Despite the recent progress, 3D multi-person pose estimation from monocular videos is still challenging due to the commonly encountered problem of missing information caused by occlusion, partially out-of-frame target persons, and inaccurate person detection. To tackle this problem, we propose a novel framework integrating graph convolutional networks (GCNs) and temporal convolutional networks (TCNs) to robustly estimate camera-centric multi-person 3D poses that do not require camera parameters. In particular, we introduce a human-joint GCN, which, unlike the existing GCN, is based on a directed graph that employs the 2D pose estimator's confidence scores to improve the pose estimation results. We also introduce a human-bone GCN, which models the bone connections and provides more information beyond human joints. The two GCNs work together to estimate the spatial frame-wise 3D poses and can make use of both visible joint and bone information in the target frame to estimate the occluded or missing human-part information. To further refine the 3D pose estimation, we use our temporal convolutional networks (TCNs) to enforce the temporal and human-dynamics constraints. We use a joint-TCN to estimate person-centric 3D poses across frames, and propose a velocity-TCN to estimate the speed of 3D joints to ensure the consistency of the 3D pose estimation in consecutive frames. Finally, to estimate the 3D human poses for multiple persons, we propose a root-TCN that estimates camera-centric 3D poses without requiring camera parameters. Quantitative and qualitative evaluations demonstrate the effectiveness of the proposed method.
Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to address the lack of a global perspective of the top-down approaches by introducing a novel form of supervision - Hierarchical Multi-person Ordinal Relations (HMOR). The HMOR encodes interaction information as the ordinal relations of depths and angles hierarchically, which captures the body-part and joint level semantic and maintains global consistency at the same time. In our approach, an integrated top-down model i…
Inria(法国国家信息与自动化研究所);Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立理工学院);Institut de Robòtica i Informàtica Industrial, CSIC-UPC(西班牙国家研究委员会-加泰罗尼亚理工大学机器人与工业信息技术研究所)
Recent literature addressed the monocular 3D pose estimation task very satisfactorily. In these studies, different persons are usually treated as independent pose instances to estimate. However, in many every-day situations, people are interacting, and the pose of an individual depends on the pose of his/her interactees. In this paper, we investigate how to exploit this dependency to enhance current - and possibly future - deep networks for 3D monocular pose estimation. Our pose interacting network, or PI-Net, inputs the initial pose estimates of a variable number of interactees into a recurre…
ShanghaiTech University(上海科技大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与成像工程技术研究中心)
Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of individuals and the 3D pose estimation by providing rich geometry features. Motivated by this, we propose a monocular camera and single LiDAR-based method for 3D multi-person pose estimation in large-scale scenes, which is easy to deploy and insensitive to light. Specifically, we design an effective fusion strategy to take advantage of multi-modal input data, includ…
Beijing University of Posts and Telecommunications(北京邮电大学)
This paper proposes a new framework to solve the problem of monocular visual odometry, called MagicVO . Based on Convolutional Neural Network (CNN) and Bi-directional LSTM (Bi-LSTM), MagicVO outputs a 6-DoF absolute-scale pose at each position of the camera with a sequence of continuous monocular images as input. It not only utilizes the outstanding performance of CNN in image feature processing to extract the rich features of image frames fully but also learns the geometric relationship from image sequences pre and post through Bi-LSTM to get a more accurate prediction. A pipeline of the Magi…
MPI For Informatics(马克斯·普朗克信息学研究所);Saarland Informatics Campus(萨尔兰信息学园区);Stanford University(斯坦福大学)
We propose a new single-shot method for multi-person 3D pose estimation in general scenes from a monocular RGB camera. Our approach uses novel occlusion-robust pose-maps (ORPM) which enable full body pose inference even under strong partial occlusions by other people and objects in the scene. ORPM outputs a fixed number of maps which encode the 3D joint locations of all people in the scene. Body part associations allow us to infer 3D pose for an arbitrary number of people without explicit bounding box prediction. To train our approach we introduce MuCo-3DHP, the first large scale training data…
