We study a cooperative game setting where the grand coalition may change since the initial players can invite more players. We focus on monotone games, i.e., adding more players to the grand coalition is not harmful. We model the invitation relationship as a directed acyclic graph. Our goal is to design a reward distribution mechanism for this new cooperative game setting such that players are incentivized to invite new players. In this paper, we propose the weighted permission Shapley value (inspired by permission structure and the weighted Shapley value) to achieve the goal. Our solution offers the very first attempt to incentivize players to invite more players to form a larger coalition via their private invitations in cooperative settings.
Cooperative multihop communication can greatly increase network throughput, yet packet forwarding for other nodes involves opportunity and energy cost for relays. Thus one of the pre-requisite problems in the successful implementation of multihop transmission is how to foster cooperation among selfish nodes. Existing researches mainly adopt monetary stimulating. In this manuscript, we propose instead a simple and self-enforcing forwarding incentive scheme free of indirect monetary remunerating for asymmetric (uplink multihop, downlink single-hop) cellar network based on coalitional game theory…
Incentive mechanism design is crucial for enabling federated learning. We deal with clustering problem of agents contributing to federated learning setting. Assuming agents behave selfishly, we model their interaction as a stable coalition partition problem using hedonic games where agents and clusters are the players and coalitions, respectively. We address the following question: is there a family of hedonic games ensuring a Nash-stable coalition partition? We propose the Nash-stable set which determines the family of hedonic games possessing at least one Nash-stable partition, and analyze t…
The concept of femtocell access points underlaying existing communication infrastructure has recently emerged as a key technology that can significantly improve the coverage and performance of next-generation wireless networks. In this paper, we propose a framework for macrocell-femtocell cooperation under a closed access policy, in which a femtocell user may act as a relay for macrocell users. In return, each cooperative macrocell user grants the femtocell user a fraction of its superframe. We formulate a coalitional game with macrocell and femtocell users being the players, which can take in…
Internet of Agentic AI: Incentive-Compatible Distributed Teaming and Workflow
Department of Electrical and Computer Engineering, Tandon School of Engineering, New York University, Brooklyn, NY, USA(电气与计算机工程系,工程学院,纽约大学,布鲁克林,纽约,美国)
This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition structure consisting of multiple providers with many assisting peers, where peers assist providers to reduce the operational cost in content distribution. To distribute the profit from cost reduction to players (i.e., providers and peers), we then establish a generalized formula for individual payoffs when a "Shapley-like" payoff mechanism is adopted. We show that t…
With the rapid growth of sensor technology, smartphone sensing has become an effective approach to improve the quality of smartphone applications. However, due to time-varying wireless channels and lack of incentives for the users to participate, the quality and quantity of the data uploaded by the smartphone users are not always satisfying. In this paper, we consider a smartphone sensing system in which a platform publicizes multiple tasks, and the smartphone users choose a set of tasks to participate in. In the traditional non-cooperative approach with incentives, each smartphone user gets r…
This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition structure consisting of multiple providers with many assisting peers, where peers assist providers to reduce the operational cost in content distribution. To distribute the profit from cost reduction to players (i.e., providers and peers), we then establish a generalized formula for individual payoffs when a "Shapley-like" payoff mechanism is adopted. We show that t…
Under the incentive-compatible Vickrey-Clarke-Groves mechanism, coalitions of participants can influence the auction outcome to obtain higher collective profit. These manipulations were proven to be eliminated if and only if the market objective is supermodular. Nevertheless, several auctions do not satisfy the stringent conditions for supermodularity. These auctions include electricity markets, which are the main motivation of our study. To characterize nonsupermodular functions, we introduce the supermodularity ratio and the weak supermodularity. We show that these concepts provide us with t…
Mechanism design has traditionally assumed that the set of participants are fixed and known to the mechanism (the market owner) in advance. However, in practice, the market owner can only directly reach a small number of participants (her neighbours). Hence the owner often needs costly promotions to recruit more participants in order to get desirable outcomes such as social welfare or revenue maximization. In this paper, we propose to incentivize existing participants to invite their neighbours to attract more participants. However, they would not invite each other if they are competitors. We …
Although the specific structures of electricity markets are diverse around the world, they were all conceived on the premise of predictable, controllable generation with nonnegligible marginal costs. Recent changes, specifically, the increasing renewable integration, have challenged such assumptions. In light of this shift, this thesis intends to devise new frameworks and advance our understanding of the future markets. The first part focuses on mechanism design when the model fully reflects the physics of the grid and the participants. We consider a market that involves continuous goods, gene…
Design of Two-Level Incentive Mechanisms for Hierarchical Federated Learning
Nanjing University of Science and Technology(南京理工大学);Hainan University(海南大学);The Hong Kong Polytechnic University(香港理工大学);East China Normal University(华东师范大学);Shanghai Jiao Tong University(上海交通大学)
Exit-and-Join Dynamics and Equilibrium in Continuum Cooperative Games
Department of Electrical and Computer Engineering(电气与计算机工程系);New York University Tandon School of Engineering(纽约大学塔恩工程学院);Brooklyn, NY, USA(布鲁克林,纽约,美国)
Cooperation between rational users in wireless networks is studied using coalitional game theory. Using the rate achieved by a user as its utility, it is shown that the stable coalition structure, i.e., set of coalitions from which users have no incentives to defect, depends on the manner in which the rate gains are apportioned among the cooperating users. Specifically, the stability of the grand coalition (GC), i.e., the coalition of all users, is studied. Transmitter and receiver cooperation in an interference channel (IC) are studied as illustrative cooperative models to determine the stabl…
