We present Modular interactive VOS (MiVOS) framework which decouples interaction-to-mask and mask propagation, allowing for higher generalizability and better performance. Trained separately, the interaction module converts user interactions to an object mask, which is then temporally propagated by our propagation module using a novel top-$k$ filtering strategy in reading the space-time memory. To effectively take the user's intent into account, a novel difference-aware module is proposed to learn how to properly fuse the masks before and after each interaction, which are aligned with the target frames by employing the space-time memory. We evaluate our method both qualitatively and quantitatively with different forms of user interactions (e.g., scribbles, clicks) on DAVIS to show that our method outperforms current state-of-the-art algorithms while requiring fewer frame interactions, with the additional advantage in generalizing to different types of user interactions. We contribute a large-scale synthetic VOS dataset with pixel-accurate segmentation of 4.8M frames to accompany our source codes to facilitate future research.
Recent works on click-based interactive segmentation have demonstrated state-of-the-art results by using various inference-time optimization schemes. These methods are considerably more computationally expensive compared to feedforward approaches, as they require performing backward passes through a network during inference and are hard to deploy on mobile frameworks that usually support only forward passes. In this paper, we extensively evaluate various design choices for interactive segmentation and discover that new state-of-the-art results can be obtained without any additional optimizatio…
Manually annotating object segmentation masks is very time consuming. Interactive object segmentation methods offer a more efficient alternative where a human annotator and a machine segmentation model collaborate. In this paper we make several contributions to interactive segmentation: (1) we systematically explore in simulation the design space of deep interactive segmentation models and report new insights and caveats; (2) we execute a large-scale annotation campaign with real human annotators, producing masks for 2.5M instances on the OpenImages dataset. We plan to release this data public…
Alibaba Group(阿里巴巴集团);Zhejiang University(浙江大学);The University of Hong Kong(香港大学);Massachusetts Institute of Technology(麻省理工学院)
Interactive segmentation allows users to extract target masks by making positive/negative clicks. Although explored by many previous works, there is still a gap between academic approaches and industrial needs: first, existing models are not efficient enough to work on low power devices; second, they perform poorly when used to refine preexisting masks as they could not avoid destroying the correct part. FocalClick solves both issues at once by predicting and updating the mask in localized areas. For higher efficiency, we decompose the slow prediction on the entire image into two fast inferenc…
Fraunhofer IOSB(弗劳恩霍夫光学、电子与精密工程研究所);Fraunhofer Center for Machine Learning(弗劳恩霍夫机器学习中心)
While current methods for interactive Video Object Segmentation (iVOS) rely on scribble-based interactions to generate precise object masks, we propose a Click-based interactive Video Object Segmentation (CiVOS) framework to simplify the required user workload as much as possible. CiVOS builds on de-coupled modules reflecting user interaction and mask propagation. The interaction module converts click-based interactions into an object mask, which is then inferred to the remaining frames by the propagation module. Additional user interactions allow for a refinement of the object mask. The appro…
Friedrich-Alexander University Erlangen-Nürnberg (FAU)(埃尔朗根-纽伦堡大学);Siemens Healthcare GmbH(西门子医疗有限公司);Erlangen Graduate School in Advanced Optical Technologies (SAOT)(埃尔朗根先进光学技术研究生院)
In interactive medical image segmentation, anatomical structures are extracted from reconstructed volumetric images. The first iterations of user interaction traditionally consist of drawing pictorial hints as an initial estimate of the object to extract. Only after this time consuming first phase, the efficient selective refinement of current segmentation results begins. Erroneously labeled seeds, especially near the border of the object, are challenging to detect and replace for a human and may substantially impact the overall segmentation quality. We propose an automatic seeding pipeline as…