Using a neural network architecture for depth map inference from monocular stabilized videos with application to UAV videos in rigid scenes, we propose a multi-range architecture for unconstrained UAV flight, leveraging flight data from sensors to make accurate depth maps for uncluttered outdoor environment. We try our algorithm on both synthetic scenes and real UAV flight data. Quantitative results are given for synthetic scenes with a slightly noisy orientation, and show that our multi-range architecture improves depth inference. Along with this article is a video that present our results mo…
Multi-person 3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose HG-RCNN, a Mask-RCNN based network that also leverages the benefits of the Hourglass architecture for multi-person 3D Human Pose Estimation. A two-staged approach is presented that first estimates the 2D keypoints in every Region of Interest (RoI) and then lifts the estimated keypoints to 3D. Finally, the estimated 3D poses are placed in camera-coordinates using weak-perspective projection assumption and joint optimization of f…
Depth estimation from single monocular images is a key component of scene understanding and has benefited largely from deep convolutional neural networks (CNN) recently. In this article, we take advantage of the recent deep residual networks and propose a simple yet effective approach to this problem. We formulate depth estimation as a pixel-wise classification task. Specifically, we first discretize the continuous depth values into multiple bins and label the bins according to their depth range. Then we train fully convolutional deep residual networks to predict the depth label of each pixel.…
Recently, convolutional neural networks (CNNs) have shown great success on the task of monocular depth estimation. A fundamental yet unanswered question is: how CNNs can infer depth from a single image. Toward answering this question, we consider visualization of inference of a CNN by identifying relevant pixels of an input image to depth estimation. We formulate it as an optimization problem of identifying the smallest number of image pixels from which the CNN can estimate a depth map with the minimum difference from the estimate from the entire image. To cope with a difficulty with optimizat…
In this article, we tackle the problem of depth estimation from single monocular images. Compared with depth estimation using multiple images such as stereo depth perception, depth from monocular images is much more challenging. Prior work typically focuses on exploiting geometric priors or additional sources of information, most using hand-crafted features. Recently, there is mounting evidence that features from deep convolutional neural networks (CNN) set new records for various vision applications. On the other hand, considering the continuous characteristic of the depth values, depth estim…
Remote Sensing Technology Institute (IMF), German Aerospace Center (DLR)(德国航空航天中心遥感技术研究所(IMF));Signal Processing in Earth Observation (SiPEO), Technical University of Munich (TUM)(慕尼黑工业大学地球观测信号处理研究所(SiPEO))
In this paper we tackle a very novel problem, namely height estimation from a single monocular remote sensing image, which is inherently ambiguous, and a technically ill-posed problem, with a large source of uncertainty coming from the overall scale. We propose a fully convolutional-deconvolutional network architecture being trained end-to-end, encompassing residual learning, to model the ambiguous mapping between monocular remote sensing images and height maps. Specifically, it is composed of two parts, i.e., convolutional sub-network and deconvolutional sub-network. The former corresponds to…
National University of Singapore(新加坡国立大学);Tencent Game AI Research Center(腾讯游戏AI研究中心);Yale-NUS College(耶鲁-新加坡国立大学学院)
In monocular video 3D multi-person pose estimation, inter-person occlusion and close interactions can cause human detection to be erroneous and human-joints grouping to be unreliable. Existing top-down methods rely on human detection and thus suffer from these problems. Existing bottom-up methods do not use human detection, but they process all persons at once at the same scale, causing them to be sensitive to multiple-persons scale variations. To address these challenges, we propose the integration of top-down and bottom-up approaches to exploit their strengths. Our top-down network estimates…
Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational run-time cost, which hinders their development; and simulation-to-real gap, which impedes the synthesis of specific real-world cloth samples. To circumvent both issues we propose PERGAMO, a data-driven approach to learn a deformable model for 3D garments from monocular images. To this end, we first introduce a novel method to reconstruct the 3D geometry of garments from a single i…
