Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In this paper, we propose an adaptive human pose transfer network with two hierarchical deformation levels. The first level generates human semantic parsing aligned with the target pose, and the second level generates the final textured person image in the target pose with the semantic guidance. To avoid the drawback of vanilla convolution that treats all the pixels as valid information, we use gated convolution in both two levels to dynamically select the important features and adaptively deform the image layer by layer. Our model has very few parameters and is fast to converge. Experimental results demonstrate that our model achieves better performance with more consistent hair, face and clothes with fewer parameters than state-of-the-art methods. Furthermore, our method can be applied to clothing texture transfer.
Inria(法国国家信息与自动化研究所);Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立理工学院);CentraleSupélec(巴黎中央理工-高等电力学院);Institut de Robòtica i Informàtica Industrial, CSIC-UPC(加泰罗尼亚理工大学-西班牙国家研究委员会工业机器人与信息技术研究所)
Studies on the automatic processing of 3D human pose data have flourished in the recent past. In this paper, we are interested in the generation of plausible and diverse future human poses following an observed 3D pose sequence. Current methods address this problem by injecting random variables from a single latent space into a deterministic motion prediction framework, which precludes the inherent multi-modality in human motion generation. In addition, previous works rarely explore the use of attention to select which frames are to be used to inform the generation process up to our knowledge.…
Stanford University(斯坦福大学);TU Delft(代尔夫特理工大学);University of Toronto(多伦多大学);Vector Institute(向量研究所)
Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only collections of single-view 2D photographs has very recently made much progress. These 3D GANs, however, have not been demonstrated for human bodies and the generated radiance fields of existing frameworks are not directly editable, limiting their applicability in downstream tasks. We propose a solution to these challenges by developing a 3D GAN framework that learns to generate radiance fields of human bodies or faces in a canonical pose and warp them using an explicit deformation field into a desired body pose…
Facial landmark detection, head pose estimation, and facial deformation analysis are typical facial behavior analysis tasks in computer vision. The existing methods usually perform each task independently and sequentially, ignoring their interactions. To tackle this problem, we propose a unified framework for simultaneous facial landmark detection, head pose estimation, and facial deformation analysis, and the proposed model is robust to facial occlusion. Following a cascade procedure augmented with model-based head pose estimation, we iteratively update the facial landmark locations, facial o…
China University of Geosciences(中国地质大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学)
Multi-view facial expression recognition (FER) is a challenging task because the appearance of an expression varies in poses. To alleviate the influences of poses, recent methods either perform pose normalization or learn separate FER classifiers for each pose. However, these methods usually have two stages and rely on good performance of pose estimators. Different from existing methods, we propose a pose-adaptive hierarchical attention network (PhaNet) that can jointly recognize the facial expressions and poses in unconstrained environment. Specifically, PhaNet discovers the most relevant reg…
Optimal Pose Guidance for Stereo Calibration in 3D Deformation Measurement
College of Aerospace Science and Engineering(航空航天科学与工程学院);National University of Defense Technology(国防科技大学);Hunan Provincial Key Laboratory of Image Measurement and Vision Navigation(湖南省图像测量与视觉导航重点实验室);Hypersonic Technology Laboratory(高超声速技术实验室);Hunan Key Laboratory of Intelligent Planning and Simulation for Aerospace Missions(湖南省航空航天任务智能规划与模拟重点实验室)
Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the temporal aspects of human motion. Furthermore, occlusion increases uncertainty between consecutive frames, which results in unsmooth results. To address these issues, we design an architecture that exploits the keypoint kinematic features with the following components. First, we effectively capture the temporal features by leveraging individual keypoint's vel…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
Dance experts often view dance as a hierarchy of information, spanning low-level (raw images, image sequences), mid-levels (human poses and bodypart movements), and high-level (dance genre). We propose a Hierarchical Dance Video Recognition framework (HDVR). HDVR estimates 2D pose sequences, tracks dancers, and then simultaneously estimates corresponding 3D poses and 3D-to-2D imaging parameters, without requiring ground truth for 3D poses. Unlike most methods that work on a single person, our tracking works on multiple dancers, under occlusions. From the estimated 3D pose sequence, HDVR extrac…
