arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2103.14853cs.HCcs.CYcs.MM
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沉浸式虚拟现实中的手部跟踪:机遇与挑战

Hand tracking for immersive virtual reality: opportunities and challenges

Gavin Buckingham

摘要:

手跟踪已经成为最近几代沉浸式虚拟现实盔装显示器的整体特征。随着这一特性的广泛采用,硬件工程师和软件开发人员面临着一系列令人兴奋的机会和挑战,主要是与人类用户有关。在这篇文章中,我概述了我所看到的手部跟踪为沉浸式虚拟现实增加价值的主要可能性,以及人类用户心理学和神经科学背景下的一些潜在挑战。希望本文能够为后续几代手部跟踪和虚拟现实技术的开发提供最佳实践的路线图。

英文摘要:

Hand tracking has become an integral feature of recent generations of immersive virtual reality head-mounted displays. With the widespread adoption of this feature, hardware engineers and software developers are faced with an exciting array of opportunities and a number of challenges, mostly in relation to the human user. In this article, I outline what I see as the main possibilities for hand tracking to add value to immersive virtual reality as well as some of the potential challenges in the context of the psychology and neuroscience of the human user. It is hoped that this paper serves as a roadmap for the development of best practices in the field for the development of subsequent generations of hand tracking and virtual reality technologies.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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