In our society and century, clothing is not anymore used only as a means for body protection. Our paper builds upon the evidence, studied within the social sciences, that clothing brings a clear communicative message in terms of social signals, influencing the impression and behaviour of others towards a person. In fact, clothing correlates with personality traits, both in terms of self-assessment and assessments that unacquainted people give to an individual. The consequences of these facts are important: the influence of clothing on the decision making of individuals has been investigated in the literature, showing that it represents a discriminative factor to differentiate among diverse groups of people. Unfortunately, this has been observed after cumbersome and expensive manual annotations, on very restricted populations, limiting the scope of the resulting claims. With this position paper, we want to sketch the main steps of the very first systematic analysis, driven by social signal processing techniques, of the relationship between clothing and social signals, both sent and perceived. Thanks to human parsing technologies, which exhibit high robustness owing to deep learning architectures, we are now capable to isolate visual patterns characterising a large types of garments. These algorithms will be used to capture statistical relations on a large corpus of evidence to confirm the sociological findings and to go beyond the state of the art.
Detecting visual relationships between people and clothing in an image has been a relatively unexplored problem in the field of computer vision and biometrics. The lack readily available public dataset for ``worn'' and ``unworn'' classification has slowed the development of solutions for this problem. We present the release of the Relatable Clothing Dataset which contains 35287 person-clothing pairs and segmentation masks for the development of ``worn'' and ``unworn'' classification models. Additionally, we propose a novel soft attention unit for performing ``worn'' and ``unworn'' classificati…
BCCN, Tübingen(图宾根伯恩斯坦计算神经科学中心);MPI for Intelligent Systems, Tübingen(图宾根马克斯·普朗克智能系统研究所);University of Würzburg(维尔茨堡大学)
We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn generative models from a large image database. The main challenge is to cope with the high variance in human pose, shape and appearance. For this reason, pure image-based approaches have not been considered so far. We show that this challenge can be overcome by splitting the generating process in two parts. First, we learn to generate a semantic segmentation of the…
Recent advancements in deep learning have enabled 3D human body reconstruction from a monocular image, which has broad applications in multiple domains. In this paper, we propose SHARP (SHape Aware Reconstruction of People in loose clothing), a novel end-to-end trainable network that accurately recovers the 3D geometry and appearance of humans in loose clothing from a monocular image. SHARP uses a sparse and efficient fusion strategy to combine parametric body prior with a non-parametric 2D representation of clothed humans. The parametric body prior enforces geometrical consistency on the body…
International Institute of Information Technology Hyderabad(海得拉巴国际信息技术学院)
3D human body reconstruction from monocular images is an interesting and ill-posed problem in computer vision with wider applications in multiple domains. In this paper, we propose SHARP, a novel end-to-end trainable network that accurately recovers the detailed geometry and appearance of 3D people in loose clothing from a monocular image. We propose a sparse and efficient fusion of a parametric body prior with a non-parametric peeled depth map representation of clothed models. The parametric body prior constraints our model in two ways: first, the network retains geometrically consistent body…
University of Tübingen(图宾根大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Facebook Reality Labs(Facebook现实实验室)
We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing methods have relied on template-based representations of the human body (or clothing). However such models usually have fixed and limited resolutions, require difficult data pre-processing steps and cannot be used with complex clothing. We draw inspiration from template-based methods, which factorize motion into articulation and non-rigid deformation, but gen…
Each day billions of photographs are uploaded to photo-sharing services and social media platforms. These images are packed with information about how people live around the world. In this paper we exploit this rich trove of data to understand fashion and style trends worldwide. We present a framework for visual discovery at scale, analyzing clothing and fashion across millions of images of people around the world and spanning several years. We introduce a large-scale dataset of photos of people annotated with clothing attributes, and use this dataset to train attribute classifiers via deep le…
