Monocular 3D object detection plays a crucial role in autonomous driving. However, existing monocular 3D detection algorithms depend on 3D labels derived from LiDAR measurements, which are costly to acquire for new datasets and challenging to deploy in novel environments. Specifically, this study investigates the pipeline for training a monocular 3D object detection model on a diverse collection of 3D and 2D datasets. The proposed framework comprises three components: (1) a robust monocular 3D model capable of functioning across various camera settings, (2) a selective-training strategy to accommodate datasets with differing class annotations, and (3) a pseudo 3D training approach using 2D labels to enhance detection performance in scenes containing only 2D labels. With this framework, we could train models on a joint set of various open 3D/2D datasets to obtain models with significantly stronger generalization capability and enhanced performance on new dataset with only 2D labels. We conduct extensive experiments on KITTI/nuScenes/ONCE/Cityscapes/BDD100K datasets to demonstrate the scaling ability of the proposed method.
The Hong Kong University of Science and Technology(香港科技大学);DJI(大疆创新)
Due to the inherent ill-posed nature of 2D-3D projection, monocular 3D object detection lacks accurate depth recovery ability. Although the deep neural network (DNN) enables monocular depth-sensing from high-level learned features, the pixel-level cues are usually omitted due to the deep convolution mechanism. To benefit from both the powerful feature representation in DNN and pixel-level geometric constraints, we reformulate the monocular object depth estimation as a progressive refinement problem and propose a joint semantic and geometric cost volume to model the depth error. Specifically, w…
We consider the task of 3D joints location and orientation prediction from a monocular video with the skinned multi-person linear (SMPL) model. We first infer 2D joints locations with an off-the-shelf pose estimation algorithm. We use the SPIN algorithm and estimate initial predictions of body pose, shape and camera parameters from a deep regression neural network. We then adhere to the SMPLify algorithm which receives those initial parameters, and optimizes them so that inferred 3D joints from the SMPL model would fit the 2D joints locations. This algorithm involves a projection step of 3D jo…
In this survey we present a complete landscape of joint object detection and pose estimation methods that use monocular vision. Descriptions of traditional approaches that involve descriptors or models and various estimation methods have been provided. These descriptors or models include chordiograms, shape-aware deformable parts model, bag of boundaries, distance transform templates, natural 3D markers and facet features whereas the estimation methods include iterative clustering estimation, probabilistic networks and iterative genetic matching. Hybrid approaches that use handcrafted feature …
University of Pennsylvania(宾夕法尼亚大学);Ryerson University(瑞尔森大学)
This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced that integrates a sparsity-driven 3D geometric prior and temporal smoothness. In the latter case, the former case is extended by treating the image locations of the joints as latent variables. A deep fully convolutional network is trained to predict the uncertainty maps of the 2D joint locations. The …
Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both approaches have their strengths and weaknesses and we therefore propose a novel architecture designed to deliver the best of both worlds by performing both simultaneously and fusing the information along the way. At the heart of our framework is a trainable fusion scheme that learns how to fuse the information optimally instead of being hand-designed. This yi…
Localizing objects in 3D space and understanding their associated 3D properties is challenging given only monocular RGB images. The situation is compounded by the loss of depth information during perspective projection. We present Center3D, a one-stage anchor-free approach, to efficiently estimate 3D location and depth using only monocular RGB images. By exploiting the difference between 2D and 3D centers, we are able to estimate depth consistently. Center3D uses a combination of classification and regression to understand the hidden depth information more robustly than each method alone. Our …
Shanghai Jiao Tong University(上海交通大学);University of Cambridge(剑桥大学)
Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video. However, recent bone splicing based 3D human pose estimation method brings about the problem of cumulative error. In this paper, the concept of virtual bones is proposed to solve such a challenge. The virtual bones are imaginary bones between non-adjacent joints. They do not exist in reality, but they bring new loop constraints for the estimation of 3D human joints. The proposed network in this paper predicts real bones and virtual bones, …
DAMO Academy, Alibaba Group(阿里巴巴集团达摩院);Nanyang Technological University(南洋理工大学);Beijing University of Posts and Telecommunications(北京邮电大学)
