Supervised learning depth estimation methods can achieve good performance when trained on high-quality ground-truth, like LiDAR data. However, LiDAR can only generate sparse 3D maps which causes losing information. Obtaining high-quality ground-truth depth data per pixel is difficult to acquire. In order to overcome this limitation, we propose a novel approach combining structure information from a promising Plane and Parallax geometry pipeline with depth information into a U-Net supervised learning network, which results in quantitative and qualitative improvement compared to existing popular learning-based methods. In particular, the model is evaluated on two large-scale and challenging datasets: KITTI Vision Benchmark and Cityscapes dataset and achieve the best performance in terms of relative error. Compared with pure depth supervision models, our model has impressive performance on depth prediction of thin objects and edges, and compared to structure prediction baseline, our model performs more robustly.
Current self-supervised monocular depth estimation methods are mostly based on estimating a rigid-body motion representing camera motion. These methods suffer from the well-known scale ambiguity problem in their predictions. We propose DepthP+P, a method that learns to estimate outputs in metric scale by following the traditional planar parallax paradigm. We first align the two frames using a common ground plane which removes the effect of the rotation component in the camera motion. With two neural networks, we predict the depth and the camera translation, which is easier to predict alone com…
In this paper, we describe a method to capture nearly entirely spherical (360 degree) depth information using two adjacent frames from a single spherical video with motion parallax. After illustrating a spherical depth information retrieval using two spherical cameras, we demonstrate monocular spherical stereo by using stabilized first-person video footage. Experiments demonstrated that the depth information was retrieved on up to 97% of the entire sphere in solid angle. At a speed of 30 km/h, we were able to estimate the depth of an object located over 30 m from the camera. We also reconstruc…
Hong Kong University of Science and Technology(香港科技大学)
We design a multiscopic vision system that utilizes a low-cost monocular RGB camera to acquire accurate depth estimation for robotic applications. Unlike multi-view stereo with images captured at unconstrained camera poses, the proposed system actively controls a robot arm with a mounted camera to capture a sequence of images in horizontally or vertically aligned positions with the same parallax. In this system, we combine the cost volumes for stereo matching between the reference image and the surrounding images to form a fused cost volume that is robust to outliers. Experiments on the Middle…
Department of Electronics and Computer Engineering, Hanyang University(汉阳大学电子与计算机工程系)
Estimating accurate depth from a single image is challenging because it is an ill-posed problem as infinitely many 3D scenes can be projected to the same 2D scene. However, recent works based on deep convolutional neural networks show great progress with plausible results. The convolutional neural networks are generally composed of two parts: an encoder for dense feature extraction and a decoder for predicting the desired depth. In the encoder-decoder schemes, repeated strided convolution and spatial pooling layers lower the spatial resolution of transitional outputs, and several techniques su…
Monocular visual odometry approaches that purely rely on geometric cues are prone to scale drift and require sufficient motion parallax in successive frames for motion estimation and 3D reconstruction. In this paper, we propose to leverage deep monocular depth prediction to overcome limitations of geometry-based monocular visual odometry. To this end, we incorporate deep depth predictions into Direct Sparse Odometry (DSO) as direct virtual stereo measurements. For depth prediction, we design a novel deep network that refines predicted depth from a single image in a two-stage process. We train …
ETH Zürich(苏黎世联邦理工学院);Australian National University(澳大利亚国立大学);Northwestern Polytechnical University(西北工业大学)
This work addresses the task of dense 3D reconstruction of a complex dynamic scene from images. The prevailing idea to solve this task is composed of a sequence of steps and is dependent on the success of several pipelines in its execution. To overcome such limitations with the existing algorithm, we propose a unified approach to solve this problem. We assume that a dynamic scene can be approximated by numerous piecewise planar surfaces, where each planar surface enjoys its own rigid motion, and the global change in the scene between two frames is as-rigid-as-possible (ARAP). Consequently, our…
ETH Zürich(苏黎世联邦理工学院);PSI(保罗·谢尔研究所);KU Leuven(鲁汶大学)
