The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to overcome this, several classes of probabilistic automata of different nature were proposed, for which the value 1 problem has been shown decidable. In this paper, we introduce yet another class of probabilistic automata, called leaktight automata, which strictly subsumes all classes of probabilistic automata whose value 1 problem is known to be decidable. We prove that for leaktight automata, the value 1 problem is decidable (in fact, PSPACE-complete) by constructing a saturation algorithm based on the computation of a monoid abstracting the behaviours of the automaton. We rely on algebraic techniques developed by Simon to prove that this abstraction is complete. Furthermore, we adapt this saturation algorithm to decide whether an automaton is leaktight. Finally, we show a reduction allowing to extend our decidability results from finite words to infinite ones, implying that the value 1 problem for probabilistic leaktight parity automata is decidable.
This work considers weak deterministic Büchi automata reading encodings of non-negative $d$-vectors of reals in a fixed base. A saturated language is a language which contains all encoding of elements belonging to a set of $d$-vectors of reals. A Real Vector Automaton is an automaton which recognizes a saturated language. It is explained how to decide in quasi-linear time whether a minimal weak deterministic Büchi automaton is a Real Vector Automaton. The problem is solved both for the two standard encodings of vectors of numbers: the sequential encoding and the parallel encoding. This algorit…
We explore a natural class of semigroups that have word problem decidable by finite state automata. Among the main results are invariance of this property under change of generators, invariance under basic algebraic constructions and algebraic properties of these semigroups.
In this thesis we use quasiorders on words to offer a new perspective on two well-studied problems from Formal Language Theory: deciding language inclusion and manipulating the finite automata representations of regular languages. First, we present a generic quasiorder-based framework that, when instantiated with different quasiorders, yields different algorithms (some of them new) for deciding language inclusion. We then instantiate this framework to devise an efficient algorithm for searching with regular expressions on grammar-compressed text. Finally, we define a framework of quasiorder-ba…
We consider two-variable first-order logic $\text{FO}^2$ and its quantifier alternation hierarchies over both finite and infinite words. Our main results are forbidden patterns for deterministic automata (finite words) and for Carton-Michel automata (infinite words). In order to give concise patterns, we allow the use of subwords on paths in finite graphs. This concept is formalized as subword-patterns. For certain types of subword-patterns there exists a non-deterministic logspace algorithm to decide their presence or absence in a given automaton. In particular, this leads to $\mathbf{NL}$ al…
Different classes of automata on infinite words have different expressive power. Deciding whether a given language $L \subseteq Σ^ω$ can be expressed by an automaton of a desired class can be reduced to deciding a game between Prover and Refuter: in each turn of the game, Refuter provides a letter in $Σ$, and Prover responds with an annotation of the current state of the run (for example, in the case of Büchi automata, whether the state is accepting or rejecting, and in the case of parity automata, what the color of the state is). Prover wins if the sequence of annotations she generates is cor…
It is well known that for a regular tree language it is decidable whether or not it can be recognized by a deterministic top-down tree automaton (DTA). However, the computational complexity of this problem has not been studied. We show that for a given deterministic bottom-up tree automaton it can be decided in quadratic time whether or not its language can be recognized by a DTA. Since there are finite tree languages that cannot be recognized by DTAs, we also consider finite unions of \DTAs and show that also here, definability within deterministic bottom-up tree automata is decidable in quad…
Reichman University(雷希曼大学);Institute of Science and Technology Austria (ISTA)(奥地利科学技术研究所);CNRS, LIS, Aix-Marseille Univ.(法国国家科学研究中心,信息系统实验室,艾克斯-马赛大学);University of Warwick(华威大学)
The edit distance between two words $w_1, w_2$ is the minimal number of word operations (letter insertions, deletions, and substitutions) necessary to transform $w_1$ to $w_2$. The edit distance generalizes to languages $\mathcal{L}_1, \mathcal{L}_2$, where the edit distance from $\mathcal{L}_1$ to $\mathcal{L}_2$ is the minimal number $k$ such that for every word from $\mathcal{L}_1$ there exists a word in $\mathcal{L}_2$ with edit distance at most $k$. We study the edit distance computation problem between pushdown automata and their subclasses. The problem of computing edit distance to a pu…
Register automata extend classical finite automata with a finite set of registers that can store data from an infinite data domain for later equality comparisons with data from an input data word. While the registers in the original model of register automata, introduced in 1994 by Kaminski and Francez, can only store data occurring in the data word processed so far, we study here the more expressive class of register automata with guessing, where registers can nondeterministically take any value from the infinite data domain, even if this data does not occur in the input data word. It is well…