University of Trento(特伦托大学);Peking University(北京大学);Fondazione Bruno Kessler(布鲁诺·凯斯勒基金会)
Recent works have shown the benefit of integrating Conditional Random Fields (CRFs) models into deep architectures for improving pixel-level prediction tasks. Following this line of research, in this paper we introduce a novel approach for monocular depth estimation. Similarly to previous works, our method employs a continuous CRF to fuse multi-scale information derived from different layers of a front-end Convolutional Neural Network (CNN). Differently from past works, our approach benefits from a structured attention model which automatically regulates the amount of information transferred b…
DI ENS PSL(巴黎高等师范学院PSL计算机系);Inria(法国国家信息与自动化研究所);CIIRC, CTU in Prague(捷克技术大学布拉格人工智能中心);LAAS-CNRS(法国国家科学研究中心系统分析与体系结构实验室)
In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces and torques actuated by the human limbs. The main contributions of this work are three-fold. First, we introduce an approach to jointly estimate the motion and the actuation forces of the person on the manipulated object by modeling contacts and the dynamics of their interactions. This is cast as a large-scale trajectory optimization problem. Second, we develo…
Yale-NUS College(耶鲁-新加坡国大学院);National University of Singapore(新加坡国立大学);CtrsVision (USA)(CtrsVision(美国))
Monocular 3D human pose estimation has made progress in recent years. Most of the methods focus on single persons, which estimate the poses in the person-centric coordinates, i.e., the coordinates based on the center of the target person. Hence, these methods are inapplicable for multi-person 3D pose estimation, where the absolute coordinates (e.g., the camera coordinates) are required. Moreover, multi-person pose estimation is more challenging than single pose estimation, due to inter-person occlusion and close human interactions. Existing top-down multi-person methods rely on human detection…
Max-Planck-Institute for Informatics(马克斯·普朗克信息学研究所);LCSB, University of Luxembourg(卢森堡大学生物医学系统生物学中心);Technicolor(特艺集团)
In this work we propose a novel model-based deep convolutional autoencoder that addresses the highly challenging problem of reconstructing a 3D human face from a single in-the-wild color image. To this end, we combine a convolutional encoder network with an expert-designed generative model that serves as decoder. The core innovation is our new differentiable parametric decoder that encapsulates image formation analytically based on a generative model. Our decoder takes as input a code vector with exactly defined semantic meaning that encodes detailed face pose, shape, expression, skin reflecta…
Human interaction recognition is a challenging problem in computer vision and has been researched over the years due to its important applications. With the development of deep models for the human pose estimation problem, this work aims to verify the effectiveness of using the human pose in order to recognize the human interaction in monocular videos. This paper developed a method based on 5 steps: detect each person in the scene, track them, retrieve the human pose, extract features based on the pose and finally recognize the interaction using a classifier. The Two-Person interaction dataset…
Goethe University(歌德大学);Norwegian Open AI Lab(挪威开放人工智能实验室);NTNU(挪威科技大学)
Classical monocular vSLAM/VO methods suffer from the scale ambiguity problem. Hybrid approaches solve this problem by adding deep learning methods, for example by using depth maps which are predicted by a CNN. We suggest that it is better to base scale estimation on estimating the traveled distance for a set of subsequent images. In this paper, we propose a novel end-to-end many-to-one traveled distance estimator. By using a deep recurrent convolutional neural network (RCNN), the traveled distance between the first and last image of a set of consecutive frames is estimated by our DistanceNet. …
Shenzhen University(深圳大学);Shenzhen Institute of Artificial Intelligence and Robotics for Society(深圳人工智能与机器人学会)
Predicting depth from a single image is an attractive research topic since it provides one more dimension of information to enable machines to better perceive the world. Recently, deep learning has emerged as an effective approach to monocular depth estimation. As obtaining labeled data is costly, there is a recent trend to move from supervised learning to unsupervised learning to obtain monocular depth. However, most unsupervised learning methods capable of achieving high depth prediction accuracy will require a deep network architecture which will be too heavy and complex to run on embedded …
Monocular Person Localization under Camera Ego-motion
