EgoInteract: Synthetic Egocentric Videos Generation for Interaction Understanding and Anticipation
Department of Mathematics and Computer Science, University of Catania(卡塔尼亚大学数学与计算机科学系);Next Vision s.r.l.(Next Vision公司);Reality Labs Research, Meta(Meta现实实验室)
Rosario Leonardi, Francesco Ragusa, Daniele Materia, Alessandro Passanisi, James Fort, Jakob Engel, Giovanni Maria Farinella
Collecting large-scale egocentric video datasets with dense spatial and temporal annotations is costly, slow, and often constrained by environmental biases, privacy constraints, and limited coverage of interaction patterns. While synthetic data has shown strong potential in several vision domains, its use for egocentric perception remains relatively underexplored, especially for tasks requiring temporally coherent human-object interactions. In this work, we introduce EgoInteract, a controllable simulator for egocentric video generation designed to model fine-grained egocentric interactions and their temporal dynamics. The simulator enables precise control over camera, human body and hand motion, object manipulation, and scene composition across diverse environments. Building on this framework, we generate a synthetic egocentric video dataset with dense spatial and temporal annotations for temporal action segmentation, next-active object detection, interaction anticipation, and hand-object interaction detection. We evaluate models trained with simulated data on multiple real-world egocentric benchmarks spanning diverse environments, object categories, and interaction patterns. Results show consistent improvements over strong baselines across tasks and datasets, demonstrating the effectiveness and transferability of our simulation-based approach.
Egocentric action anticipation is the task of predicting the future actions a camera wearer will likely perform based on past video observations. While in a real-world system it is fundamental to output such predictions before the action begins, past works have not generally paid attention to model runtime during evaluation. Indeed, current evaluation schemes assume that predictions can be made offline, and hence that computational resources are not limited. In contrast, in this paper, we propose a "streaming" egocentric action anticipation evaluation protocol which explicitly considers model …
University of Chinese Academy of Sciences(中国科学院大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);Peng Cheng Laboratory(鹏城实验室);Kingsoft Cloud(金山云);Huawei Technologies(华为技术有限公司)
Future activity anticipation is a challenging problem in egocentric vision. As a standard future activity anticipation paradigm, recursive sequence prediction suffers from the accumulation of errors. To address this problem, we propose a simple and effective Self-Regulated Learning framework, which aims to regulate the intermediate representation consecutively to produce representation that (a) emphasizes the novel information in the frame of the current time-stamp in contrast to previously observed content, and (b) reflects its correlation with previously observed frames. The former is achiev…
Interaction Region Visual Transformer for Egocentric Action Anticipation
Institute of High Performance Computing (IHPC), Agency for Science, Technology and Research (A*STAR)(新加坡科技研究局(A*STAR)高性能计算研究所(IHPC));Centre for Frontier AI Research (CFAR), Agency for Science, Technology and Research (A*STAR)(新加坡科技研究局(A*STAR)前沿人工智能研究中心(CFAR))
Australian Artificial Intelligence Institute(澳大利亚人工智能研究所);University of Technology Sydney(悉尼科技大学);Zhejiang University(浙江大学)
Anticipating actions before they are executed is crucial for a wide range of practical applications, including autonomous driving and robotics. In this paper, we study the egocentric action anticipation task, which predicts future action seconds before it is performed for egocentric videos. Previous approaches focus on summarizing the observed content and directly predicting future action based on past observations. We believe it would benefit the action anticipation if we could mine some cues to compensate for the missing information of the unobserved frames. We then propose to decompose the …
In this paper, we tackle the problem of egocentric action anticipation, i.e., predicting what actions the camera wearer will perform in the near future and which objects they will interact with. Specifically, we contribute Rolling-Unrolling LSTM, a learning architecture to anticipate actions from egocentric videos. The method is based on three components: 1) an architecture comprised of two LSTMs to model the sub-tasks of summarizing the past and inferring the future, 2) a Sequence Completion Pre-Training technique which encourages the LSTMs to focus on the different sub-tasks, and 3) a Modali…
Action anticipation in egocentric videos is a difficult task due to the inherently multi-modal nature of human actions. Additionally, some actions happen faster or slower than others depending on the actor or surrounding context which could vary each time and lead to different predictions. Based on this idea, we build upon RULSTM architecture, which is specifically designed for anticipating human actions, and propose a novel attention-based technique to evaluate, simultaneously, slow and fast features extracted from three different modalities, namely RGB, optical flow, and extracted objects. T…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(Facebook 人工智能研究院)
