Detecting visual relationships between people and clothing in an image has been a relatively unexplored problem in the field of computer vision and biometrics. The lack readily available public dataset for ``worn'' and ``unworn'' classification has slowed the development of solutions for this problem. We present the release of the Relatable Clothing Dataset which contains 35287 person-clothing pairs and segmentation masks for the development of ``worn'' and ``unworn'' classification models. Additionally, we propose a novel soft attention unit for performing ``worn'' and ``unworn'' classification using deep neural networks. The proposed soft attention models have an accuracy of upward $98.55\% \pm 0.35\%$ on the Relatable Clothing Dataset and demonstrate high generalizable, allowing us to classify unseen articles of clothing such as high visibility vests as ``worn'' or ``unworn''.
University of Surrey(萨里大学);University College London(伦敦大学学院)
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and therefore cannot capture accurate 3D models of people with loose clothing and hair; or they require manual intervention to resolve occlusions or interactions. Our method addresses both limitations by introducing the first end-to-end learning approach to perform model-free implicit reconstruction for realistic 3D capture of multiple clothed people in arbitrary …
Recent advancements in deep learning have enabled 3D human body reconstruction from a monocular image, which has broad applications in multiple domains. In this paper, we propose SHARP (SHape Aware Reconstruction of People in loose clothing), a novel end-to-end trainable network that accurately recovers the 3D geometry and appearance of humans in loose clothing from a monocular image. SHARP uses a sparse and efficient fusion strategy to combine parametric body prior with a non-parametric 2D representation of clothed humans. The parametric body prior enforces geometrical consistency on the body…
International Institute of Information Technology Hyderabad(海得拉巴国际信息技术学院)
3D human body reconstruction from monocular images is an interesting and ill-posed problem in computer vision with wider applications in multiple domains. In this paper, we propose SHARP, a novel end-to-end trainable network that accurately recovers the detailed geometry and appearance of 3D people in loose clothing from a monocular image. We propose a sparse and efficient fusion of a parametric body prior with a non-parametric peeled depth map representation of clothed models. The parametric body prior constraints our model in two ways: first, the network retains geometrically consistent body…
University of Tübingen(图宾根大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Facebook Reality Labs(Facebook现实实验室)
We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing methods have relied on template-based representations of the human body (or clothing). However such models usually have fixed and limited resolutions, require difficult data pre-processing steps and cannot be used with complex clothing. We draw inspiration from template-based methods, which factorize motion into articulation and non-rigid deformation, but gen…
Fashion is an important part of human experience. Events such as interviews, meetings, marriages, etc. are often based on clothing styles. The rise in the fashion industry and its effect on social influencing have made outfit compatibility a need. Thus, it necessitates an outfit compatibility model to aid people in clothing recommendation. However, due to the highly subjective nature of compatibility, it is necessary to account for personalization. Our paper devises an attribute-wise interpretable compatibility scheme with personal preference modelling which captures user-item interaction alon…
Beyond Frontal Faces: Improving Person Recognition Using Multiple Cues
UC Berkeley(加州大学伯克利分校);Facebook AI Research(Facebook人工智能研究院)
我们探讨了在一个不受约束的设置中识别相册中的人的身份的任务。为了促进这一点,我们介绍了新的人在相册(PIPA)数据集,包括超过60000个实例的2000个人从公共Flickr相册收集。由于只有大约一半的人的图像包含正面的脸,识别任务是非常具有挑战性的,由于姿势,服装,相机的观点,图像分辨率和照明的大变化。我们提出了Pose Invariant PErson Recognition(PIPER)方法,该方法积累了由深度卷积网络训练的poselet级别的人识别器的线索,以折扣姿态变化,结合面部识别器和全局识别器。在三种不同设置上的实验证实,在我们的无约束设置中,PIPER显着提高了DeepFace的性能,DeepFace是在LFW数据集上测量的最佳人脸识别器之一。
Fashion is intertwined with external cultural factors, but identifying these links remains a manual process limited to only the most salient phenomena. We propose a data-driven approach to identify specific cultural factors affecting the clothes people wear. Using large-scale datasets of news articles and vintage photos spanning a century, we present a multi-modal statistical model to detect influence relationships between happenings in the world and people's choice of clothing. Furthermore, on two image datasets we apply our model to improve the concrete vision tasks of visual style forecasti…
TU Braunschweig(布伦瑞克工业大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to predict the parameters of a statistical body model and instance displacements that add clothing and hair to the shape. The model achieves fast and accurate predictions based on two key design choices. First, by predicting shape in a canonical T-pose space, the network learns to encode the images of the person into pose-invariant latent codes, where the informa…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学);Université Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立高等物理、数学与信息学院);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);ETH Zürich(苏黎世联邦理工学院)
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common images and videos. Additionally, current models lack the expressive power needed to represent the complex non-linear geometry of pose-dependent clothing shapes. To address this, we learn a generative 3D mesh model of clothed people from 3D scans with varying pose and clothing. Specifically, we train a conditional Mesh-VAE-GAN to learn the clothing deformation f…