Shenzhen Key Laboratory of Robotics and Computer Vision, Southern University of Science and Technology (SUSTech)(机器人与计算机视觉实验室,南方科技大学);Department of Electronic and Electrical Engineering, SUSTech(电子与电气工程系,南方科技大学)
A reliable sense-and-avoid system is critical to enabling safe autonomous operation of unmanned aircraft. Existing sense-and-avoid methods often require specialized sensors that are too large or power intensive for use on small unmanned vehicles. This paper presents a method to estimate object distances based on visual image sequences, allowing for the use of low-cost, on-board monocular cameras as simple collision avoidance sensors. We present a deep recurrent convolutional neural network and training method to generate depth maps from video sequences. Our network is trained using simulated c…
Understanding the world in 3D is a critical component of urban autonomous driving. Generally, the combination of expensive LiDAR sensors and stereo RGB imaging has been paramount for successful 3D object detection algorithms, whereas monocular image-only methods experience drastically reduced performance. We propose to reduce the gap by reformulating the monocular 3D detection problem as a standalone 3D region proposal network. We leverage the geometric relationship of 2D and 3D perspectives, allowing 3D boxes to utilize well-known and powerful convolutional features generated in the image-spa…
We propose to improve on graph convolution based approaches for human shape and pose estimation from monocular input, using pixel-aligned local image features. Given a single input color image, existing graph convolutional network (GCN) based techniques for human shape and pose estimation use a single convolutional neural network (CNN) generated global image feature appended to all mesh vertices equally to initialize the GCN stage, which transforms a template T-posed mesh into the target pose. In contrast, we propose for the first time the idea of using local image features per vertex. These f…
Depth estimation is a challenging task of 3D reconstruction to enhance the accuracy sensing of environment awareness. This work brings a new solution with a set of improvements, which increase the quantitative and qualitative understanding of depth maps compared to existing methods. Recently, a convolutional neural network (CNN) has demonstrated its extraordinary ability in estimating depth maps from monocular videos. However, traditional CNN does not support topological structure and they can work only on regular image regions with determined size and weights. On the other hand, graph convolu…
Monocular and Generalizable Gaussian Talking Head Animation
South China University of Technology(华南理工大学);Technical University of Munich(慕尼黑工业大学);Pazhou Laboratory(琶洲实验室);Guangdong University of Technology(广东工业大学);The Hong Kong Polytechnic University(香港理工大学)
University of Pittsburgh(匹兹堡大学);Laboratoire d’Informatique Gaspard Monge - CNRS UMR 8049, Universit$ ´ e $ Paris-Est(加斯帕德·蒙日信息学实验室 - 法国国家科学研究中心联合实验室8049,巴黎东部大学)
Monocular depth estimation, which plays a key role in understanding 3D scene geometry, is fundamentally an ill-posed problem. Existing methods based on deep convolutional neural networks (DCNNs) have examined this problem by learning convolutional networks to estimate continuous depth maps from monocular images. However, we find that training a network to predict a high spatial resolution continuous depth map often suffers from poor local solutions. In this paper, we hypothesize that achieving a compromise between spatial and depth resolutions can improve network training. Based on this "compr…
Shenzhen Campus of SYSU(中山大学深圳校区);UiT The Arctic University of Norway(挪威北极大学);UC San Diego(加利福尼亚大学圣迭戈分校);Momo(陌陌科技)
Virtual 3D try-on can provide an intuitive and realistic view for online shopping and has a huge potential commercial value. However, existing 3D virtual try-on methods mainly rely on annotated 3D human shapes and garment templates, which hinders their applications in practical scenarios. 2D virtual try-on approaches provide a faster alternative to manipulate clothed humans, but lack the rich and realistic 3D representation. In this paper, we propose a novel Monocular-to-3D Virtual Try-On Network (M3D-VTON) that builds on the merits of both 2D and 3D approaches. By integrating 2D information e…
In this work, we research and evaluate end-to-end learning of monocular semantic-metric occupancy grid mapping from weak binocular ground truth. The network learns to predict four classes, as well as a camera to bird's eye view mapping. At the core, it utilizes a variational encoder-decoder network that encodes the front-view visual information of the driving scene and subsequently decodes it into a 2-D top-view Cartesian coordinate system. The evaluations on Cityscapes show that the end-to-end learning of semantic-metric occupancy grids outperforms the deterministic mapping approach with flat…
