Coalition formation is often modeled as a static equilibrium problem, neglecting the dynamic processes governing how agents self-organize. This paper proposes a dynamic split-and-merge framework that balances two conflicting economic forces: individual fairness and collective efficiency. We introduce a control-theoretic mechanism where topological operations are driven by distinct signals: splits are triggered by fairness violations (specifically, negative Shapley values representing "agent-responsible inefficiency"), while merges are driven by strict surplus improvements (superadditivity). We prove that these dynamics converge in finite time to a specific class of steady states termed Shapley-Fair and Merge-Stable (SFMS) partitions. Convergence is established via a vector Lyapunov function tracking aggregate fairness deficits and system surplus, leveraging a discrete-time LaSalle invariance principle. Numerical case studies on a 10-player game demonstrate the algorithm's ability to resolve fairness tensions and reach stable configurations, providing a rigorous foundation for endogenous coalition formation in dynamic environments.
Even though Shapley value provides an effective explanation for a DNN model prediction, the computation relies on the enumeration of all possible input feature coalitions, which leads to the exponentially growing complexity. To address this problem, we propose a novel method SHEAR to significantly accelerate the Shapley explanation for DNN models, where only a few coalitions of input features are involved in the computation. The selection of the feature coalitions follows our proposed Shapley chain rule to minimize the absolute error from the ground-truth Shapley values, such that the computat…
In Briata, Dall'Aglio and Fragnelli (2012), the authors introduce a cooperative game with transferable utility for allocating the gain of a collusion among completely risk-averse agents involved in the fair division procedure introduced by Knaster (1946). In this paper we analyze the Shapley value (Shapley, 1953) of the game and propose its use as a measure of the players' attitude towards collusion. Furthermore, we relate the sign of the Shapley value with the ranking order of the players' evaluation, and show that some players in a given ranking will always deter collusion. Finally, we chara…
In cooperative game theory, associated games allow for providing meaningful characterizations of solution concepts. Moreover, generalized values allow computing an influence or power index of each coalition in a game. In this paper, we view associated games through the lens of game maps and we define the novel Shapley-Hodge Game, briefly ``SHoGa''. We characterize SHoGa via an axiomatic approach as a generalized value, and we thoroughly discuss the consistency properties of its associated game. Furthermore, we describe the Hodge decomposition of an oriented graph representing the transitive cl…
We show that a cooperative game may be decomposed into a sum of component games, one for each player, using the combinatorial Hodge decomposition on a graph. This decomposition is shown to satisfy certain efficiency, null-player, symmetry, and linearity properties. Consequently, we obtain a new characterization of the classical Shapley value as the value of the grand coalition in each player's component game. We also relate this decomposition to a least-squares problem involving inessential games (in a similar spirit to previous work on least-squares and minimum-norm solution concepts) and to …
Traditionally social sciences are interested in structuring people in multiple groups based on their individual preferences. This pa- per suggests an approach to this problem in the framework of a non- cooperative game theory. Definition of a suggested finite game includes a family of nested simultaneous non-cooperative finite games with intra- and inter-coalition externalities. In this family, games differ by the size of maximum coalition, partitions and by coalition structure formation rules. A result of every game consists of partition of players into coalitions and a payoff? profiles for e…
The paper defines a non-cooperative simultaneous finite game to study coalition structure formation with intra and inter-coalition externalities. The novelty of the game is that the game definition embeds a \textit{coalition structure formation mechanism}. This mechanism portions a set of strategies of the game into partition-specific strategy domains, what makes every partition to be a non-cooperative game with partition-specific payoffs for every player. The mechanism includes a maximum coalition size, a set of eligible partitions with coalitions sizes no greater than this number (which also…
We study coalition structure formation with intra and inter-coalition externalities in the introduced family of nested non-cooperative simultaneous finite games. A non-cooperative game embeds a coalition structure formation mechanism, and has two outcomes: an allocation of players over coalitions and a payoff for every player. Coalition structures of a game are described by Young diagrams. They serve to enumerate coalition structures and allocations of players over them. For every coalition structure a player has a set of finite strategies. A player chooses a coalition structure and a strategy…
In a housing market of Shapley and Scarf, each agent is endowed with one indivisible object and has preferences over all objects. An allocation of the objects is in the (strong) core if there exists no (weakly) blocking coalition. In this paper we show that in the case of strict preferences the unique strong core allocation (or competitive allocation) respects improvement: if an agent's object becomes more attractive for some other agents, then the agent's allotment in the unique strong core allocation weakly improves. We obtain a general result in case of ties in the preferences and provide n…
With the development of sensing and communication technologies in networked cyber-physical systems (CPSs), multi-agent reinforcement learning (MARL)-based methodologies are integrated into the control process of physical systems and demonstrate prominent performance in a wide array of CPS domains, such as connected autonomous vehicles (CAVs). However, it remains challenging to mathematically characterize the improvement of the performance of CAVs with communication and cooperation capability. When each individual autonomous vehicle is originally self-interest, we can not assume that all agents…
University of Calabria(卡拉布里亚大学);Sapienza University(罗马大学)
In allocation problems, a given set of goods are assigned to agents in such a way that the social welfare is maximised, that is, the largest possible global worth is achieved. When goods are indivisible, it is possible to use money compensation to perform a fair allocation taking into account the actual contribution of all agents to the social welfare. Coalitional games provide a formal mathematical framework to model such problems, in particular the Shapley value is a solution concept widely used for assigning worths to agents in a fair way. Unfortunately, computing this value is a $\#{\rm P}…
The problem of decentralized multiple Point of Interests (PoIs) detection and associated task completion in an unknown environment with multiple resource-constrained and self-interested Unmanned Aerial Vehicles (UAVs) is studied. The UAVs form several coalitions to efficiently complete the compound tasks which are impossible to be performed individually. The objectives of such coalition formation are to firstly minimize resource consumption in completing the encountered tasks on time, secondly to enhance the reliability of the coalitions, and lastly in segregating the most trusted UAVs amid th…
The classic paper of Shapley and Shubik \cite{Shapley1971assignment} characterized the core of the assignment game using ideas from matching theory and LP-duality theory and their highly non-trivial interplay. Whereas the core of this game is always non-empty, that of the general graph matching game can be empty. This paper salvages the situation by giving an imputation in the $2/3$-approximate core for the latter. This bound is best possible, since it is the integrality gap of the natural underlying LP. Our profit allocation method goes further: the multiplier on the profit of an agent is oft…
Exit-and-Join Dynamics and Equilibrium in Continuum Cooperative Games
Department of Electrical and Computer Engineering(电气与计算机工程系);New York University Tandon School of Engineering(纽约大学塔恩工程学院);Brooklyn, NY, USA(布鲁克林,纽约,美国)