Reinforcement learning provides a framework for learning to control which actions to take towards completing a task through trial-and-error. In many applications observing interactions is costly, necessitating sample-efficient learning. In model-based reinforcement learning efficiency is improved by learning to simulate the world dynamics. The challenge is that model inaccuracies rapidly accumulate over planned trajectories. We introduce deep Gaussian processes where the depth of the compositions introduces model complexity while incorporating prior knowledge on the dynamics brings smoothness and structure. Our approach is able to sample a Bayesian posterior over trajectories. We demonstrate highly improved early sample-efficiency over competing methods. This is shown across a number of continuous control tasks, including the half-cheetah whose contact dynamics have previously posed an insurmountable problem for earlier sample-efficient Gaussian process based models.
Efficient Reinforcement Learning usually takes advantage of demonstration or good exploration strategy. By applying posterior sampling in model-free RL under the hypothesis of GP, we propose Gaussian Process Posterior Sampling Reinforcement Learning(GPPSTD) algorithm in continuous state space, giving theoretical justifications and empirical results. We also provide theoretical and empirical results that various demonstration could lower expected uncertainty and benefit posterior sampling exploration. In this way, we combined the demonstration and exploration process together to achieve a more …
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
The exploration-exploitation trade-off is among the central challenges of reinforcement learning. The optimal Bayesian solution is intractable in general. This paper studies to what extent analytic statements about optimal learning are possible if all beliefs are Gaussian processes. A first order approximation of learning of both loss and dynamics, for nonlinear, time-varying systems in continuous time and space, subject to a relatively weak restriction on the dynamics, is described by an infinite-dimensional partial differential equation. An approximate finite-dimensional projection gives an …
Imperial College London(帝国理工学院);Microsoft Research(微软研究院)
Learning from small data sets is critical in many practical applications where data collection is time consuming or expensive, e.g., robotics, animal experiments or drug design. Meta learning is one way to increase the data efficiency of learning algorithms by generalizing learned concepts from a set of training tasks to unseen, but related, tasks. Often, this relationship between tasks is hard coded or relies in some other way on human expertise. In this paper, we frame meta learning as a hierarchical latent variable model and infer the relationship between tasks automatically from data. We a…
UC Berkeley(加州大学伯克利分校);University of Sheffield(谢菲尔德大学)
We propose a new approach to inverse reinforcement learning (IRL) based on the deep Gaussian process (deep GP) model, which is capable of learning complicated reward structures with few demonstrations. Our model stacks multiple latent GP layers to learn abstract representations of the state feature space, which is linked to the demonstrations through the Maximum Entropy learning framework. Incorporating the IRL engine into the nonlinear latent structure renders existing deep GP inference approaches intractable. To tackle this, we develop a non-standard variational approximation framework which…
We present two elegant solutions for modeling continuous-time dynamics, in a novel model-based reinforcement learning (RL) framework for semi-Markov decision processes (SMDPs), using neural ordinary differential equations (ODEs). Our models accurately characterize continuous-time dynamics and enable us to develop high-performing policies using a small amount of data. We also develop a model-based approach for optimizing time schedules to reduce interaction rates with the environment while maintaining the near-optimal performance, which is not possible for model-free methods. We experimentally …
In this paper, as a study of reinforcement learning, we converge the Q function to unbounded rewards such as Gaussian distribution. From the central limit theorem, in some real-world applications it is natural to assume that rewards follow a Gaussian distribution , but existing proofs cannot guarantee convergence of the Q-function. Furthermore, in the distribution-type reinforcement learning and Bayesian reinforcement learning that have become popular in recent years, it is better to allow the reward to have a Gaussian distribution. Therefore, in this paper, we prove the convergence of the Q-f…
We consider un-discounted reinforcement learning (RL) in Markov decision processes (MDPs) under drifting non-stationarity, i.e., both the reward and state transition distributions are allowed to evolve over time, as long as their respective total variations, quantified by suitable metrics, do not exceed certain variation budgets. We first develop the Sliding Window Upper-Confidence bound for Reinforcement Learning with Confidence Widening (SWUCRL2-CW) algorithm, and establish its dynamic regret bound when the variation budgets are known. In addition, we propose the Bandit-over-Reinforcement Le…
Lawrence Livermore National Laboratory(劳伦斯利弗莫尔国家实验室)
