Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for which it is not easy to detect the finger's configuration. In addition, RGB-only approaches face issues with texture-less objects or when the hand and the object look similar. This paper presents a depth-based framework, which aims for robust pose estimation and short response times. The approach detects the adaptive hand's state via efficient parallel search given the highest overlap between the hand's model and the point cloud. The hand's point cloud is pruned and robust global registration is performed to generate object pose hypotheses, which are clustered. False hypotheses are pruned via physical reasoning. The remaining poses' quality is evaluated given agreement with observed data. Extensive evaluation on synthetic and real data demonstrates the accuracy and computational efficiency of the framework when applied on challenging, highly-occluded scenarios for different object types. An ablation study identifies how the framework's components help in performance. This work also provides a dataset for in-hand 6D object pose estimation. Code and dataset are available at: https://github.com/wenbowen123/icra20-hand-object-pose
In this paper we present our winning entry at the 2018 ECCV PoseTrack Challenge on 3D human pose estimation. Using a fully-convolutional backbone architecture, we obtain volumetric heatmaps per body joint, which we convert to coordinates using soft-argmax. Absolute person center depth is estimated by a 1D heatmap prediction head. The coordinates are back-projected to 3D camera space, where we minimize the L1 loss. Key to our good results is the training data augmentation with randomly placed occluders from the Pascal VOC dataset. In addition to reaching first place in the Challenge, our method…
Technical University of Munich(慕尼黑工业大学);Google(谷歌);Tsinghua University(清华大学)
Directly regressing all 6 degrees-of-freedom (6DoF) for the object pose (e.g. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate P$n$P/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reasoning about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end…
Tsinghua University(清华大学);BNRist(北京国家信息科学与技术研究中心);Google Inc.(谷歌公司);Technical University of Munich(慕尼黑工业大学)
6D object pose estimation is a fundamental yet challenging problem in computer vision. Convolutional Neural Networks (CNNs) have recently proven to be capable of predicting reliable 6D pose estimates even under monocular settings. Nonetheless, CNNs are identified as being extremely data-driven, and acquiring adequate annotations is oftentimes very time-consuming and labor intensive. To overcome this limitation, we propose a novel monocular 6D pose estimation approach by means of self-supervised learning, removing the need for real annotations. After training our proposed network fully supervis…
Autonomous robotic systems operating in human environments must understand their surroundings to make accurate and safe decisions. In crowded human scenes with close-up human-robot interaction and robot navigation, a deep understanding requires reasoning about human motion and body dynamics over time with human body pose estimation and tracking. However, existing datasets either do not provide pose annotations or include scene types unrelated to robotic applications. Many datasets also lack the diversity of poses and occlusions found in crowded human scenes. To address this limitation we intro…
GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness
Hunan University(湖南大学);Lancaster University(兰卡斯特大学);University of Western Australia(西澳大学);University of Trento(特伦托大学);National University of Singapore(新加坡国立大学)
Occlusion-Aware 3D Hand-Object Pose Estimation with Masked AutoEncoders
National Engineering Research Center for Robot Visual Perception and Control Technology, School of Artificial Intelligence and Robotics, Hunan University(国家机器人视觉感知与控制技术工程研究中心,人工智能与机器人学院,湖南大学);School of Architecture and Art, Central South University(建筑与艺术学院,中南大学);Department of Computer Science and Software Engineering, The University of Western Australia(计算机科学与软件工程系,西澳大学)
Hong Kong University of Science and Technology(香港科技大学);Everest Innovation Technology(珠峰创新科技)
Recent learning-based approaches, in which models are trained by single-view images have shown promising results for monocular 3D face reconstruction, but they suffer from the ill-posed face pose and depth ambiguity issue. In contrast to previous works that only enforce 2D feature constraints, we propose a self-supervised training architecture by leveraging the multi-view geometry consistency, which provides reliable constraints on face pose and depth estimation. We first propose an occlusion-aware view synthesis method to apply multi-view geometry consistency to self-supervised learning. Then…
Khoury College of Computer Science, Northeastern University(东北大学胡里计算机学院)
Given point cloud input, the problem of 6-DoF grasp pose detection is to identify a set of hand poses in SE(3) from which an object can be successfully grasped. This important problem has many practical applications. Here we propose a novel method and neural network model that enables better grasp success rates relative to what is available in the literature. The method takes standard point cloud data as input and works well with single-view point clouds observed from arbitrary viewing directions.
