We propose a new technique for recognition of dumb person hand gesture in real world environment. In this technique, the hand image containing the gesture is preprocessed and then hand region is segmented by convergent the RGB color image to L.a.b color space. Only few statistical features are used to classify the segmented image to different classes. Artificial Neural Network is trained in sequential manner using one against all. When the system gets trained, it becomes capable of recognition of each class in parallel manner. The result of proposed technique is much better than existing techniques.
Communication is defined as the act of sharing or exchanging information, ideas or feelings. To establish communication between two people, both of them are required to have knowledge and understanding of a common language. But in the case of deaf and dumb people, the means of communication are different. Deaf is the inability to hear and dumb is the inability to speak. They communicate using sign language among themselves and with normal people but normal people do not take seriously the importance of sign language. Not everyone possesses the knowledge and understanding of sign language which…
We are approaching a future where social robots will progressively become widespread in many aspects of our daily lives, including education, healthcare, work, and personal use. All of such practical applications require that humans and robots collaborate in human environments, where social interaction is unavoidable. Along with verbal communication, successful social interaction is closely coupled with the interplay between nonverbal perception and action mechanisms, such as observation of gaze behaviour and following their attention, coordinating the form and function of hand gestures. Human…
Recognizing people by faces and other biometrics has been extensively studied in computer vision. But these techniques do not work for identifying the wearer of an egocentric (first-person) camera because that person rarely (if ever) appears in their own first-person view. But while one's own face is not frequently visible, their hands are: in fact, hands are among the most common objects in one's own field of view. It is thus natural to ask whether the appearance and motion patterns of people's hands are distinctive enough to recognize them. In this paper, we systematically study the possibil…
SRM Institute of Science and Technology(SRM科学技术学院)
The hand gestures are one of the typical methods used in sign language. It is very difficult for the hearing-impaired people to communicate with the world. This project presents a solution that will not only automatically recognize the hand gestures but will also convert it into speech and text output so that impaired person can easily communicate with normal people. A camera attached to computer will capture images of hand and the contour feature extraction is used to recognize the hand gestures of the person. Based on the recognized gestures, the recorded soundtrack will be played.
Nowadays actions are increasingly being handled in electronic ways, instead of physical interaction. From earlier times biometrics is used in the authentication of a person. It recognizes a person by using a human trait associated with it like eyes (by calculating the distance between the eyes) and using hand gestures, fingerprint detection, face detection etc. Advantages of using these traits for identification are that they uniquely identify a person and cannot be forgotten or lost. These are unique features of a human being which are being used widely to make the human life simpler. Hand ge…
Carnegie Mellon University(卡内基梅隆大学);Michigan State University(密歇根州立大学)
Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate robust hand detectors. However, these approaches still face challenges as the appearance of the hand varies greatly across users, tasks, environments or illumination conditions. A key observation in the case of many wearable applications and interfaces is that, it is only necessary to accurately detect the user's hands in a specific situational context. Bas…
Gesturing is one of the natural modes of human communication. Signs produced by gestures can have a basic meaning coupled with additional information that is layered over the basic meaning of the sign. Sign language is an important example of communicative gestures that are highly structured and well accepted across the world as a communication medium for deaf and dumb. In this paper, an online recognition scheme is proposed to interpret the standard numeric sign language comprising of 10 basic hand symbols. A web camera is used to capture the real time hand movements as input to the system. T…
This paper discusses a vision based health monitoring system which would be very easy in use and deployment. Elder and sick people who are not able to talk or walk they are dependent on other human beings for their daily needs and need continuous monitoring. The developed system provides facility to the sick or elder person to describe his or her need to their caretaker in lingual description by showing particular hand gesture with the developed system. This system uses fingertip detection technique for gesture extraction and artificial neural network for gesture classification and recognition…
Digital Systems Group(数字系统组);Central Electronics Engineering Research Institute (CEERI)/ Council of Scientific and Industrial Research (CSIR)(中央电子工程研究所(CEERI)/ 科学与工业研究理事会(CSIR))
