You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects
Advanced Robotics Centre, National University of Singapore(新加坡国立大学先进机器人中心);Integrative Sciences and Engineering Programme, National University of Singapore Graduate School(新加坡国立大学研究生院整合科学与工程项目)
Lei Zhou, Haozhe Wang, Zhengshen Zhang, Zhiyang Liu, Francis EH Tay, adn Marcelo H. Ang.
In the realm of robotic grasping, achieving accurate and reliable interactions with the environment is a pivotal challenge. Traditional methods of grasp planning methods utilizing partial point clouds derived from depth image often suffer from reduced scene understanding due to occlusion, ultimately impeding their grasping accuracy. Furthermore, scene reconstruction methods have primarily relied upon static techniques, which are susceptible to environment change during manipulation process limits their efficacy in real-time grasping tasks. To address these limitations, this paper introduces a novel two-stage pipeline for dynamic scene reconstruction. In the first stage, our approach takes scene scanning as input to register each target object with mesh reconstruction and novel object pose tracking. In the second stage, pose tracking is still performed to provide object poses in real-time, enabling our approach to transform the reconstructed object point clouds back into the scene. Unlike conventional methodologies, which rely on static scene snapshots, our method continuously captures the evolving scene geometry, resulting in a comprehensive and up-to-date point cloud representation. By circumventing the constraints posed by occlusion, our method enhances the overall grasp planning process and empowers state-of-the-art 6-DoF robotic grasping algorithms to exhibit markedly improved accuracy.
Technical University of Munich(慕尼黑工业大学);Google(谷歌);Johns Hopkins University(约翰斯·霍普金斯大学)
6-DoF robotic grasping is a long-lasting but unsolved problem. Recent methods utilize strong 3D networks to extract geometric grasping representations from depth sensors, demonstrating superior accuracy on common objects but perform unsatisfactorily on photometrically challenging objects, e.g., objects in transparent or reflective materials. The bottleneck lies in that the surface of these objects can not reflect back accurate depth due to the absorption or refraction of light. In this paper, in contrast to exploiting the inaccurate depth data, we propose the first RGB-only 6-DoF grasping pipe…
NVIDIA(英伟达);The Robotics Institute, CMU(卡内基梅隆大学机器人研究所);University of Washington(华盛顿大学)
Grasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem by limiting themselves to top-down planar grasps which is insufficient for many real-world scenarios and greatly limits possible grasps. We present a method that plans 6-DOF grasps for any desired object in a cluttered scene from partial point cloud observations. Our method achieves a grasp success of 80.3%, outperforming baseline approaches by 17.6% and clea…
MG-Grasp: Metric-Scale Geometric 6-DoF Grasping Framework with Sparse RGB Observations
The Department of Electronic Engineering, Tsinghua University, Beijing 100084, China(清华大学电子工程系,北京100084,中国);The Department of Electronic and Computer Engineering, The Hong Kong University of Science and Technology, Hong Kong, China(香港科学与技术大学电子与计算机工程系,香港,中国)
NVIDIA(英伟达);German Aerospace Center (DLR)(德国航空航天中心);Technical University of Munich (TUM)(慕尼黑工业大学);University of Washington(华盛顿大学)
Grasping unseen objects in unconstrained, cluttered environments is an essential skill for autonomous robotic manipulation. Despite recent progress in full 6-DoF grasp learning, existing approaches often consist of complex sequential pipelines that possess several potential failure points and run-times unsuitable for closed-loop grasping. Therefore, we propose an end-to-end network that efficiently generates a distribution of 6-DoF parallel-jaw grasps directly from a depth recording of a scene. Our novel grasp representation treats 3D points of the recorded point cloud as potential grasp conta…
Peking University(北京大学);National University of Defense Technology(国防科技大学);Beijing Academy of Artificial Intelligence(北京人工智能研究院)
In this work, we tackle 6-DoF grasp detection for transparent and specular objects, which is an important yet challenging problem in vision-based robotic systems, due to the failure of depth cameras in sensing their geometry. We, for the first time, propose a multiview RGB-based 6-DoF grasp detection network, GraspNeRF, that leverages the generalizable neural radiance field (NeRF) to achieve material-agnostic object grasping in clutter. Compared to the existing NeRF-based 3-DoF grasp detection methods that rely on densely captured input images and time-consuming per-scene optimization, our sys…
General robot grasping in clutter requires the ability to synthesize grasps that work for previously unseen objects and that are also robust to physical interactions, such as collisions with other objects in the scene. In this work, we design and train a network that predicts 6 DOF grasps from 3D scene information gathered from an on-board sensor such as a wrist-mounted depth camera. Our proposed Volumetric Grasping Network (VGN) accepts a Truncated Signed Distance Function (TSDF) representation of the scene and directly outputs the predicted grasp quality and the associated gripper orientatio…
