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arXiv 1810.02473math.NAcs.NA
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基于四边形和六面体网格的C1映射

A C1-mapping based on finite elements on quadrilateral and hexahedral meshes

Daniel Arndt, Guido Kanschat

AI总结:

本文提出了一种算法,用于在标准顶点坐标格式的拓扑正则网格和边界描述下,获得具有更高连续性的有限元映射,讨论了适应性网格细化中的非匹配边情况,并探讨了数据存储的高效方法。

摘要:

具有更高连续性的有限元,例如在$H^2$中符合而不是$H^1$,需要从参考单元到网格单元的映射,该映射在单元界面处具有连续可微性。在本文中,我们提出了一种算法,该算法在标准顶点坐标格式的拓扑正则网格和边界描述下,获得此类映射。我们提出了一种具有每个顶点正交边的算法变种。我们还介绍了在适应性网格细化中有非匹配边情况下的必要修改。此外,我们讨论了必要数据的高效存储方法。

英文摘要:

Finite elements of higher continuity, say conforming in $H^2$ instead of $H^1$, require a mapping from reference cells to mesh cells which is continuously differentiable across cell interfaces. In this article, we propose an algorithm to obtain such mappings given a topologically regular mesh in the standard format of vertex coordinates and a description of the boundary. A variant of the algorithm with orthogonal edges in each vertex is proposed. We introduce necessary modifications in the case of adaptive mesh refinement with nonconforming edges. Furthermore, we discuss efficient storage of the necessary data.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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