Collaborative Spectrum Sensing (CSS) between secondary users (SUs) in cognitive networks exhibits an inherent tradeoff between minimizing the probability of missing the detection of the primary user (PU) and maintaining a reasonable false alarm probability (e.g., for maintaining a good spectrum utilization). In this paper, we study the impact of this tradeoff on the network structure and the cooperative incentives of the SUs that seek to cooperate for improving their detection performance. We model the CSS problem as a non-transferable coalitional game, and we propose distributed algorithms fo…
Various peer-to-peer energy markets have emerged in recent years in an attempt to manage distributed energy resources in a more efficient way. One of the main challenges these models face is how to create and allocate incentives to participants. Cooperative game theory offers a methodology to financially reward prosumers based on their contributions made to the local energy coalition using the Shapley value, but its high computational complexity limits the size of the game. This paper explores a stratified sampling method proposed in existing literature for Shapley value estimation, and modifi…
Microsoft Research(微软研究院);University of Southampton(南安普顿大学);Nanyang Technological University(南洋理工大学);Hebrew University(希伯来大学);Heinrich-Heine-Universität Düsseldorf(杜塞尔多夫海因里希·海涅大学)
A key question in cooperative game theory is that of coalitional stability, usually captured by the notion of the \emph{core}--the set of outcomes such that no subgroup of players has an incentive to deviate. However, some coalitional games have empty cores, and any outcome in such a game is unstable. In this paper, we investigate the possibility of stabilizing a coalitional game by using external payments. We consider a scenario where an external party, which is interested in having the players work together, offers a supplemental payment to the grand coalition (or, more generally, a particul…
Cooperative Game-Theoretic Credit Assignment for Multi-Agent Policy Gradients via the Core
Key Laboratory of Intelligence, Games and Information Processing in Shaanxi Province(陕西省智能信息处理重点实验室);Unmanned System Research Institute(无人系统研究院);Northwestern Polytechnical University(西北工业大学);School of Mathematics and Statistics(数学与统计学院);Information Science Academy(信息科学学院);China Electronics Technology Group Corporation(中国电子科技集团有限公司)
To participate in the distributed consensus of permissionless blockchains, prospective nodes -- or miners -- provide proof of designated, costly resources. However, in contrast to the intended decentralization, current data on blockchain mining unveils increased concentration of these resources in a few major entities, typically mining pools. To study strategic considerations in this setting, we employ the concept of Oceanic Games, Milnor and Shapley (1978). Oceanic Games have been used to analyze decision making in corporate settings with small numbers of dominant players (shareholders) and l…
Mechanism design on social networks is a hot research direction recently, and we have seen many interesting results in auctions and matching. Compared to the traditional settings, the new goal of the network settings is that we need to design incentives to incentivize the participants of the game to invite their neighbors on the network to join the game. This is challenging because they are competing for something (e.g., resources or matches) in the game. In one-sided matching, especially house exchange, the well-known unique truthful, stable and optimal solution called Top Trading Cycle (TTC)…
We consider an extension of strategic normal form games with a phase of negotiations before the actual play of the game, where players can make binding offers for transfer of utilities to other players after the play of the game, in order to provide additional incentives for each other to play designated strategies. Such offers are conditional on the recipients playing the specified strategies and they effect transformations of the payoff matrix of the game by accordingly transferring payoffs between players. We introduce and analyze solution concepts for 2-player normal form games with such p…
Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion times. Specifically, by using polynomial codes, computed results from only a subset of edge servers can be used to reconstruct the final result. However, incentive issues have not been studied systematically for the edge servers to complete the CDC tasks. In this paper, we propose a tractable two-level game-theoretic approach to incentivize the edge servers to …
In this paper, a novel framework for normative modeling of the spectrum sensing and sharing problem in cognitive radios (CRs) as a transferable utility (TU) cooperative game is proposed. Secondary users (SUs) jointly sense the spectrum and cooperatively detect the primary user (PU) activity for identifying and accessing unoccupied spectrum bands. The games are designed to be balanced and super-additive so that resource allocation is possible and provides SUs with an incentive to cooperate and form the grand coalition. The characteristic function of the game is derived based on the worths of SU…
Among the various market structures under peer-to-peer energy sharing, one model based on cooperative game theory provides clear incentives for prosumers to collaboratively schedule their energy resources. The computational complexity of this model, however, increases exponentially with the number of participants. To address this issue, this paper proposes the application of K-means clustering to the energy profiles following the grand coalition optimization. The cooperative model is run with the "clustered players" to compute their payoff allocations, which are then further distributed among …
Algorithms and models based on game theory have nowadays become prominent techniques for the design of digital controllers for critical systems. Indeed, such techniques enable automatic synthesis: given a model of the environment and a property that the controller must enforce, those techniques automatically produce a correct controller, when it exists. In the present paper, we consider a class of concurrent, weighted, multi-player games that are well-suited to model and study the interactions of several agents who are competing for some measurable resources like energy. We prove that a subcla…
The classic paper of Shapley and Shubik \cite{Shapley1971assignment} characterized the core of the assignment game using ideas from matching theory and LP-duality theory and their highly non-trivial interplay. Whereas the core of this game is always non-empty, that of the general graph matching game can be empty. This paper salvages the situation by giving an imputation in the $2/3$-approximate core for the latter. This bound is best possible, since it is the integrality gap of the natural underlying LP. Our profit allocation method goes further: the multiplier on the profit of an agent is oft…
In this paper, a gentle introduction to Game Theory is presented in the form of basic concepts and examples. Minimax and Nash's theorem are introduced as the formal definitions for optimal strategies and equilibria in zero-sum and nonzero-sum games. Several elements of cooperative gaming, coalitions, voting ensembles, voting power and collective efficiency are described in brief. Analytical (matrix) and extended (tree-graph) forms of game representation is illustrated as the basic tools for identifying optimal strategies and "solutions" in games of any kind. Next, a typology of four standard n…