Fashion is intertwined with external cultural factors, but identifying these links remains a manual process limited to only the most salient phenomena. We propose a data-driven approach to identify specific cultural factors affecting the clothes people wear. Using large-scale datasets of news articles and vintage photos spanning a century, we present a multi-modal statistical model to detect influence relationships between happenings in the world and people's choice of clothing. Furthermore, on two image datasets we apply our model to improve the concrete vision tasks of visual style forecasti…
TU Braunschweig(布伦瑞克工业大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to predict the parameters of a statistical body model and instance displacements that add clothing and hair to the shape. The model achieves fast and accurate predictions based on two key design choices. First, by predicting shape in a canonical T-pose space, the network learns to encode the images of the person into pose-invariant latent codes, where the informa…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学);Université Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立高等物理、数学与信息学院);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);ETH Zürich(苏黎世联邦理工学院)
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common images and videos. Additionally, current models lack the expressive power needed to represent the complex non-linear geometry of pose-dependent clothing shapes. To address this, we learn a generative 3D mesh model of clothed people from 3D scans with varying pose and clothing. Specifically, we train a conditional Mesh-VAE-GAN to learn the clothing deformation f…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several experiments demonstrate that this representation allows higher level of control when compared to single mesh or voxel representations of shape. Our model allows to predict garment geometry, relate it to the body shape, and transfer it to new body shapes and poses. To train MGN, we leverage a digital wardrobe containing 712 digital garments in correspondence, obtained with a novel method to register a set of clothing templates to a dat…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland Informatics Campus(萨尔兰信息学园区)
In this paper we predict a full 3D avatar of a person from a single image. We infer texture and geometry in the UV-space of the SMPL model using an image-to-image translation method. Given partial texture and segmentation layout maps derived from the input view, our model predicts the complete segmentation map, the complete texture map, and a displacement map. The predicted maps can be applied to the SMPL model in order to naturally generalize to novel poses, shapes, and even new clothing. In order to learn our model in a common UV-space, we non-rigidly register the SMPL model to thousands of …
Institut de Robòtica i Informàtica Industrial CSIC-UPC(工业机器人与信息学研究所(CSIC-UPC));University of Tübingen(图宾根大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
In this paper we introduce SMPLicit, a novel generative model to jointly represent body pose, shape and clothing geometry. In contrast to existing learning-based approaches that require training specific models for each type of garment, SMPLicit can represent in a unified manner different garment topologies (e.g. from sleeveless tops to hoodies and to open jackets), while controlling other properties like the garment size or tightness/looseness. We show our model to be applicable to a large variety of garments including T-shirts, hoodies, jackets, shorts, pants, skirts, shoes and even hair. Th…
University of Surrey(萨里大学);University College London(伦敦大学学院)
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and therefore cannot capture accurate 3D models of people with loose clothing and hair; or they require manual intervention to resolve occlusions or interactions. Our method addresses both limitations by introducing the first end-to-end learning approach to perform model-free implicit reconstruction for realistic 3D capture of multiple clothed people in arbitrary …
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学);ETH Zürich(苏黎世联邦理工学院)
To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex articulations, and the resulting rich, yet stochastic geometric detail in clothing. Hence, current methods to represent 3D people do not provide a full generative model of people in clothing. In this paper, we propose a novel method that learns to generate detailed 3D shapes of people in a variety of garments with corresponding skinning weights. Specifically…
Fashion knowledge helps people to dress properly and addresses not only physiological needs of users, but also the demands of social activities and conventions. It usually involves three mutually related aspects of: occasion, person and clothing. However, there are few works focusing on extracting such knowledge, which will greatly benefit many downstream applications, such as fashion recommendation. In this paper, we propose a novel method to automatically harvest fashion knowledge from social media. We unify three tasks of occasion, person and clothing discovery from multiple modalities of i…