While deep neural networks (DNNs) and Gaussian Processes (GPs) are both popularly utilized to solve problems in reinforcement learning, both approaches feature undesirable drawbacks for challenging problems. DNNs learn complex nonlinear embeddings, but do not naturally quantify uncertainty and are often data-inefficient to train. GPs infer posterior distributions over functions, but popular kernels exhibit limited expressivity on complex and high-dimensional data. Fortunately, recently discovered conjugate and neural tangent kernel functions encode the behavior of overparameterized neural netw…
Previous studies on image classification have mainly focused on the performance of the networks, not on real-time operation or model compression. We propose a Gaussian Deep Recurrent visual Attention Model (GDRAM)- a reinforcement learning based lightweight deep neural network for large scale image classification that outperforms the conventional CNN (Convolutional Neural Network) which uses the entire image as input. Highly inspired by the biological visual recognition process, our model mimics the stochastic location of the retina with Gaussian distribution. We evaluate the model on Large cl…
This work presents a novel algorithm that integrates a data-efficient function approximator with reinforcement learning in continuous state spaces. An online and incremental algorithm capable of learning from a single pass through data, called Incremental Gaussian Mixture Network (IGMN), was employed as a sample-efficient function approximator for the joint state and Q-values space, all in a single model, resulting in a concise and data-efficient algorithm, i.e., a reinforcement learning algorithm that learns from very few interactions with the environment. Results are analyzed to explain the …
We present new algorithms for inverse reinforcement learning (IRL, or inverse optimal control) in convex optimization settings. We argue that finite-space IRL can be posed as a convex quadratic program under a Bayesian inference framework with the objective of maximum a posterior estimation. To deal with problems in large or even infinite state space, we propose a Gaussian process model and use preference graphs to represent observations of decision trajectories. Our method is distinguished from other approaches to IRL in that it makes no assumptions about the form of the reward function and y…
Aalto university(阿尔托大学);Helsinki Institute for Information Technology HIIT(赫尔辛基信息技术研究所(HIIT))
We propose deep convolutional Gaussian processes, a deep Gaussian process architecture with convolutional structure. The model is a principled Bayesian framework for detecting hierarchical combinations of local features for image classification. We demonstrate greatly improved image classification performance compared to current Gaussian process approaches on the MNIST and CIFAR-10 datasets. In particular, we improve CIFAR-10 accuracy by over 10 percentage points.
Indian Institute of Technology Bombay(印度理工学院孟买分校);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Indian Institute of Technology Kanpur(印度理工学院坎普尔分校)
To overcome the curses of dimensionality and modeling of Dynamic Programming (DP) methods to solve Markov Decision Process (MDP) problems, Reinforcement Learning (RL) methods are adopted in practice. Contrary to traditional RL algorithms which do not consider the structural properties of the optimal policy, we propose a structure-aware learning algorithm to exploit the ordered multi-threshold structure of the optimal policy, if any. We prove the asymptotic convergence of the proposed algorithm to the optimal policy. Due to the reduction in the policy space, the proposed algorithm provides rema…
University of Michigan(密歇根大学);University of Massachusetts, Amherst(马萨诸塞大学阿默斯特分校);Microsoft Research(微软研究院)
This paper studies systematic exploration for reinforcement learning with rich observations and function approximation. We introduce a new model called contextual decision processes, that unifies and generalizes most prior settings. Our first contribution is a complexity measure, the Bellman rank, that we show enables tractable learning of near-optimal behavior in these processes and is naturally small for many well-studied reinforcement learning settings. Our second contribution is a new reinforcement learning algorithm that engages in systematic exploration to learn contextual decision proce…
Bayesian learning using Gaussian processes provides a foundational framework for making decisions in a manner that balances what is known with what could be learned by gathering data. In this dissertation, we develop techniques for broadening the applicability of Gaussian processes. This is done in two ways. Firstly, we develop pathwise conditioning techniques for Gaussian processes, which allow one to express posterior random functions as prior random functions plus a dependent update term. We introduce a wide class of efficient approximations built from this viewpoint, which can be randomly …
Duke University(杜克大学);University of California San Diego(加州大学圣地亚哥分校);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
Probabilistic Computation Tree Logic (PCTL) is frequently used to formally specify control objectives such as probabilistic reachability and safety. In this work, we focus on model checking PCTL specifications statistically on Markov Decision Processes (MDPs) by sampling, e.g., checking whether there exists a feasible policy such that the probability of reaching certain goal states is greater than a threshold. We use reinforcement learning to search for such a feasible policy for PCTL specifications, and then develop a statistical model checking (SMC) method with provable guarantees on its err…