Generalizing 6-DoF Grasp Detection via Domain Prior Knowledge
State Key Laboratory of Software Development Environment, Beihang University(北京航空航天大学软件开发环境国家重点实验室);School of Computer Science and Engineering, Beihang University(北京航空航天大学计算机科学与工程学院);School of Computer Science and Technology, Harbin Institute of Technology(哈尔滨工业大学计算机科学与技术学院)
Robotic grasping aims to detect graspable points and their corresponding gripper configurations in a particular scene, and is fundamental for robot manipulation. Existing research works have demonstrated the potential of using a transformer model for robotic grasping, which can efficiently learn both global and local features. However, such methods are still limited in grasp detection on a 2D plane. In this paper, we extend a transformer model for 6-Degree-of-Freedom (6-DoF) robotic grasping, which makes it more flexible and suitable for tasks that concern safety. The key designs of our method…
Grasping a novel target object in constrained environments (e.g., walls, bins, and shelves) requires intensive reasoning about grasp pose reachability to avoid collisions with the surrounding structures. Typical 6-DoF robotic grasping systems rely on the prior knowledge about the environment and intensive planning computation, which is ungeneralizable and inefficient. In contrast, we propose a novel Collision-Aware Reachability Predictor (CARP) for 6-DoF grasping systems. The CARP learns to estimate the collision-free probabilities for grasp poses and significantly improves grasping in challen…
ASGrasp: Generalizable Transparent Object Reconstruction and 6-DoF Grasp Detection from RGB-D Active Stereo Camera
Samsung R&D Institute China-Beijing(三星中国北京研发中心);CFCS, School of Computer Science, Peking University(计算机科学系,北京大学);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院)
This paper studies the task of any objects grasping from the known categories by free-form language instructions. This task demands the technique in computer vision, natural language processing, and robotics. We bring these disciplines together on this open challenge, which is essential to human-robot interaction. Critically, the key challenge lies in inferring the category of objects from linguistic instructions and accurately estimating the 6-DoF information of unseen objects from the known classes. In contrast, previous works focus on inferring the pose of object candidates at the instance …
Rochester Institute of Technology(罗切斯特理工学院);OSARO Inc.(OSARO公司)
In this paper, we present a modular robotic system to tackle the problem of generating and performing antipodal robotic grasps for unknown objects from n-channel image of the scene. We propose a novel Generative Residual Convolutional Neural Network (GR-ConvNet) model that can generate robust antipodal grasps from n-channel input at real-time speeds (~20ms). We evaluate the proposed model architecture on standard datasets and a diverse set of household objects. We achieved state-of-the-art accuracy of 97.7% and 94.6% on Cornell and Jacquard grasping datasets respectively. We also demonstrate a…
University of Washington(华盛顿大学);Nvidia(英伟达);Massachusetts Institute of Technology(麻省理工学院)
Teaching a multi-fingered dexterous robot to grasp objects in the real world has been a challenging problem due to its high dimensional state and action space. We propose a robot-learning system that can take a small number of human demonstrations and learn to grasp unseen object poses given partially occluded observations. Our system leverages a small motion capture dataset and generates a large dataset with diverse and successful trajectories for a multi-fingered robot gripper. By adding domain randomization, we show that our dataset provides robust grasping trajectories that can be transfer…
In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications. When a deep-learning based solution is proposed, usually lacks of any simple method to generate the training data. In the industrial field, where automation is the main goal, not bridging this gap is one of the main reasons why deep learning is not as widespread as it is in the academic world. For this reason, in this work we developed a system composed by a 3-DoF Pose Estimator based on Convolutional Neural Networks (CNNs) and an effective procedure to …
École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院)
Humans coordinate the abundant degrees of freedom (DoFs) of hands to dexterously perform tasks in everyday life. We imitate human strategies to advance the dexterity of multi-DoF robotic hands. Specifically, we enable a robot hand to grasp multiple objects by exploiting its kinematic redundancy, referring to all its controllable DoFs. We propose a human-like grasp synthesis algorithm to generate grasps using pairwise contacts on arbitrary opposing hand surface regions, no longer limited to fingertips or hand inner surface. To model the available space of the hand for grasp, we construct a reac…