University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校);United Imaging Intelligence(联影智能)
The goal of click-based interactive image segmentation is to obtain precise object segmentation masks with limited user interaction, i.e., by a minimal number of user clicks. Existing methods require users to provide all the clicks: by first inspecting the segmentation mask and then providing points on mislabeled regions, iteratively. We ask the question: can our model directly predict where to click, so as to further reduce the user interaction cost? To this end, we propose {\PseudoClick}, a generic framework that enables existing segmentation networks to propose candidate next clicks. These …
Interactive Medical Image Segmentation: A Benchmark Dataset and Baseline
Shanghai AI Laboratory(上海人工智能实验室);Sichuan University(四川大学);Monash University(莫纳什大学);East China Normal University(华东师范大学);Shanghai Jiao Tong University(上海交通大学);Xinjiang University(新疆大学)
SenseTime Research(商汤科技研究院);The Chinese University of Hong Kong(香港中文大学);The University of Hong Kong(香港大学)
Facial image manipulation has achieved great progress in recent years. However, previous methods either operate on a predefined set of face attributes or leave users little freedom to interactively manipulate images. To overcome these drawbacks, we propose a novel framework termed MaskGAN, enabling diverse and interactive face manipulation. Our key insight is that semantic masks serve as a suitable intermediate representation for flexible face manipulation with fidelity preservation. MaskGAN has two main components: 1) Dense Mapping Network (DMN) and 2) Editing Behavior Simulated Training (EBS…
MRIFE: A Mask-Recovering and Interactive-Feature-Enhancing Semantic Segmentation Network For Relic Landslide Detection
Beijing University of Posts and Telecommunications(北京邮电大学);Beijing Institute of Technology(北京理工大学);China Aero Geophysical Survey and Remote Sensing Center for Natural Resources(中国自然资源航空物探遥感中心);La Trobe University(拉筹伯大学)
The Hong Kong Polytechnic University(香港理工大学);ETH Zurich(苏黎世联邦理工学院);Center for Artificial Intelligence and Robotics, HKISI-CAS(中国科学院香港智能科学研究所人工智能与机器人中心);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
ClickSeg3D: Few-Click Interactive Segmentation via Semantic Embeddings
School of Electrical and Electronic Engineering, Nanyang Technological University(南洋理工大学电子与电气工程学院);University of Science and Technology of China(中国科学技术大学);Faculty of Architecture and the Built Environment, Delft University of Technology(代尔夫特理工大学建筑与环境学院)
The goal of interactive segmentation is to assist users in producing segmentation masks as fast and as accurately as possible. Interactions have to be simple and intuitive and the number of interactions required to produce a satisfactory segmentation mask should be as low as possible. In this paper, we propose a novel approach to interactive segmentation based on unconstrained contour clicks for initial segmentation and segmentation refinement. Our method is class-agnostic and produces accurate segmentation masks (IoU > 85%) for a lower number of user interactions than state-of-the-art methods…
National Key Laboratory for Multimedia Information Processing(多媒体信息处理国家重点实验室);Peking University(北京大学);The Chinese University of Hong Kong(香港中文大学);Wukong Lab, iKingtec(iKingtec悟空实验室);Beijing University of Posts and Telecommunications(北京邮电大学)
Masked Autoencoders learn strong visual representations and achieve state-of-the-art results in several independent modalities, yet very few works have addressed their capabilities in multi-modality settings. In this work, we focus on point cloud and RGB image data, two modalities that are often presented together in the real world, and explore their meaningful interactions. To improve upon the cross-modal synergy in existing works, we propose PiMAE, a self-supervised pre-training framework that promotes 3D and 2D interaction through three aspects. Specifically, we first notice the importance …
Common users have changed from mere consumers to active producers of multimedia data content. Video editing plays an important role in this scenario, calling for simple segmentation tools that can handle fast-moving and deformable video objects with possible occlusions, color similarities with the background, among other challenges. We present an interactive video segmentation method, named FOMTrace, which addresses the problem in an effective and efficient way. From a user-provided object mask in a first frame, the method performs semi-automatic video segmentation on a spatiotemporal superpix…
