Hong Kong University of Science and Technology(香港科技大学);Everest Innovation Technology(珠峰创新科技)
Recent learning-based approaches, in which models are trained by single-view images have shown promising results for monocular 3D face reconstruction, but they suffer from the ill-posed face pose and depth ambiguity issue. In contrast to previous works that only enforce 2D feature constraints, we propose a self-supervised training architecture by leveraging the multi-view geometry consistency, which provides reliable constraints on face pose and depth estimation. We first propose an occlusion-aware view synthesis method to apply multi-view geometry consistency to self-supervised learning. Then…
Self-supervised deep learning-based 3D scene understanding methods can overcome the difficulty of acquiring the densely labeled ground-truth and have made a lot of advances. However, occlusions and moving objects are still some of the major limitations. In this paper, we explore the learnable occlusion aware optical flow guided self-supervised depth and camera pose estimation by an adaptive cross weighted loss to address the above limitations. Firstly, we explore to train the learnable occlusion mask fused optical flow network by an occlusion-aware photometric loss with the temporally suppleme…
Rotation estimation of known rigid objects is important for robotic applications such as dexterous manipulation. Most existing methods for rotation estimation use intermediate representations such as templates, global or local feature descriptors, or object coordinates, which require multiple steps in order to infer the object pose. We propose to directly regress a pose vector from raw point cloud segments using a convolutional neural network. Experimental results show that our method can potentially achieve competitive performance compared to a state-of-the-art method, while also showing more…
National University of Ireland Maynooth(爱尔兰国立梅努斯大学);Université Paris-Est(巴黎东大学);Institut Géographique National(法国国家地理研究院);University of the Basque Country(巴斯克大学)
In this paper we present a practical approach for generating an occlusion-free textured 3D map of urban facades by the synergistic use of terrestrial images, 3D point clouds and area-based information. Particularly in dense urban environments, the high presence of urban objects in front of the facades causes significant difficulties for several stages in computational building modeling. Major challenges lie on the one hand in extracting complete 3D facade quadrilateral delimitations and on the other hand in generating occlusion-free facade textures. For these reasons, we describe a straightfor…
Object 6D pose estimation is an important research topic in the field of computer vision due to its wide application requirements and the challenges brought by complexity and changes in the real-world. We think fully exploring the characteristics of spatial relationship between points will help to improve the pose estimation performance, especially in the scenes of background clutter and partial occlusion. But this information was usually ignored in previous work using RGB image or RGB-D data. In this paper, we propose a framework for 6D pose estimation from RGB-D data based on spatial structu…
Tsinghua University(清华大学);BNRist(北京国家信息科学与技术研究中心);Google Inc.(谷歌公司);Technical University of Munich(慕尼黑工业大学)
6D object pose estimation is a fundamental yet challenging problem in computer vision. Convolutional Neural Networks (CNNs) have recently proven to be capable of predicting reliable 6D pose estimates even under monocular settings. Nonetheless, CNNs are identified as being extremely data-driven, and acquiring adequate annotations is oftentimes very time-consuming and labor intensive. To overcome this limitation, we propose a novel monocular 6D pose estimation approach by means of self-supervised learning, removing the need for real annotations. After training our proposed network fully supervis…
Estimating the 6D pose of objects using only RGB images remains challenging because of problems such as occlusion and symmetries. It is also difficult to construct 3D models with precise texture without expert knowledge or specialized scanning devices. To address these problems, we propose a novel pose estimation method, Pix2Pose, that predicts the 3D coordinates of each object pixel without textured models. An auto-encoder architecture is designed to estimate the 3D coordinates and expected errors per pixel. These pixel-wise predictions are then used in multiple stages to form 2D-3D correspon…
Beihang University(北京航空航天大学);University of Electronic Science and Technology(电子科技大学);Nanyang Technological University(南洋理工大学);Rutgers University(罗格斯大学)
In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations. Specifically, we introduce a statistical 3D morphable model that flexibly describes the distribution of points on the surface of the face model, with an efficient switchable online adaptation that gradually captures the identity of the tracked subject and rapidly constructs a suitable face model when the subject changes. Moreover, unlike prior art that employed ICP…
Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for which it is not easy to detect the finger's configuration. In addition, RGB-only approaches face issues with texture-less objects or when the hand and the object look similar. This paper presents a depth-based framework, which aims for robust pose estimation and short response times. The approach detects the adaptive hand's state via efficient parallel sear…