PCF-Grasp: Converting Point Completion to Geometry Feature to Enhance 6-DoF Grasp
State Key Laboratory of Robotics and System at Harbin Institute of Technology(哈尔滨工业大学机器人系统国家重点实验室);Lanzhou University of Technology(兰州理工大学);Department of Computer Science(计算机科学系);University of Liverpool(利物浦大学)
In the robotic crop harvesting environment, foreign objects intrusion in the gripper workspace is frequently occurring and unignorable, however, rarely addressed. This paper presents a novel intelligent robotic grasping method capable of handling obstacle interference, which is the first of its kind in the literature. The proposed method combines deep learning algorithms with low-cost tactile sensing hardware on a multi-DoF soft robotic gripper. Through experimental validations, the proposed method demonstrated promising performance in distinguishing various grasping scenarios. The 4-finger in…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Stanford University(斯坦福大学)
Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which require a fine-grained understanding of local geometry details. We thus propose to utilize the synergies between grasp affordance and 3D reconstruction through multi-task learning of a shared representation. Our model takes advantage of deep implicit functions, a continuous and memory-efficient representation, to enable differentiable training of both tasks. We t…
Despite recent advancement in virtual reality technology, teleoperating a high DoF robot to complete dexterous tasks in cluttered scenes remains difficult. In this work, we propose a system that allows the user to teleoperate a Fetch robot to perform grasping in an easy and intuitive way, through exploiting the rich environment information provided by the virtual reality space. Our system has the benefit of easy transferability to different robots and different tasks, and can be used without any expert knowledge. We tested the system on a real fetch robot, and a video demonstrating the effecti…
Using synthetic data for training deep neural networks for robotic manipulation holds the promise of an almost unlimited amount of pre-labeled training data, generated safely out of harm's way. One of the key challenges of synthetic data, to date, has been to bridge the so-called reality gap, so that networks trained on synthetic data operate correctly when exposed to real-world data. We explore the reality gap in the context of 6-DoF pose estimation of known objects from a single RGB image. We show that for this problem the reality gap can be successfully spanned by a simple combination of do…
We present a new dataset for 6-DoF pose estimation of known objects, with a focus on robotic manipulation research. We propose a set of toy grocery objects, whose physical instantiations are readily available for purchase and are appropriately sized for robotic grasping and manipulation. We provide 3D scanned textured models of these objects, suitable for generating synthetic training data, as well as RGBD images of the objects in challenging, cluttered scenes exhibiting partial occlusion, extreme lighting variations, multiple instances per image, and a large variety of poses. Using semi-autom…
We present a novel approach to robotic grasp planning using both a learned grasp proposal network and a learned 3D shape reconstruction network. Our system generates 6-DOF grasps from a single RGB-D image of the target object, which is provided as input to both networks. By using the geometric reconstruction to refine the the candidate grasp produced by the grasp proposal network, our system is able to accurately grasp both known and unknown objects, even when the grasp location on the object is not visible in the input image. This paper presents the network architectures, training procedures,…
Qing Yuan Research Institute(庆元研究院);MoE Key Lab of Artificial Intelligence(教育部人工智能重点实验室);AI Institute(人工智能研究院);Shanghai Jiao Tong University(上海交通大学)
General object grasping is an important yet unsolved problem in the field of robotics. Most of the current methods either generate grasp poses with few DoF that fail to cover most of the success grasps, or only take the unstable depth image or point cloud as input which may lead to poor results in some cases. In this paper, we propose RGBD-Grasp, a pipeline that solves this problem by decoupling 7-DoF grasp detection into two sub-tasks where RGB and depth information are processed separately. In the first stage, an encoder-decoder like convolutional neural network Angle-View Net(AVN) is propos…
General robotic grippers are challenging to control because of their rich nonsmooth contact dynamics and the many sources of uncertainties due to the environment or sensor noise. In this work, we demonstrate how to compute 6-DoF grasp poses using simulation-based Bayesian inference through the full stochastic forward simulation of the robot in its environment while robustly accounting for many of the uncertainties in the system. A Riemannian manifold optimization procedure preserving the nonlinearity of the rotation space is used to compute the maximum a posteriori grasp pose. Simulation and p…
