Interactive facial image manipulation attempts to edit single and multiple face attributes using a photo-realistic face and/or semantic mask as input. In the absence of the photo-realistic image (only sketch/mask available), previous methods only retrieve the original face but ignore the potential of aiding model controllability and diversity in the translation process. This paper proposes a sketch-to-image generation framework called S2FGAN, aiming to improve users' ability to interpret and flexibility of face attribute editing from a simple sketch. The proposed framework modifies the constrained latent space semantics trained on Generative Adversarial Networks (GANs). We employ two latent spaces to control the face appearance and adjust the desired attributes of the generated face. Instead of constraining the translation process by using a reference image, the users can command the model to retouch the generated images by involving the semantic information in the generation process. In this way, our method can manipulate single or multiple face attributes by only specifying attributes to be changed. Extensive experimental results on CelebAMask-HQ dataset empirically shows our superior performance and effectiveness on this task. Our method successfully outperforms state-of-the-art methods on attribute manipulation by exploiting greater control of attribute intensity.
University of Oxford(牛津大学);Adobe Research(奥多比研究院);UC Berkeley(加州大学伯克利分校)
We propose an interactive GAN-based sketch-to-image translation method that helps novice users create images of simple objects. As the user starts to draw a sketch of a desired object type, the network interactively recommends plausible completions, and shows a corresponding synthesized image to the user. This enables a feedback loop, where the user can edit their sketch based on the network's recommendations, visualizing both the completed shape and final rendered image while they draw. In order to use a single trained model across a wide array of object classes, we introduce a gating-based a…
With recent advances in image-to-image translation tasks, remarkable progress has been witnessed in generating face images from sketches. However, existing methods frequently fail to generate images with details that are semantically and geometrically consistent with the input sketch, especially when various decoration strokes are drawn. To address this issue, we introduce a novel W-W+ encoder architecture to take advantage of the high expressive power of W+ space and semantic controllability of W space. We introduce an explicit intermediate representation for sketch semantic embedding. With a…
Sketch-based image manipulation is an interactive image editing task to modify an image based on input sketches from users. Existing methods typically formulate this task as a conditional inpainting problem, which requires users to draw an extra mask indicating the region to modify in addition to sketches. The masked regions are regarded as holes and filled by an inpainting model conditioned on the sketch. With this formulation, paired training data can be easily obtained by randomly creating masks and extracting edges or contours. Although this setup simplifies data preparation and model desi…
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所);Texas A&M University(德克萨斯农工大学)
Sketch-based image editing aims to synthesize and modify photos based on the structural information provided by the human-drawn sketches. Since sketches are difficult to collect, previous methods mainly use edge maps instead of sketches to train models (referred to as edge-based models). However, sketches display great structural discrepancy with edge maps, thus failing edge-based models. Moreover, sketches often demonstrate huge variety among different users, demanding even higher generalizability and robustness for the editing model to work. In this paper, we propose Deep Plastic Surgery, a …
University of Bern(伯尔尼大学);University of Maryland, College Park(马里兰大学帕克分校)
We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to the direct user input, our proposed system naturally supports a copy-paste mode, which allows users to edit a given image region by using parts of another exemplar image without the need of hand-drawn sketching at all. The proposed interface runs in real-time and facilitates an in…
Sketches are abstract representations of visual perception and visuospatial construction. In this work, we proposed a new framework, Generative Adversarial Networks with Conditional Neural Movement Primitives (GAN-CNMP), that incorporates a novel adversarial loss on CNMP to increase sketch smoothness and consistency. Through the experiments, we show that our model can be trained with few unlabeled samples, can construct distributions automatically in the latent space, and produces better results than the base model in terms of shape consistency and smoothness.