Unmanned aerial vehicles (UAVs) have been used for many applications in recent years, from urban search and rescue, to agricultural surveying, to autonomous underground mine exploration. However, deploying UAVs in tight, indoor spaces, especially close to humans, remains a challenge. One solution, when limited payload is required, is to use micro-UAVs, which pose less risk to humans and typically cost less to replace after a crash. However, micro-UAVs can only carry a limited sensor suite, e.g. a monocular camera instead of a stereo pair or LiDAR, complicating tasks like dense mapping and mark…
University of Science and Technology of China(中国科学技术大学);Image Derivative Inc(Image Derivative公司)
We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks to the powerful representation ability of neural radiance field, the constructed model can represent complex facial attributes including hair, wearings, which can not be represented by traditional mesh blendshape. To construct the personalized semantic facial model, we propose to define the bases as several multi-level voxel fields. With a short monocular R…
High-fidelity facial avatar reconstruction from a monocular video is a significant research problem in computer graphics and computer vision. Recently, Neural Radiance Field (NeRF) has shown impressive novel view rendering results and has been considered for facial avatar reconstruction. However, the complex facial dynamics and missing 3D information in monocular videos raise significant challenges for faithful facial reconstruction. In this work, we propose a new method for NeRF-based facial avatar reconstruction that utilizes 3D-aware generative prior. Different from existing works that depe…
Monocular depth estimation is a challenging task in complex compositions depicting multiple objects of diverse scales. Albeit the recent great progress thanks to the deep convolutional neural networks (CNNs), the state-of-the-art monocular depth estimation methods still fall short to handle such real-world challenging scenarios. In this paper, we propose a deep end-to-end learning framework to tackle these challenges, which learns the direct mapping from a color image to the corresponding depth map. First, we represent monocular depth estimation as a multi-category dense labeling task by contr…
Person search is to detect all persons and identify the query persons from detected persons in the image without proposals and bounding boxes, which is different from person re-identification. In this paper, we propose a fusing multi-task convolutional neural network(FMT-CNN) to tackle the correlation and heterogeneity of detection and re-identification with a single convolutional neural network. We focus on how the interplay of person detection and person re-identification affects the overall performance. We employ person labels in region proposal network to produce features for person re-ide…
We propose a depth map inference system from monocular videos based on a novel dataset for navigation that mimics aerial footage from gimbal stabilized monocular camera in rigid scenes. Unlike most navigation datasets, the lack of rotation implies an easier structure from motion problem which can be leveraged for different kinds of tasks such as depth inference and obstacle avoidance. We also propose an architecture for end-to-end depth inference with a fully convolutional network. Results show that although tied to camera inner parameters, the problem is locally solvable and leads to good qua…
The Johns Hopkins University(约翰斯·霍普金斯大学);Johns Hopkins Medical Institutions(约翰斯·霍普金斯医疗机构)
We present a self-supervised approach to training convolutional neural networks for dense depth estimation from monocular endoscopy data without a priori modeling of anatomy or shading. Our method only requires sequential data from monocular endoscopic videos and a multi-view stereo reconstruction method, e.g. structure from motion, that supervises learning in a sparse but accurate manner. Consequently, our method requires neither manual interaction, such as scaling or labeling, nor patient CT in the training and application phases. We demonstrate the performance of our method on sinus endosco…
A major barrier to the personalized Human Activity Recognition using wearable sensors is that the performance of the recognition model drops significantly upon adoption of the system by new users or changes in physical/ behavioral status of users. Therefore, the model needs to be retrained by collecting new labeled data in the new context. In this study, we develop a transfer learning framework using convolutional neural networks to build a personalized activity recognition model with minimal user supervision.