Monocular depth estimation is vital for scene understanding and downstream tasks. We focus on the supervised setup, in which ground-truth depth is available only at training time. Based on knowledge about the high regularity of real 3D scenes, we propose a method that learns to selectively leverage information from coplanar pixels to improve the predicted depth. In particular, we introduce a piecewise planarity prior which states that for each pixel, there is a seed pixel which shares the same planar 3D surface with the former. Motivated by this prior, we design a network with two heads. The f…
We present a method for predicting dense depth in scenarios where both a monocular camera and people in the scene are freely moving. Existing methods for recovering depth for dynamic, non-rigid objects from monocular video impose strong assumptions on the objects' motion and may only recover sparse depth. In this paper, we take a data-driven approach and learn human depth priors from a new source of data: thousands of Internet videos of people imitating mannequins, i.e., freezing in diverse, natural poses, while a hand-held camera tours the scene. Because people are stationary, training data c…
University of Oulu(奥卢大学);Czech Technical University(捷克理工大学);Tampere University(坦佩雷大学)
Recovering the scene depth from a single image is an ill-posed problem that requires additional priors, often referred to as monocular depth cues, to disambiguate different 3D interpretations. In recent works, those priors have been learned in an end-to-end manner from large datasets by using deep neural networks. In this paper, we propose guiding depth estimation to favor planar structures that are ubiquitous especially in indoor environments. This is achieved by incorporating a non-local coplanarity constraint to the network with a novel attention mechanism called depth-attention volume (DAV…
Australian National University(澳大利亚国立大学);Northwestern Polytechnical University(西北工业大学);Australia Centre for Robotic Vision(澳大利亚机器人视觉中心)
This paper proposes a new approach for monocular dense 3D reconstruction of a complex dynamic scene from two perspective frames. By applying superpixel over-segmentation to the image, we model a generically dynamic (hence non-rigid) scene with a piecewise planar and rigid approximation. In this way, we reduce the dynamic reconstruction problem to a "3D jigsaw puzzle" problem which takes pieces from an unorganized "soup of superpixels". We show that our method provides an effective solution to the inherent relative scale ambiguity in structure-from-motion. Since our method does not assume a tem…
Megvii (Face++) Technology Inc.(旷视(Face++)科技有限公司);School of Software & Microelectronics, Peking University(北京大学软件与微电子学院)
With monocular Visual-Inertial Odometry (VIO) system, 3D point cloud and camera motion can be estimated simultaneously. Because pure sparse 3D points provide a structureless representation of the environment, generating 3D mesh from sparse points can further model the environment topology and produce dense mapping. To improve the accuracy of 3D mesh generation and localization, we propose a tightly-coupled monocular VIO system, PLP-VIO, which exploits point features and line features as well as plane regularities. The co-planarity constraints are used to leverage additional structure informati…
New York University(纽约大学);New York University Abu Dhabi(纽约大学阿布扎比分校)
Monocular depth estimation is a challenging task that aims to predict a corresponding depth map from a given single RGB image. Recent deep learning models have been proposed to predict the depth from the image by learning the alignment of deep features between the RGB image and the depth domains. In this paper, we present a novel approach, named Structure-Attentioned Memory Network, to more effectively transfer domain features for monocular depth estimation by taking into account the common structure regularities (e.g., repetitive structure patterns, planar surfaces, symmetries) in domain adap…
Visual-inertial odometry (VIO) is the pose estimation backbone for most AR/VR and autonomous robotic systems today, in both academia and industry. However, these systems are highly sensitive to the initialization of key parameters such as sensor biases, gravity direction, and metric scale. In practical scenarios where high-parallax or variable acceleration assumptions are rarely met (e.g. hovering aerial robot, smartphone AR user not gesticulating with phone), classical visual-inertial initialization formulations often become ill-conditioned and/or fail to meaningfully converge. In this paper …
Plane2Depth: Hierarchical Adaptive Plane Guidance for Monocular Depth Estimation
Deep Space Exploration Laboratory(深空探测实验室);School of Information Science and Technology, University of Science and Technology of China(中国科学技术大学信息科学技术学院);University of Science and Technology of China(中国科学技术大学)
Zhejiang University(浙江大学);Horizon Robotics(地平线机器人);The University of Technology, Sydney(悉尼科技大学)
Many standard robotic platforms are equipped with at least a fixed 2D laser range finder and a monocular camera. Although those platforms do not have sensors for 3D depth sensing capability, knowledge of depth is an essential part in many robotics activities. Therefore, recently, there is an increasing interest in depth estimation using monocular images. As this task is inherently ambiguous, the data-driven estimated depth might be unreliable in robotics applications. In this paper, we have attempted to improve the precision of monocular depth estimation by introducing 2D planar observation fr…