Discriminative methods often generate hand poses kinematically implausible, then generative methods are used to correct (or verify) these results in a hybrid method. Estimating 3D hand pose in a hierarchy, where the high-dimensional output space is decomposed into smaller ones, has been shown effective. Existing hierarchical methods mainly focus on the decomposition of the output space while the input space remains almost the same along the hierarchy. In this paper, a hybrid hand pose estimation method is proposed by applying the kinematic hierarchy strategy to the input space (as well as the …
Instituto de Investigación en Ingeniería de Aragón (I3A)(阿拉贡工程研究院(I3A));Universidad de Zaragoza(萨拉戈萨大学)
Monocular SLAM in deformable scenes will open the way to multiple medical applications like computer-assisted navigation in endoscopy, automatic drug delivery or autonomous robotic surgery. In this paper we propose a novel method to simultaneously track the camera pose and the 3D scene deformation, without any assumption about environment topology or shape. The method uses an illumination-invariant photometric method to track image features and estimates camera motion and deformation combining reprojection error with spatial and temporal regularization of deformations. Our results in simulated…
Mind the Shape Gap: A Benchmark and Baseline for Deformation-Aware 6D Pose Estimation of Agricultural Produce
Robotics Institute, Athena Research Center(雅典娜研究中心机器人研究所);HERON - Hellenic Robotics Center of Excellence(HERON - 希腊机器人卓越中心);School of Electrical & Computer Engineering, NTUA(国立雅典理工大学电气与计算机工程学院);Music Technology, New York University(纽约大学音乐技术系);Department of Electrical & Computer Engineering, UTH(色萨利大学电气与计算机工程系)
Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to address the lack of a global perspective of the top-down approaches by introducing a novel form of supervision - Hierarchical Multi-person Ordinal Relations (HMOR). The HMOR encodes interaction information as the ordinal relations of depths and angles hierarchically, which captures the body-part and joint level semantic and maintains global consistency at the same time. In our approach, an integrated top-down model i…
Columbia University in the City of New York(纽约市哥伦比亚大学)
Exemplar-based models have achieved great success on localizing the parts of semi-rigid objects. However, their efficacy on highly articulated objects such as humans is yet to be explored. Inspired by hierarchical object representation and recent application of Deep Convolutional Neural Networks (DCNNs) on human pose estimation, we propose a novel formulation that incorporates both hierarchical exemplar-based models and DCNNs in the spatial terms. Specifically, we obtain more expressive spatial models by assuming independence between exemplars at different levels in the hierarchy; we also obta…
This paper addresses the problem of 3D human body shape and pose estimation from an RGB image. This is often an ill-posed problem, since multiple plausible 3D bodies may match the visual evidence present in the input - particularly when the subject is occluded. Thus, it is desirable to estimate a distribution over 3D body shape and pose conditioned on the input image instead of a single 3D reconstruction. We train a deep neural network to estimate a hierarchical matrix-Fisher distribution over relative 3D joint rotation matrices (i.e. body pose), which exploits the human body's kinematic tree …
University of Chinese Academy of Sciences(中国科学院大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Future Technology, University of Chinese Academy of Sciences(中国科学院大学未来技术学院);The Center for Excellence in Brain Science and Intelligence Technology, Chinese Academy of Sciences(中国科学院脑科学与智能技术卓越创新中心)
Computer vision researchers have been expecting that neural networks have spatial transformation ability to eliminate the interference caused by geometric distortion for a long time. Emergence of spatial transformer network makes dream come true. Spatial transformer network and its variants can handle global displacement well, but lack the ability to deal with local spatial variance. Hence how to achieve a better manner of deformation in the neural network has become a pressing matter of the moment. To address this issue, we analyze the advantages and disadvantages of approximation theory and …
We present a novel learning approach to recover the 6D poses and sizes of unseen object instances from an RGB-D image. To handle the intra-class shape variation, we propose a deep network to reconstruct the 3D object model by explicitly modeling the deformation from a pre-learned categorical shape prior. Additionally, our network infers the dense correspondences between the depth observation of the object instance and the reconstructed 3D model to jointly estimate the 6D object pose and size. We design an autoencoder that trains on a collection of object models and compute the mean latent embe…
Shanghai Jiao Tong University(上海交通大学);University of Cambridge(剑桥大学)