Computer Vision Center(计算机视觉中心);Autonomous University of Barcelona(巴塞罗那自治大学);Amsterdam Machine Learning Lab(阿姆斯特丹机器学习实验室);University of Amsterdam(阿姆斯特丹大学)
Zero-shot sketch-based image retrieval (SBIR) is an emerging task in computer vision, allowing to retrieve natural images relevant to sketch queries that might not been seen in the training phase. Existing works either require aligned sketch-image pairs or inefficient memory fusion layer for mapping the visual information to a semantic space. In this work, we propose a semantically aligned paired cycle-consistent generative (SEM-PCYC) model for zero-shot SBIR, where each branch maps the visual information to a common semantic space via an adversarial training. Each of these branches maintains …
Biphasic Face Photo-Sketch Synthesis via Semantic-Driven Generative Adversarial Network with Graph Representation Learning
Hong Kong University of Science and Technology(香港科技大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Beijing University of Posts and Telecommunications(北京邮电大学);Peking University(北京大学);Nanjing University(南京大学);Shandong University of Science and Technology(山东科技大学)
University of Central Florida(中佛罗里达大学);Educational Testing Service(教育考试服务中心)
A social interaction is a social exchange between two or more individuals,where individuals modify and adjust their behaviors in response to their interaction partners. Our social interactions are one of most fundamental aspects of our lives and can profoundly affect our mood, both positively and negatively. With growing interest in virtual reality and avatar-mediated interactions,it is desirable to make these interactions natural and human like to promote positive effect in the interactions and applications such as intelligent tutoring systems, automated interview systems and e-learning. In t…
Imagining a colored realistic image from an arbitrarily drawn sketch is one of the human capabilities that we eager machines to mimic. Unlike previous methods that either requires the sketch-image pairs or utilize low-quantity detected edges as sketches, we study the exemplar-based sketch-to-image (s2i) synthesis task in a self-supervised learning manner, eliminating the necessity of the paired sketch data. To this end, we first propose an unsupervised method to efficiently synthesize line-sketches for general RGB-only datasets. With the synthetic paired-data, we then present a self-supervised…
Layout design is ubiquitous in many applications, e.g. architecture/urban planning, etc, which involves a lengthy iterative design process. Recently, deep learning has been leveraged to automatically generate layouts via image generation, showing a huge potential to free designers from laborious routines. While automatic generation can greatly boost productivity, designer input is undoubtedly crucial. An ideal AI-aided design tool should automate repetitive routines, and meanwhile accept human guidance and provide smart/proactive suggestions. However, the capability of involving humans into th…
Existing deep interactive colorization models have focused on ways to utilize various types of interactions, such as point-wise color hints, scribbles, or natural-language texts, as methods to reflect a user's intent at runtime. However, another approach, which actively informs the user of the most effective regions to give hints for sketch image colorization, has been under-explored. This paper proposes a novel model-guided deep interactive colorization framework that reduces the required amount of user interactions, by prioritizing the regions in a colorization model. Our method, called Guid…
Indian Institute of Technology Kanpur(印度理工学院坎普尔分校)
Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to assist her in a form exploration exercise. The novelty of our approach lies in the fact that we make no assumptions about the input other than that it represents a 3D shape, and yet, given a contextual information of illumination and texture, we synthesise an accurate hatch pattern over the sketch, without access to 3D or pseudo 3D. In the process, we contri…
University of Exeter(埃克塞特大学);University of Tübingen(图宾根大学)
Low-shot sketch-based image retrieval is an emerging task in computer vision, allowing to retrieve natural images relevant to hand-drawn sketch queries that are rarely seen during the training phase. Related prior works either require aligned sketch-image pairs that are costly to obtain or inefficient memory fusion layer for mapping the visual information to a semantic space. In this paper, we address any-shot, i.e. zero-shot and few-shot, sketch-based image retrieval (SBIR) tasks, where we introduce the few-shot setting for SBIR. For solving these tasks, we propose a semantically aligned pair…
ETPDesigner: Multi-Agent Orchestration for Interactive Multimodal Electronic Theater Program
Shanghai University(上海大学);Shanghai Engineering Research Center of Motion Picture Special Effects(上海电影特效工程技术研究中心);Institute for Math and AI, Wuhan School of Artificial Intelligence, Wuhan University(武汉大学数学与人工智能研究院武汉人工智能学院)
DexForce Technology Co. Ltd.(德克斯福科技有限公司);Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳));SmartMore Corporation(思谋科技有限公司);South China University of Technology(华南理工大学);Pazhou Lab(琶洲实验室);Peng Cheng Lab(鹏程实验室)