The 3D pose estimation from a single image is a challenging problem due to depth ambiguity. One type of the previous methods lifts 2D joints, obtained by resorting to external 2D pose detectors, to the 3D space. However, this type of approaches discards the contextual information of images which are strong cues for 3D pose estimation. Meanwhile, some other methods predict the joints directly from monocular images but adopt a 2.5D output representation $P^{2.5D} = (u,v,z^{r}) $ where both $u$ and $v$ are in the image space but $z^{r}$ in root-relative 3D space. Thus, the ground-truth informatio…
Istituto Italiano di Tecnologia(意大利理工学院);University of Genova(热那亚大学)
This paper presents a novel 3D human pose estimation approach using a single stream of asynchronous events as input. Most of the state-of-the-art approaches solve this task with RGB cameras, however struggling when subjects are moving fast. On the other hand, event-based 3D pose estimation benefits from the advantages of event-cameras, especially their efficiency and robustness to appearance changes. Yet, finding human poses in asynchronous events is in general more challenging than standard RGB pose estimation, since little or no events are triggered in static scenes. Here we propose the firs…
Saarland University(萨尔大学);MPI for Informatics(马克斯·普朗克信息学研究所)
3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly and do not model possible surface deformations often occurring when humans interact with scene surfaces. In contrast, this paper proposes MoCapDeform, i.e., a new framework for monocular 3D human motion capture that is the first to explicitly model non-rigid deformations of a 3D scene for improved 3D human pose estimation and deformable environment reconstruct…
Monocular 3D object detection is a key problem for autonomous vehicles, as it provides a solution with simple configuration compared to typical multi-sensor systems. The main challenge in monocular 3D detection lies in accurately predicting object depth, which must be inferred from object and scene cues due to the lack of direct range measurement. Many methods attempt to directly estimate depth to assist in 3D detection, but show limited performance as a result of depth inaccuracy. Our proposed solution, Categorical Depth Distribution Network (CaDDN), uses a predicted categorical depth distrib…
We present MonoPSR, a monocular 3D object detection method that leverages proposals and shape reconstruction. First, using the fundamental relations of a pinhole camera model, detections from a mature 2D object detector are used to generate a 3D proposal per object in a scene. The 3D location of these proposals prove to be quite accurate, which greatly reduces the difficulty of regressing the final 3D bounding box detection. Simultaneously, a point cloud is predicted in an object centered coordinate system to learn local scale and shape information. However, the key challenge is how to exploit…
Mamba-Driven Topology Fusion for Monocular 3D Human Pose Estimation
College of Sciences, Northeastern University(东北大学理学院);Key Laboratory of Differential Equations and Their Applications, Northeastern University(东北大学偏微分方程及其应用重点实验室);Nanjing University of Science and Technology(南京理工大学)
Technical University of Munich(慕尼黑工业大学);German Aerospace Center(德国航空航天中心)
Monocular height estimation (MHE) from remote sensing imagery has high potential in generating 3D city models efficiently for a quick response to natural disasters. Most existing works pursue higher performance. However, there is little research exploring the interpretability of MHE networks. In this paper, we target at exploring how deep neural networks predict height from a single monocular image. Towards a comprehensive understanding of MHE networks, we propose to interpret them from multiple levels: 1) Neurons: unit-level dissection. Exploring the semantic and height selectivity of the lea…
Aibee Inc.(爱笔智能有限公司);Beijing Technology and Business University(北京工商大学)
In this paper, we propose a novel monocular ray-based 3D (Ray3D) absolute human pose estimation with calibrated camera. Accurate and generalizable absolute 3D human pose estimation from monocular 2D pose input is an ill-posed problem. To address this challenge, we convert the input from pixel space to 3D normalized rays. This conversion makes our approach robust to camera intrinsic parameter changes. To deal with the in-the-wild camera extrinsic parameter variations, Ray3D explicitly takes the camera extrinsic parameters as an input and jointly models the distribution between the 3D pose rays …
Vehicle velocity and inter-vehicle distance estimation are essential for ADAS (Advanced driver-assistance systems) and autonomous vehicles. To save the cost of expensive ranging sensors, recent studies focus on using a low-cost monocular camera to perceive the environment around the vehicle in a data-driven fashion. Existing approaches treat each vehicle independently for perception and cause inconsistent estimation. Furthermore, important information like context and spatial relation in 2D object detection is often neglected in the velocity estimation pipeline. In this paper, we explore the r…
This paper proposes a new hybrid architecture that consists of a deep Convolutional Network and a Markov Random Field. We show how this architecture is successfully applied to the challenging problem of articulated human pose estimation in monocular images. The architecture can exploit structural domain constraints such as geometric relationships between body joint locations. We show that joint training of these two model paradigms improves performance and allows us to significantly outperform existing state-of-the-art techniques.
Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to address the lack of a global perspective of the top-down approaches by introducing a novel form of supervision - Hierarchical Multi-person Ordinal Relations (HMOR). The HMOR encodes interaction information as the ordinal relations of depths and angles hierarchically, which captures the body-part and joint level semantic and maintains global consistency at the same time. In our approach, an integrated top-down model i…
Tsinghua University(清华大学);Massachusetts Institute of Technology(麻省理工学院);Microsoft Research(微软研究院)
Detecting and localizing objects in the real 3D space, which plays a crucial role in scene understanding, is particularly challenging given only a single RGB image due to the geometric information loss during imagery projection. We propose MonoGRNet for the amodal 3D object detection from a monocular RGB image via geometric reasoning in both the observed 2D projection and the unobserved depth dimension. MonoGRNet is a single, unified network composed of four task-specific subnetworks, responsible for 2D object detection, instance depth estimation (IDE), 3D localization and local corner regress…
3D human pose estimation from a monocular image or 2D joints is an ill-posed problem because of depth ambiguity and occluded joints. We argue that 3D human pose estimation from a monocular input is an inverse problem where multiple feasible solutions can exist. In this paper, we propose a novel approach to generate multiple feasible hypotheses of the 3D pose from 2D joints.In contrast to existing deep learning approaches which minimize a mean square error based on an unimodal Gaussian distribution, our method is able to generate multiple feasible hypotheses of 3D pose based on a multimodal mix…
Multi-person 3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose HG-RCNN, a Mask-RCNN based network that also leverages the benefits of the Hourglass architecture for multi-person 3D Human Pose Estimation. A two-staged approach is presented that first estimates the 2D keypoints in every Region of Interest (RoI) and then lifts the estimated keypoints to 3D. Finally, the estimated 3D poses are placed in camera-coordinates using weak-perspective projection assumption and joint optimization of f…
Current geometry-based monocular 3D object detection models can efficiently detect objects by leveraging perspective geometry, but their performance is limited due to the absence of accurate depth information. Though this issue can be alleviated in a depth-based model where a depth estimation module is plugged to predict depth information before 3D box reasoning, the introduction of such module dramatically reduces the detection speed. Instead of training a costly depth estimator, we propose a rendering module to augment the training data by synthesizing images with virtual-depths. The renderi…
Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院(KAIST))
Estimating the motion of the camera together with the 3D structure of the scene from a monocular vision system is a complex task that often relies on the so-called scene rigidity assumption. When observing a dynamic environment, this assumption is violated which leads to an ambiguity between the ego-motion of the camera and the motion of the objects. To solve this problem, we present a self-supervised learning framework for 3D object motion field estimation from monocular videos. Our contributions are two-fold. First, we propose a two-stage projection pipeline to explicitly disentangle the cam…
3D object detection and dense depth estimation are one of the most vital tasks in autonomous driving. Multiple sensor modalities can jointly attribute towards better robot perception, and to that end, we introduce a method for jointly training 3D object detection and monocular dense depth reconstruction neural networks. It takes as inputs, a LiDAR point-cloud, and a single RGB image during inference and produces object pose predictions as well as a densely reconstructed depth map. LiDAR point-cloud is converted into a set of voxels, and its features are extracted using 3D convolution layers, f…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland University(萨尔大学);Universidad Rey Juan Carlos(胡安卡洛斯国王大学)
We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose regressor with kinematic skeleton fitting. Our novel fully-convolutional pose formulation regresses 2D and 3D joint positions jointly in real time and does not require tightly cropped input frames. A real-time kinematic skeleton fitting method uses the CNN output to yield temporally stable 3D global pose reconstructions on the basis of a coherent kinematic skeleto…