Tree-GPT: Modular Large Language Model Expert System for Forest Remote Sensing Image Understanding and Interactive Analysis
Shenzhen University(深圳大学);Research Institute for Smart Cities(智慧城市研究院);State Key Laboratory of Subtropical Building and Urban Science(亚热带建筑与城市科学国家重点实验室);Guangdong–Hong Kong-Macau Joint Laboratory for Smart Cities(粤港澳智慧城市联合实验室)
University of Toronto(多伦多大学);Vector Institute(向量研究所);NVIDIA(英伟达)
Manually labeling video datasets for segmentation tasks is extremely time consuming. In this paper, we introduce ScribbleBox, a novel interactive framework for annotating object instances with masks in videos. In particular, we split annotation into two steps: annotating objects with tracked boxes, and labeling masks inside these tracks. We introduce automation and interaction in both steps. Box tracks are annotated efficiently by approximating the trajectory using a parametric curve with a small number of control points which the annotator can interactively correct. Our approach tolerates a m…
During the SARS-Cov-2 pandemic, mask-wearing became an effective tool to prevent spreading and contracting the virus. The ability to monitor the mask-wearing rate in the population would be useful for determining public health strategies against the virus. However, artificial intelligence technologies for detecting face masks have not been deployed at a large scale in real-life to measure the mask-wearing rate in public. In this paper, we present a two-step face mask detection approach consisting of two separate modules: 1) face detection and alignment and 2) face mask classification. This app…
Singapore University of Technology and Design(新加坡科技设计大学)
We propose a novel compact linear programming (LP) relaxation for binary sub-modular MRF in the context of object segmentation. Our model is obtained by linearizing an $l_1^+$-norm derived from the quadratic programming (QP) form of the MRF energy. The resultant LP model contains significantly fewer variables and constraints compared to the conventional LP relaxation of the MRF energy. In addition, unlike QP which can produce ambiguous labels, our model can be viewed as a quasi-total-variation minimization problem, and it can therefore preserve the discontinuities in the labels. We further est…
QIS : Interactive Segmentation via Quasi-Conformal Mappings
City University of Hong Kong(香港城市大学);Hong Kong Centre for Cerebro-Cardiovascular Health Engineering(香港心脑血管健康工程中心);Nankai University(南开大学);Chinese University of Hong Kong(香港中文大学)
School of Electronic and Computer Engineering, Peking University(北京大学电子与计算机工程学院);Peking University Shenzhen Graduate School(北京大学深圳研究生院);Peng Cheng Laboratory(鹏城实验室);Key Laboratory of Multimedia Trusted Perception and Efficient Computing, Ministry of Education of China, Xiamen University(厦门大学多媒体可信感知与高效计算教育部重点实验室);Tsinghua University(清华大学)
Tsinghua University(清华大学);Tencent AI Lab(腾讯人工智能实验室);ByteDance Inc.(字节跳动公司)
Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that brings the best of both worlds together. Our system consists of three major components: (1) a 3D-semantics-aware generative model that produces view-consistent, disentangled face images and semantic masks; (2) a hybrid GAN inversion approach that initialize the latent codes from the semantic and texture encoder, and further optimized them for faithful recon…
Australian National University(澳大利亚国立大学);CSIRO(联邦科学与工业研究组织);Curtin University(科廷大学);North South University(北南大学)
Interactive facial image manipulation attempts to edit single and multiple face attributes using a photo-realistic face and/or semantic mask as input. In the absence of the photo-realistic image (only sketch/mask available), previous methods only retrieve the original face but ignore the potential of aiding model controllability and diversity in the translation process. This paper proposes a sketch-to-image generation framework called S2FGAN, aiming to improve users' ability to interpret and flexibility of face attribute editing from a simple sketch. The proposed framework modifies the constra…
We address interactive full image annotation, where the goal is to accurately segment all object and stuff regions in an image. We propose an interactive, scribble-based annotation framework which operates on the whole image to produce segmentations for all regions. This enables sharing scribble corrections across regions, and allows the annotator to focus on the largest errors made by the machine across the whole image. To realize this, we adapt Mask-RCNN into a fast interactive segmentation framework and introduce an instance-aware loss measured at the pixel-level in the full image canvas, w…