The aim of this work is to thoroughly investigate Buchi automata augmented with spatial constraints. The input trees of such an automaton are infinite k-ary Sigma-trees, with the nodes standing for time points, and Sigma including, additionally to its uses in classical k-ary Sigma-trees, the description of the snapshot of an n-object spatial scene of interest. The constraints, from an RCC8-like spatial Relation Algebra (RA) x, are used to impose spatial constraints on objects of the spatial scene, eventually at different nodes of the input trees. We show that a Buchi alternating automaton augm…
We propose a new abstract formalism for probabilistic timed systems, Parametric Interval Probabilistic Timed Automata, based on an extension of Parametric Timed Automata and Interval Markov Chains. In this context, we consider the consistency problem that amounts to deciding whether a given specification admits at least one implementation. In the context of Interval Probabilistic Timed Automata (with no timing parameters), we show that this problem is decidable and propose a constructive algorithm for its resolution. We show that the existence of timing parameter valuations ensuring consistenc…
This work considers weak deterministic Büchi automata reading encodings of non-negative reals in a fixed base. A Real Number Automaton is an automaton which recognizes all encoding of elements of a set of reals. It is explained how to decide in linear time whether a set of reals recognized by a given minimal weak deterministic RNA is ${FO}[\mathbb R;+,<,1]$-definable. Furthermore, it is explained how to compute in quasi-quadratic (respectively, quasi-linear) time an existential (respectively, existential-universal) ${FO}[\mathbb R;+,<,1]$-formula which defines the set of reals recognized by th…
We study alternating good-for-games (GFG) automata, i.e., alternating automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be read. We show that they can be exponentially more succinct than both their nondeterministic and universal counterparts. Furthermore, we lift many results from nondeterministic parity GFG automata to alternating ones: a single exponential determinisation procedure, an Exptime upper bound to the GFGness problem, a PTime algorithm for the GFGness problem of weak automata, and…
We study a variant of the classical membership problem in automata theory, which consists of deciding whether a given input word is accepted by a given automaton. We do so under a different perspective, that is, we consider a dynamic version of the problem, called monitoring problem, where the automaton is fixed and the input is revealed as in a stream, one symbol at a time following the natural order on positions. The goal here is to design a dynamic data structure that can be queried about whether the word consisting of symbols revealed so far is accepted by the automaton, and that can be ef…
We introduce the notion of adaptive synchronisation for pushdown automata, in which there is an external observer who has no knowledge about the current state of the pushdown automaton, but can observe the contents of the stack. The observer would then like to decide if it is possible to bring the automaton from any state into some predetermined state by giving inputs to it in an \emph{adaptive} manner, i.e., the next input letter to be given can depend on how the contents of the stack changed after the current input letter. We show that for non-deterministic pushdown automata, this problem is…
In this note we study automata recognizing birecurrent sets. A set of words is birecurrent if the minimal partial DFA recognizing this set and the minimal partial DFA recognizing the reversal of this set are both strongly connected. This notion was introduced by Perrin, and Dolce et al. provided a characterization of such sets. We prove that deciding whether a partial DFA recognizes a birecurrent set is a PSPACE-complete problem. We show that this problem is PSPACE-complete even in the case of binary partial DFAs with all states accepting and in the case of binary complete DFAs. We also consid…
One-Counter Nets (OCNs) are finite-state automata equipped with a counter that is not allowed to become negative, but does not have zero tests. Their simplicity and close connection to various other models (e.g., VASS, Counter Machines and Pushdown Automata) make them an attractive model for studying the border of decidability for the classical decision problems. The deterministic fragment of OCNs (DOCNs) typically admits more tractable decision problems, and while these problems and the expressive power of DOCNs have been studied, the determinization problem, namely deciding whether an OCN ad…
Partially ordered nondeterminsitic finite automata (poNFAs) are NFAs whose transition relation induces a partial order on states, that is, for which cycles occur only in the form of self-loops on a single state. A poNFA is universal if it accepts all words over its input alphabet. Deciding universality is PSPACE-complete for poNFAs, and we show that this remains true even when restricting to a fixed alphabet. This is nontrivial since standard encodings of alphabet symbols in, e.g., binary can turn self-loops into longer cycles. A lower coNP-complete complexity bound can be obtained if we requi…
This paper proposes a new algorithm deciding the star height problem. As shown by Kirsten, the star height problem reduces to a problem concerning automata with counters, called limitedness. The new contribution is a different algorithm for the limitedness problem, which reduces it to solving a Gale-Stewart game with an ω-regular winning condition.
Decidability of the determinization problem for weighted automata over the semiring $(\mathbb{Z} \cup {-\infty}, \max, +)$, WA for short, is a long-standing open question. We propose two ways of approaching it by constraining the search space of deterministic WA: k-delay and r-regret. A WA N is k-delay determinizable if there exists a deterministic automaton D that defines the same function as N and for all words α in the language of N, the accepting run of D on α is always at most k-away from a maximal accepting run of N on α. That is, along all prefixes of the same length, the absolute diffe…