State-of-the-art navigation methods leverage a spatial memory to generalize to new environments, but their occupancy maps are limited to capturing the geometric structures directly observed by the agent. We propose occupancy anticipation, where the agent uses its egocentric RGB-D observations to infer the occupancy state beyond the visible regions. In doing so, the agent builds its spatial awareness more rapidly, which facilitates efficient exploration and navigation in 3D environments. By exploiting context in both the egocentric views and top-down maps our model successfully anticipates a br…
University of Catania(卡塔尼亚大学);Philips Research(飞利浦研究院);Next Vision s.r.l – Spinoff of the University of Catania(Next Vision有限责任公司 - 卡塔尼亚大学衍生公司)
Egocentric action anticipation consists in predicting a future action the camera wearer will perform from egocentric video. While the task has recently attracted the attention of the research community, current approaches assume that the input videos are "trimmed", meaning that a short video sequence is sampled a fixed time before the beginning of the action. We argue that, despite the recent advances in the field, trimmed action anticipation has a limited applicability in real-world scenarios where it is important to deal with "untrimmed" video inputs and it cannot be assumed that the exact m…
EgoVideo: Exploring Egocentric Foundation Model and Downstream Adaptation
Shanghai AI Laboratory(上海人工智能实验室);Nanjing University(南京大学);Fudan University(复旦大学);SIAT, CAS(中国科学院上海硅酸盐研究所);Zhejiang University(浙江大学);The University of Tokyo(东京大学)
We introduce Egocentric Object Manipulation Graphs (Ego-OMG) - a novel representation for activity modeling and anticipation of near future actions integrating three components: 1) semantic temporal structure of activities, 2) short-term dynamics, and 3) representations for appearance. Semantic temporal structure is modeled through a graph, embedded through a Graph Convolutional Network, whose states model characteristics of and relations between hands and objects. These state representations derive from all three levels of abstraction, and span segments delimited by the making and breaking of…
Egocentric action anticipation consists in understanding which objects the camera wearer will interact with in the near future and which actions they will perform. We tackle the problem proposing an architecture able to anticipate actions at multiple temporal scales using two LSTMs to 1) summarize the past, and 2) formulate predictions about the future. The input video is processed considering three complimentary modalities: appearance (RGB), motion (optical flow) and objects (object-based features). Modality-specific predictions are fused using a novel Modality ATTention (MATT) mechanism whic…
We introduce the novel problem of anticipating a time series of future hand masks from egocentric video. A key challenge is to model the stochasticity of future head motions, which globally impact the head-worn camera video analysis. To this end, we propose a novel deep generative model -- EgoGAN, which uses a 3D Fully Convolutional Network to learn a spatio-temporal video representation for pixel-wise visual anticipation, generates future head motion using Generative Adversarial Network (GAN), and then predicts the future hand masks based on the video representation and the generated future h…
Industrial Institute of Science, The University of Tokyo(东京大学产业科学研究所)
Object affordance is an important concept in human-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot imitation learning. However, existing datasets often: 1) mix up affordance with object functionality; 2) confuse affordance with goal-related action; and 3) ignore human motor capacity. This paper proposes an efficient annotation scheme to address these issues by combining goal-irrelevant motor actions and grasp types as affordance labels and introducing the c…
NVIDIA AI Technology Center(英伟达人工智能技术中心);Free University of Bozen-Bolzano(博尔扎诺自由大学)
Anticipating future actions based on spatiotemporal observations is essential in video understanding and predictive computer vision. Moreover, a model capable of anticipating the future has important applications, it can benefit precautionary systems to react before an event occurs. However, unlike in the action recognition task, future information is inaccessible at observation time -- a model cannot directly map the video frames to the target action to solve the anticipation task. Instead, the temporal inference is required to associate the relevant evidence with possible future actions. Con…
Anticipating human actions is an important task that needs to be addressed for the development of reliable intelligent agents, such as self-driving cars or robot assistants. While the ability to make future predictions with high accuracy is crucial for designing the anticipation approaches, the speed at which the inference is performed is not less important. Methods that are accurate but not sufficiently fast would introduce a high latency into the decision process. Thus, this will increase the reaction time of the underlying system. This poses a problem for domains such as autonomous driving,…
Industrial Institute of Science, The University of Tokyo(东京大学生产技术研究所)
