Texture classification is a problem that has various applications such as remote sensing and forest species recognition. Solutions tend to be custom fit to the dataset used but fails to generalize. The Convolutional Neural Network (CNN) in combination with Support Vector Machine (SVM) form a robust selection between powerful invariant feature extractor and accurate classifier. The fusion of experts provides stability in classification rates among different datasets.
Jadavpur University(贾达布尔大学);Griffith University(格里菲斯大学);Indian Institute of Technology Roorkee(印度理工学院鲁尔基分校)
In this paper, a writer-dependent signature verification method is proposed. Two different types of texture features, namely Wavelet and Local Quantized Patterns (LQP) features, are employed to extract two kinds of transform and statistical based information from signature images. For each writer two separate one-class support vector machines (SVMs) corresponding to each set of LQP and Wavelet features are trained to obtain two different authenticity scores for a given signature. Finally, a score level classifier fusion method is used to integrate the scores obtained from the two one-class SVM…
University of Oxford(牛津大学);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);CentraleSupélec(巴黎中央理工-高等电力学院);INRIA-Saclay(法国国家信息与自动化研究所萨克莱分院)
Visual textures have played a key role in image understanding because they convey important semantics of images, and because texture representations that pool local image descriptors in an orderless manner have had a tremendous impact in diverse applications. In this paper we make several contributions to texture understanding. First, instead of focusing on texture instance and material category recognition, we propose a human-interpretable vocabulary of texture attributes to describe common texture patterns, complemented by a new describable texture dataset for benchmarking. Second, we look a…
University of Oulu(奥卢大学);Beijing University of Posts and Telecommunications(北京邮电大学)
Dynamic texture and scene classification are two fundamental problems in understanding natural video content. Extracting robust and effective features is a crucial step towards solving these problems. However the existing approaches suffer from the sensitivity to either varying illumination, or viewpoint changing, or even camera motion, and/or the lack of spatial information. Inspired by the success of deep structures in image classification, we attempt to leverage a deep structure to extract feature for dynamic texture and scene classification. To tackle with the challenges in training a deep…
Aalto University School of Science(阿尔托大学科学学院);Linköping University(林雪平大学);Universitat Autonoma de Barcelona(巴塞罗那自治大学);VTT Technical Research Centre of Finland Ltd(芬兰VTT技术研究中心有限公司)
Designing discriminative powerful texture features robust to realistic imaging conditions is a challenging computer vision problem with many applications, including material recognition and analysis of satellite or aerial imagery. In the past, most texture description approaches were based on dense orderless statistical distribution of local features. However, most recent approaches to texture recognition and remote sensing scene classification are based on Convolutional Neural Networks (CNNs). The d facto practice when learning these CNN models is to use RGB patches as input with training per…
Tactile sensing or fabric hand plays a critical role in an individual's decision to buy a certain fabric from the range of available fabrics for a desired application. Therefore, textile and clothing manufacturers have long been in search of an objective method for assessing fabric hand, which can then be used to engineer fabrics with a desired hand. Recognizing textures and materials in real-world images has played an important role in object recognition and scene understanding. In this paper, we explore how to computationally characterize apparent or latent properties (e.g., surface smoothne…
University of Cambridge(剑桥大学);National University of Singapore(新加坡国立大学);National Institute of Technology(国家理工学院)
Automation of brain matter segmentation from MR images is a challenging task due to the irregular boundaries between the grey and white matter regions. In addition, the presence of intensity inhomogeneity in the MR images further complicates the problem. In this paper, we propose a texture and vesselness incorporated version of the ScatterNet Hybrid Deep Learning Network (TS-SHDL) that extracts hierarchical invariant mid-level features, used by fisher vector encoding and a conditional random field (CRF) to perform the desired segmentation. The performance of the proposed network is evaluated b…
We present a deep learning pipeline that leverages network self-prior to recover a full 3D model consisting of both a triangular mesh and a texture map from the colored 3D point cloud. Different from previous methods either exploiting 2D self-prior for image editing or 3D self-prior for pure surface reconstruction, we propose to exploit a novel hybrid 2D-3D self-prior in deep neural networks to significantly improve the geometry quality and produce a high-resolution texture map, which is typically missing from the output of commodity-level 3D scanners. In particular, we first generate an initi…