Monocular 3D object detection is an essential component in autonomous driving while challenging to solve, especially for those occluded samples which are only partially visible. Most detectors consider each 3D object as an independent training target, inevitably resulting in a lack of useful information for occluded samples. To this end, we propose a novel method to improve the monocular 3D object detection by considering the relationship of paired samples. This allows us to encode spatial constraints for partially-occluded objects from their adjacent neighbors. Specifically, the proposed dete…
We present an end-to-end joint training framework that explicitly models 6-DoF motion of multiple dynamic objects, ego-motion and depth in a monocular camera setup without supervision. Our technical contributions are three-fold. First, we propose a differentiable forward rigid projection module that plays a key role in our instance-wise depth and motion learning. Second, we design an instance-wise photometric and geometric consistency loss that effectively decomposes background and moving object regions. Lastly, we introduce a new auto-annotation scheme to produce video instance segmentation m…
Convolutional neural networks (CNNs) have emerged as the state-of-the-art in multiple vision tasks including depth estimation. However, memory and computing power requirements remain as challenges to be tackled in these models. Monocular depth estimation has significant use in robotics and virtual reality that requires deployment on low-end devices. Training a small model from scratch results in a significant drop in accuracy and it does not benefit from pre-trained large models. Motivated by the literature of model pruning, we propose a lightweight monocular depth model obtained from a large …
In this paper, we present a novel approach, called Deep MANTA (Deep Many-Tasks), for many-task vehicle analysis from a given image. A robust convolutional network is introduced for simultaneous vehicle detection, part localization, visibility characterization and 3D dimension estimation. Its architecture is based on a new coarse-to-fine object proposal that boosts the vehicle detection. Moreover, the Deep MANTA network is able to localize vehicle parts even if these parts are not visible. In the inference, the network's outputs are used by a real time robust pose estimation algorithm for fine …
While separately leveraging monocular 3D object detection and 2D multi-object tracking can be straightforwardly applied to sequence images in a frame-by-frame fashion, stand-alone tracker cuts off the transmission of the uncertainty from the 3D detector to tracking while cannot pass tracking error differentials back to the 3D detector. In this work, we propose jointly training 3D detection and 3D tracking from only monocular videos in an end-to-end manner. The key component is a novel spatial-temporal information flow module that aggregates geometric and appearance features to predict robust s…
In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB or/and depth image data, HAMR can provide a more expressive and useful mesh representation for monocular hand image understanding. In particular, the mesh representation is achieved by parameterizing a generic 3D hand model with shape and relative 3D joint angles. By utilizing this mesh representation, we can easily compute the 3D joint locations via linear int…
BNRist(北京国家信息科学与技术研究中心);School of Software, Tsinghua University(清华大学软件学院);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland Informatics Campus(萨尔兰信息学园区)
We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use of all the sources of available hand training data: image data with either 2D or 3D annotations, as well as stand-alone 3D animations without corresponding image data. It features a 3D hand joint detection module and an inverse kinematics module which regresses not only 3D joint positions but also maps them to joint rotations in a single feed-forward pass. T…
We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the hands despite occlusion between two hands and complex background noise and estimates the 2D and 3D canonical joint locations without any depth information. Global joint locations with respect to the camera origin are computed using the hand pose estimations and the actual length of the key bone with a novel projection algorithm. To train the CNNs for this new…
