Music and dance have always co-existed as pillars of human activities, contributing immensely to the cultural, social, and entertainment functions in virtually all societies. Notwithstanding the gradual systematization of music and dance into two independent disciplines, their intimate connection is undeniable and one art-form often appears incomplete without the other. Recent research works have studied generative models for dance sequences conditioned on music. The dual task of composing music for given dances, however, has been largely overlooked. In this paper, we propose a novel extension, where we jointly model both tasks in a dual learning approach. To leverage the duality of the two modalities, we introduce an optimal transport objective to align feature embeddings, as well as a cycle consistency loss to foster overall consistency. Experimental results demonstrate that our dual learning framework improves individual task performance, delivering generated music compositions and dance choreographs that are realistic and faithful to the conditioned inputs.
Black Sesame Technologies(黑芝麻科技);Nanyang Technological University(南洋理工大学);University of Alberta(阿尔伯塔大学)
Dance choreography for a piece of music is a challenging task, having to be creative in presenting distinctive stylistic dance elements while taking into account the musical theme and rhythm. It has been tackled by different approaches such as similarity retrieval, sequence-to-sequence modeling and generative adversarial networks, but their generated dance sequences are often short of motion realism, diversity and music consistency. In this paper, we propose a Music-to-Dance with Optimal Transport Network (MDOT-Net) for learning to generate 3D dance choreographies from music. We introduce an o…
Music-driven choreography is a challenging problem with a wide variety of industrial applications. Recently, many methods have been proposed to synthesize dance motions from music for a single dancer. However, generating dance motion for a group remains an open problem. In this paper, we present $\rm AIOZ-GDANCE$, a new large-scale dataset for music-driven group dance generation. Unlike existing datasets that only support single dance, our new dataset contains group dance videos, hence supporting the study of group choreography. We propose a semi-autonomous labeling method with humans in the l…
TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreography
PCA Lab, Key Lab of Intelligent Perception and Systems for High-Dimensional Information of Ministry of Education, School of Computer Science and Engineering, Nanjing University of Science and Technology, Nanjing, China(教育部高维信息智能感知与系统重点实验室,南京理工大学计算机科学与工程学院);Shenzhen International Graduate School, Tsinghua University, Shenzhen, China(清华大学深圳国际研究生院);Nanjing University, Suzhou, China(南京大学)
Synthesize human motions from music, i.e., music to dance, is appealing and attracts lots of research interests in recent years. It is challenging due to not only the requirement of realistic and complex human motions for dance, but more importantly, the synthesized motions should be consistent with the style, rhythm and melody of the music. In this paper, we propose a novel autoregressive generative model, DanceNet, to take the style, rhythm and melody of music as the control signals to generate 3D dance motions with high realism and diversity. To boost the performance of our proposed model, …
Adobe(奥多比);Facebook AI Research(脸书人工智能研究院);Georgia Tech(佐治亚理工学院)
Dance and music typically go hand in hand. The complexities in dance, music, and their synchronisation make them fascinating to study from a computational creativity perspective. While several works have looked at generating dance for a given music, automatically generating music for a given dance remains under-explored. This capability could have several creative expression and entertainment applications. We present some early explorations in this direction. We present a search-based offline approach that generates music after processing the entire dance video and an online approach that uses…
Instituto Superior Técnico, Universidade de Lisboa(里斯本大学高等技术学院);INESC-ID Lisboa(里斯本INESC-ID研究所);Instituto Universitário de Lisboa (ISCTE-IUL)(里斯本大学学院)
Music semantics is embodied, in the sense that meaning is biologically mediated by and grounded in the human body and brain. This embodied cognition perspective also explains why music structures modulate kinetic and somatosensory perception. We leverage this aspect of cognition, by considering dance as a proxy for music perception, in a statistical computational model that learns semiotic correlations between music audio and dance video. We evaluate the ability of this model to effectively capture underlying semantics in a cross-modal retrieval task. Quantitative results, validated with stati…
Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with different music genres. To tackle these challenges, we propose a novel music-to-dance framework, Bailando, with two powerful components: 1) a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequence to a quantized codebook, 2) an actor-critic Generative Pre-trained Transformer (GPT) that composes these units to a fluent da…
KTH Royal Institute of Technology(皇家理工学院);Nanyang Technological University(南洋理工大学);National Institute of Informatics(情报学研究所);University of Copenhagen(哥本哈根大学)
Illinois Institute of Technology(伊利诺伊理工学院);Snap Inc.(Snap公司);Princeton University(普林斯顿大学)
We present Dance2Music-GAN (D2M-GAN), a novel adversarial multi-modal framework that generates complex musical samples conditioned on dance videos. Our proposed framework takes dance video frames and human body motions as input, and learns to generate music samples that plausibly accompany the corresponding input. Unlike most existing conditional music generation works that generate specific types of mono-instrumental sounds using symbolic audio representations (e.g., MIDI), and that usually rely on pre-defined musical synthesizers, in this work we generate dance music in complex styles (e.g.,…