Indian Institute of Technology, Kharagpur(印度理工学院克勒格布尔分校)
In this paper, we present a texture aware lightweight deep learning framework for iris recognition. Our contributions are primarily three fold. Firstly, to address the dearth of labelled iris data, we propose a reconstruction loss guided unsupervised pre-training stage followed by supervised refinement. This drives the network weights to focus on discriminative iris texture patterns. Next, we propose several texture aware improvisations inside a Convolution Neural Net to better leverage iris textures. Finally, we show that our systematic training and architectural choices enable us to design a…
Research School of Engineering, Australian National University(澳大利亚国立大学工程研究学院);Data61, CSIRO(澳大利亚联邦科学与工业研究组织数据61研究所(Data61, CSIRO))
Image smoothing is a fundamental task in computer vision, that aims to retain salient structures and remove insignificant textures. In this paper, we aim to address the fundamental shortcomings of existing image smoothing methods, which cannot properly distinguish textures and structures with similar low-level appearance. While deep learning approaches have started to explore the preservation of structure through image smoothing, existing work does not yet properly address textures. To this end, we generate a large dataset by blending natural textures with clean structure-only images, and then…
Brown University(布朗大学);Georgia Institute of Technology(佐治亚理工学院)
Hallucinating high frequency image details in single image super-resolution is a challenging task. Traditional super-resolution methods tend to produce oversmoothed output images due to the ambiguity in mapping between low and high resolution patches. We build on recent success in deep learning based texture synthesis and show that this rich feature space can facilitate successful transfer and synthesis of high frequency image details to improve the visual quality of super-resolution results on a wide variety of natural textures and images.
Recently, enthusiastic studies have devoted to texture synthesis using deep neural networks, because these networks excel at handling complex patterns in images. In these models, second-order statistics, such as Gram matrix, are used to describe textures. Despite the fact that these model have achieved promising results, the structure of their parametric space is still unclear, consequently, it is difficult to use them to mix textures. This paper addresses the texture mixing problem by using a Gaussian scheme to interpolate deep statistics computed from deep neural networks. More precisely, we…
South China University of Technology(华南理工大学);The Chinese University of Hong Kong(香港中文大学);The Open University of Hong Kong(香港公开大学)
Camouflaged object detection is a challenging task that aims to identify objects having similar texture to the surroundings. This paper presents to amplify the subtle texture difference between camouflaged objects and the background for camouflaged object detection by formulating multiple texture-aware refinement modules to learn the texture-aware features in a deep convolutional neural network. The texture-aware refinement module computes the covariance matrices of feature responses to extract the texture information, designs an affinity loss to learn a set of parameter maps that help to sepa…
Nanyang Technological University(南洋理工大学);Institute of Engineering & Management(工程与管理学院);Indian Institute of Technology Roorkee(印度理工学院鲁尔基分校)
With the large-scale explosion of images and videos over the internet, efficient hashing methods have been developed to facilitate memory and time efficient retrieval of similar images. However, none of the existing works uses hashing to address texture image retrieval mostly because of the lack of sufficiently large texture image databases. Our work addresses this problem by developing a novel deep learning architecture that generates binary hash codes for input texture images. For this, we first pre-train a Texture Synthesis Network (TSN) which takes a texture patch as input and outputs an e…
University of Massachusetts, Amherst(马萨诸塞大学阿默斯特分校)
A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work conducts a systematic evaluation of recent CNN-based texture descriptors for recognition and attempts to understand the nature of invariances captured by these representations. First we show that the recently proposed bilinear CNN model [25] is an excellent general-purpose texture descriptor and compares favorably to other CNN-based descriptors on various text…
In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level features to maintain both texture details and spatial information. Such a pooling architecture involves few extra parameters and keeps feature dimensions fixed despite of the changes of image sizes. In comparison with state-of-the-art texture descriptors, the MuLTER network yields higher recognition accuracy on typical texture datasets such as MINC-2500 and GTOS…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Amazon Research(亚马逊研究院)