We present a simple, fast, and light-weight RNN based framework for forecasting future locations of humans in first person monocular videos. The primary motivation for this work was to design a network which could accurately predict future trajectories at a very high rate on a CPU. Typical applications of such a system would be a social robot or a visual assistance system for all, as both cannot afford to have high compute power to avoid getting heavier, less power efficient, and costlier. In contrast to many previous methods which rely on multiple type of cues such as camera ego-motion or 2D …
JD AI Research(京东人工智能研究院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Harbin Institute of Technology(哈尔滨工业大学)
This paper focuses on the regression of multiple 3D people from a single RGB image. Existing approaches predominantly follow a multi-stage pipeline that first detects people in bounding boxes and then independently regresses their 3D body meshes. In contrast, we propose to Regress all meshes in a One-stage fashion for Multiple 3D People (termed ROMP). The approach is conceptually simple, bounding box-free, and able to learn a per-pixel representation in an end-to-end manner. Our method simultaneously predicts a Body Center heatmap and a Mesh Parameter map, which can jointly describe the 3D bod…
Samsung AI Center Moscow(三星人工智能中心莫斯科);Lomonosov Moscow State University(罗蒙诺索夫莫斯科国立大学)
In this paper, we introduce the task of multi-view RGB-based 3D object detection as an end-to-end optimization problem. To address this problem, we propose ImVoxelNet, a novel fully convolutional method of 3D object detection based on monocular or multi-view RGB images. The number of monocular images in each multi-view input can variate during training and inference; actually, this number might be unique for each multi-view input. ImVoxelNet successfully handles both indoor and outdoor scenes, which makes it general-purpose. Specifically, it achieves state-of-the-art results in car detection o…
Department of Electronics and Computer Engineering, Hanyang University(汉阳大学电子与计算机工程系)
Estimating accurate depth from a single image is challenging because it is an ill-posed problem as infinitely many 3D scenes can be projected to the same 2D scene. However, recent works based on deep convolutional neural networks show great progress with plausible results. The convolutional neural networks are generally composed of two parts: an encoder for dense feature extraction and a decoder for predicting the desired depth. In the encoder-decoder schemes, repeated strided convolution and spatial pooling layers lower the spatial resolution of transitional outputs, and several techniques su…
TU Munich(慕尼黑工业大学);Canon Inc.(佳能公司);Johns Hopkins University(约翰斯·霍普金斯大学)
Given the recent advances in depth prediction from Convolutional Neural Networks (CNNs), this paper investigates how predicted depth maps from a deep neural network can be deployed for accurate and dense monocular reconstruction. We propose a method where CNN-predicted dense depth maps are naturally fused together with depth measurements obtained from direct monocular SLAM. Our fusion scheme privileges depth prediction in image locations where monocular SLAM approaches tend to fail, e.g. along low-textured regions, and vice-versa. We demonstrate the use of depth prediction for estimating the a…
ShanghaiTech University(上海科技大学);Shanghai Advanced Research Institute, Chinese Academy of Sciences(中国科学院上海高等研究院);University of Chinese Academy of Sciences(中国科学院大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与成像工程研究中心)
Inter-person occlusion and depth ambiguity make estimating the 3D poses of monocular multiple persons as camera-centric coordinates a challenging problem. Typical top-down frameworks suffer from high computational redundancy with an additional detection stage. By contrast, the bottom-up methods enjoy low computational costs as they are less affected by the number of humans. However, most existing bottom-up methods treat camera-centric 3D human pose estimation as two unrelated subtasks: 2.5D pose estimation and camera-centric depth estimation. In this paper, we propose a unified model that leve…
