We study the fully dynamic All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. Given an $n$-vertex graph $G$ with non-negative edge lengths, that undergoes an online sequence of edge insertions and deletions, the goal is to support approximate distance queries and shortest-path queries. We provide a deterministic algorithm for this problem, that, for a given precision parameter $ε$, achieves approximation factor $(\log\log n)^{2^{O(1/ε^3)}}$, and has amortized update time $O(n^ε\log L)$ per operation, where $L$ is the ratio of longest to shortest edge length. Query time for distance-query is $O(2^{O(1/ε)}\cdot \log n\cdot \log\log L)$, and query time for shortest-path query is $O(|E(P)|+2^{O(1/ε)}\cdot \log n\cdot \log\log L)$, where $P$ is the path that the algorithm returns. To the best of our knowledge, even allowing any $o(n)$-approximation factor, no adaptive-update algorithms with better than $Θ(m)$ amortized update time and better than $Θ(n)$ query time were known prior to this work. We also note that our guarantees are stronger than the best current guarantees for APSP in decremental graphs in the adaptive-adversary setting.
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $s\in V$. The goal is to maintain a data structure that supports shortest-path queries: given a vertex $v\in V$, quickly return an (approximate) shortest path from $s$ to $v$. The decremental all-pairs shortest paths (APSP) problem is defined similarly, but now the shortest-path queries are allowed between any pair of vertices of $V$. Both problems have been studied extensively since the 80's, a…
A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of shortest-path algorithms based on a taxonomy that is introduced in the paper. One dimension of this taxonomy is the various flavors of the shortest-path problem. There is no one general algorithm that is capable of solving all variants of the shortest-path problem due to the space and time complexities associated with each algorithm. Other important dimension…
A problem studied in Systems Biology is how to find shortest paths in metabolic networks. Unfortunately, simple (i.e., graph theoretic) shortest paths do not properly reflect biochemical facts. An approach to overcome this issue is to use edge labels and search for paths with distinct labels. In this paper, we show that such biologically feasible shortest paths are hard to compute. Moreover, we present solutions to find such paths in networks in reasonable time.
A rerouting sequence is a sequence of shortest st-paths such that consecutive paths differ in one vertex. We study the the Shortest Path Rerouting Problem, which asks, given two shortest st-paths P and Q in a graph G, whether a rerouting sequence exists from P to Q. This problem is PSPACE-hard in general, but we show that it can be solved in polynomial time if G is planar. To this end, we introduce a dynamic programming method for reconfiguration problems.
A solution of the $k$ shortest paths problem may output paths that are identical up to a single edge. On the other hand, a solution of the $k$ independent shortest paths problem consists of paths that share neither an edge nor an intermediate node. We investigate the case in which the number of edges that are not shared among any two paths in the output $k$-set is a parameter. We study two main directions: exploring \emph{near-shortest} paths and exploring \emph{exactly shortest paths}. We assume that the weighted graph $G=(V,E,w)$ has no parallel edges and that the edge lengths (weights) are …
We present a new fast all-pairs shortest path algorithm for unweighted graphs. In breadth-first search which is said to representative and fast in unweighted graphs, the average number of accesses to adjacent vertices (expressed by α) is about equal to the average degree of the graph. On the other hand, our algorithm utilizes the shortest path trees of adjacent vertices of each source vertex, and reduce α drastically. Roughly speaking α is reduced to the value close to 1, because the average degree of a tree is about 2, and one is used to come in and the other is used to go out, although that …
We present a deterministic distributed algorithm to compute all-pairs shortest paths(APSP) in an edge-weighted directed or undirected graph. Our algorithm runs in $\tilde{O}(n^{3/2})$ rounds in the Congest model, where $n$ is the number of nodes in the graph. This is the first $o(n^2)$ rounds deterministic distributed algorithm for the weighted APSP problem. Our algorithm is fairly simple and incorporates a deterministic distributed algorithm we develop for computing a `blocker set' \cite{King99}, which has been used earlier in sequential dynamic computation of APSP.