While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results. We show that texture loss alone allows the generation of perceptually high quality images. We provide a better understanding of texture constraining mechanism and develop a novel semantically guided texture constraining method for further improvement. Using a recently developed perceptual metric employing "deep features" and termed LPIPS, the method obtains …
We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel geometry and texture joint representation, based on implicit semantic template mapping. Compared to existing representations which infer 3D texture distribution, our method explicitly constrains the texture distribution on the 2D surface of the template as well as avoids limitations of fixed resolution and topology. Moreover, by fusing the global and local feature…
School of Information and Communication Engineering, University of Electronic Science and Technology of China(电子科技大学信息与通信工程学院);Peng Cheng Laboratory(鹏城实验室)
Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution. Conventional techniques like repeating, mirror repeating or clamp to edge do not yield visually acceptable results. Deep learning based texture synthesis has proven to be very effective in such cases. All deep texture synthesis methods trying to create larger resolution textures are limited in terms of GPU memory resources. In this paper, we propose a novel approach…
Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with non-overlapping fields of view, etc. Further, a calibration-free environment adds additional complexity to both - reconstruction and texture recovery. In this paper, we propose a deep learning based solution for textured 3D reconstruction of human body shapes from a single view RGB image. This is achieved by first recovering the volumetric grid of the non-rigid h…
University of Maryland(马里兰大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Adobe Research(Adobe研究院);University of Virginia(弗吉尼亚大学)
This paper addresses the problem of interpolating visual textures. We formulate this problem by requiring (1) by-example controllability and (2) realistic and smooth interpolation among an arbitrary number of texture samples. To solve it we propose a neural network trained simultaneously on a reconstruction task and a generation task, which can project texture examples onto a latent space where they can be linearly interpolated and projected back onto the image domain, thus ensuring both intuitive control and realistic results. We show our method outperforms a number of baselines according to …
This paper presents a proof of concept for the usefulness of second-order texture features for the qualitative analysis and classification of chromogenic in-situ hybridization whole slide images in high-throughput imaging experiments. The challenge is that currently, the gold standard for gene expression grading in such images is expert assessment. The idea of the research team is to use different approaches in the analysis of these images that will be used for structural segmentation and functional analysis in gene expression. The article presents such perspective idea to select a number of t…
Centre de Développement des Technologies Avancées(先进技术发展中心);University of Oulu(奥卢大学);Ecole Nationale Supèrieure d’Informatique(国立高等信息学学院);Northwestern Polytechnical University(西北工业大学)
Automatic kinship verification using facial images is a relatively new and challenging research problem in computer vision. It consists in automatically predicting whether two persons have a biological kin relation by examining their facial attributes. While most of the existing works extract shallow handcrafted features from still face images, we approach this problem from spatio-temporal point of view and explore the use of both shallow texture features and deep features for characterizing faces. Promising results, especially those of deep features, are obtained on the benchmark UvA-NEMO Smi…
DexForce Technology Co. Ltd.(德克斯福科技有限公司);Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳));SmartMore Corporation(思谋科技有限公司);South China University of Technology(华南理工大学);Pazhou Lab(琶洲实验室);Peng Cheng Lab(鹏程实验室)
In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture according to the user-provided texture information. Prior works mainly use the texture patch representation and try to map a small texture patch to a whole garment image, hence unable to generate high-quality details. In contrast, inspired by intrinsic image decomposition, we decompose this task into texture synthesis and shading enhancement. In particular, we propo…
The goal of exemplar-based texture synthesis is to generate texture images that are visually similar to a given exemplar. Recently, promising results have been reported by methods relying on convolutional neural networks (ConvNets) pretrained on large-scale image datasets. However, these methods have difficulties in synthesizing image textures with non-local structures and extending to dynamic or sound textures. In this paper, we present a conditional generative ConvNet (cgCNN) model which combines deep statistics and the probabilistic framework of generative ConvNet (gCNN) model. Given a text…