Depth and ego-motion estimations are essential for the localization and navigation of autonomous robots and autonomous driving. Recent studies make it possible to learn the per-pixel depth and ego-motion from the unlabeled monocular video. A novel unsupervised training framework is proposed with 3D hierarchical refinement and augmentation using explicit 3D geometry. In this framework, the depth and pose estimations are hierarchically and mutually coupled to refine the estimated pose layer by layer. The intermediate view image is proposed and synthesized by warping the pixels in an image with t…
Articulated objects are pervasive in daily life. However, due to the intrinsic high-DoF structure, the joint states of the articulated objects are hard to be estimated. To model articulated objects, two kinds of shape deformations namely the geometric and the pose deformation should be considered. In this work, we present a novel category-specific parametric representation called Object Model with Articulated Deformations (OMAD) to explicitly model the articulated objects. In OMAD, a category is associated with a linear shape function with shared shape basis and a non-linear joint function. Bo…
Establishing semantic correspondence across images when the objects in the images have undergone complex deformations remains a challenging task in the field of computer vision. In this paper, we propose a hierarchical method to tackle this problem by first semantically targeting the foreground objects to localize the search space and then looking deeply into multiple levels of the feature representation to search for point-level correspondence. In contrast to existing approaches, which typically penalize large discrepancies, our approach allows for significant displacements, with the aim to a…
P. Universidad Catolica de Chile(智利天主教大学);Stanford University(斯坦福大学);Universidad del Norte(北方大学)
In this paper, we introduce a new hierarchical model for human action recognition using body joint locations. Our model can categorize complex actions in videos, and perform spatio-temporal annotations of the atomic actions that compose the complex action being performed.That is, for each atomic action, the model generates temporal action annotations by estimating its starting and ending times, as well as, spatial annotations by inferring the human body parts that are involved in executing the action. our model includes three key novel properties: (i) it can be trained with no spatial supervis…
Osaka University(大阪大学);Indian Institute of Technology Gandhinagar(印度理工学院甘地讷格尔分校)
Human pose estimation is a well-known problem in computer vision to locate joint positions. Existing datasets for the learning of poses are observed to be not challenging enough in terms of pose diversity, object occlusion, and viewpoints. This makes the pose annotation process relatively simple and restricts the application of the models that have been trained on them. To handle more variety in human poses, we propose the concept of fine-grained hierarchical pose classification, in which we formulate the pose estimation as a classification task, and propose a dataset, Yoga-82, for large-scale…
In this paper, we present a new bottom-up one-stage method for whole-body pose estimation, which we call "hierarchical point regression," or HPRNet for short. In standard body pose estimation, the locations of $\sim 17$ major joints on the human body are estimated. Differently, in whole-body pose estimation, the locations of fine-grained keypoints (68 on face, 21 on each hand and 3 on each foot) are estimated as well, which creates a scale variance problem that needs to be addressed. To handle the scale variance among different body parts, we build a hierarchical point representation of body p…
Case Western Reserve University(凯斯西储大学);PAII Inc.(平安智能信息有限公司);Ping An Technology(平安科技);Duke Kunshan University(昆山杜克大学)
Transformer-based approaches have been successfully proposed for 3D human pose estimation (HPE) from 2D pose sequence and achieved state-of-the-art (SOTA) performance. However, current SOTAs have difficulties in modeling spatial-temporal correlations of joints at different levels simultaneously. This is due to the poses' spatial-temporal complexity. Poses move at various speeds temporarily with various joints and body-parts movement spatially. Hence, a cookie-cutter transformer is non-adaptable and can hardly meet the "in-the-wild" requirement. To mitigate this issue, we propose Hierarchical S…
Google(谷歌);Technical University of Munich(慕尼黑工业大学);Tsinghua University(清华大学)
Category-level pose estimation is a challenging problem due to intra-class shape variations. Recent methods deform pre-computed shape priors to map the observed point cloud into the normalized object coordinate space and then retrieve the pose via post-processing, i.e., Umeyama's Algorithm. The shortcomings of this two-stage strategy lie in two aspects: 1) The surrogate supervision on the intermediate results can not directly guide the learning of pose, resulting in large pose error after post-processing. 2) The inference speed is limited by the post-processing step. In this paper, to handle t…