Huazhong University of Science and Technology(华中科技大学);South East University(东南大学)
To realize a robust robotic grasping system for unknown objects in an unstructured environment, large amounts of grasp data and 3D model data for the object are required, the sizes of which directly affect the rate of successful grasps. To reduce the time cost of data acquisition and labeling and increase the rate of successful grasps, we developed a self-supervised learning mechanism to control grasp tasks performed by manipulators. First, a manipulator automatically collects the point cloud for the objects from multiple perspectives to increase the efficiency of data acquisition. The complet…
DexRepNet: Learning Dexterous Robotic Grasping Network with Geometric and Spatial Hand-Object Representations
College of Control Science and Engineering, Zhejiang University(浙江大学控制科学与工程学院);Key Lab of CS&AUS of Zhejiang Province(浙江省计算机与应用系统安全重点实验室);Department of Computer Science, National University of Singapore(新加坡国立大学计算机科学系)
GRASPLAT: Enabling dexterous grasping through novel view synthesis
TeV, Fondazione Bruno Kessler(TeV,布鲁诺·凯瑟尔基金会);PAVIS, Fondazione Istituto Italiano di Tecnologia(PAVIS,意大利技术研究院基金会);ISR, Instituto Superior Técnico, Universidade de Lisboa(ISR,里斯本大学理工学院);University of Trento(特伦托大学)
National University of Defense Technology(国防科技大学);Shenzhen University(深圳大学);Chinese Academy of Military Science(中国军事科学院)
We approach the problem of high-DOF reaching-and-grasping via learning joint planning of grasp and motion with deep reinforcement learning. To resolve the sample efficiency issue in learning the high-dimensional and complex control of dexterous grasping, we propose an effective representation of grasping state characterizing the spatial interaction between the gripper and the target object. To represent gripper-object interaction, we adopt Interaction Bisector Surface (IBS) which is the Voronoi diagram between two close by 3D geometric objects and has been successfully applied in characterizin…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Centre for Artificial Intelligence and Robotics, Hong Kong Institute of Science and Innovation, Chinese Academy of Sciences(中国科学院香港创新研究院人工智能与机器人中心)
Object picking in cluttered scenes is a widely investigated field of robot manipulation, however, ambidextrous robot picking is still an important and challenging issue. We found the fusion of different prehensile actions (grasp and suction) can expand the range of objects that can be picked by robot, and the fusion of prehensile action and nonprehensile action (push) can expand the picking space of ambidextrous robot. In this paper, we propose a Push-Grasp-Suction (PGS) tri-mode grasping learning network for ambidextrous robot picking through the fusion of different prehensile actions and the…
Expert demonstrations are a rich source of supervision for training visual robotic manipulation policies, but imitation learning methods often require either a large number of demonstrations or expensive online expert supervision to learn reactive closed-loop behaviors. In this work, we introduce SPARTN (Synthetic Perturbations for Augmenting Robot Trajectories via NeRF): a fully-offline data augmentation scheme for improving robot policies that use eye-in-hand cameras. Our approach leverages neural radiance fields (NeRFs) to synthetically inject corrective noise into visual demonstrations, us…
Field robotic harvesting is a promising technique in recent development of agricultural industry. It is vital for robots to recognise and localise fruits before the harvesting in natural orchards. However, the workspace of harvesting robots in orchards is complex: many fruits are occluded by branches and leaves. It is important to estimate a proper grasping pose for each fruit before performing the manipulation. In this study, a geometry-aware network, A3N, is proposed to perform end-to-end instance segmentation and grasping estimation using both color and geometry sensory data from a RGB-D ca…
Efficient Heatmap-Guided 6-Dof Grasp Detection in Cluttered Scenes
Tsinghua University(清华大学);Shanghai AI Laboratory(上海人工智能实验室);Beijing National Research Center for Information Science and Technology (BNRist)(北京信息科学与技术国家研究中心)
University of Michigan(密歇根大学);Google(谷歌);Google Brain(谷歌大脑);X Inc(X公司)
This paper focuses on the problem of learning 6-DOF grasping with a parallel jaw gripper in simulation. We propose the notion of a geometry-aware representation in grasping based on the assumption that knowledge of 3D geometry is at the heart of interaction. Our key idea is constraining and regularizing grasping interaction learning through 3D geometry prediction. Specifically, we formulate the learning of deep geometry-aware grasping model in two steps: First, we learn to build mental geometry-aware representation by reconstructing the scene (i.e., 3D occupancy grid) from RGBD input via gener…