University of São Paulo(圣保罗大学);University of Campinas(坎皮纳斯大学)
Convolutional neural networks have shown successful results in image classification achieving real-time results superior to the human level. However, texture images still pose some challenge to these models due, for example, to the limited availability of data for training in several problems where these images appear, high inter-class similarity, the absence of a global viewpoint of the object represented, and others. In this context, the present paper is focused on improving the accuracy of convolutional neural networks in texture classification. This is done by extracting features from mult…
City University of Hong Kong(香港城市大学);University at Buffalo (UB), State University of New York(纽约州立大学布法罗分校(UB));Shanghai Jiao Tong University(上海交通大学)
Distinguishing between computer-generated (CG) and natural photographic (PG) images is of great importance to verify the authenticity and originality of digital images. However, the recent cutting-edge generation methods enable high qualities of synthesis in CG images, which makes this challenging task even trickier. To address this issue, a joint learning strategy with deep texture and high-frequency features for CG image detection is proposed. We first formulate and deeply analyze the different acquisition processes of CG and PG images. Based on the finding that multiple different modules in…
Arizona State University(亚利桑那州立大学);Lebanese American University(黎巴嫩美国大学)
Given the outstanding progress that convolutional neural networks (CNNs) have made on natural image classification and object recognition problems, it is shown that deep learning methods can achieve very good recognition performance on many texture datasets. However, while CNNs for natural image classification/object recognition tasks have been revealed to be highly vulnerable to various types of adversarial attack methods, the robustness of deep learning methods for texture recognition is yet to be examined. In our paper, we show that there exist small image-agnostic/univesal perturbations th…
University of Oxford(牛津大学);University of Massachusetts, Amherst(马萨诸塞大学阿默斯特分校)
Research in texture recognition often concentrates on the problem of material recognition in uncluttered conditions, an assumption rarely met by applications. In this work we conduct a first study of material and describable texture at- tributes recognition in clutter, using a new dataset derived from the OpenSurface texture repository. Motivated by the challenge posed by this problem, we propose a new texture descriptor, D-CNN, obtained by Fisher Vector pooling of a Convolutional Neural Network (CNN) filter bank. D-CNN substantially improves the state-of-the-art in texture, mate- rial and sce…
A self-supervised learning approach to deep filter banks for texture recognition
Institute of Mathematics and Statistics of the University of Sao Paulo(圣保罗大学数学与统计学研究所);Institute of Mathematics, Statistics and Scientific Computing of the University of Campinas(坎皮纳斯大学数学、统计与科学计算研究所)
In the last decade, deep learning has contributed to advances in a wide range computer vision tasks including texture analysis. This paper explores a new approach for texture segmentation using deep convolutional neural networks, sharing important ideas with classic filter bank based texture segmentation methods. Several methods are developed to train Fully Convolutional Networks to segment textures in various applications. We show in particular that these networks can learn to recognize and segment a type of texture, e.g. wood and grass from texture recognition datasets (no training segmentat…
Georgia Institute of Technology(佐治亚理工学院);Adobe Research(奥多比研究院);UC Berkeley(加州大学伯克利分校);Argo AI(阿尔戈人工智能公司)
In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketche…
Brunel University London(布鲁内尔大学伦敦分校);Ecole Centrale de Lyon(里昂中央理工学院);Xi’an Jiaotong University(西安交通大学)
Meaningful facial parts can convey key cues for both facial action unit detection and expression prediction. Textured 3D face scan can provide both detailed 3D geometric shape and 2D texture appearance cues of the face which are beneficial for Facial Expression Recognition (FER). However, accurate facial parts extraction as well as their fusion are challenging tasks. In this paper, a novel system for 3D FER is designed based on accurate facial parts extraction and deep feature fusion of facial parts. In particular, each textured 3D face scan is firstly represented as a 2D texture map and a dep…
We propose a Deep Texture Encoding Network (Deep-TEN) with a novel Encoding Layer integrated on top of convolutional layers, which ports the entire dictionary learning and encoding pipeline into a single model. Current methods build from distinct components, using standard encoders with separate off-the-shelf features such as SIFT descriptors or pre-trained CNN features for material recognition. Our new approach provides an end-to-end learning framework, where the inherent visual vocabularies are learned directly from the loss function. The features, dictionaries and the encoding representatio…