Self-supervised deep learning-based 3D scene understanding methods can overcome the difficulty of acquiring the densely labeled ground-truth and have made a lot of advances. However, occlusions and moving objects are still some of the major limitations. In this paper, we explore the learnable occlusion aware optical flow guided self-supervised depth and camera pose estimation by an adaptive cross weighted loss to address the above limitations. Firstly, we explore to train the learnable occlusion mask fused optical flow network by an occlusion-aware photometric loss with the temporally suppleme…
Rotation estimation of known rigid objects is important for robotic applications such as dexterous manipulation. Most existing methods for rotation estimation use intermediate representations such as templates, global or local feature descriptors, or object coordinates, which require multiple steps in order to infer the object pose. We propose to directly regress a pose vector from raw point cloud segments using a convolutional neural network. Experimental results show that our method can potentially achieve competitive performance compared to a state-of-the-art method, while also showing more…
Tsinghua University(清华大学);State Key Lab of Intelligent Technologies and Systems(智能技术与系统国家重点实验室);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心)
Humans are able to perform fast and accurate object pose estimation even under severe occlusion by exploiting learned object model priors from everyday life. However, most recently proposed pose estimation algorithms neglect to utilize the information of object models, often end up with limited accuracy, and tend to fall short in cluttered scenes. In this paper, we present a novel learning-based model, \underline{P}ose-Guided \underline{P}oint Cloud \underline{G}enerating Networks for 6D Object Pose Estimation (P$^2$GNet), designed to effectively exploit object model priors to facilitate 6D ob…
Dyson Robotics Laboratory, Imperial College London(帝国理工学院戴森机器人实验室)
Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We present a system which can estimate the accurate poses of multiple known objects in contact and occlusion from real-time, embodied multi-view vision. Our approach makes 3D object pose proposals from single RGB-D views, accumulates pose estimates and non-parametric occupancy information from multiple vi…
In this paper, we introduce a rotational primitive prediction based 6D object pose estimation using a single image as an input. We solve for the 6D object pose of a known object relative to the camera using a single image with occlusion. Many recent state-of-the-art (SOTA) two-step approaches have exploited image keypoints extraction followed by PnP regression for pose estimation. Instead of relying on bounding box or keypoints on the object, we propose to learn orientation-induced primitive so as to achieve the pose estimation accuracy regardless of the object size. We leverage a Variational …
Technical University of Munich(慕尼黑工业大学);Siemens Corporate Technology(西门子中央研究院)
Among the most important prerequisites for creating and evaluating 6D object pose detectors are datasets with labeled 6D poses. With the advent of deep learning, demand for such datasets is growing continuously. Despite the fact that some of exist, they are scarce and typically have restricted setups, such as a single object per sequence, or they focus on specific object types, such as textureless industrial parts. Besides, two significant components are often ignored: training using only available 3D models instead of real data and scalability, i.e. training one method to detect all objects r…
When humans grasp objects in the real world, we often move our arms to hold the object in a different pose where we can use it. In contrast, typical lab settings only study the stability of the grasp immediately after lifting, without any subsequent re-positioning of the arm. However, the grasp stability could vary widely based on the object's holding pose, as the gravitational torque and gripper contact forces could change completely. To facilitate the study of how holding poses affect grasp stability, we present PoseIt, a novel multi-modal dataset that contains visual and tactile data collec…
Object 6D pose estimation is an important research topic in the field of computer vision due to its wide application requirements and the challenges brought by complexity and changes in the real-world. We think fully exploring the characteristics of spatial relationship between points will help to improve the pose estimation performance, especially in the scenes of background clutter and partial occlusion. But this information was usually ignored in previous work using RGB image or RGB-D data. In this paper, we propose a framework for 6D pose estimation from RGB-D data based on spatial structu…