Optical flow estimation is one of the most studied problems in computer vision, yet recent benchmark datasets continue to reveal problem areas of today's approaches. Occlusions have remained one of the key challenges. In this paper, we propose a symmetric optical flow method to address the well-known chicken-and-egg relation between optical flow and occlusions. In contrast to many state-of-the-art methods that consider occlusions as outliers, possibly filtered out during post-processing, we highlight the importance of joint occlusion reasoning in the optimization and show how to utilize occlus…
Tsinghua University(清华大学);State Key Lab of Intelligent Technologies and Systems(智能技术与系统国家重点实验室);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心)
Humans are able to perform fast and accurate object pose estimation even under severe occlusion by exploiting learned object model priors from everyday life. However, most recently proposed pose estimation algorithms neglect to utilize the information of object models, often end up with limited accuracy, and tend to fall short in cluttered scenes. In this paper, we present a novel learning-based model, \underline{P}ose-Guided \underline{P}oint Cloud \underline{G}enerating Networks for 6D Object Pose Estimation (P$^2$GNet), designed to effectively exploit object model priors to facilitate 6D ob…
Dyson Robotics Laboratory, Imperial College London(帝国理工学院戴森机器人实验室)
Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We present a system which can estimate the accurate poses of multiple known objects in contact and occlusion from real-time, embodied multi-view vision. Our approach makes 3D object pose proposals from single RGB-D views, accumulates pose estimates and non-parametric occupancy information from multiple vi…
In this paper, we introduce a rotational primitive prediction based 6D object pose estimation using a single image as an input. We solve for the 6D object pose of a known object relative to the camera using a single image with occlusion. Many recent state-of-the-art (SOTA) two-step approaches have exploited image keypoints extraction followed by PnP regression for pose estimation. Instead of relying on bounding box or keypoints on the object, we propose to learn orientation-induced primitive so as to achieve the pose estimation accuracy regardless of the object size. We leverage a Variational …
Technical University of Munich(慕尼黑工业大学);Siemens Corporate Technology(西门子中央研究院)
Among the most important prerequisites for creating and evaluating 6D object pose detectors are datasets with labeled 6D poses. With the advent of deep learning, demand for such datasets is growing continuously. Despite the fact that some of exist, they are scarce and typically have restricted setups, such as a single object per sequence, or they focus on specific object types, such as textureless industrial parts. Besides, two significant components are often ignored: training using only available 3D models instead of real data and scalability, i.e. training one method to detect all objects r…
Occlusion poses a great threat to monocular multi-person 3D human pose estimation due to large variability in terms of the shape, appearance, and position of occluders. While existing methods try to handle occlusion with pose priors/constraints, data augmentation, or implicit reasoning, they still fail to generalize to unseen poses or occlusion cases and may make large mistakes when multiple people are present. Inspired by the remarkable ability of humans to infer occluded joints from visible cues, we develop a method to explicitly model this process that significantly improves bottom-up multi…
Hangzhou Dianzi University(杭州电子科技大学);University of Yamanashi(山梨大学)
A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major bottleneck, especially for scenes with occlusions in the wild. In this paper, we focus on the estimation of human pose and shape in the case of inter-person occlusions, while also handling object-human occlusions and self-occlusion. We propose a novel framework that synthesizes occlusion-aware silhouette and 2D keypoints data and directly regress to the SMPL pos…
In this work, we build upon existing methods for occlusion-aware 3D pose detection in videos. We implement a two stage architecture that consists of the stacked hourglass network to produce 2D pose predictions, which are then inputted into a temporal convolutional network to produce 3D pose predictions. To facilitate prediction on poses with occluded joints, we introduce an intuitive generalization of the cylinder man model used to generate occlusion labels. We find that the occlusion-aware network is able to achieve a mean-per-joint-position error 5 mm less than our linear baseline model on t…
Facial landmark detection, head pose estimation, and facial deformation analysis are typical facial behavior analysis tasks in computer vision. The existing methods usually perform each task independently and sequentially, ignoring their interactions. To tackle this problem, we propose a unified framework for simultaneous facial landmark detection, head pose estimation, and facial deformation analysis, and the proposed model is robust to facial occlusion. Following a cascade procedure augmented with model-based head pose estimation, we iteratively update the facial landmark locations, facial o…