University of North Carolina at Charlotte(北卡罗来纳大学夏洛特分校)
Gaussian processes are one of the dominant approaches in Bayesian learning. Although the approach has been applied to numerous problems with great success, it has a few fundamental limitations. Multiple methods in literature have addressed these limitations. However, there has not been a comprehensive survey of the topics as of yet. Most existing surveys focus on only one particular variant of Gaussian processes and their derivatives. This survey details the core motivations for using Gaussian processes, their mathematical formulations, limitations, and research themes that have flourished ove…
We study minimax optimal reinforcement learning in episodic factored Markov decision processes (FMDPs), which are MDPs with conditionally independent transition components. Assuming the factorization is known, we propose two model-based algorithms. The first one achieves minimax optimal regret guarantees for a rich class of factored structures, while the second one enjoys better computational complexity with a slightly worse regret. A key new ingredient of our algorithms is the design of a bonus term to guide exploration. We complement our algorithms by presenting several structure-dependent l…
Off-policy evaluation (OPE) in reinforcement learning allows one to evaluate novel decision policies without needing to conduct exploration, which is often costly or otherwise infeasible. We consider for the first time the semiparametric efficiency limits of OPE in Markov decision processes (MDPs), where actions, rewards, and states are memoryless. We show existing OPE estimators may fail to be efficient in this setting. We develop a new estimator based on cross-fold estimation of $q$-functions and marginalized density ratios, which we term double reinforcement learning (DRL). We show that DRL…
Swiss Federal Laboratories for Materials Science and Technology (Empa)(瑞士联邦材料科学与技术实验室)
This manuscript offers the perspective of experimentalists on a number of modern data-driven techniques: model predictive control relying on Gaussian processes, adaptive data-driven control based on behavioral theory, and deep reinforcement learning. These techniques are compared in terms of data requirements, ease of use, computational burden, and robustness in the context of real-world applications. Our remarks and observations stem from a number of experimental investigations carried out in the field of building control in diverse environments, from lecture halls and apartment spaces to a h…
Continuously learning to solve unseen tasks with limited experience has been extensively pursued in meta-learning and continual learning, but with restricted assumptions such as accessible task distributions, independently and identically distributed tasks, and clear task delineations. However, real-world physical tasks frequently violate these assumptions, resulting in performance degradation. This paper proposes a continual online model-based reinforcement learning approach that does not require pre-training to solve task-agnostic problems with unknown task boundaries. We maintain a mixture …
University of Colorado Boulder(科罗拉多大学博尔德分校);University of Central Florida(中佛罗里达大学);Air Force Research Laboratory(空军研究实验室)
The success of reinforcement learning in typical settings is predicated on Markovian assumptions on the reward signal by which an agent learns optimal policies. In recent years, the use of reward machines has relaxed this assumption by enabling a structured representation of non-Markovian rewards. In particular, such representations can be used to augment the state space of the underlying decision process, thereby facilitating non-Markovian reinforcement learning. However, these reward machines cannot capture the semantics of stochastic reward signals. In this paper, we make progress on this f…
An important facet of reinforcement learning (RL) has to do with how the agent goes about exploring the environment. Traditional exploration strategies typically focus on efficiency and ignore safety. However, for practical applications, ensuring safety of the agent during exploration is crucial since performing an unsafe action or reaching an unsafe state could result in irreversible damage to the agent. The main challenge of safe exploration is that characterizing the unsafe states and actions is difficult for large continuous state or action spaces and unknown environments. In this paper, w…
We propose a new policy parameterization for representing 3D rotations during reinforcement learning. Today in the continuous control reinforcement learning literature, many stochastic policy parameterizations are Gaussian. We argue that universally applying a Gaussian policy parameterization is not always desirable for all environments. One such case in particular where this is true are tasks that involve predicting a 3D rotation output, either in isolation, or coupled with translation as part of a full 6D pose output. Our proposed Bingham Policy Parameterization (BPP) models the Bingham dist…
Evolution strategy (ES) has been shown great promise in many challenging reinforcement learning (RL) tasks, rivaling other state-of-the-art deep RL methods. Yet, there are two limitations in the current ES practice that may hinder its otherwise further capabilities. First, most current methods rely on Monte Carlo type gradient estimators to suggest search direction, where the policy parameter is, in general, randomly sampled. Due to the low accuracy of such estimators, the RL training may suffer from slow convergence and require more iterations to reach optimal solution. Secondly, the landscap…