Dance is an important human art form, but creating new dances can be difficult and time-consuming. In this work, we introduce Editable Dance GEneration (EDGE), a state-of-the-art method for editable dance generation that is capable of creating realistic, physically-plausible dances while remaining faithful to the input music. EDGE uses a transformer-based diffusion model paired with Jukebox, a strong music feature extractor, and confers powerful editing capabilities well-suited to dance, including joint-wise conditioning, and in-betweening. We introduce a new metric for physical plausibility, …
Exploring Multi-Modal Control in Music-Driven Dance Generation
Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Peng Cheng Laboratory(鹏城实验室);School of Computer Science and Engineering, Nanjing University of Science and Technology(南京理工大学计算机科学与工程学院)
Align Your Rhythm: Generating Highly Aligned Dance Poses with Gating-Enhanced Rhythm-Aware Feature Representation
College of Computer Science and Technology, Harbin Engineering University(哈尔滨工程大学计算机科学与技术学院);Shanghai Academy of Artificial Intelligence for Science(上海人工智能科学研究院);School of Intelligence Science and Technology, Nanjing University(南京大学智能科学与技术学院);State Key Laboratory of Space-Ground Integrated Information Technology(空间地面一体化信息技术创新实验室)
Choreography refers to creation of dance steps and motions for dances according to the latent knowledge in human mind, where the created dance motions are in general style-specific and consistent. So far, such latent style-specific knowledge about dance styles cannot be represented explicitly in human language and has not yet been learned in previous works on music-to-dance generation tasks. In this paper, we propose a novel music-to-dance synthesis framework with controllable style embeddings. These embeddings are learned representations of style-consistent kinematic abstraction of reference …
Dance-to-Music Generation with Encoder-based Textual Inversion
Institute of Automation, CAS(中国科学院自动化研究所);School of Artificial Intelligence, UCAS(中国科学院大学人工智能学院);University of Chinese Academy of Sciences(中国科学院大学);Kuaishou Technology(快手科技);University of Konstanz(康斯坦茨大学);National Cheng-Kung University(成功大学)
Tempo as the Stable Cue: Hierarchical Mixture of Tempo and Beat Experts for Music to 3D Dance Generation
School of Electronic Engineering, Xidian University(西安电子科技大学电子工程学院);Hohai university(河海大学);School of Computer Science and Technology, Xidian University(西安电子科技大学计算机科学与技术学院);Institute for Infocomm Research (I 2 R), A*STAR(新加坡科技研究局信息与通信研究所)
GCDance: Genre-Controlled Music-Driven 3D Full Body Dance Generation
School of Computer Science and Electronic Engineering, University of Surrey(萨里大学计算机科学与电子工程学院);Department of Music and Media, University of Surrey(萨里大学音乐与媒体系);Department of Informatics, University of Oslo(奥斯陆大学信息学系);Centre for Vision, Speech and Signal Processing, University of Surrey(萨里大学视觉、语音与信号处理中心);School of Artificial Intelligence and Computer Science, Jiangnan University(江南大学人工智能与计算机科学学院)
QEAN: Quaternion-Enhanced Attention Network for Visual Dance Generation
Guangdong University of Technology(广东工业大学);Huizhou University(惠州学院);Guangdong Mechanical and Electrical College(广东机电职业技术学院);University of Western Australia(西澳大学)
Indian Institute of Technology, Kharagpur(印度理工学院克勒格布尔分校)
Bharatanatyam, an Indian Classical Dance form, represents the rich cultural heritage of India. Analysis and recognition of such dance forms are critical for the preservation of cultural heritage. Like in most dance forms, a Bharatanatyam dancer performs in synchronization with structured rhythmic music, called Sollukattu, which comprises instrumental beats and vocalized utterances (bols) to create a rhythmic music structure. Computer analysis of Bharatanatyam, therefore, requires a structural analysis of Sollukattus. In this paper, we use speech processing techniques to recognize bols. Exploit…
Inria(法国国家信息与自动化研究所);Ensta ParisTech(巴黎高等先进技术学院);University of Bordeaux(波尔多大学);KTH Royal Institute of Technology(KTH皇家理工学院)
Dance requires skillful composition of complex movements that follow rhythmic, tonal and timbral features of music. Formally, generating dance conditioned on a piece of music can be expressed as a problem of modelling a high-dimensional continuous motion signal, conditioned on an audio signal. In this work we make two contributions to tackle this problem. First, we present a novel probabilistic autoregressive architecture that models the distribution over future poses with a normalizing flow conditioned on previous poses as well as music context, using a multimodal transformer encoder. Second,…
Waseda University(早稻田大学);Johns Hopkins University(约翰斯·霍普金斯大学);Honda Research Institute Japan(日本本田研究所)
Synthesizing human's movements such as dancing is a flourishing research field which has several applications in computer graphics. Recent studies have demonstrated the advantages of deep neural networks (DNNs) for achieving remarkable performance in motion and music tasks with little effort for feature pre-processing. However, applying DNNs for generating dance to a piece of music is nevertheless challenging, because of 1) DNNs need to generate large sequences while mapping the music input, 2) the DNN needs to constraint the motion beat to the music, and 3) DNNs require a considerable amount …
Synthesizing human motion through learning techniques is becoming an increasingly popular approach to alleviating the requirement of new data capture to produce animations. Learning to move naturally from music, i.e., to dance, is one of the more complex motions humans often perform effortlessly. Each dance movement is unique, yet such movements maintain the core characteristics of the dance style. Most approaches addressing this problem with classical convolutional and recursive neural models undergo training and variability issues due to the non-Euclidean geometry of the motion manifold stru…