We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of view. To achieve this, we first propose a deep generative motion infiller, which autoregressively infills the body motions of occluded humans based on visible motions. Additionally, in contrast to prior work, our approach reconstructs human meshes in consistent global coordinates even with dynamic cameras. Since the joint reconstruction of human motions and …
Estimating the 6D pose of objects using only RGB images remains challenging because of problems such as occlusion and symmetries. It is also difficult to construct 3D models with precise texture without expert knowledge or specialized scanning devices. To address these problems, we propose a novel pose estimation method, Pix2Pose, that predicts the 3D coordinates of each object pixel without textured models. An auto-encoder architecture is designed to estimate the 3D coordinates and expected errors per pixel. These pixel-wise predictions are then used in multiple stages to form 2D-3D correspon…
Beihang University(北京航空航天大学);University of Electronic Science and Technology(电子科技大学);Nanyang Technological University(南洋理工大学);Rutgers University(罗格斯大学)
In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations. Specifically, we introduce a statistical 3D morphable model that flexibly describes the distribution of points on the surface of the face model, with an efficient switchable online adaptation that gradually captures the identity of the tracked subject and rapidly constructs a suitable face model when the subject changes. Moreover, unlike prior art that employed ICP…
Occlusion is commonplace in realistic human-robot shared environments, yet its effects are not considered in standard 3D human pose estimation benchmarks. This leaves the question open: how robust are state-of-the-art 3D pose estimation methods against partial occlusions? We study several types of synthetic occlusions over the Human3.6M dataset and find a method with state-of-the-art benchmark performance to be sensitive even to low amounts of occlusion. Addressing this issue is key to progress in applications such as collaborative and service robotics. We take a first step in this direction b…
Collocated tactile sensing is a fundamental enabling technology for dexterous manipulation. However, deformable sensors introduce complex dynamics between the robot, grasped object, and environment that must be considered for fine manipulation. Here, we propose a method to learn soft tactile sensor membrane dynamics that accounts for sensor deformations caused by the physical interaction between the grasped object and environment. Our method combines the perceived 3D geometry of the membrane with proprioceptive reaction wrenches to predict future deformations conditioned on robot action. Grasp…
Multimodal Visual-haptic pose estimation in the presence of transient occlusion
Faculty of Psychology and Neuroscience, Maastricht University(马斯特里赫特大学心理学与神经科学学院);Department of Radiology and Medical Informatics, University of Geneva(日内瓦大学放射学与医学信息学系);Laboratory of Psychophysics, Brain Mind Institute, EPFL(洛桑联邦理工学院脑与思维研究所心理物理学实验室)
The Chinese University of Hong Kong(香港中文大学);Zhejiang University(浙江大学)
6-DoF object pose estimation from a monocular image is challenging, and a post-refinement procedure is generally needed for high-precision estimation. In this paper, we propose a framework based on a recurrent neural network (RNN) for object pose refinement, which is robust to erroneous initial poses and occlusions. During the recurrent iterations, object pose refinement is formulated as a non-linear least squares problem based on the estimated correspondence field (between a rendered image and the observed image). The problem is then solved by a differentiable Levenberg-Marquardt (LM) algorit…
Self-occlusion is challenging for cloth manipulation, as it makes it difficult to estimate the full state of the cloth. Ideally, a robot trying to unfold a crumpled or folded cloth should be able to reason about the cloth's occluded regions. We leverage recent advances in pose estimation for cloth to build a system that uses explicit occlusion reasoning to unfold a crumpled cloth. Specifically, we first learn a model to reconstruct the mesh of the cloth. However, the model will likely have errors due to the complexities of the cloth configurations and due to ambiguities from occlusions. Our ma…
Joint estimation of grasped object pose and extrinsic contacts is central to robust and dexterous manipulation. In this paper, we propose a novel state-estimation algorithm that jointly estimates contact location and object pose in 3D using exclusively proprioception and tactile feedback. Our approach leverages two complementary particle filters: one to estimate contact location (CPFGrasp) and another to estimate object poses (SCOPE). We implement and evaluate our approach on real-world single-arm and dual-arm robotic systems. We demonstrate that by bringing two objects into contact, the robot…