In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture according to the user-provided texture information. Prior works mainly use the texture patch representation and try to map a small texture patch to a whole garment image, hence unable to generate high-quality details. In contrast, inspired by intrinsic image decomposition, we decompose this task into texture synthesis and shading enhancement. In particular, we propo…
Swiss Federal Institute of Technology (EPFL)(瑞士联邦理工学院(洛桑));Tel-Aviv University(特拉维夫大学);Reichman University(赖希曼大学)
Abstraction is at the heart of sketching due to the simple and minimal nature of line drawings. Abstraction entails identifying the essential visual properties of an object or scene, which requires semantic understanding and prior knowledge of high-level concepts. Abstract depictions are therefore challenging for artists, and even more so for machines. We present CLIPasso, an object sketching method that can achieve different levels of abstraction, guided by geometric and semantic simplifications. While sketch generation methods often rely on explicit sketch datasets for training, we utilize t…
Keyword-based mobile screen search does not account for screen content and fails to operate as a universal tool for all levels of users. Visual searching (e.g., image, sketch) is structured and easy to adopt. Current visual search approaches count on a complete screen and are therefore slow and tedious. PSDoodle employs a deep neural network to recognize partial screen element drawings instantly on a digital drawing interface and shows results in real-time. PSDoodle is the first tool that utilizes partial sketches and searches for screens in an interactive iterative way. PSDoodle supports diff…
Sun Yat-sen University(中山大学);Petuum Inc(Petuum公司);ByteDance AI Lab(字节跳动AI实验室)
Interactive fashion image manipulation, which enables users to edit images with sketches and color strokes, is an interesting research problem with great application value. Existing works often treat it as a general inpainting task and do not fully leverage the semantic structural information in fashion images. Moreover, they directly utilize conventional convolution and normalization layers to restore the incomplete image, which tends to wash away the sketch and color information. In this paper, we propose a novel Fashion Editing Generative Adversarial Network (FE-GAN), which is capable of ma…
It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to preserve the convenience of 2D sketching while giving users of different skill levels the flexibility to accurately and more quickly pose\slash refine a 3D mannequin. At the core of the interactive system, we propose a machine-learning model for inferring the 3D pose of a CG mannequin from sketches of humans drawn in a cylinder-person style. Training such a m…
University of Maryland, College Park(马里兰大学帕克分校);Sun Yat-sen University(中山大学);City University of Hong Kong(香港城市大学)
We introduce LUCSS, a language-based system for interactive col- orization of scene sketches, based on their semantic understanding. LUCSS is built upon deep neural networks trained via a large-scale repository of scene sketches and cartoon-style color images with text descriptions. It con- sists of three sequential modules. First, given a scene sketch, the segmenta- tion module automatically partitions an input sketch into individual object instances. Next, the captioning module generates the text description with spatial relationships based on the instance-level segmentation results. Fi- nal…
Czech Technical University in Prague(捷克布拉格技术大学);Snap Inc.(Snap公司)
In this paper, we present a learning-based method to the keyframe-based video stylization that allows an artist to propagate the style from a few selected keyframes to the rest of the sequence. Its key advantage is that the resulting stylization is semantically meaningful, i.e., specific parts of moving objects are stylized according to the artist's intention. In contrast to previous style transfer techniques, our approach does not require any lengthy pre-training process nor a large training dataset. We demonstrate how to train an appearance translation network from scratch using only a few s…
Let Human Sketches Help: Empowering Challenging Image Segmentation Task with Freehand Sketches
School of Information Engineering, Huzhou University(湖州大学信息工程学院);College of Computer Science and Technology, Zhejiang University(浙江大学计算机科学与技术学院);School of Software Technology, Zhejiang University(浙江大学软件技术学院);Information Systems Technology and Design Pillar, Singapore University of Technology and Design(新加坡科技设计大学信息系统技术与设计 pillar(注:此处保留原文结构,因无通用标准译法));School of Information Science and Technology, University of Science and Technology of China(中国科学技术大学信息科学技术学院);KOKONI, Moxin (Huzhou) Tech. Co., LTD.(摩芯(湖州)科技有限公司 KOKONI);Institute of Psychology, Chinese Academy of Sciences(中国科学院心理研究所)
Beijing University of Posts and Telecommunications(北京邮电大学);Chinese Academy of Sciences(中国科学院);Queen Mary University of London(伦敦玛丽女王大学);Victoria University of Wellington(惠灵顿维多利亚大学)