We present a new approach called GR (Graph Reduction) algorithm for searching loop-less k-shortest paths (1st to k-th shortest paths) in a graph based on graph reduction. Let a source vertex and a target vertex of k-shortest paths be v_s and v_t respectively. First our approach computes shortest paths to every vertex from v_s and v_t respectively, and reduce a graph to a subgraph that contains all vertices and edges of loop-less k-shortest paths using the already computed shortest paths, and apply an existing k-shortest path search algorithm to the reduced graph. A graph can be reduced quickly…
We study the decremental All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. The input to the problem is an $n$-vertex $m$-edge graph $G$ with non-negative edge lengths, that undergoes a sequence of edge deletions. The goal is to support approximate shortest-path queries: given a pair $x,y$ of vertices of $G$, return a path $P$ connecting $x$ to $y$, whose length is within factor $α$ of the length of the shortest $x$-$y$ path, in time $\tilde O(|E(P)|)$, where $α$ is the approximation factor of the algorithm. APSP is one of the most basic and extensively studied dynamic…
We present a new pipelined approach to compute all pairs shortest paths (APSP) in a directed graph with nonnegative integer edge weights (including zero weights) in the CONGEST model in the distributed setting. Our deterministic distributed algorithm computes shortest paths of distance at most $Δ$ for all pairs of vertices in at most $2 n \sqrtΔ + 2n$ rounds, and more generally, it computes h-hop shortest paths for k sources in $2\sqrt{nkh} + n + k$ rounds. The algorithm is simple, and it has some novel features and a nontrivial analysis.It uses only the directed edges in the graph for communi…
The shortest secure path (routing) problem in communication networks has to deal with multiple attack layers e.g., man-in-the-middle, eavesdropping, packet injection, packet insertion, etc. Consider different probabilities for each such attack over an edge, probabilities that can differ across edges. Furthermore, usage of a single shortest path (for routing) implies possible traffic bottleneck, which should be avoided if possible, which we term pathneck security avoidance. Finding all Pareto-optimal solutions for the multi-criteria single-source single-destination shortest secure path problem …
We combine the well known Shortest Paths (SP) problem and the Bottleneck Paths (BP) problem to introduce a new problem called the Shortest Paths for All Flows (SP-AF) problem that has relevance in real life applications. We first solve the Single Source Shortest Paths for All Flows (SSSP-AF) problem on directed graphs with unit edge costs in $O(mn)$ worst case time bound. We then present two algorithms to solve SSSP-AF on directed graphs with integer edge costs bounded by $c$ in $O(m^2 + nc)$ and $O(m^2 + mn\log{(\frac{c}{m})})$ time bounds. Finally we extend our algorithms for the SSSP-AF pro…
We revisit the problem of finding optimal strategies for deterministic Markov Decision Processes (DMDPs), and a closely related problem of testing feasibility of systems of $m$ linear inequalities on $n$ real variables with at most two variables per inequality (2VPI). We give a randomized trade-off algorithm solving both problems and running in $\tilde{O}(nmh+(n/h)^3)$ time using $\tilde{O}(n^2/h+m)$ space for any parameter $h\in [1,n]$. In particular, using subquadratic space we get $\tilde{O}(nm+n^{3/2}m^{3/4})$ running time, which improves by a polynomial factor upon all the known upper bou…
In this paper we consider the decremental single-source shortest paths (SSSP) problem, where given a graph $G$ and a source node $s$ the goal is to maintain shortest distances between $s$ and all other nodes in $G$ under a sequence of online adversarial edge deletions. In their seminal work, Even and Shiloach [JACM 1981] presented an exact solution to the problem in unweighted graphs with only $O(mn)$ total update time over all edge deletions. Their classic algorithm was the state of the art for the decremental SSSP problem for three decades, even when approximate shortest paths are allowed. A…
We give new partially-dynamic algorithms for the all-pairs shortest paths problem in weighted directed graphs. Most importantly, we give a new deterministic incremental algorithm for the problem that handles updates in $\widetilde{O}(mn^{4/3}\log{W}/ε)$ total time (where the edge weights are from $[1,W]$) and explicitly maintains a $(1+ε)$-approximate distance matrix. For a fixed $ε>0$, this is the first deterministic partially dynamic algorithm for all-pairs shortest paths in directed graphs, whose update time is $o(n^2)$ regardless of the number of edges. Furthermore, we also show how to imp…
For two vertices $s$ and $t$ in a graph $G=(V,E)$, the next-to-shortest path is an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path length. In this paper we show that, when the graph is undirected and all edge lengths are nonnegative, the problem can be solved in linear time if the distances from $s$ and $t$ to all other vertices are given. This result generalizes the previous work (DOI 10.1007/s00453-011-9601-7) to allowing zero-length edges.