Object affordance is an important concept in hand-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot imitation learning. However, the definition of affordance in existing datasets often: 1) mix up affordance with object functionality; 2) confuse affordance with goal-related action; and 3) ignore human motor capacity. This paper proposes an efficient annotation scheme to address these issues by combining goal-irrelevant motor actions and grasp types as affordan…
Intention Action Anticipation Model with Guide-Feedback Loop Mechanism
School of Physics and Electronic, Yan’an University(延安大学物理与电子学院);College of Computer Science, Chongqing University(重庆大学计算机学院);Nanyang Technological University(南洋理工大学)
Uni. of Bristol(布里斯托尔大学);Uni. of Catania(卡塔尼亚大学);Uni. of Toronto(多伦多大学)
First-person vision is gaining interest as it offers a unique viewpoint on people's interaction with objects, their attention, and even intention. However, progress in this challenging domain has been relatively slow due to the lack of sufficiently large datasets. In this paper, we introduce EPIC-KITCHENS, a large-scale egocentric video benchmark recorded by 32 participants in their native kitchen environments. Our videos depict nonscripted daily activities: we simply asked each participant to start recording every time they entered their kitchen. Recording took place in 4 cities (in North Ame…
Human actions involving hand manipulations are structured according to the making and breaking of hand-object contact, and human visual understanding of action is reliant on anticipation of contact as is demonstrated by pioneering work in cognitive science. Taking inspiration from this, we introduce representations and models centered on contact, which we then use in action prediction and anticipation. We annotate a subset of the EPIC Kitchens dataset to include time-to-contact between hands and objects, as well as segmentations of hands and objects. Using these annotations we train the Antici…
Carnegie Mellon University(卡内基梅隆大学);Meta AI Research(Meta人工智能研究院)
We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In result, several large egocentric datasets of interaction-rich multi-modal data have emerged. However, learning representations from videos can be challenging. First, given the uncurated nature of long-form continuous videos, learning effective representations require focusing on moments in time when interactions take place. Second, visual representations of d…
University of Bristol(布里斯托大学);University of Catania(卡塔尼亚大学);University of Amsterdam(阿姆斯特丹大学);NTU Singapore(新加坡南洋理工大学)
This paper introduces the pipeline to extend the largest dataset in egocentric vision, EPIC-KITCHENS. The effort culminates in EPIC-KITCHENS-100, a collection of 100 hours, 20M frames, 90K actions in 700 variable-length videos, capturing long-term unscripted activities in 45 environments, using head-mounted cameras. Compared to its previous version, EPIC-KITCHENS-100 has been annotated using a novel pipeline that allows denser (54% more actions per minute) and more complete annotations of fine-grained actions (+128% more action segments). This collection enables new challenges such as action d…
Integrating Affordances and Attention models for Short-Term Object Interaction Anticipation
Aragon Institute for Engineering Research (I3A)(阿拉贡工程研究所);University of Zaragoza(萨拉戈塔大学);Department of Computer Science(计算机科学系);University of Catania(卡塔尼亚大学)
Meta Reality Labs Research(Meta现实实验室);National University of Singapore(新加坡国立大学)
Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations in action ordering, mistakes, and corrections. Assembly101 is the first multi-view action dataset, with simultaneous static (8) and egocentric (4) recordings. Sequences are annotated with more than 100K coarse and 1M fine-grained action segments, and 18M 3D hand poses. We benchmark on three action understanding tasks: recognition, anticipation and temporal …
Georgia Institute of Technology(佐治亚理工学院);ETH Zürich(苏黎世联邦理工学院);University of Wisconsin-Madison(威斯康星大学麦迪逊分校)
We address the challenging task of anticipating human-object interaction in first person videos. Most existing methods ignore how the camera wearer interacts with the objects, or simply consider body motion as a separate modality. In contrast, we observe that the international hand movement reveals critical information about the future activity. Motivated by this, we adopt intentional hand movement as a future representation and propose a novel deep network that jointly models and predicts the egocentric hand motion, interaction hotspots and future action. Specifically, we consider the future …
University of Bristol(布里斯托大学);University of Toronto(多伦多大学);Vector Institute(向量研究所);NVIDIA(英伟达);University of Catania(卡塔尼亚大学)
Since its introduction in 2018, EPIC-KITCHENS has attracted attention as the largest egocentric video benchmark, offering a unique viewpoint on people's interaction with objects, their attention, and even intention. In this paper, we detail how this large-scale dataset was captured by 32 participants in their native kitchen environments, and densely annotated with actions and object interactions. Our videos depict nonscripted daily activities, as recording is started every time a participant entered their kitchen. Recording took place in 4 countries by participants belonging to 10 different na…