Key Laboratory of Grain Information Processing(粮食信息处理关键实验室);Control(Henan University of Technology), Ministry of Education(控制(河南工业大学),教育部);College of Information Science(信息科学学院);Engineering, Henan University of Technology(工程,河南工业大学);School of Mathematical Sciences, Shenzhen University(数学科学学院,深圳大学);Guangdong Key Laboratory of Intelligent Information Processing(广东智能信息处理重点实验室)
University of Zaragoza(萨拉戈萨大学);Bit&Brain Technologies SL(Bit&Brain科技有限公司)
Dense and accurate 3D mapping from a monocular sequence is a key technology for several applications and still an open research area. This paper leverages recent results on single-view CNN-based depth estimation and fuses them with multi-view depth estimation. Both approaches present complementary strengths. Multi-view depth is highly accurate but only in high-texture areas and high-parallax cases. Single-view depth captures the local structure of mid-level regions, including texture-less areas, but the estimated depth lacks global coherence. The single and multi-view fusion we propose is chal…
School of Science and Engineering, The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳)理工学院);Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);Shenzhen Institute of Artificial Intelligence and Robotics for Society(深圳人工智能与机器人研究院(社会))
Unsupervised learning of depth from indoor monocular videos is challenging as the artificial environment contains many textureless regions. Fortunately, the indoor scenes are full of specific structures, such as planes and lines, which should help guide unsupervised depth learning. This paper proposes PLNet that leverages the plane and line priors to enhance the depth estimation. We first represent the scene geometry using local planar coefficients and impose the smoothness constraint on the representation. Moreover, we enforce the planar and linear consistency by randomly selecting some sets …
Self-supervised monocular depth estimation has achieved impressive performance on outdoor datasets. Its performance however degrades notably in indoor environments because of the lack of textures. Without rich textures, the photometric consistency is too weak to train a good depth network. Inspired by the early works on indoor modeling, we leverage the structural regularities exhibited in indoor scenes, to train a better depth network. Specifically, we adopt two extra supervisory signals for self-supervised training: 1) the Manhattan normal constraint and 2) the co-planar constraint. The Manha…
3D photography is a new medium that allows viewers to more fully experience a captured moment. In this work, we refer to a 3D photo as one that displays parallax induced by moving the viewpoint (as opposed to a stereo pair with a fixed viewpoint). 3D photos are static in time, like traditional photos, but are displayed with interactive parallax on mobile or desktop screens, as well as on Virtual Reality devices, where viewing it also includes stereo. We present an end-to-end system for creating and viewing 3D photos, and the algorithmic and design choices therein. Our 3D photos are captured in…
Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction
Insta360 Research(Insta360研究机构);Sun Yat-sen University(中山大学);South China University of Technology(华南理工大学);University of Chinese Academy of Sciences(中国科学院大学);Harbin Engineering University(哈尔滨工程大学);Wuhan University(武汉大学)
The Johns Hopkins University Applied Physics Laboratory(约翰斯·霍普金斯大学应用物理实验室);The Johns Hopkins University(约翰斯·霍普金斯大学)
An object's geocentric pose, defined as the height above ground and orientation with respect to gravity, is a powerful representation of real-world structure for object detection, segmentation, and localization tasks using RGBD images. For close-range vision tasks, height and orientation have been derived directly from stereo-computed depth and more recently from monocular depth predicted by deep networks. For long-range vision tasks such as Earth observation, depth cannot be reliably estimated with monocular images. Inspired by recent work in monocular height above ground prediction and optic…
Hong Kong University of Science and Technology(香港科技大学)
We design a multiscopic vision system that utilizes a low-cost monocular RGB camera to acquire accurate depth estimation. Unlike multi-view stereo with images captured at unconstrained camera poses, the proposed system controls the motion of a camera to capture a sequence of images in horizontally or vertically aligned positions with the same parallax. In this system, we propose a new heuristic method and a robust learning-based method to fuse multiple cost volumes between the reference image and its surrounding images. To obtain training data, we build a synthetic dataset with multiscopic ima…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
