Choreography refers to creation of dance steps and motions for dances according to the latent knowledge in human mind, where the created dance motions are in general style-specific and consistent. So far, such latent style-specific knowledge about dance styles cannot be represented explicitly in human language and has not yet been learned in previous works on music-to-dance generation tasks. In this paper, we propose a novel music-to-dance synthesis framework with controllable style embeddings. These embeddings are learned representations of style-consistent kinematic abstraction of reference dance clips, which act as controllable factors to impose style constraints on dance generation in a latent manner. Thus, the dance styles can be transferred to dance motions by merely modifying the style embeddings. To support this study, we build a large music-to-dance dataset. The qualitative and quantitative evaluations demonstrate the advantage of our proposed framework, as well as the ability of synthesizing diverse styles of dances from identical music via style embeddings.
Synthesize human motions from music, i.e., music to dance, is appealing and attracts lots of research interests in recent years. It is challenging due to not only the requirement of realistic and complex human motions for dance, but more importantly, the synthesized motions should be consistent with the style, rhythm and melody of the music. In this paper, we propose a novel autoregressive generative model, DanceNet, to take the style, rhythm and melody of music as the control signals to generate 3D dance motions with high realism and diversity. To boost the performance of our proposed model, …
Music-driven choreography is a challenging problem with a wide variety of industrial applications. Recently, many methods have been proposed to synthesize dance motions from music for a single dancer. However, generating dance motion for a group remains an open problem. In this paper, we present $\rm AIOZ-GDANCE$, a new large-scale dataset for music-driven group dance generation. Unlike existing datasets that only support single dance, our new dataset contains group dance videos, hence supporting the study of group choreography. We propose a semi-autonomous labeling method with humans in the l…
Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with different music genres. To tackle these challenges, we propose a novel music-to-dance framework, Bailando, with two powerful components: 1) a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequence to a quantized codebook, 2) an actor-critic Generative Pre-trained Transformer (GPT) that composes these units to a fluent da…
RAW image datasets are more suitable than the standard RGB image datasets for the ill-posed inverse problems in low-level vision, but not common in the literature. There are also a few studies to focus on mapping sRGB images to RAW format. Mapping from sRGB to RAW format could be a relevant domain for reverse style transferring since the task is an ill-posed reversing problem. In this study, we seek an answer to the question: Can the ISP operations be modeled as the style factor in an end-to-end learning pipeline? To investigate this idea, we propose a novel architecture, namely RST-ISP-Net, f…
To generate dance that temporally and aesthetically matches the music is a challenging problem, as the following factors need to be considered. First, the aesthetic styles and messages conveyed by the motion and music should be consistent. Second, the beats of the generated motion should be locally aligned to the musical features. And finally, basic choreomusical rules should be observed, and the motion generated should be diverse. To address these challenges, we propose ChoreoGraph, which choreographs high-quality dance motion for a given piece of music over a Dynamic Graph. A data-driven lea…
Tsinghua University(清华大学);The Chinese University of Hong Kong(香港中文大学);Tsinghua-CUHK Joint Research Center for Media Sciences, Technologies and Systems(清华-香港中文大学媒体科学、技术与系统联合研究中心);Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院)
Cross-speaker style transfer aims to extract the speech style of the given reference speech, which can be reproduced in the timbre of arbitrary target speakers. Existing methods on this topic have explored utilizing utterance-level style labels to perform style transfer via either global or local scale style representations. However, audiobook datasets are typically characterized by both the local prosody and global genre, and are rarely accompanied by utterance-level style labels. Thus, properly transferring the reading style across different speakers remains a challenging task. This paper ai…
NetEase Fuxi AI Lab(网易伏羲AI实验室);University of Michigan, Ann Arbor(密歇根大学安娜堡分校);Zhejiang University(浙江大学)
Music-to-dance translation is a brand-new and powerful feature in recent role-playing games. Players can now let their characters dance along with specified music clips and even generate fan-made dance videos. Previous works of this topic consider music-to-dance as a supervised motion generation problem based on time-series data. However, these methods suffer from limited training data pairs and the degradation of movements. This paper provides a new perspective for this task where we re-formulate the translation problem as a piece-wise dance phrase retrieval problem based on the choreography …