University of Washington(华盛顿大学);Electronics and Telecommunications Research Institute(电子与电信研究所)
The Alberta Infant Motor Scale (AIMS) is a well-known assessment scheme that evaluates the gross motor development of infants by recording the number of specific poses achieved. With the aid of the image-based pose recognition model, the AIMS evaluation procedure can be shortened and automated, providing early diagnosis or indicator of potential developmental disorder. Due to limited public infant-related datasets, many works use the SMIL-based method to generate synthetic infant images for training. However, this domain mismatch between real and synthetic training samples often leads to perfo…
Learning and predicting the pose parameters of a 3D hand model given an image, such as locations of hand joints, is challenging due to large viewpoint changes and articulations, and severe self-occlusions exhibited particularly in egocentric views. Both feature learning and prediction modeling have been investigated to tackle the problem. Though effective, most existing discriminative methods yield a single deterministic estimation of target poses. Due to their single-value mapping intrinsic, they fail to adequately handle self-occlusion problems, where occluded joints present multiple modes. …
Shanghai Jiao Tong University(上海交通大学);University of Cambridge(剑桥大学)
A novel 3D point cloud learning model for deep LiDAR odometry, named PWCLO-Net, using hierarchical embedding mask optimization is proposed in this paper. In this model, the Pyramid, Warping, and Cost volume (PWC) structure for the LiDAR odometry task is built to refine the estimated pose in a coarse-to-fine approach hierarchically. An attentive cost volume is built to associate two point clouds and obtain embedding motion patterns. Then, a novel trainable embedding mask is proposed to weigh the local motion patterns of all points to regress the overall pose and filter outlier points. The estim…
The Chinese University of Hong Kong(香港中文大学);Monash University(莫纳什大学);Zhejiang University(浙江大学);SenseTime Research(商汤科技研究院);Nanyang Technological University(南洋理工大学)
Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously. Such a straightforward pipeline fails to generate fine-grained co-speech gestures. One observation is that the hierarchical semantics in speech and the hierarchical structures of human gestures can be naturally described into multiple granularities and associated together. To fully utilize the rich connections between speech audio and human gestures, we propose…
School of Big Data & Software Engineering, Chongqing University(重庆大学大数据与软件工程学院);Chongqing University(重庆大学)
The primary goal of skeletal motion prediction is to generate future motion by observing a sequence of 3D skeletons. A key challenge in motion prediction is the fact that a motion can often be performed in several different ways, with each consisting of its own configuration of poses and their spatio-temporal dependencies, and as a result, the predicted poses often converge to the motionless poses or non-human like motions in long-term prediction. This leads us to define a hierarchical recurrent network model that explicitly characterizes these internal configurations of poses and their local …
HeRO: Hierarchical 3D Semantic Representation for Pose-aware Object Manipulation
College of Computer Science, Sichuan University(四川大学计算机学院);School of Information and Communication Engineering, University of Electronic Science and Technology of China(电子科技大学信息与通信工程学院);Dexmal
Our goal is to capture the pose of neuroscience model organisms, without using any manual supervision, to be able to study how neural circuits orchestrate behaviour. Human pose estimation attains remarkable accuracy when trained on real or simulated datasets consisting of millions of frames. However, for many applications simulated models are unrealistic and real training datasets with comprehensive annotations do not exist. We address this problem with a new sim2real domain transfer method. Our key contribution is the explicit and independent modeling of appearance, shape and poses in an unpa…
The University of Hong Kong(香港大学);SenseTime Research(商汤科技研究院);Nanjing University(南京大学);The University of Sydney(悉尼大学)
Multi-person pose estimation is challenging because it localizes body keypoints for multiple persons simultaneously. Previous methods can be divided into two streams, i.e. top-down and bottom-up methods. The top-down methods localize keypoints after human detection, while the bottom-up methods localize keypoints directly and then cluster/group them for different persons, which are generally more efficient than top-down methods. However, in existing bottom-up methods, the keypoint grouping is usually solved independently from keypoint detection, making them not end-to-end trainable and have sub…
Nanjing University(南京大学);University of Kentucky(肯塔基大学);Northwestern Polytechnical University(西北工业大学);Baidu Inc.(百度公司);National Engineering Laboratory of Deep Learning and Technology and Application(深度学习技术及应用国家工程实验室)