Given an undirected graph $G=(V,E)$, vertices $s,t\in V$, and an integer $k$, Tracking Shortest Paths requires deciding whether there exists a set of $k$ vertices $T\subseteq V$ such that for any two distinct shortest paths between $s$ and $t$, say $P_1$ and $P_2$, we have $T\cap V(P_1)\neq T\cap V(P_2)$. In this paper, we give the first polynomial size kernel for the problem. Specifically we show the existence of a kernel with $\mathcal{O}(k^2)$ vertices and edges in general graphs and a kernel with $\mathcal{O}(k)$ vertices and edges in planar graphs for the Tracking Paths in DAG problem. Th…
An instance of the NP-hard Quadratic Shortest Path Problem (QSPP) is called linearizable iff it is equivalent to an instance of the classic Shortest Path Problem (SPP) on the same input digraph. The linearization problem for the QSPP (LinQSPP) decides whether a given QSPP instance is linearizable and determines the corresponding SPP instance in the positive case. We provide a novel linear time algorithm for the LinQSPP on acyclic digraphs which runs considerably faster than the previously best algorithm. The algorithm is based on a new insight revealing that the linearizability of the QSPP for…
We study a scenario for route planning in road networks, where the objective to be optimized may change between every shortest path query. Since this invalidates many of the known speedup techniques for road networks that are based on preprocessing of shortest path structures, we investigate optimizations exploiting solely the topological structure of networks. We experimentally evaluate our technique on a large set of real-world road networks of various data sources. With lightweight preprocessing our technique answers long-distance queries across continental networks significantly faster tha…
Recently we submitted a paper, whose title is A New Fast Unweighted All-pairs Shortest Path Search Algorithm Based on Pruning by Shortest Path Trees, to arXiv. This is related to unweighted graphs. This paper also presents a new fast all-pairs shortest path algorithm for weighted graph based on the same idea. In Dijkstra algorithm which is said to be fast in weighted graphs, the average number of accesses to adjacent vertices (expressed by α) is about equal to the average degree of the graph. On the other hand, our algorithm utilizes the shortest path trees of adjacent vertices of each source …
A hypergraph is a set V of vertices and a set of non-empty subsets of V, called hyperedges. Unlike graphs, hypergraphs can capture higher-order interactions in social and communication networks that go beyond a simple union of pairwise relationships. In this paper, we consider the shortest path problem in hypergraphs. We develop two algorithms for finding and maintaining the shortest hyperpaths in a dynamic network with both weight and topological changes. These two algorithms are the first to address the fully dynamic shortest path problem in a general hypergraph. They complement each other b…
For a connected graph $G = (V, E)$ and $s, t \in V$, a non-separating $s$-$t$ path is a path $P$ between $s$ and $t$ such that the set of vertices of $P$ does not separate $G$, that is, $G - V(P)$ is connected. An $s$-$t$ path is non-disconnecting if $G - E(P)$ is connected. The problems of finding shortest non-separating and non-disconnecting paths are both known to be NP-hard. In this paper, we consider the problems from the viewpoint of parameterized complexity. We show that the problem of finding a non-separating $s$-$t$ path of length at most $k$ is W[1]-hard parameterized by $k$, while t…
This paper presents near-optimal deterministic parallel and distributed algorithms for computing $(1+\varepsilon)$-approximate single-source shortest paths in any undirected weighted graph. On a high level, we deterministically reduce this and other shortest-path problems to $\tilde{O}(1)$ Minor-Aggregations. A Minor-Aggregation computes an aggregate (e.g., max or sum) of node-values for every connected component of some subgraph. Our reduction immediately implies: Optimal deterministic parallel (PRAM) algorithms with $\tilde{O}(1)$ depth and near-linear work. Universally-optimal deterministic…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small and roughly equal subgraphs and constructs a distributed data structure containing shortest distances within each of those subgraphs and between their boundary vertices. For a planar graph with $n$ vertices, that data structure needs $O(n)$ storage per processor and allows queries to be answered in $O(n^{1/4})$ time.