Sketch-based image retrieval (SBIR) is challenging due to the inherent domain-gap between sketch and photo. Compared with pixel-perfect depictions of photos, sketches are iconic renderings of the real world with highly abstract. Therefore, matching sketch and photo directly using low-level visual clues are unsufficient, since a common low-level subspace that traverses semantically across the two modalities is non-trivial to establish. Most existing SBIR studies do not directly tackle this cross-modal problem. This naturally motivates us to explore the effectiveness of cross-modal retrieval met…
This paper tackles the automatic colorization task of a sketch image given an already-colored reference image. Colorizing a sketch image is in high demand in comics, animation, and other content creation applications, but it suffers from information scarcity of a sketch image. To address this, a reference image can render the colorization process in a reliable and user-driven manner. However, it is difficult to prepare for a training data set that has a sufficient amount of semantically meaningful pairs of images as well as the ground truth for a colored image reflecting a given reference (e.g…
TextIM: Part-aware Interactive Motion Synthesis from Text
School of Computer Science, Wuhan University(计算机学院,武汉大学);Institute of Artificial Intelligence, Wuhan University(人工智能研究院,武汉大学);Hubei Key Laboratory of Multimedia and Network Communication Engineering, Wuhan University(湖北省多媒体与网络通信工程重点实验室,武汉大学)
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
Shandong Technology and Business University(山东科技与商务大学);Nanchang Hangkong University(南昌航空大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);University of New South Wales(新南威尔士大学)
Microsoft Research(微软研究院);Shanghai Jiao Tong University(上海交通大学)
We propose a new technique for visual attribute transfer across images that may have very different appearance but have perceptually similar semantic structure. By visual attribute transfer, we mean transfer of visual information (such as color, tone, texture, and style) from one image to another. For example, one image could be that of a painting or a sketch while the other is a photo of a real scene, and both depict the same type of scene. Our technique finds semantically-meaningful dense correspondences between two input images. To accomplish this, it adapts the notion of "image analogy" wi…
Shenzhen Research Institute of Big Data(深圳大数据研究院);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Zhejiang University(浙江大学);University of Science and Technology of China(中国科学技术大学);The University of Hong Kong(香港大学)
In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our system firstly performs exaggeration on the recovered 3D face model according to the edited sketches, which is conducted by assigning the laplacian of each vertex a scaling factor. To construct the mapping between 2D sketches and a vertex-wise scaling field, a novel deep learning architecture is developed. With the obtained 3D caricature model, two images ar…
City University of Hong Kong(香港城市大学);Tencent AI Lab(腾讯人工智能实验室);University of Science and Technology of China(中国科学技术大学)
Exemplar-based face sketch synthesis methods usually meet the challenging problem that input photos are captured in different lighting conditions from training photos. The critical step causing the failure is the search of similar patch candidates for an input photo patch. Conventional illumination invariant patch distances are adopted rather than directly relying on pixel intensity difference, but they will fail when local contrast within a patch changes. In this paper, we propose a fast preprocessing method named Bidirectional Luminance Remapping (BLR), which interactively adjust the lightin…
Indian Institute of Technology Bombay(印度理工学院孟买分校);Deutsches Zentrum für Luft- und Raumfahrt (DLR)(德国航空航天中心)
We propose a novel framework for cross-modal zero-shot learning (ZSL) in the context of sketch-based image retrieval (SBIR). Conventionally, the SBIR schema mainly considers simultaneous mappings among the two image views and the semantic side information. Therefore, it is desirable to consider fine-grained classes mainly in the sketch domain using highly discriminative and semantically rich feature space. However, the existing deep generative modeling-based SBIR approaches majorly focus on bridging the gaps between the seen and unseen classes by generating pseudo-unseen-class samples. Besides…
TU Darmstadt(达姆施塔特工业大学);Hessian Center for AI (hessian.AI)(黑森人工智能中心(hessian.AI));Centre for Cognitive Science, TU Darmstadt(达姆施塔特工业大学认知科学中心)
Learning visual concepts from raw images without strong supervision is a challenging task. In this work, we show the advantages of prototype representations for understanding and revising the latent space of neural concept learners. For this purpose, we introduce interactive Concept Swapping Networks (iCSNs), a novel framework for learning concept-grounded representations via weak supervision and implicit prototype representations. iCSNs learn to bind conceptual information to specific prototype slots by swapping the latent representations of paired images. This semantically grounded and discr…