Monocular scene reconstruction is essential for modern applications such as robotics or autonomous driving. Although stereo methods usually result in better accuracy than monocular methods, they are more expensive and more difficult to calibrate. In this work, we present a novel second order optimal minimum energy filter that jointly estimates the camera motion, the disparity map and also higher order kinematics recursively on a product Lie group containing a novel disparity group. This mathematical framework enables to cope with non-Euclidean state spaces, non-linear observations and high dim…
Technical University of Munich(慕尼黑工业大学);Zenuity GmbH(Zenuity有限公司);ML6;Zhejiang University(浙江大学)
Supervised learning depth estimation methods can achieve good performance when trained on high-quality ground-truth, like LiDAR data. However, LiDAR can only generate sparse 3D maps which causes losing information. Obtaining high-quality ground-truth depth data per pixel is difficult to acquire. In order to overcome this limitation, we propose a novel approach combining structure information from a promising Plane and Parallax geometry pipeline with depth information into a U-Net supervised learning network, which results in quantitative and qualitative improvement compared to existing popular…
Baidu(百度);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心);Tsinghua University(清华大学);Ryerson University(瑞尔森大学);Tsinghua Shenzhen International Graduate School(清华大学深圳国际研究生院)
Depth estimation and semantic segmentation play essential roles in scene understanding. The state-of-the-art methods employ multi-task learning to simultaneously learn models for these two tasks at the pixel-wise level. They usually focus on sharing the common features or stitching feature maps from the corresponding branches. However, these methods lack in-depth consideration on the correlation of the geometric cues and the scene parsing. In this paper, we first introduce the concept of semantic objectness to exploit the geometric relationship of these two tasks through an analysis of the ima…
National Tsing Hua University(国立清华大学);Sinovation Ventures AI Institute(创新工场人工智能研究院);UC Berkeley(加州大学伯克利分校);MIT(麻省理工学院);UT Austin(得克萨斯大学奥斯汀分校)
Vehicle 3D extents and trajectories are critical cues for predicting the future location of vehicles and planning future agent ego-motion based on those predictions. In this paper, we propose a novel online framework for 3D vehicle detection and tracking from monocular videos. The framework can not only associate detections of vehicles in motion over time, but also estimate their complete 3D bounding box information from a sequence of 2D images captured on a moving platform. Our method leverages 3D box depth-ordering matching for robust instance association and utilizes 3D trajectory predictio…
Beijing Jiaotong University(北京交通大学);UISEE Technology (Beijing) Co., Ltd.(UISEE科技(北京)有限公司);City University of Hong Kong(香港城市大学)
Depth map super-resolution is a task with high practical application requirements in the industry. Existing color-guided depth map super-resolution methods usually necessitate an extra branch to extract high-frequency detail information from RGB image to guide the low-resolution depth map reconstruction. However, because there are still some differences between the two modalities, direct information transmission in the feature dimension or edge map dimension cannot achieve satisfactory result, and may even trigger texture copying in areas where the structures of the RGB-D pair are inconsistent…
National University of Singapore(新加坡国立大学);Tencent Game AI Research Center(腾讯游戏AI研究中心);Yale-NUS College(耶鲁-新加坡国立大学学院)
Despite the recent progress, 3D multi-person pose estimation from monocular videos is still challenging due to the commonly encountered problem of missing information caused by occlusion, partially out-of-frame target persons, and inaccurate person detection. To tackle this problem, we propose a novel framework integrating graph convolutional networks (GCNs) and temporal convolutional networks (TCNs) to robustly estimate camera-centric multi-person 3D poses that do not require camera parameters. In particular, we introduce a human-joint GCN, which, unlike the existing GCN, is based on a direct…
Monocular depth estimation is an extensively studied computer vision problem with a vast variety of applications. Deep learning-based methods have demonstrated promise for both supervised and unsupervised depth estimation from monocular images. Most existing approaches treat depth estimation as a regression problem with a local pixel-wise loss function. In this work, we innovate beyond existing approaches by using adversarial training to learn a context-aware, non-local loss function. Such an approach penalizes the joint configuration of predicted depth values at the patch-level instead of the…