Unobtrusive monitoring of distances between people indoors is a useful tool in the fight against pandemics. A natural resource to accomplish this are surveillance cameras. Unlike previous distance estimation methods, we use a single, overhead, fisheye camera with wide area coverage and propose two approaches. One method leverages a geometric model of the fisheye lens, whereas the other method uses a neural network to predict the 3D-world distance from people-locations in a fisheye image. To evaluate our algorithms, we collected a first-of-its-kind dataset using single fisheye camera, that comp…
UC San Diego(加州大学圣迭戈分校);Wormpex AI Research(沃姆佩克斯人工智能研究院);City University of Hong Kong(香港城市大学)
Social distancing, an essential public health measure to limit the spread of contagious diseases, has gained significant attention since the outbreak of the COVID-19 pandemic. In this work, the problem of visual social distancing compliance assessment in busy public areas, with wide field-of-view cameras, is considered. A dataset of crowd scenes with people annotations under a bird's eye view (BEV) and ground truth for metric distances is introduced, and several measures for the evaluation of social distance detection systems are proposed. A multi-branch network, BEV-Net, is proposed to locali…
University of Cordoba(科尔多瓦大学);University of Oxford(牛津大学)
Capturing the `mutual gaze' of people is essential for understanding and interpreting the social interactions between them. To this end, this paper addresses the problem of detecting people Looking At Each Other (LAEO) in video sequences. For this purpose, we propose LAEO-Net, a new deep CNN for determining LAEO in videos. In contrast to previous works, LAEO-Net takes spatio-temporal tracks as input and reasons about the whole track. It consists of three branches, one for each character's tracked head and one for their relative position. Moreover, we introduce two new LAEO datasets: UCO-LAEO a…
The visual focus of attention (VFOA) has been recognized as a prominent conversational cue. We are interested in estimating and tracking the VFOAs associated with multi-party social interactions. We note that in this type of situations the participants either look at each other or at an object of interest; therefore their eyes are not always visible. Consequently both gaze and VFOA estimation cannot be based on eye detection and tracking. We propose a method that exploits the correlation between eye gaze and head movements. Both VFOA and gaze are modeled as latent variables in a Bayesian switc…
National Institute of Technology, Warangal(瓦朗加尔国家理工学院)
The practice of social distancing is imperative to curbing the spread of contagious diseases and has been globally adopted as a non-pharmaceutical prevention measure during the COVID-19 pandemic. This work proposes a novel framework named SD-Measure for detecting social distancing from video footages. The proposed framework leverages the Mask R-CNN deep neural network to detect people in a video frame. To consistently identify whether social distancing is practiced during the interaction between people, a centroid tracking algorithm is utilised to track the subjects over the course of the foot…
We present a method for retiming people in an ordinary, natural video -- manipulating and editing the time in which different motions of individuals in the video occur. We can temporally align different motions, change the speed of certain actions (speeding up/slowing down, or entirely "freezing" people), or "erase" selected people from the video altogether. We achieve these effects computationally via a dedicated learning-based layered video representation, where each frame in the video is decomposed into separate RGBA layers, representing the appearance of different people in the video. A ke…
COVID-19 is a disease caused by severe respiratory syndrome coronavirus. It was identified in December 2019 in Wuhan, China. It has resulted in an ongoing pandemic that caused infected cases including some deaths. Coronavirus is primarily spread between people during close contact. Motivating to this notion, this research proposes an artificial intelligence system for social distancing classification of persons by using thermal images. By exploiting YOLOv2 (you look at once), a deep learning detection technique is developed for detecting and tracking people in indoor and outdoor scenarios. An …
University of California, San Diego(加利福尼亚大学圣迭戈分校);Purdue University(普渡大学)
Humans make complex inferences on faces, ranging from objective properties (gender, ethnicity, expression, age, identity, etc) to subjective judgments (facial attractiveness, trustworthiness, sociability, friendliness, etc). While the objective aspects of face perception have been extensively studied, relatively fewer computational models have been developed for the social impressions of faces. Bridging this gap, we develop a method to predict human impressions of faces in 40 subjective social dimensions, using deep representations from state-of-the-art neural networks. We find that model perf…