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arXiv 2307.01005math.OC
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不完全信息线性二次均场博弈及相关 Riccati 方程

Incomplete Information Linear-Quadratic Mean-Field Games and Related Riccati Equations

Min Li, Tianyang Nie, Shunjun Wang, Ke Yan

AI总结:

本文研究不完全信息线性二次均场博弈,通过前向-后向随机微分方程和 Riccati 方程推导开环与反馈分散策略,证明一致性条件适定性及 $\varepsilon$-Nash 均衡性质,并应用于网络安全问题。

摘要:

我们研究了一类具有不完全信息的线性二次均场博弈。对于每个智能体,其状态由带有共同噪声的线性前向随机微分方程给出。此外,状态变量和控制变量均可进入状态方程的扩散系数。我们分别通过均场前向-后向随机微分方程和 Riccati 方程推导出开环适应分散策略和反馈分散策略。我们得到了相应一致性条件系统的适定性,并证明极限状态平均值是受共同噪声驱动的均场随机微分方程的解。我们还验证了分散控制策略的 $\varepsilon$-Nash 均衡性质。最后,作为应用,研究了一个网络安全问题以说明我们的结果。

英文摘要:

We study a class of linear-quadratic mean-field games with incomplete information. For each agent, the state is given by a linear forward stochastic differential equation with common noise. Moreover, both the state and control variables can enter the diffusion coefficients of the state equation. We deduce the open-loop adapted decentralized strategies and feedback decentralized strategies by mean-field forward-backward stochastic differential equation and Riccati equations, respectively. The well-posedness of the corresponding consistency condition system is obtained and the limiting state-average turns out to be the solution of a mean-field stochastic differential equation driven by common noise. We also verify the $\varepsilon$-Nash equilibrium property of the decentralized control strategies. Finally, a network security problem is studied to illustrate our results as an application.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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