This paper describes an intelligent system ABHIVYAKTI, which would be pervasive in nature and based on the Computer Vision. It would be very easy in use and deployment. Elder and sick people who are not able to talk or walk, they are dependent on other human beings and need continuous monitoring, while our system provides flexibility to the sick or elder person to announce his or her need to their caretaker by just showing a particular gesture with the developed system, if the caretaker is not nearby. This system will use fingertip detection techniques for acquiring gesture and Artificial Neur…
Force myography has recently gained increasing attention for hand gesture recognition tasks. However, there is a lack of publicly available benchmark data, with most existing studies collecting their own data often with custom hardware and for varying sets of gestures. This limits the ability to compare various algorithms, as well as the possibility for research to be done without first needing to collect data oneself. We contribute to the advancement of this field by making accessible a benchmark dataset collected using a commercially available sensor setup from 20 persons covering 18 unique …
Machine learning classifiers using surface electromyography are important for human-machine interfacing and device control. Conventional classifiers such as support vector machines (SVMs) use manually extracted features based on e.g. wavelets. These features tend to be fixed and non-person specific, which is a key limitation due to high person-to-person variability of myography signals. Deep neural networks, by contrast, can automatically extract person specific features - an important advantage. However, deep neural networks typically have the drawback of large numbers of parameters, requirin…
Technical University of Munich(慕尼黑工业大学);Stanford University(斯坦福大学)
We present IMU2Face, a gesture-driven facial reenactment system. To this end, we combine recent advances in facial motion capture and inertial measurement units (IMUs) to control the facial expressions of a person in a target video based on intuitive hand gestures. IMUs are omnipresent, since modern smart-phones, smart-watches and drones integrate such sensors, e.g., for changing the orientation of the screen content, counting steps, or for flight stabilization. Face tracking and reenactment is based on the state-of-the-art real-time Face2Face facial reenactment system. Instead of transferring…
UC Berkeley(加州大学伯克利分校);Zebra Medical Vision;MIT(麻省理工学院)
Human speech is often accompanied by hand and arm gestures. Given audio speech input, we generate plausible gestures to go along with the sound. Specifically, we perform cross-modal translation from "in-the-wild'' monologue speech of a single speaker to their hand and arm motion. We train on unlabeled videos for which we only have noisy pseudo ground truth from an automatic pose detection system. Our proposed model significantly outperforms baseline methods in a quantitative comparison. To support research toward obtaining a computational understanding of the relationship between gesture and s…
UC Berkeley(加州大学伯克利分校);Facebook AI Research(Facebook人工智能研究院)
We propose a novel learned deep prior of body motion for 3D hand shape synthesis and estimation in the domain of conversational gestures. Our model builds upon the insight that body motion and hand gestures are strongly correlated in non-verbal communication settings. We formulate the learning of this prior as a prediction task of 3D hand shape over time given body motion input alone. Trained with 3D pose estimations obtained from a large-scale dataset of internet videos, our hand prediction model produces convincing 3D hand gestures given only the 3D motion of the speaker's arms as input. We …
Gesture recognition opens up new ways for humans to intuitively interact with machines. Especially for service robots, gestures can be a valuable addition to the means of communication to, for example, draw the robot's attention to someone or something. Extracting a gesture from video data and classifying it is a challenging task and a variety of approaches have been proposed throughout the years. This paper presents a method for gesture recognition in RGB videos using OpenPose to extract the pose of a person and Dynamic Time Warping (DTW) in conjunction with One-Nearest-Neighbor (1NN) for tim…
University of Tartu(塔尔图大学);Lodz University of Technology(罗兹理工大学);University of Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心);Hasan Kalyoncu University(哈桑·卡利永丘大学)
Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestures remains a less explored topic. We present a new comprehensive survey hoping to boost research in the field. We first introduce emotional body gestures as a component of what is commonly known as "body language" and comment general aspects as gender differences and culture dependence. We then define a complete framework for automatic emotional body gesture recognition. We introduce person detection and comment stat…
LIRMM;Université de Montpellier(蒙彼利埃大学);CNRS(法国国家科学研究中心);Technische Universiteit Delft(代尔夫特理工大学)
Intuitive user interfaces are indispensable to interact with the human centric smart environments. In this paper, we propose a unified framework that recognizes both static and dynamic gestures, using simple RGB vision (without depth sensing). This feature makes it suitable for inexpensive human-robot interaction in social or industrial settings. We employ a pose-driven spatial attention strategy, which guides our proposed Static and Dynamic gestures Network - StaDNet. From the image of the human upper body, we estimate his/her depth, along with the region-of-interest around his/her hands. The…
North University of China(中北大学);Shandong University(山东大学);University of Electronic Science and Technology of China(电子科技大学);University of Wollongong(伍伦贡大学)
Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature requires a different approach from action recognition to capturing the complex spatial features. Many gesture categories, such as "Grab" and "Pinch", have very similar motion or temporal patterns posing a challenge on temporal processing. To address these challenges, this paper proposes a two-stream neural network with one stream being a self-attention based …
Higher Institute of Computer Science and Multimedia(计算机科学与多媒体高等学院);National Engineering School Tunis(突尼斯国立工程学院)
We present in this paper a new approach for hand gesture analysis that allows digit recognition. The analysis is based on extracting a set of features from a hand image and then combining them by using an induction graph. The most important features we extract from each image are the fingers locations, their heights and the distance between each pair of fingers. Our approach consists of three steps: (i) Hand detection and localization, (ii) fingers extraction and (iii) features identification and combination to digit recognition. Each input image is assumed to contain only one person, thus we …
Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite the robustness of these deep learning models, they are generally computationally expensive and obtaining real-time performance on-device is still a challenge. To this end, we propose a novel lightweight hand gesture recognition framework that works in First Person View for wearable devices. The models are trained on a GPU machine and ported on an Android sma…
University of Colorado Boulder(科罗拉多大学博尔德分校);Ahsanullah University of Science and Technology(阿赫桑努拉科技大学)
Bangladeshi Sign Language (BdSL) - like other sign languages - is tough to learn for general people, especially when it comes to expressing letters. In this poster, we propose PerSign, a system that can reproduce a person's image by introducing sign gestures in it. We make this operation personalized, which means the generated image keeps the person's initial image profile - face, skin tone, attire, background - unchanged while altering the hand, palm, and finger positions appropriately. We use an image-to-image translation technique and build a corresponding unique dataset to accomplish the t…
Nanyang Technological University(南洋理工大学);Zhongnan University of Economics and Law(中南财经政法大学);Huazhong University of Science and Technology(华中科技大学);Hunan University(湖南大学)
Recently, \textit{passive behavioral biometrics} (e.g., gesture or footstep) have become promising complements to conventional user identification methods (e.g., face or fingerprint) under special situations, yet existing sensing technologies require lengthy measurement traces and cannot identify multiple users at the same time. To this end, we propose \systemname\ as a passive multi-person identification system leveraging deep learning enabled footstep separation and recognition. \systemname\ passively identifies a user by deciphering the unique "footprints" in its footstep. Different from ex…
Universitat Jaume I(海梅一世大学);Institute of New Imaging Technologies(新型成像技术研究所)
Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye gestures, and adopt an egocentric (first-person) perspective using eyewear cameras. We argue that this egocentric view may offer a number of conceptual and technical benefits over scene- or robot-centric perspectives. A motion-based recognition approach is proposed, which operates at two temporal granularities. Locally, frame-to-frame homographies are estimat…
EgoEvGesture: Gesture Recognition Based on Egocentric Event Camera
State Key Laboratory of Extreme Photonics and Instrumentation, Zhejiang University(浙江大学极端光效与仪器国家重点实验室);School of Artificial Intelligence and Robotics, Hunan University(湖南大学人工智能与机器人学院);National Engineering Research Center of Robot Visual Perception and Control Technology, Hunan University(湖南大学机器人视觉感知与控制技术国家工程研究中心)
Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an important problem. Unstructured movement of the camera due to natural head motion of the wearer causes sharp changes in the visual field of the egocentric camera causing many standard third person action recognition techniques to perform poorly on such videos. Objects present in the scene and hand gestures of the wearer are the most important cues for first person…
In this paper, we present a method for real-time multi-person human pose estimation from video by utilizing convolutional neural networks. Our method is aimed for use case specific applications, where good accuracy is essential and variation of the background and poses is limited. This enables us to use a generic network architecture, which is both accurate and fast. We divide the problem into two phases: (1) pre-training and (2) finetuning. In pre-training, the network is learned with highly diverse input data from publicly available datasets, while in finetuning we train with application spe…
University of Trento(特伦托大学);Shenzhen Graduate School, Peking University(北京大学深圳研究生院)
We propose a unified Generative Adversarial Network (GAN) for controllable image-to-image translation, i.e., transferring an image from a source to a target domain guided by controllable structures. In addition to conditioning on a reference image, we show how the model can generate images conditioned on controllable structures, e.g., class labels, object keypoints, human skeletons, and scene semantic maps. The proposed model consists of a single generator and a discriminator taking a conditional image and the target controllable structure as input. In this way, the conditional image can provi…