In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best of our knowledge, such a trade-off has only been previously described for the real-weighted single-source shortest paths problem using randomization [Bringmann et al., ICALP'17]. Moreover, our result improves upon the parallelism of the state-of-the-art randomized parallel algorithm for computing transitive closure, which has $\tilde{O}(nm+n^3/d^2)$ work and …
In the decremental $(1+ε)$-approximate Single-Source Shortest Path (SSSP) problem, we are given a graph $G=(V,E)$ with $n = |V|, m = |E|$, undergoing edge deletions, and a distinguished source $s \in V$, and we are asked to process edge deletions efficiently and answer queries for distance estimates $\widetilde{\mathbf{dist}}_G(s,v)$ for each $v \in V$, at any stage, such that $\mathbf{dist}_G(s,v) \leq \widetilde{\mathbf{dist}}_G(s,v) \leq (1+ ε)\mathbf{dist}_G(s,v)$. In the decremental $(1+ε)$-approximate All-Pairs Shortest Path (APSP) problem, we are asked to answer queries for distance est…
Given an undirected graph $G=(V,E)$ with positive edge lengths and two vertices $s$ and $t$, the next-to-shortest path problem is to find an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path length. In this paper we show that the problem can be solved in linear time if the distances from $s$ and $t$ to all other vertices are given. Particularly our new algorithm runs in $O(|V|\log |V|+|E|)$ time for general graphs, which improves the previous result of $O(|V|^2)$ time for sparse graphs, and takes only linear time for unweighted graphs, planar graph…
Let $G=(V,E)$ be any undirected graph on $V$ vertices and $E$ edges. A path $\textbf{P}$ between any two vertices $u,v\in V$ is said to be $t$-approximate shortest path if its length is at most $t$ times the length of the shortest path between $u$ and $v$. We consider the problem of building a compact data structure for a given graph $G$ which is capable of answering the following query for any $u,v,z\in V$ and $t>1$: Report $t$-approximate shortest path between $u$ and $v$ when vertex $z$ fails We present data structures for the single source as well all-pairs versions of this problem. Our da…
In this paper, we present a novel and efficient algorithm to find the k longest (shortest) paths between sources and sinks in a directed acyclic graph (DAG). The algorithm does not enumerate paths therefore it is especially useful for very large k values. It is based on the Valued-Sum-of-Product (VSOP) tool, which is an extension of Zero-suppressed Binary Decision Diagrams (ZBDDs). We assessed the performance of this algorithm with a DAG model of a path-intensive combinational circuit, viz. c6288, that has \sim10^{20} paths. We found that it took about 64 minutes to compute all paths in this D…
We introduce a new problem that combines the well known All Pairs Shortest Paths (APSP) problem and the All Pairs Bottleneck Paths (APBP) problem to compute the shortest paths for all pairs of vertices for all possible flow amounts. We call this new problem the All Pairs Shortest Paths for All Flows (APSP-AF) problem. We firstly solve the APSP-AF problem on directed graphs with unit edge costs and real edge capacities in $\tilde{O}(\sqrt{t}n^{(ω+9)/4}) = \tilde{O}(\sqrt{t}n^{2.843})$ time, where $n$ is the number of vertices, $t$ is the number of distinct edge capacities (flow amounts) and $O(…
The determination of time-dependent collision-free shortest paths has received a fair amount of attention. Here, we study the problem of computing a time-dependent shortest path among growing discs which has been previously studied for the instance where the departure times are fixed. We address a more general setting: For two given points $s$ and $d$, we wish to determine the function $\mathcal{A}(t)$ which is the minimum arrival time at $d$ for any departure time $t$ at $s$. We present a $(1+ε)$-approximation algorithm for computing $\mathcal{A}(t)$. As part of preprocessing, we execute $O({…