3D human pose estimation using monocular images is an important yet challenging task. Existing 3D pose detection methods exhibit excellent performance under normal conditions however their performance may degrade due to occlusion. Recently some occlusion aware methods have also been proposed, however, the occlusion handling capability of these networks has not yet been thoroughly investigated. In the current work, we propose an occlusion-guided 3D human pose estimation framework and quantify its occlusion handling capability by using different protocols. The proposed method estimates more accu…
There have been tremendous improvements for facial landmark detection on general "in-the-wild" images. However, it is still challenging to detect the facial landmarks on images with severe occlusion and images with large head poses (e.g. profile face). In fact, the existing algorithms usually can only handle one of them. In this work, we propose a unified robust cascade regression framework that can handle both images with severe occlusion and images with large head poses. Specifically, the method iteratively predicts the landmark occlusions and the landmark locations. For occlusion estimation…
Although many approaches for multi-human pose estimation in videos have shown profound results, they require densely annotated data which entails excessive man labor. Furthermore, there exists occlusion and motion blur that inevitably lead to poor estimation performance. To address these problems, we propose a method that leverages an attention mask for occluded joints and encodes temporal dependency between frames using transformers. First, our framework composes different combinations of sparsely annotated frames that denote the track of the overall joint movement. We propose an occlusion at…
Michigan State University(密歇根州立大学);Carnegie Mellon University(卡内基梅隆大学)
We propose an Ensemble of Robust Constrained Local Models for alignment of faces in the presence of significant occlusions and of any unknown pose and expression. To account for partial occlusions we introduce, Robust Constrained Local Models, that comprises of a deformable shape and local landmark appearance model and reasons over binary occlusion labels. Our occlusion reasoning proceeds by a hypothesize-and-test search over occlusion labels. Hypotheses are generated by Constrained Local Model based shape fitting over randomly sampled subsets of landmark detector responses and are evaluated b…
Targeted Hard Sample Synthesis Based on Estimated Pose and Occlusion Error for Improved Object Pose Estimation
University of Toronto(多伦多大学);Institute for Aerospace Studies(航空航天研究所);Vector Institute for Artificial Intelligence(向量人工智能研究所);Technical University of Munich(慕尼黑工业大学)
Learning and predicting the pose parameters of a 3D hand model given an image, such as locations of hand joints, is challenging due to large viewpoint changes and articulations, and severe self-occlusions exhibited particularly in egocentric views. Both feature learning and prediction modeling have been investigated to tackle the problem. Though effective, most existing discriminative methods yield a single deterministic estimation of target poses. Due to their single-value mapping intrinsic, they fail to adequately handle self-occlusion problems, where occluded joints present multiple modes. …
The University of Adelaide(阿德莱德大学);Blackswan Technologies(黑天鹅科技公司)
Practical object pose estimation demands robustness against occlusions to the target object. State-of-the-art (SOTA) object pose estimators take a two-stage approach, where the first stage predicts 2D landmarks using a deep network and the second stage solves for 6DOF pose from 2D-3D correspondences. Albeit widely adopted, such two-stage approaches could suffer from novel occlusions when generalising and weak landmark coherence due to disrupted features. To address these issues, we develop a novel occlude-and-blackout batch augmentation technique to learn occlusion-robust deep features, and a …
Beihang University(北京航空航天大学);The University of Hong Kong(香港大学);SenseTime Research and Tetras.AI(商汤研究院与Tetras.AI);Shanghai AI Lab(上海人工智能实验室);The University of Sydney(悉尼大学)
Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the challenging interacting hand pose estimation task and estimate the pose of each hand separately. In this way, it is straightforward to take advantage of the latest research progress on the single-hand pose estimation system. However, hand pose estimation in interacting scenarios is very challenging, due to (1) severe hand-hand occlusion and (2) ambiguity caused…
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);Nanyang Technological University(南洋理工大学)
Occlusion and pose variations, which can change facial appearance significantly, are two major obstacles for automatic Facial Expression Recognition (FER). Though automatic FER has made substantial progresses in the past few decades, occlusion-robust and pose-invariant issues of FER have received relatively less attention, especially in real-world scenarios. This paper addresses the real-world pose and occlusion robust FER problem with three-fold contributions. First, to stimulate the research of FER under real-world occlusions and variant poses, we build several in-the-wild facial expression …