ETH Zürich(苏黎世联邦理工学院);RWTH Aachen University(亚琛工业大学)
We propose an interactive approach for 3D instance segmentation, where users can iteratively collaborate with a deep learning model to segment objects in a 3D point cloud directly. Current methods for 3D instance segmentation are generally trained in a fully-supervised fashion, which requires large amounts of costly training labels, and does not generalize well to classes unseen during training. Few works have attempted to obtain 3D segmentation masks using human interactions. Existing methods rely on user feedback in the 2D image domain. As a consequence, users are required to constantly swit…
Lightweight Method for Interactive 3D Medical Image Segmentation with Multi-Round Result Fusion
Aerospace Center Hospital(航天中心医院);Yizhun Medical AI Co., Ltd(医准智能医疗科技有限公司);Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Southern University of Science and Technology(南方科技大学);Beijing Institute of Technology(北京理工大学)
Interactive segmentation has recently attracted attention for specialized tasks where expert input is required to further enhance the segmentation performance. In this work, we propose a novel interactive segmentation framework, where user clicks are dynamically adapted in size based on the current segmentation mask. The clicked regions form a weight map and are fed to a deep neural network as a novel weighted loss function. To evaluate our loss function, an interactive U-Net (IU-Net) model which applies both foreground and background user clicks as the main method of interaction is employed. …
Institute of Computer Science II(第二计算机科学研究所);University of Bonn(波恩大学);School of Computing(计算学院);National University of Singapore(新加坡国立大学)
In interactive instance segmentation, users give feedback to iteratively refine segmentation masks. The user-provided clicks are transformed into guidance maps which provide the network with necessary cues on the whereabouts of the object of interest. Guidance maps used in current systems are purely distance-based and are either too localized or non-informative. We propose a novel transformation of user clicks to generate scale-aware guidance maps that leverage the hierarchical structural information present in an image. Using our guidance maps, even the most basic FCNs are able to outperform …
Interactive segmentation enables users to extract masks by providing simple annotations to indicate the target, such as boxes, clicks, or scribbles. Among these interaction formats, scribbles are the most flexible as they can be of arbitrary shapes and sizes. This enables scribbles to provide more indications of the target object. However, previous works mainly focus on click-based configuration, and the scribble-based setting is rarely explored. In this work, we attempt to formulate a standard protocol for scribble-based interactive segmentation. Basically, we design diversified strategies to…
Tsinghua Shenzhen International Graduate School(清华深圳国际研究生院);Tsinghua University(清华大学);Tencent AI Lab(腾讯人工智能实验室);University of California, Los Angeles(加州大学洛杉矶分校);The Chinese University of Hong Kong(香港中文大学)
Recently, deep neural networks have greatly advanced histopathology image segmentation but usually require abundant annotated data. However, due to the gigapixel scale of whole slide images and pathologists' heavy daily workload, obtaining pixel-level labels for supervised learning in clinical practice is often infeasible. Alternatively, weakly-supervised segmentation methods have been explored with less laborious image-level labels, but their performance is unsatisfactory due to the lack of dense supervision. Inspired by the recent success of self-supervised learning methods, we present a lab…
Shanghai Jiao Tong University(上海交通大学);Shanghai AI Laboratory(上海人工智能实验室)
The goal of this paper is to interactively refine the automatic segmentation on challenging structures that fall behind human performance, either due to the scarcity of available annotations or the difficulty nature of the problem itself, for example, on segmenting cancer or small organs. Specifically, we propose a novel Transformer-based architecture for Interactive Segmentation (TIS), that treats the refinement task as a procedure for grouping pixels with similar features to those clicks given by the end users. Our proposed architecture is composed of Transformer Decoder variants, which natu…