We study a $(1+ε)$-approximate single-source shortest paths (henceforth, $(1+ε)$-SSSP) in $n$-vertex undirected, weighted graphs in the parallel (PRAM) model of computation. A randomized algorithm with polylogarithmic time and slightly super-linear work $\tilde{O}(|E|\cdot n^ρ)$, for an arbitrarily small $ρ>0$, was given by Cohen [Coh94] more than $25$ years ago. Exciting progress on this problem was achieved in recent years [ElkinN17,ElkinN19,Li19,AndoniSZ19], culminating in randomized polylogarithmic time and $\tilde{O}(|E|)$ work. However, the question of whether there exists a deterministi…
We consider the all pairs all shortest paths (APASP) problem, which maintains the shortest path dag rooted at every vertex in a directed graph G=(V,E) with positive edge weights. For this problem we present a decremental algorithm (that supports the deletion of a vertex, or weight increases on edges incident to a vertex). Our algorithm runs in amortized O(\vstar^2 \cdot \log n) time per update, where n=|V|, and \vstar bounds the number of edges that lie on shortest paths through any given vertex. Our APASP algorithm can be used for the decremental computation of betweenness centrality (BC), a …
We consider the parameterized complexity of the problem of tracking shortest s-t paths in graphs, motivated by applications in security and wireless networks. Given an undirected and unweighted graph with a source s and a destination t, Tracking Shortest Paths asks if there exists a k-sized subset of vertices (referred to as tracking set) that intersects each shortest s-t path in a distinct set of vertices. We first generalize this problem for set systems, namely Tracking Set System, where given a family of subsets of a universe, we are required to find a subset of elements from the universe t…
In this paper we give a single-source shortest-path algorithm that breaks, after over 60 years, the $O(n \cdot m)$ time bound for the Bellman-Ford algorithm, where $n$ is the number of vertices and $m$ is the number of arcs of the graph. Our algorithm converts the input graph to a graph with nonnegative weights by performing at most $\min(\sqrt{n},\sqrt{m/\log n})$ calls to Dijkstra's algorithm, such that the shortest-path tree is the same for the new graph as that for the original. When Dijkstra's algorithm is implemented using Fibonacci heaps, the running time of our algorithm is therefore $…
The determination of collision-free shortest paths among growing discs has previously been studied for discs with fixed growing rates. Here, we study a more general case of this problem, where: (1) the speeds at which the discs are growing are polynomial functions of degree $\dd$, and (2) the source and destination points are given as query points. We show how to preprocess the $n$ growing discs so that, for two given query points $s$ and $d$, a shortest path from $s$ to $d$ can be found in $O(n^2 \log (\dd n))$ time. The preprocessing time of our algorithm is $O(n^2 \log n + k \log k)$ where …
We consider several combinatorial optimization problems which combine the classic shop scheduling problems, namely open shop scheduling or job shop scheduling, and the shortest path problem. The objective of the obtained problem is to select a subset of jobs that forms a feasible solution of the shortest path problem, and to execute the selected jobs on the open (or job) shop machines to minimize the makespan. We show that these problems are NP-hard even if the number of machines is two, and cannot be approximated within a factor less than 2 if the number of machines is an input unless P=NP. W…
In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source to all other nodes. This paper concentrates on this very idea and presents an algorithm for calculating shortest path for (i) nonnegative weighted undirected graphs (ii) unweighted undirected graphs. The algorithm completes its execution in O(E) for all graphs except few in which longer path (in terms of number of edges) from source to some node makes it best…
