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arXiv 2302.13232cs.GT
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用于偏离收益的数据结构

Data Structures for Deviation Payoffs

Bryce Wiedenbeck, Erik Brinkman

AI总结:

提出优化对称正常形式博弈的新数据结构,高效计算单边纯策略偏离期望效用,大幅加速对称混合策略Nash均衡求解,支持数十至数百名玩家,并扩展至角色对称与行动图博弈。

摘要:

我们提出了用于表示对称正常形式博弈的新数据结构。这些数据结构经过优化,可高效计算对称混合策略组合下每个单边纯策略偏离的期望效用。大量渐进式创新的累积效应使得对称混合策略 Nash 均衡的计算速度大幅提升,从而能够实际表示并求解包含数十至数百名参与者的博弈。这些数据结构自然地扩展至角色对称博弈和行动图博弈,并带来相似优势。

英文摘要:

We present new data structures for representing symmetric normal-form games. These data structures are optimized for efficiently computing the expected utility of each unilateral pure-strategy deviation from a symmetric mixed-strategy profile. The cumulative effect of numerous incremental innovations is a dramatic speedup in the computation of symmetric mixed-strategy Nash equilibria, making it practical to represent and solve games with dozens to hundreds of players. These data structures naturally extend to role-symmetric and action-graph games with similar benefits.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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