Novel View Synthesis (NVS) from unconstrained photo collections is challenging in computer graphics. Recently, 3D Gaussian Splatting (3DGS) has shown promise for photorealistic and real-time NVS of static scenes. Building on 3DGS, we propose an efficient point-based differentiable rendering framework for scene reconstruction from photo collections. Our key innovation is a residual-based spherical harmonic coefficients transfer module that adapts 3DGS to varying lighting conditions and photometric post-processing. This lightweight module can be pre-computed and ensures efficient gradient propagation from rendered images to 3D Gaussian attributes. Additionally, we observe that the appearance encoder and the transient mask predictor, the two most critical parts of NVS from unconstrained photo collections, can be mutually beneficial. We introduce a plug-and-play lightweight spatial attention module to simultaneously predict transient occluders and latent appearance representation for each image. After training and preprocessing, our method aligns with the standard 3DGS format and rendering pipeline, facilitating seamlessly integration into various 3DGS applications. Extensive experiments on diverse datasets show our approach outperforms existing approaches on the rendering quality of novel view and appearance synthesis with high converge and rendering speed.
Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collections
College of Computer Science and Engineering, Shandong University of Science and Technology(山东科技大学计算机科学与工程学院);State Key Laboratory of Virtual Reality Technology and Systems, Beihang University(北京航空航天大学虚拟现实技术与系统国家重点实验室)
提出基于3D Gaussian Splatting的交互式分割方法Seg-Wild,通过多维特征嵌入和Spiky 3D Gaussian Cutter处理无约束图像中的瞬态遮挡,实现更优的野外场景分割与重建质量。
We present a learning-based method for synthesizing novel views of complex scenes using only unstructured collections of in-the-wild photographs. We build on Neural Radiance Fields (NeRF), which uses the weights of a multilayer perceptron to model the density and color of a scene as a function of 3D coordinates. While NeRF works well on images of static subjects captured under controlled settings, it is incapable of modeling many ubiquitous, real-world phenomena in uncontrolled images, such as variable illumination or transient occluders. We introduce a series of extensions to NeRF to address …
University of Tübingen(图宾根大学);Google Research(谷歌研究院)
Inverse rendering of an object under entirely unknown capture conditions is a fundamental challenge in computer vision and graphics. Neural approaches such as NeRF have achieved photorealistic results on novel view synthesis, but they require known camera poses. Solving this problem with unknown camera poses is highly challenging as it requires joint optimization over shape, radiance, and pose. This problem is exacerbated when the input images are captured in the wild with varying backgrounds and illuminations. Standard pose estimation techniques fail in such image collections in the wild due …
Taking Language Embedded 3D Gaussian Splatting into the Wild
State Key Laboratory of Virtual Reality Technology and Systems(虚拟现实技术与系统国家重点实验室);School of Computer Science and Engineering(计算机科学与工程学院);Beihang University(北航大学)
University of California San Diego(加利福尼亚大学圣迭戈分校);Adobe Research(奥多比研究院)
Most 3D reconstruction methods may only recover scene properties up to a global scale ambiguity. We present a novel approach to single view metrology that can recover the absolute scale of a scene represented by 3D heights of objects or camera height above the ground as well as camera parameters of orientation and field of view, using just a monocular image acquired in unconstrained condition. Our method relies on data-driven priors learned by a deep network specifically designed to imbibe weakly supervised constraints from the interplay of the unknown camera with 3D entities such as object he…
Tsinghua University(清华大学);USTC(中国科学技术大学);Microsoft Research Asia(微软亚洲研究院)
This paper deals with the challenging task of synthesizing novel views for in-the-wild photographs. Existing methods have shown promising results leveraging monocular depth estimation and color inpainting with layered depth representations. However, these methods still have limited capability to handle scenes with complex 3D geometry. We propose a new method based on the multiplane image (MPI) representation. To accommodate diverse scene layouts in the wild and tackle the difficulty in producing high-dimensional MPI contents, we design a network structure that consists of two novel modules, on…
AASS research center, Örebro University, Sweden(奥雷布罗大学AASS研究中心);Czech Technical University in Prague(布拉格捷克技术大学);Technical University of Munich, Chair: Perception for Intelligent Systems(慕尼黑技术大学感知智能系统教研室)
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
We present labelled pupils in the wild (LPW), a novel dataset of 66 high-quality, high-speed eye region videos for the development and evaluation of pupil detection algorithms. The videos in our dataset were recorded from 22 participants in everyday locations at about 95 FPS using a state-of-the-art dark-pupil head-mounted eye tracker. They cover people with different ethnicities, a diverse set of everyday indoor and outdoor illumination environments, as well as natural gaze direction distributions. The dataset also includes participants wearing glasses, contact lenses, as well as make-up. We …