This paper presents a novel framework to recover detailed human body shapes from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, and viewpoints. Prior methods typically attempt to recover the human body shape using a parametric based template that lacks the surface details. As such the resulting body shape appears to be without clothing. In this paper, we propose a novel learning-based framework that combines the robustness of parametric model with the flexibility of free-form 3D deformation. We use the deep neural networks to refine the …
University of Oxford(牛津大学);Leibniz University Hannover(莱布尼茨汉诺威大学);Sun Yat-Sen University(中山大学)
We propose a novel framework to learn 3D point cloud semantics from 2D multi-view image observations containing pose error. On the one hand, directly learning from the massive, unstructured and unordered 3D point cloud is computationally and algorithmically more difficult than learning from compactly-organized and context-rich 2D RGB images. On the other hand, both LiDAR point cloud and RGB images are captured in standard automated-driving datasets. This motivates us to conduct a "task transfer" paradigm so that 3D semantic segmentation benefits from aggregating 2D semantic cues, albeit pose n…
Facebook Reality Labs;Imperial College London(帝国理工学院)
Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the intrinsic identity of the subject. These properties are difficult to regularize with manually designed loss functions. In this paper, we learn a neural deformation model that disentangles the identity-induced shape variations from pose-dependent deformations using implicit neural functions. We perform template-free unsupervised learning on 3D scans without …
Allen Institute for AI(艾伦人工智能研究所);University of Michigan-Ann Arbor(密歇根大学安娜堡分校);Stanford University(斯坦福大学)
Despite the fact that object detection, 3D pose estimation, and sub-category recognition are highly correlated tasks, they are usually addressed independently from each other because of the huge space of parameters. To jointly model all of these tasks, we propose a coarse-to-fine hierarchical representation, where each level of the hierarchy represents objects at a different level of granularity. The hierarchical representation prevents performance loss, which is often caused by the increase in the number of parameters (as we consider more tasks to model), and the joint modelling enables resol…
DHRNet: A Dual-Path Hierarchical Relation Network for Multi-Person Pose Estimation
School of Artificial Intelligence, Beijing University of Posts and Telecommunications(北京邮电大学人工智能学院);School of Engineering, Westlake University(西湖大学工程学院);School of Electronic Engineering, Beijing University of Posts and Telecommunications(北京邮电大学电子工程学院);School of Modern Post (School of Automation), Beijing University of Posts and Telecommunications(北京邮电大学现代邮政学院(自动化学院))
University of Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心)
We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its to…
HiPose: Hierarchical Binary Surface Encoding and Correspondence Pruning for RGB-D 6DoF Object Pose Estimation
Zhejiang University(浙江大学);German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心);RPTU Kaiserslautern-Landau(凯撒斯劳滕-兰道工业大学);Technische Universität München(慕尼黑工业大学);Google(谷歌公司)
Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation
Tsinghua University(清华大学);Shanghai Qi Zhi Institute(上海期智研究院);Beijing Institute for General Artificial Intelligence(北京通用人工智能研究院);Peking University(北京大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室)
HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene
Institute of Computing Technology, Chinese Academy of Sciences, ICT(中国科学院计算技术研究所);University of Chinese Academy of Sciences, UCAS(中国科学院大学);The University of Queensland(昆士兰大学);Jiangsu University(江苏大学)
In this paper, we present a method of clothes retargeting; generating the potential poses and deformations of a given 3D clothing template model to fit onto a person in a single RGB image. The problem is fundamentally ill-posed as attaining the ground truth data is impossible, i.e., images of people wearing the different 3D clothing template model at exact same pose. We address this challenge by utilizing large-scale synthetic data generated from physical simulation, allowing us to map 2D dense body pose to 3D clothing deformation. With the simulated data, we propose a semi-supervised learning…
South China University of Technology(华南理工大学);DexForce Co. Ltd.(德锐视科技有限公司);Peng Cheng Laboratory(鹏城实验室)
It is difficult to precisely annotate object instances and their semantics in 3D space, and as such, synthetic data are extensively used for these tasks, e.g., category-level 6D object pose and size estimation. However, the easy annotations in synthetic domains bring the downside effect of synthetic-to-real (Sim2Real) domain gap. In this work, we aim to address this issue in the task setting of Sim2Real, unsupervised domain adaptation for category-level 6D object pose and size estimation. We propose a method that is built upon a novel Deep Prior Deformation Network, shortened as DPDN. DPDN lea…