Obstacle Detection is a central problem for any robotic system, and critical for autonomous systems that travel at high speeds in unpredictable environment. This is often achieved through scene depth estimation, by various means. When fast motion is considered, the detection range must be longer enough to allow for safe avoidance and path planning. Current solutions often make assumption on the motion of the vehicle that limit their applicability, or work at very limited ranges due to intrinsic constraints. We propose a novel appearance-based Object Detection system that is able to detect obst…
Bournemouth University(伯恩茅斯大学);University of Chester(切斯特大学)
Convolutional Neural Networks (CNNs) need large amounts of data with ground truth annotation, which is a challenging problem that has limited the development and fast deployment of CNNs for many computer vision tasks. We propose a novel framework for depth estimation from monocular images with corresponding confidence in a self-supervised manner. A fully differential patch-based cost function is proposed by using the Zero-Mean Normalized Cross Correlation (ZNCC) that takes multi-scale patches as a matching strategy. This approach greatly increases the accuracy and robustness of the depth learn…
Technical University of Munich(慕尼黑工业大学);Tsinghua University(清华大学);Google(谷歌)
6D object pose estimation is a fundamental problem in computer vision. Convolutional Neural Networks (CNNs) have recently proven to be capable of predicting reliable 6D pose estimates even from monocular images. Nonetheless, CNNs are identified as being extremely data-driven, and acquiring adequate annotations is oftentimes very time-consuming and labor intensive. To overcome this shortcoming, we propose the idea of monocular 6D pose estimation by means of self-supervised learning, removing the need for real annotations. After training our proposed network fully supervised with synthetic RGB d…
Understanding on-road vehicle behaviour from a temporal sequence of sensor data is gaining in popularity. In this paper, we propose a pipeline for understanding vehicle behaviour from a monocular image sequence or video. A monocular sequence along with scene semantics, optical flow and object labels are used to get spatial information about the object (vehicle) of interest and other objects (semantically contiguous set of locations) in the scene. This spatial information is encoded by a Multi-Relational Graph Convolutional Network (MR-GCN), and a temporal sequence of such encodings is fed to a…
The person re-identification (Re-ID) task requires to robustly extract feature representations for person images. Recently, part-based representation models have been widely studied for extracting the more compact and robust feature representations for person images to improve person Re-ID results. However, existing part-based representation models mostly extract the features of different parts independently which ignore the relationship information between different parts. To overcome this limitation, in this paper we propose a novel deep learning framework, named Part-based Hierarchical Grap…
East China University of Science and Technology(华东理工大学);University of Bologna(博洛尼亚大学);PhiGent Robotics(鉴智机器人)
Self-supervised monocular depth estimation is an attractive solution that does not require hard-to-source depth labels for training. Convolutional neural networks (CNNs) have recently achieved great success in this task. However, their limited receptive field constrains existing network architectures to reason only locally, dampening the effectiveness of the self-supervised paradigm. In the light of the recent successes achieved by Vision Transformers (ViTs), we propose MonoViT, a brand-new framework combining the global reasoning enabled by ViT models with the flexibility of self-supervised m…
In this paper, we present a novel approach, called Deep MANTA (Deep Many-Tasks), for many-task vehicle analysis from a given image. A robust convolutional network is introduced for simultaneous vehicle detection, part localization, visibility characterization and 3D dimension estimation. Its architecture is based on a new coarse-to-fine object proposal that boosts the vehicle detection. Moreover, the Deep MANTA network is able to localize vehicle parts even if these parts are not visible. In the inference, the network's outputs are used by a real time robust pose estimation algorithm for fine …