We present a texture network called Deep Encoding Pooling Network (DEP) for the task of ground terrain recognition. Recognition of ground terrain is an important task in establishing robot or vehicular control parameters, as well as for localization within an outdoor environment. The architecture of DEP integrates orderless texture details and local spatial information and the performance of DEP surpasses state-of-the-art methods for this task. The GTOS database (comprised of over 30,000 images of 40 classes of ground terrain in outdoor scenes) enables supervised recognition. For evaluation un…
DUT-RU International School of Information and Software Engineering, Dalian University of Technology(大连理工大学 DUT-RU 国际信息与软件学院);Key Laboratory for Ubiquitous Network and Service Software of Liaoning Province(辽宁省泛在网络与服务软件重点实验室);School of Software, Dalian University of Technology(大连理工大学软件学院)
Recognizing freehand sketches with high arbitrariness is greatly challenging. Most existing methods either ignore the geometric characteristics or treat sketches as handwritten characters with fixed structural ordering. Consequently, they can hardly yield high recognition performance even though sophisticated learning techniques are employed. In this paper, we propose a sequential deep learning strategy that combines both shape and texture features. A coded shape descriptor is exploited to characterize the geometry of sketch strokes with high flexibility, while the outputs of constitutional ne…
University of Granada(格拉纳达大学);Technical University of Denmark (DTU)(丹麦技术大学);Virginia Commonwealth University(弗吉尼亚联邦大学)
The recognition of coral species based on underwater texture images pose a significant difficulty for machine learning algorithms, due to the three following challenges embedded in the nature of this data: 1) datasets do not include information about the global structure of the coral; 2) several species of coral have very similar characteristics; and 3) defining the spatial borders between classes is difficult as many corals tend to appear together in groups. For this reason, the classification of coral species has always required an aid from a domain expert. The objective of this paper is to …
CUHK - SenseTime Joint Lab(香港中文大学-商汤联合实验室);The Chinese University of Hong Kong(香港中文大学);SenseTime Research(商汤科技研究院)
Despite that convolutional neural networks (CNN) have recently demonstrated high-quality reconstruction for single-image super-resolution (SR), recovering natural and realistic texture remains a challenging problem. In this paper, we show that it is possible to recover textures faithful to semantic classes. In particular, we only need to modulate features of a few intermediate layers in a single network conditioned on semantic segmentation probability maps. This is made possible through a novel Spatial Feature Transform (SFT) layer that generates affine transformation parameters for spatial-wi…
MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学);ETAS GmbH, Bosch Group(博世集团ETAS有限公司)
In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these closely related tasks, texture reconstruction of 3D objects has received little attention from the research community and state-of-the-art methods are either limited to comparably low resolution or constrained experimental setups. A major reason for these limitations is that common representations of texture are inefficient or hard to interface for modern deep l…
University of California, Merced(加利福尼亚大学默塞德分校);Adobe Research(Adobe研究院)
Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as shortage of generality (i.e., build one network per texture), lack of diversity (i.e., always produce visually identical output) and suboptimality (i.e., generate less satisfying visual effects). In this work, we focus on solving these issues for improved texture synthesis. We propose a deep generative feed-forward network which enables efficient synthesis of m…
Texture Representations in Deep Vision Models: Comparing CNNs, Vision Transformers, and Human Perception
Department of Neuroscience International School for Advanced Studies (SISSA) Trieste Italy(神经科学系国际先进研究学院(SISSA)特里埃斯特意大利);Department of Language and Translation Sciences Pompeu Fabra University Barcelona Spain(语言与翻译科学系庞培法布拉大学巴塞罗那西班牙);ICREA Barcelona Spain(ICREA巴塞罗那西班牙);Department of Data Science International School for Advanced Studies (SISSA) Trieste Italy(数据科学系国际先进研究学院(SISSA)特里埃斯特意大利)
Carnegie Mellon University(卡内基梅隆大学);Tokyo Institute of Technology(东京工业大学)
We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their runtime is slow due to the computational cost of CNN, which is especially prominent in multiple-object pose refinement. To overcome this problem, RePOSE leverages image rendering for fast feature extraction using a 3D model with a learnable texture. We call this deep texture rendering, which uses a shallow multi-layer perceptron to directly regress a view-inv…
PAII Inc.(PAII 公司);Vanderbilt University(范德堡大学);University of Texas, Arlington(德克萨斯大学阿灵顿分校);Chang Gung Memorial Hospital(长庚纪念医院);PingAn Technology(平安科技)