Graph-Loc: Robust Graph-Based LiDAR Pose Tracking with Compact Structural Map Priors under Low Observability and Occlusion
School of Automation and Intelligent Sensing, Institute of Medical Robotics, Shanghai Jiao Tong University(自动化与智能感知学院,医学机器人研究所,上海交通大学);School of Mathematical Sciences Shanghai Jiao Tong University(数学科学学院,上海交通大学);Shenzhen Qingmang Robotics Technology Co., Ltd.(深圳清芒机器人科技有限公司)
The University of Hong Kong(香港大学);Microsoft Research Asia(微软亚洲研究院);TransGP;Texas A&M University(德克萨斯农工大学)
Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit temporal information for robust estimation. Noticing the different temporal granularity of and the semantic correlation between hand pose estimation and action recognition, we build a network hierarchy with two cascaded transformer encoders, where the first one exploits the short-term temporal cue for hand pose estimation, and the latter aggregates per-frame po…
NVIDIA Research(英伟达研究院);University of Washington(华盛顿大学);Carnegie Mellon University(卡内基梅隆大学)
Estimating the 6D pose of known objects is important for robots to interact with the real world. The problem is challenging due to the variety of objects as well as the complexity of a scene caused by clutter and occlusions between objects. In this work, we introduce PoseCNN, a new Convolutional Neural Network for 6D object pose estimation. PoseCNN estimates the 3D translation of an object by localizing its center in the image and predicting its distance from the camera. The 3D rotation of the object is estimated by regressing to a quaternion representation. We also introduce a novel loss func…
We present KDFNet, a novel method for 6D object pose estimation from RGB images. To handle occlusion, many recent works have proposed to localize 2D keypoints through pixel-wise voting and solve a Perspective-n-Point (PnP) problem for pose estimation, which achieves leading performance. However, such voting process is direction-based and cannot handle long and thin objects where the direction intersections cannot be robustly found. To address this problem, we propose a novel continuous representation called Keypoint Distance Field (KDF) for projected 2D keypoint locations. Formulated as a 2D a…
In-Hand Object Pose Estimation via Visual-Tactile Fusion
Department of Computer Science, Goethe Universität Frankfurt, Germany(弗赖堡大学计算机科学系);Intelligent Autonomous Systems Lab, Department of Computer Science, TU Darmstadt, Germany(图恩-达姆斯塔德大学计算机科学系智能自主系统实验室);German Research Center for AI (DFKI)(德国人工智能研究中心);Centre for Cognitive Science, TU Darmstadt(图恩-达姆斯塔德大学认知科学中心);Hessian Center for Artificial Intelligence (Hessian.AI), Darmstadt(黑森人工智能中心(Hessian.AI),达姆斯塔特)
Navigating safely in urban environments remains a challenging problem for autonomous vehicles. Occlusion and limited sensor range can pose significant challenges to safely navigate among pedestrians and other vehicles in the environment. Enabling vehicles to quantify the risk posed by unseen regions allows them to anticipate future possibilities, resulting in increased safety and ride comfort. This paper proposes an algorithm that takes advantage of the known road layouts to forecast, quantify, and aggregate risk associated with occlusions and limited sensor range. This allows us to make predi…
Aristotle University of Thessaloniki(塞萨洛尼基亚里士多德大学)
Robot vision is greatly affected by occlusions, which poses challenges to autonomous systems. The robot itself may hide targets of interest from the camera, while it moves within the field of view, leading to failures in task execution. For example, if a target of interest is partially occluded by the robot, detecting and grasping it correctly, becomes very challenging. To solve this problem, we propose a computationally lightweight method to determine the areas that the robot occludes. For this purpose, we use the Unified Robot Description Format (URDF) to generate a virtual depth image of th…
KTH Royal Institute of Technology(KTH皇家理工学院);Yale University(耶鲁大学);Örebro University(厄勒布鲁大学)
We address the problem of motion planning for a robotic manipulator with the task to place a grasped object in a cluttered environment. In this task, we need to locate a collision-free pose for the object that a) facilitates the stable placement of the object, b) is reachable by the robot manipulator and c) optimizes a user-given placement objective. Because of the placement objective, this problem is more challenging than classical motion planning where the target pose is defined from the start. To solve this task, we propose an anytime algorithm that integrates sampling-based motion planning…