3D gaze information is important for scene-centric attention analysis but accurate estimation and analysis of 3D gaze in real-world environments remains challenging. We present a novel 3D gaze estimation method for monocular head-mounted eye trackers. In contrast to previous work, our method does not aim to infer 3D eyeball poses but directly maps 2D pupil positions to 3D gaze directions in scene camera coordinate space. We first provide a detailed discussion of the 3D gaze estimation task and summarize different methods, including our own. We then evaluate the performance of different 3D gaze…
CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction
School of Computer Science and Engineering, Nanjing University of Science and Technology(南京理工大学计算机科学与工程学院);School of Automation, Nanjing University of Science and Technology(南京理工大学自动化学院)
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学);ByteDance AI Lab(字节跳动人工智能实验室)
Initialization is essential to monocular Simultaneous Localization and Mapping (SLAM) problems. This paper focuses on a novel initialization method for monocular SLAM based on planar features. The algorithm starts by homography estimation in a sliding window. It then proceeds to a global plane optimization (GPO) to obtain camera poses and the plane normal. 3D points can be recovered using planar constraints without triangulation. The proposed method fully exploits the plane information from multiple frames and avoids the ambiguities in homography decomposition. We validate our algorithm on the…
Politecnico di Milano(米兰理工大学);École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院)
Efficient object level representation for monocular semantic simultaneous localization and mapping (SLAM) still lacks a widely accepted solution. In this paper, we propose the use of an efficient representation, based on structural points, for the geometry of objects to be used as landmarks in a monocular semantic SLAM system based on the pose-graph formulation. In particular, an inverse depth parametrization is proposed for the landmark nodes in the pose-graph to store object position, orientation and size/scale. The proposed formulation is general and it can be applied to different geometrie…
Modern high-definition LIDAR is expensive for commercial autonomous driving vehicles and small indoor robots. An affordable solution to this problem is fusion of planar LIDAR with RGB images to provide a similar level of perception capability. Even though state-of-the-art methods provide approaches to predict depth information from limited sensor input, they are usually a simple concatenation of sparse LIDAR features and dense RGB features through an end-to-end fusion architecture. In this paper, we introduce an inductive late-fusion block which better fuses different sensor modalities inspire…
Australian National University(澳大利亚国立大学);Northwestern Polytechnical University(西北工业大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心)
Recent geometric methods need reliable estimates of 3D motion parameters to procure accurate dense depth map of a complex dynamic scene from monocular images \cite{kumar2017monocular, ranftl2016dense}. Generally, to estimate \textbf{precise} measurements of relative 3D motion parameters and to validate its accuracy using image data is a challenging task. In this work, we propose an alternative approach that circumvents the 3D motion estimation requirement to obtain a dense depth map of a dynamic scene. Given per-pixel optical flow correspondences between two consecutive frames and, the sparse …
Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction
HIT (Shenzhen)(哈尔滨工业大学(深圳));Tsinghua University(清华大学);NWPU(西北工业大学);Beijing Institute of Control and Engineering(北京控制与工程研究所);Technical University of Munich(慕尼黑工业大学)
Australian Center for Robotic Vision(澳大利亚机器人视觉中心);University of Adelaide(阿德莱德大学)
Simultaneous Localization And Mapping (SLAM) is a fundamental problem in mobile robotics. While sparse point-based SLAM methods provide accurate camera localization, the generated maps lack semantic information. On the other hand, state of the art object detection methods provide rich information about entities present in the scene from a single image. This work incorporates a real-time deep-learned object detector to the monocular SLAM framework for representing generic objects as quadrics that permit detections to be seamlessly integrated while allowing the real-time performance. Finer recon…
In this paper, we focus on motion estimation dedicated for non-holonomic ground robots, by probabilistically fusing measurements from the wheel odometer and exteroceptive sensors. For ground robots, the wheel odometer is widely used in pose estimation tasks, especially in applications under planar-scene based environments. However, since the wheel odometer only provides 2D motion estimates, it is extremely challenging to use that for performing accurate full 6D pose (3D position and 3D orientation) estimation. Traditional methods on 6D pose estimation either approximate sensor or motion models…
Non-Rigid Structure-from-Motion via Differential Geometry with Recoverable Conformal Scale
University of Technology Sydney(技术大学悉尼大学);Shanghai Jiao Tong University(上海交通大学);University of Edinburgh(爱丁堡大学);Institut National des Sciences Appliquées de Lyon (LIRIS, INSA-Lyon)(里尔大学 Lyon(LIRIS,INSA-Lyon))