Toyota Research Institute(丰田研究院);Massachusetts Institute of Technology(麻省理工学院)
Understanding where people are looking is an informative social cue. In this work, we present Gaze360, a large-scale gaze-tracking dataset and method for robust 3D gaze estimation in unconstrained images. Our dataset consists of 238 subjects in indoor and outdoor environments with labelled 3D gaze across a wide range of head poses and distances. It is the largest publicly available dataset of its kind by both subject and variety, made possible by a simple and efficient collection method. Our proposed 3D gaze model extends existing models to include temporal information and to directly output a…
Czech Institute of Informatics, Robotics and Cybernetics, Czech Technical University in Prague(捷克布拉格技术大学捷克信息学、机器人学与控制论研究所);ETH Zurich(苏黎世联邦理工学院);Google DeepMind(谷歌DeepMind);Faculty of Electrical Engineering, Czech Technical University in Prague(捷克布拉格技术大学电气工程学院)
Semi-Supervised Unconstrained Head Pose Estimation in the Wild
School of Data Science, The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳)数据科学学院);Chongqing Academy of Science and Technology(重庆科学研究院);Lenovo Research and Technology(联想研究与技术);Department of Computer Science and Engineering, Shanghai Jiao Tong University(上海交通大学计算机科学与工程系)
We present a learning framework for reconstructing neural scene representations from a small number of unconstrained tourist photos. Since each image contains transient occluders, decomposing the static and transient components is necessary to construct radiance fields with such in-the-wild photographs where existing methods require a lot of training data. We introduce SF-NeRF, aiming to disentangle those two components with only a few images given, which exploits semantic information without any supervision. The proposed method contains an occlusion filtering module that predicts the transien…
We explore total scene capture -- recording, modeling, and rerendering a scene under varying appearance such as season and time of day. Starting from internet photos of a tourist landmark, we apply traditional 3D reconstruction to register the photos and approximate the scene as a point cloud. For each photo, we render the scene points into a deep framebuffer, and train a neural network to learn the mapping of these initial renderings to the actual photos. This rerendering network also takes as input a latent appearance vector and a semantic mask indicating the location of transient objects li…
This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Recent progress in this field has focused on single images, video or multi-view images as inputs. In contrast, we propose a new task: shape and pose estimation from a group of multiple images of a human subject, without constraints on subject pose, camera viewpoint or background conditions between images in the group. Our solution to this task predicts distributions over SMPL body shape and pose parameters conditioned on the input images in the group. We probabilistically combine predicted body shape d…
We present Hand-CNN, a novel convolutional network architecture for detecting hand masks and predicting hand orientations in unconstrained images. Hand-CNN extends MaskRCNN with a novel attention mechanism to incorporate contextual cues in the detection process. This attention mechanism can be implemented as an efficient network module that captures non-local dependencies between features. This network module can be inserted at different stages of an object detection network, and the entire detector can be trained end-to-end. We also introduce a large-scale annotated hand dataset containing ha…
Carnegie Mellon University(卡内基梅隆大学);Apple(苹果公司);The University of Adelaide(阿德莱德大学)
Labeling articulated objects in unconstrained settings have a wide variety of applications including entertainment, neuroscience, psychology, ethology, and many fields of medicine. Large offline labeled datasets do not exist for all but the most common articulated object categories (e.g., humans). Hand labeling these landmarks within a video sequence is a laborious task. Learned landmark detectors can help, but can be error-prone when trained from only a few examples. Multi-camera systems that train fine-grained detectors have shown significant promise in detecting such errors, allowing for se…
Nokia Bell-Labs(诺基亚贝尔实验室);Escuela Politecnica Superior, Universidad Autonoma de Madrid(马德里自治大学高等理工学院)
The role of soft biometrics to enhance person recognition systems in unconstrained scenarios has not been extensively studied. Here, we explore the utility of the following modalities: gender, ethnicity, age, glasses, beard, and moustache. We consider two assumptions: 1) manual estimation of soft biometrics and 2) automatic estimation from two commercial off-the-shelf systems (COTS). All experiments are reported using the labeled faces in the wild (LFW) database. First, we study the discrimination capabilities of soft biometrics standalone. Then, experiments are carried out fusing soft biometr…
IIIT-Delhi(德里英迪拉·甘地信息技术学院);IBM TJ Watson Research Center(IBM托马斯·J·沃森研究中心);University of Maryland, College Park(马里兰大学帕克分校)