In this paper, we study the problem of learning a model for human pose estimation as mixtures of compositional sub-trees in two layers of prediction. This involves estimating the pose of a sub-tree followed by identifying the relationships between sub-trees that are used to handle occlusions between different parts. The mixtures of the sub-trees are learnt utilising both geometric and appearance distances. The Chow-Liu (CL) algorithm is recursively applied to determine the inter-relations between the nodes and to build the structure of the sub-trees. These structures are used to learn the late…
National University of Singapore(新加坡国立大学);Tencent Game AI Research Center(腾讯游戏AI研究中心);Yale-NUS College(耶鲁-新加坡国立大学学院)
Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or the motion is too fast/slow relative to the scale and speed of the training data. Moreover, to our knowledge, many of these methods are not designed or trained under severe occlusion explicitly, making their performance on handling occlusion compromised. Addressing these problems, we introduce a spatio-temporal network for robust 3D human pose estimation. As…
Computer Vision Lab Delft University of Technology(代尔夫特理工大学计算机视觉实验室)
Occlusion degrades the performance of human pose estimation. In this paper, we introduce targeted keypoint and body part occlusion attacks. The effects of the attacks are systematically analyzed on the best performing methods. In addition, we propose occlusion specific data augmentation techniques against keypoint and part attacks. Our extensive experiments show that human pose estimation methods are not robust to occlusion and data augmentation does not solve the occlusion problems.
We introduce a novel method for robust and accurate 3D object pose estimation from a single color image under large occlusions. Following recent approaches, we first predict the 2D projections of 3D points related to the target object and then compute the 3D pose from these correspondences using a geometric method. Unfortunately, as the results of our experiments show, predicting these 2D projections using a regular CNN or a Convolutional Pose Machine is highly sensitive to partial occlusions, even when these methods are trained with partially occluded examples. Our solution is to predict heat…
Human gait is one of important biometric characteristics for human identification at a distance. In practice, occlusion usually occurs and seriously affects accuracy of gait recognition. However, there is no available database to support in-depth research of this problem, and state-of-arts gait recognition methods have not paid enough attention to it, thus this paper focuses on gait recognition under occlusion. We collect a new gait recognition database called OG RGB+D database, which breaks through the limitation of other gait databases and includes multimodal gait data of various occlusions …
We present a learning approach for localization and segmentation of objects in an image in a manner that is robust to partial occlusion. Our algorithm produces a bounding box around the full extent of the object and labels pixels in the interior that belong to the object. Like existing segmentation aware detection approaches, we learn an appearance model of the object and consider regions that do not fit this model as potential occlusions. However, in addition to the established use of pairwise potentials for encouraging local consistency, we use higher order potentials which capture informati…
Ecole des Ponts(巴黎路桥学院);Univ Gustave Eiffel(古斯塔夫·埃菲尔大学);CNRS(法国国家科学研究中心);EPFL(洛桑联邦理工学院)
We present a method that can recognize new objects and estimate their 3D pose in RGB images even under partial occlusions. Our method requires neither a training phase on these objects nor real images depicting them, only their CAD models. It relies on a small set of training objects to learn local object representations, which allow us to locally match the input image to a set of "templates", rendered images of the CAD models for the new objects. In contrast with the state-of-the-art methods, the new objects on which our method is applied can be very different from the training objects. As a …
Concatenation of the deep network representations extracted from different facial patches helps to improve face recognition performance. However, the concatenated facial template increases in size and contains redundant information. Previous solutions aim to reduce the dimensionality of the facial template without considering the occlusion pattern of the facial patches. In this paper, we propose an occlusion-guided compact template learning (OGCTL) approach that only uses the information from visible patches to construct the compact template. The compact face representation is not sensitive to…
Pose estimation is usually tackled as either a bin classification or a regression problem. In both cases, the idea is to directly predict the pose of an object. This is a non-trivial task due to appearance variations between similar poses and similarities between dissimilar poses. Instead, we follow the key idea that comparing two poses is easier than directly predicting one. Render-and-compare approaches have been employed to that end, however, they tend to be unstable, computationally expensive, and slow for real-time applications. We propose doing category-level pose estimation by learning …