Shandong University(山东大学);National University of Singapore(新加坡国立大学);Tencent AI Lab(腾讯人工智能实验室)
Recently, the booming fashion sector and its huge potential benefits have attracted tremendous attention from many research communities. In particular, increasing research efforts have been dedicated to the complementary clothing matching as matching clothes to make a suitable outfit has become a daily headache for many people, especially those who do not have the sense of aesthetics. Thanks to the remarkable success of neural networks in various applications such as image classification and speech recognition, the researchers are enabled to adopt the data-driven learning methods to analyze fa…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland Informatics Campus(萨尔兰信息学园区)
In this paper we predict a full 3D avatar of a person from a single image. We infer texture and geometry in the UV-space of the SMPL model using an image-to-image translation method. Given partial texture and segmentation layout maps derived from the input view, our model predicts the complete segmentation map, the complete texture map, and a displacement map. The predicted maps can be applied to the SMPL model in order to naturally generalize to novel poses, shapes, and even new clothing. In order to learn our model in a common UV-space, we non-rigidly register the SMPL model to thousands of …
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several experiments demonstrate that this representation allows higher level of control when compared to single mesh or voxel representations of shape. Our model allows to predict garment geometry, relate it to the body shape, and transfer it to new body shapes and poses. To train MGN, we leverage a digital wardrobe containing 712 digital garments in correspondence, obtained with a novel method to register a set of clothing templates to a dat…
University of Minnesota(明尼苏达大学);POSTECH(浦项科技大学);BinaryVR
This paper presents a new large multiview dataset called HUMBI for human body expressions with natural clothing. The goal of HUMBI is to facilitate modeling view-specific appearance and geometry of gaze, face, hand, body, and garment from assorted people. 107 synchronized HD cameras are used to capture 772 distinctive subjects across gender, ethnicity, age, and physical condition. With the multiview image streams, we reconstruct high fidelity body expressions using 3D mesh models, which allows representing view-specific appearance using their canonical atlas. We demonstrate that HUMBI is highl…
School of Computer Science, Wuhan University(武汉大学计算机学院)
The clothing fashion reflects the common aesthetics that people share with each other in dressing. To recognize the fashion time of a clothing is meaningful for both an individual and the industry. In this paper, under the assumption that the clothing fashion changes year by year, the fashion-time recognition problem is mapped into a clothing-fashion classification problem. Specifically, a novel deep neural network is proposed which achieves accurate human body segmentation by fusing multi-scale convolutional features in a fully convolutional network, and then feature learning and fashion clas…
Institut de Robòtica i Informàtica Industrial CSIC-UPC(工业机器人与信息学研究所(CSIC-UPC));University of Tübingen(图宾根大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
In this paper we introduce SMPLicit, a novel generative model to jointly represent body pose, shape and clothing geometry. In contrast to existing learning-based approaches that require training specific models for each type of garment, SMPLicit can represent in a unified manner different garment topologies (e.g. from sleeveless tops to hoodies and to open jackets), while controlling other properties like the garment size or tightness/looseness. We show our model to be applicable to a large variety of garments including T-shirts, hoodies, jackets, shorts, pants, skirts, shoes and even hair. Th…
Facebook AI Research (FAIR)(Facebook人工智能研究院(FAIR))
To understand the visual world, a machine must not only recognize individual object instances but also how they interact. Humans are often at the center of such interactions and detecting human-object interactions is an important practical and scientific problem. In this paper, we address the task of detecting <human, verb, object> triplets in challenging everyday photos. We propose a novel model that is driven by a human-centric approach. Our hypothesis is that the appearance of a person -- their pose, clothing, action -- is a powerful cue for localizing the objects they are interacting with.…
This paper presents a new large multiview dataset called HUMBI for human body expressions with natural clothing. The goal of HUMBI is to facilitate modeling view-specific appearance and geometry of five primary body signals including gaze, face, hand, body, and garment from assorted people. 107 synchronized HD cameras are used to capture 772 distinctive subjects across gender, ethnicity, age, and style. With the multiview image streams, we reconstruct high fidelity body expressions using 3D mesh models, which allows representing view-specific appearance. We demonstrate that HUMBI is highly eff…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学);ETH Zürich(苏黎世联邦理工学院)
To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex articulations, and the resulting rich, yet stochastic geometric detail in clothing. Hence, current methods to represent 3D people do not provide a full generative model of people in clothing. In this paper, we propose a novel method that learns to generate detailed 3D shapes of people in a variety of garments with corresponding skinning weights. Specifically…