Research in face recognition has seen tremendous growth over the past couple of decades. Beginning from algorithms capable of performing recognition in constrained environments, the current face recognition systems achieve very high accuracies on large-scale unconstrained face datasets. While upcoming algorithms continue to achieve improved performance, a majority of the face recognition systems are susceptible to failure under disguise variations, one of the most challenging covariate of face recognition. Most of the existing disguise datasets contain images with limited variations, often cap…
Columbia University(哥伦比亚大学);XPENG Motors(小鹏汽车);Institute of North Electronic Equipment(北方电子设备研究所)
Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them, appearance-based solutions demonstrate tremendous potential in improving gaze accuracy. However, existing works still suffer from head movement and are not robust enough to handle real-world scenarios. Especially most of them study gaze estimation under controlled scenarios where the collected datasets often cover limited ranges of both head-pose and gaze which in…
University Paris-Est Créteil(巴黎东克雷泰伊大学);University Paris City(巴黎城市大学);Istanbul Technical University(伊斯坦布尔理工大学);National Institute of Technology Warangal(瓦朗加尔国家技术学院);The National Engineering School of Sfax(斯法克斯国家工程师学院);French National Centre for Scientific Research(法国国家科学研究中心)
POST-traumatic stress disorder (PTSD) is a chronic and debilitating mental condition that is developed in response to catastrophic life events, such as military combat, sexual assault, and natural disasters. PTSD is characterized by flashbacks of past traumatic events, intrusive thoughts, nightmares, hypervigilance, and sleep disturbance, all of which affect a person's life and lead to considerable social, occupational, and interpersonal dysfunction. The diagnosis of PTSD is done by medical professionals using self-assessment questionnaire of PTSD symptoms as defined in the Diagnostic and Stat…
We present BioMetricNet: a novel framework for deep unconstrained face verification which learns a regularized metric to compare facial features. Differently from popular methods such as FaceNet, the proposed approach does not impose any specific metric on facial features; instead, it shapes the decision space by learning a latent representation in which matching and non-matching pairs are mapped onto clearly separated and well-behaved target distributions. In particular, the network jointly learns the best feature representation, and the best metric that follows the target distributions, to b…
Hangzhou Dianzi University(杭州电子科技大学);Explore Academy of JD.com(京东探索研究院)
Existing studies for gait recognition are dominated by 2D representations like the silhouette or skeleton of the human body in constrained scenes. However, humans live and walk in the unconstrained 3D space, so projecting the 3D human body onto the 2D plane will discard a lot of crucial information like the viewpoint, shape, and dynamics for gait recognition. Therefore, this paper aims to explore dense 3D representations for gait recognition in the wild, which is a practical yet neglected problem. In particular, we propose a novel framework to explore the 3D Skinned Multi-Person Linear (SMPL) …
Rutgers University(罗格斯大学);The University of Texas at Arlington(德克萨斯大学阿灵顿分校)
Tracking Facial Points in unconstrained videos is challenging due to the non-rigid deformation that changes over time. In this paper, we propose to exploit incremental learning for person-specific alignment in wild conditions. Our approach takes advantage of part-based representation and cascade regression for robust and efficient alignment on each frame. Unlike existing methods that usually rely on models trained offline, we incrementally update the representation subspace and the cascade of regressors in a unified framework to achieve personalized modeling on the fly. To alleviate the drifti…
University of Maryland, College Park(马里兰大学帕克分校);University of California, Berkeley(加州大学伯克利分校)
We present SfSNet, an end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance. SfSNet is designed to reflect a physical lambertian rendering model. SfSNet learns from a mixture of labeled synthetic and unlabeled real world images. This allows the network to capture low frequency variations from synthetic and high frequency details from real images through the photometric reconstruction loss. SfSNet consists of a new decomposition architecture with residual blocks that learns a complete separation of albe…
The University of Hong Kong(香港大学);Baidu Research(百度研究院)
Face sketch synthesis has made great progress in the past few years. Recent methods based on deep neural networks are able to generate high quality sketches from face photos. However, due to the lack of training data (photo-sketch pairs), none of such deep learning based methods can be applied successfully to face photos in the wild. In this paper, we propose a semi-supervised deep learning architecture which extends face sketch synthesis to handle face photos in the wild by exploiting additional face photos in training. Instead of supervising the network with ground truth sketches, we first p…
This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a smartphone. The key idea is to exploit smartphone's built-in flashlight as a minimally controlled light source, and decompose image intensities into two photometric components -- a static appearance corresponds to ambient flux, plus a dynamic reflection induced by the moving flashlight. Our method does not require flash/non-flash images to be captured in pai…