Non-invasive radiological-based lesion characterization and identification, e.g., to differentiate cancer subtypes, has long been a major aim to enhance oncological diagnosis and treatment procedures. Here we study a specific population of human subjects, with the hope of reducing the need for invasive surgical biopsies of liver cancer patients, which can cause many harmful side-effects. To this end, we propose a fully-automated and multi-stage liver tumor characterization framework designed for dynamic contrast computed tomography (CT). Our system comprises four sequential processes of tumor …
HyM-UNet: Synergizing Local Texture and Global Context via Hybrid CNN-Mamba Architecture for Medical Image Segmentation
School of Information and Communication Engineering, Beijing University of Posts and Communications (BUPT)(信息与通信工程学院,北京邮电大学);Alibaba Cloud AI Labs(阿里云人工智能实验室)
We present a novel texture synthesis framework, enabling the generation of infinite, high-quality 3D textures given a 2D exemplar image. Inspired by recent advances in natural texture synthesis, we train deep neural models to generate textures by non-linearly combining learned noise frequencies. To achieve a highly realistic output conditioned on an exemplar patch, we propose a novel loss function that combines ideas from both style transfer and generative adversarial networks. In particular, we train the synthesis network to match the Gram matrices of deep features from a discriminator networ…
University of California, Los Angeles(加州大学洛杉矶分校);NASA-Jet Propulsion Laboratory(美国国家航空航天局喷气推进实验室);California Institute of Technology(加州理工学院);National Institute for Space Research – INPE(国家空间研究院);University of São Paulo—USP(圣保罗大学)
Deep learning self-supervised algorithms that can segment an image in a fixed number of hard labels such as the k-means algorithm and relying only on deep learning techniques are still lacking. Here, we introduce the k-textures algorithm which provides self-supervised segmentation of a 4-band image (RGB-NIR) for a $k$ number of classes. An example of its application on high resolution Planet satellite imagery is given. Our algorithm shows that discrete search is feasible using convolutional neural networks (CNN) and gradient descent. The model detects $k$ hard clustering classes represented in…
Institute of Mathematics, Statistics and Scientific Computing - University of Campinas(坎皮纳斯大学数学、统计与科学计算研究所)
In this work, we present a novel methodology for texture image recognition using a partial differential equation modeling. More specifically, we employ the pseudo-parabolic Buckley-Leverett equation to provide a dynamics to the digital image representation and collect local descriptors from those images evolving in time. For the local descriptors we employ the magnitude and signal binary patterns and a simple histogram of these features was capable of achieving promising results in a classification task. We compare the accuracy over well established benchmark texture databases and the results …
São Carlos Institute of Physics, University of São Paulo(圣保罗大学圣卡洛斯物理研究所);Ghent University(根特大学);Institute of Biosciences, Humanities and Exact Sciences, São Paulo State University(圣保罗州立大学生物科学、人文与精确科学研究所);Faculty of Computing, Federal University of Mato Grosso do Sul(南马托格罗索联邦大学计算学院)
Texture analysis is a classical yet challenging task in computer vision for which deep neural networks are actively being applied. Most approaches are based on building feature aggregation modules around a pre-trained backbone and then fine-tuning the new architecture on specific texture recognition tasks. Here we propose a new method named \textbf{R}andom encoding of \textbf{A}ggregated \textbf{D}eep \textbf{A}ctivation \textbf{M}aps (RADAM) which extracts rich texture representations without ever changing the backbone. The technique consists of encoding the output at different depths of a pr…
Recently, deep generative adversarial networks for image generation have advanced rapidly; yet, only a small amount of research has focused on generative models for irregular structures, particularly meshes. Nonetheless, mesh generation and synthesis remains a fundamental topic in computer graphics. In this work, we propose a novel framework for synthesizing geometric textures. It learns geometric texture statistics from local neighborhoods (i.e., local triangular patches) of a single reference 3D model. It learns deep features on the faces of the input triangulation, which is used to subdivid…
Microscopic examination of tissues or histopathology is one of the diagnostic procedures for detecting colorectal cancer. The pathologist involved in such an examination usually identifies tissue type based on texture analysis, especially focusing on tumour-stroma ratio. In this work, we automate the task of tissue classification within colorectal cancer histology samples using deep transfer learning. We use discriminative fine-tuning with one-cycle-policy and apply structure-preserving colour normalization to boost our results. We also provide visual explanations of the deep neural network's …