Tokyo Institute of Technology(东京工业大学);Chalmers University of Technology(查尔姆斯理工大学)
We consider the problem of classifying graphs using graph kernels. We define a new graph kernel, called the generalized shortest path kernel, based on the number and length of shortest paths between nodes. For our example classification problem, we consider the task of classifying random graphs from two well-known families, by the number of clusters they contain. We verify empirically that the generalized shortest path kernel outperforms the original shortest path kernel on a number of datasets. We give a theoretical analysis for explaining our experimental results. In particular, we estimate …
We present a new deterministic algorithm for distributed weighted all pairs shortest paths (APSP) in both undirected and directed graphs. Our algorithm runs in $\tilde{O}(n^{4/3})$ rounds in the Congest models on graphs with arbitrary edge weights, and it improves on the previous $\tilde{O}(n^{3/2})$ bound of Agarwal et al. [ARKP18]. The main components of our new algorithm are a new faster technique for constructing blocker set deterministically and a new pipelined method for deterministically propagating distance values from source nodes to the blocker set nodes in the network. Both of these…
The Minimum Eccentricity Shortest Path Problem consists in finding a shortest path with minimum eccentricity in a given undirected graph. The problem is known to be NP-complete and W[2]-hard with respect to the desired eccentricity. We present fpt-algorithms for the problem parameterized by the modular width, distance to cluster graph, the combination of treewidth with the desired eccentricity, and maximum leaf number.
The composition problem for shortest paths asks the following: given shortest paths on weighted graphs M and N which share a common boundary, find the shortest paths on their union. This problem is a crucial step in any algorithm which uses the divide and conquer method to find shortest paths. This extended abstract details how this problem may be understood categorically. Finding shortest paths is represented by a functor and the composition problem asks to find the value of this functor on a pushout using the values of the functor on the components. Furthermore, we present an algorithm which…
In this article, we study a biobjective extension of the shortest path network interdiction problem. Each arc in the network is associated with two integer length values and two players compute their respective shortest paths from source to sink independently from each other while an interdictor tries to lengthen both shortest paths by removing arcs. We show that this problem is intractable and that deciding whether a feasible interdiction strategy is efficient, is NP- complete. We provide a solution procedure to solve the problem on two-terminal series-parallel graphs in pseudopolynomial time…
In this paper we study a variant of the shortest path problem in graphs: given a weighted graph G and vertices s and t, and given a set X of forbidden paths in G, find a shortest s-t path P such that no path in X is a subpath of P. Path P is allowed to repeat vertices and edges. We call each path in X an exception, and our desired path a shortest exception-avoiding path. We formulate a new version of the problem where the algorithm has no a priori knowledge of X, and finds out about an exception x in X only when a path containing x fails. This situation arises in computing shortest paths in op…
We introduce the following notion: a digraph $D=(V,A)$ with arc weights $c: A\rightarrow \R$ is called nearly conservative if every negative cycle consists of two arcs. Computing shortest paths in nearly conservative digraphs is NP-hard, and even deciding whether a digraph is nearly conservative is coNP-complete. We show that the "All Pairs Shortest Path" problem is fixed parameter tractable with various parameters for nearly conservative digraphs. The results also apply for the special case of conservative mixed graphs.