Model-free reinforcement learning is known to be memory and computation efficient and more amendable to large scale problems. In this paper, two model-free algorithms are introduced for learning infinite-horizon average-reward Markov Decision Processes (MDPs). The first algorithm reduces the problem to the discounted-reward version and achieves $\mathcal{O}(T^{2/3})$ regret after $T$ steps, under the minimal assumption of weakly communicating MDPs. To our knowledge, this is the first model-free algorithm for general MDPs in this setting. The second algorithm makes use of recent advances in ada…
Université de Lille(里尔大学);CNRS/CRIStAL(法国国家科学研究中心/CRIStAL实验室);Inria Lille(法国里尔国家信息与自动化研究所)
Bayesian Optimization using Gaussian Processes is a popular approach to deal with the optimization of expensive black-box functions. However, because of the a priori on the stationarity of the covariance matrix of classic Gaussian Processes, this method may not be adapted for non-stationary functions involved in the optimization problem. To overcome this issue, a new Bayesian Optimization approach is proposed. It is based on Deep Gaussian Processes as surrogate models instead of classic Gaussian Processes. This modeling technique increases the power of representation to capture the non-station…
Assigning resources in business processes execution is a repetitive task that can be effectively automated. However, different automation methods may give varying results that may not be optimal. Proper resource allocation is crucial as it may lead to significant cost reductions or increased effectiveness that results in increased revenues. In this work, we first propose a novel representation that allows modeling of a multi-process environment with different process-based rewards. These processes can share resources that differ in their eligibility. Then, we use double deep reinforcement lear…
Recently regular decision processes have been proposed as a well-behaved form of non-Markov decision process. Regular decision processes are characterised by a transition function and a reward function that depend on the whole history, though regularly (as in regular languages). In practice both the transition and the reward functions can be seen as finite transducers. We study reinforcement learning in regular decision processes. Our main contribution is to show that a near-optimal policy can be PAC-learned in polynomial time in a set of parameters that describe the underlying decision proces…
As a generalization of the work in [Lee et al., 2017], this note briefly discusses when the prior of a neural network output follows a Gaussian process, and how a neural-network-induced Gaussian process is formulated. The posterior mean functions of such a Gaussian process regression lie in the reproducing kernel Hilbert space defined by the neural-network-induced kernel. In the case of two-layer neural networks, the induced Gaussian processes provide an interpretation of the reproducing kernel Hilbert spaces whose union forms a Barron space.
University of Innsbruck(因斯布鲁克大学);Max Planck Institute of Quantum Optics(马克斯·普朗克量子光学研究所);Leiden University(莱顿大学);University of Konstanz(康斯坦茨大学)
In recent years, the interest in leveraging quantum effects for enhancing machine learning tasks has significantly increased. Many algorithms speeding up supervised and unsupervised learning were established. The first framework in which ways to exploit quantum resources specifically for the broader context of reinforcement learning were found is projective simulation. Projective simulation presents an agent-based reinforcement learning approach designed in a manner which may support quantum walk-based speed-ups. Although classical variants of projective simulation have been benchmarked agains…
Gaussian process priors are commonly used in aerospace design for performing Bayesian optimization. Nonetheless, Gaussian processes suffer two significant drawbacks: outliers are a priori assumed unlikely, and the posterior variance conditioned on observed data depends only on the locations of those data, not the associated sample values. Student's-T processes are a generalization of Gaussian processes, founded on the Student's-T distribution instead of the Gaussian distribution. Student's-T processes maintain the primary advantages of Gaussian processes (kernel function, analytic update rule)…
We present an implementation of model-based online reinforcement learning (RL) for continuous domains with deterministic transitions that is specifically designed to achieve low sample complexity. To achieve low sample complexity, since the environment is unknown, an agent must intelligently balance exploration and exploitation, and must be able to rapidly generalize from observations. While in the past a number of related sample efficient RL algorithms have been proposed, to allow theoretical analysis, mainly model-learners with weak generalization capabilities were considered. Here, we separ…
Australian Centre for Field Robotics, The University of Sydney(悉尼大学澳大利亚现场机器人中心)
This paper evaluates heterogeneous information fusion using multi-task Gaussian processes in the context of geological resource modeling. Specifically, it empirically demonstrates that information integration across heterogeneous information sources leads to superior estimates of all the quantities being modeled, compared to modeling them individually. Multi-task Gaussian processes provide a powerful approach for simultaneous modeling of multiple quantities of interest while taking correlations between these quantities into consideration. Experiments are performed on large scale real sensor da…