We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual appearance, with severe self-occlusions and perspective distortions that result in drastic differences in resolution between lower and upper body. We propose an encoder-decoder architecture with a novel multi-branch decoder designed to account for the varying uncertainty in 2D predictions. The quantitative evaluation, on synthetic and real-world datasets, show…
Queen Mary University of London(伦敦玛丽女王大学);Vision Semantics Ltd.(视觉语义有限公司)
Recognising detailed facial or clothing attributes in images of people is a challenging task for computer vision, especially when the training data are both in very large scale and extremely imbalanced among different attribute classes. To address this problem, we formulate a novel scheme for batch incremental hard sample mining of minority attribute classes from imbalanced large scale training data. We develop an end-to-end deep learning framework capable of avoiding the dominant effect of majority classes by discovering sparsely sampled boundaries of minority classes. This is made possible b…
University of Surrey(萨里大学);Vicon Motion Systems Ltd(维康运动系统有限公司)
We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects and people from one or more images. However, the accuracy and completeness for reconstruction of clothed people is limited due to the large variation in shape resulting from clothing, hair, body size, pose and camera viewpoint. This paper introduces two advances to overcome this limitation: firstly a new synthetic dataset of realistic clothed people, 3DVH; an…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Freiburg(弗莱堡大学);Bosch Center for Artificial Intelligence(博世人工智能中心)
While the accuracy of 3D human pose estimation from images has steadily improved on benchmark datasets, the best methods still fail in many real-world scenarios. This suggests that there is a domain gap between current datasets and common scenes containing people. To obtain ground-truth 3D pose, current datasets limit the complexity of clothing, environmental conditions, number of subjects, and occlusion. Moreover, current datasets evaluate sparse 3D joint locations corresponding to the major joints of the body, ignoring the hand pose and the face shape. To evaluate the current state-of-the-ar…
Person re-identification (Re-ID) aims to match a target person across camera views at different locations and times. Existing Re-ID studies focus on the short-term cloth-consistent setting, under which a person re-appears in different camera views with the same outfit. A discriminative feature representation learned by existing deep Re-ID models is thus dominated by the visual appearance of clothing. In this work, we focus on a much more difficult yet practical setting where person matching is conducted over long-duration, e.g., over days and months and therefore inevitably under the new chall…
Gait, as one of unique biometric features, has the advantage of being recognized from a long distance away, can be widely used in public security. Considering 3D pose estimation is more challenging than 2D pose estimation in practice , we research on using 2D joints to recognize gait in this paper, and a new model-based gait recognition method JointsGait is put forward to extract gait information from 2D human body joints. Appearance-based gait recognition algorithms are prevalent before. However, appearance features suffer from external factors which can cause drastic appearance variations, e…
University of Chinese Academy of Sciences(中国科学院大学);AI Research of JD.com(京东人工智能研究院)
Person re-identification (Re-ID) aims at retrieving an input person image from a set of images captured by multiple cameras. Although recent Re-ID methods have made great success, most of them extract features in terms of the attributes of clothing (e.g., color, texture). However, it is common for people to wear black clothes or be captured by surveillance systems in low light illumination, in which cases the attributes of the clothing are severely missing. We call this problem the Black Re-ID problem. To solve this problem, rather than relying on the clothing information, we propose to exploi…
AnyDesign: Versatile Area Fashion Editing via Mask-Free Diffusion
Foundation Model Research Center, Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所基础模型研究中心);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Wuhan AI Research(武汉人工智能研究所);Wuhan University(武汉大学)
Universidade Federal Fluminense(弗鲁米嫩塞联邦大学);LAAS-CNRS(法国国家科学研究中心系统分析与架构实验室);Université de Toulouse(图卢兹大学)
Recently, Person Re-Identification (Re-ID) has received a lot of attention. Large datasets containing labeled images of various individuals have been released, allowing researchers to develop and test many successful approaches. However, when such Re-ID models are deployed in new cities or environments, the task of searching for people within a network of security cameras is likely to face an important domain shift, thus resulting in decreased performance. Indeed, while most public datasets were collected in a limited geographic area, images from a new city present different features (e.g., pe…
There has been increasing awareness of ethical issues in machine learning, and fairness has become an important research topic. Most fairness efforts in computer vision have been focused on human sensing applications and preventing discrimination by people's physical attributes such as race, skin color or age by increasing visual representation for particular demographic groups. We argue that ML fairness efforts should extend to object recognition as well. Buildings, artwork, food and clothing are examples of the objects that define human culture. Representing these objects fairly in machine l…