We extend temporal-difference (TD) learning in order to obtain risk-sensitive, model-free reinforcement learning algorithms. This extension can be regarded as modification of the Rescorla-Wagner rule, where the (sigmoidal) stimulus is taken to be either the event of over- or underestimating the TD target. As a result, one obtains a stochastic approximation rule for estimating the free energy from i.i.d. samples generated by a Gaussian distribution with unknown mean and variance. Since the Gaussian free energy is known to be a certainty-equivalent sensitive to the mean and the variance, the lea…
Gaussian processes are used in machine learning to learn input-output mappings from observed data. Gaussian process regression is based on imposing a Gaussian process prior on the unknown regressor function and statistically conditioning it on the observed data. In system identification, Gaussian processes are used to form time series prediction models such as non-linear finite-impulse response (NFIR) models as well as non-linear autoregressive (NARX) models. Gaussian process state-space models (GPSS) can be used to learn the dynamic and measurement models for a state-space representation of t…
Our work aims at developing reinforcement learning algorithms that do not rely on the Markov assumption. We consider the class of Non-Markov Decision Processes where histories can be abstracted into a finite set of states while preserving the dynamics. We call it a Markov abstraction since it induces a Markov Decision Process over a set of states that encode the non-Markov dynamics. This phenomenon underlies the recently introduced Regular Decision Processes (as well as POMDPs where only a finite number of belief states is reachable). In all such kinds of decision process, an agent that uses a…
We propose a simple method that combines neural networks and Gaussian processes. The proposed method can estimate the uncertainty of outputs and flexibly adjust target functions where training data exist, which are advantages of Gaussian processes. The proposed method can also achieve high generalization performance for unseen input configurations, which is an advantage of neural networks. With the proposed method, neural networks are used for the mean functions of Gaussian processes. We present a scalable stochastic inference procedure, where sparse Gaussian processes are inferred by stochast…
Gaussian processes are ubiquitous in nature and engineering. A case in point is a class of neural networks in the infinite-width limit, whose priors correspond to Gaussian processes. Here we perturbatively extend this correspondence to finite-width neural networks, yielding non-Gaussian processes as priors. The methodology developed herein allows us to track the flow of preactivation distributions by progressively integrating out random variables from lower to higher layers, reminiscent of renormalization-group flow. We further develop a perturbative procedure to perform Bayesian inference wit…
Reinforcement Learning with Generalizable Gaussian Splatting
The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));Zhejiang University(浙江大学);Beijing Innovation Center of Humanoid Robotics Co., Ltd.(北京人形机器人创新中心有限公司)
TIMRL: A Novel Meta-Reinforcement Learning Framework for Non-Stationary and Multi-Task Environments
School of Marine Science and Technology, Northwestern Polytechnical University(西北工业大学海洋科学与技术学院);School of Astronautics, Northwestern Polytechnical University(西北工业大学航天学院)
RISE AI Research Institutes of Sweden(瑞典RISE人工智能研究院)
In this paper, we consider reinforcement learning of Markov Decision Processes (MDP) with peak constraints, where an agent chooses a policy to optimize an objective and at the same time satisfy additional constraints. The agent has to take actions based on the observed states, reward outputs, and constraint-outputs, without any knowledge about the dynamics, reward functions, and/or the knowledge of the constraint-functions. We introduce a game theoretic approach to construct reinforcement learning algorithms where the agent maximizes an unconstrained objective that depends on the simulated act…
We investigate the Student-t process as an alternative to the Gaussian process as a nonparametric prior over functions. We derive closed form expressions for the marginal likelihood and predictive distribution of a Student-t process, by integrating away an inverse Wishart process prior over the covariance kernel of a Gaussian process model. We show surprising equivalences between different hierarchical Gaussian process models leading to Student-t processes, and derive a new sampling scheme for the inverse Wishart process, which helps elucidate these equivalences. Overall, we show that a Studen…
Ant Group(蚂蚁集团);Toyota Technological Institute at Chicago(芝加哥丰田技术研究所)
We consider a sequential decision making problem where the agent faces the environment characterized by the stochastic discrete events and seeks an optimal intervention policy such that its long-term reward is maximized. This problem exists ubiquitously in social media, finance and health informatics but is rarely investigated by the conventional research in reinforcement learning. To this end, we present a novel framework of the model-based reinforcement learning where the agent's actions and observations are asynchronous stochastic discrete events occurring in continuous-time. We model the d…