We expand the literature on the price of anarchy (PoA) of simultaneous item auctions by considering settings with correlated values; we do this via the fundamental economic model of interdependent values (IDV). It is well-known that in multi-item settings with private values, correlated values can lead to bad PoA, which can be polynomially large in the number of agents $n$. In the more general model of IDV, we show that the PoA can be polynomially large even in single-item settings. On the positive side, we identify a natural condition on information dispersion in the market, termed $γ$-heterogeneity, which enables good PoA guarantees. Under this condition, we show that for single-item settings, the PoA of standard mechanisms degrades gracefully with $γ$. For settings with $m>1$ items we show a separation between two domains: If $n \geq m$, we devise a new simultaneous item auction with good PoA (with respect to $γ$), under limited information asymmetry. To the best of our knowledge, this is the first positive PoA result for correlated values in multi-item settings. The main technical difficulty in establishing this result is that the standard tool for establishing PoA results -- the smoothness framework -- is unsuitable for IDV settings, and so we must introduce new techniques to address the unique challenges imposed by such settings. In the domain of $n \ll m$, we establish impossibility results even for surprisingly simple scenarios.
We consider auctions in which greedy algorithms, paired with first-price or critical-price payment rules, are used to resolve multi-parameter combinatorial allocation problems. We study the price of anarchy for social welfare in such auctions. We show for a variety of equilibrium concepts, including Bayes-Nash equilibrium and correlated equilibrium, the resulting price of anarchy bound is close to the approximation factor of the underlying greedy algorithm.
We study the efficiency of sequential multiunit auctions with two-buyers and complete information. For general valuation functions, we show that the price of anarchy is exactly $1/T$ for auctions with $T$ items for sale. For concave valuation functions, we show that the price of anarchy is bounded below by $1-1/e\simeq 0.632$. This bound is asymptotically tight as the number of items sold tends to infinity.
We study the Price of Anarchy of simultaneous first-price auctions for buyers with submodular and subadditive valuations. The current best upper bounds for the Bayesian Price of Anarchy of these auctions are e/(e-1) [Syrgkanis and Tardos 2013] and 2 [Feldman et al. 2013], respectively. We provide matching lower bounds for both cases even for the case of full information and for mixed Nash equilibria via an explicit construction. We present an alternative proof of the upper bound of e/(e-1) for first-price auctions with fractionally subadditive valuations which reveals the worst-case price dist…
The Generalized Second Price auction (GSP) has been widely used by search engines to sell ad slots. Previous studies have shown that the pure Price Of Anarchy (POA) of GSP is 1.25 when there are two ad slots and 1.259 when three ad slots. For the cases with more than three ad slots, however, only some untight upper bounds of the pure POA were obtained. In this work, we improve previous results in two aspects: (1) We prove that the pure POA for GSP is 1.259 when there are four ad slots, and (2) We show that the pure POA for GSP with more than four ad slots is also 1.259 given the bidders are ra…
We study the price of anarchy of the first-price auction in the autobidding world, where bidders can be either utility maximizers (i.e., traditional bidders) or value maximizers (i.e., autobidders). We show that with autobidders only, the price of anarchy of the first-price auction is $1/2$, and with both kinds of bidders, the price of anarchy degrades to about $0.457$ (the precise number is given by an optimization). These results complement the recent result by Jin and Lu [2022] showing that the price of anarchy of the first-price auction with traditional bidders only is $1 - 1/e^2$. We furt…
Game-theoretic models relevant for computer science applications usually feature a large number of players. The goal of this paper is to develop an analytical framework for bounding the price of anarchy in such models. We demonstrate the wide applicability of our framework through instantiations for several well-studied models, including simultaneous single-item auctions, greedy combinatorial auctions, and routing games. In all cases, we identify conditions under which the POA of large games is much better than that of worst-case instances. Our results also give new senses in which simple auct…
This paper develops tools for welfare and revenue analyses of Bayes-Nash equilibria in asymmetric auctions with single-dimensional agents. We employ these tools to derive price of anarchy results for social welfare and revenue. Our approach separates the standard smoothness framework into two distinct parts, isolating the analysis common to any auction from the analysis specific to a given auction. The first part relates a bidder's contribution to welfare in equilibrium to their contribution to welfare in the optimal auction using the price the bidder faces for additional allocation. Intuitive…
This survey outlines a general and modular theory for proving approximation guarantees for equilibria of auctions in complex settings. This theory complements traditional economic techniques, which generally focus on exact and optimal solutions and are accordingly limited to relatively stylized settings. We highlight three user-friendly analytical tools: smoothness-type inequalities, which immediately yield approximation guarantees for many auction formats of interest in the special case of complete information and deterministic strategies; extension theorems, which extend such guarantees to r…
The reliability and security of a user in an interconnected system depends on all users' collective effort in security. Consequently, investments in security technologies by strategic users is typically modeled as a public good problem, known as the Interdependent Security (IDS) game. The equilibria for such games are often inefficient, as selfish users free-ride on positive externalities of others' contributions. In this paper, we present a mechanism that implements the socially optimal equilibrium in an IDS game through a message exchange process, in which users submit proposals about the se…
Incorporating budget constraints into the analysis of auctions has become increasingly important, as they model practical settings more accurately. The social welfare function, which is the standard measure of efficiency in auctions, is inadequate for settings with budgets, since there may be a large disconnect between the value a bidder derives from obtaining an item and what can be liquidated from her. The Liquid Welfare objective function has been suggested as a natural alternative for settings with budgets. Simple auctions, like simultaneous item auctions, are evaluated by their performanc…
We study the inefficiency of mixed equilibria, expressed as the price of anarchy, of all-pay auctions in three different environments: combinatorial, multi-unit and single-item auctions. First, we consider item-bidding combinatorial auctions where m all-pay auctions run in parallel, one for each good. For fractionally subadditive valuations, we strengthen the upper bound from 2 [Syrgkanis and Tardos STOC'13] to 1.82 by proving some structural properties that characterize the mixed Nash equilibria of the game. Next, we design an all-pay mechanism with a randomized allocation rule for the multi-…
We initiate the study of the social welfare loss caused by corrupt auctioneers, both in single-item and multi-unit auctions. In our model, the auctioneer may collude with the winning bidders by letting them lower their bids in exchange for a (possibly bidder-dependent) fraction $γ$ of the surplus. We consider different corruption schemes. In the most basic one, all winning bidders lower their bid to the highest losing bid. We show that this setting is equivalent to a $γ$-hybrid auction in which the payments are a convex combination of first-price and the second-price payments. More generally, …
We study combinatorial auctions with interdependent valuations. In such settings, each agent $i$ has a private signal $s_i$ that captures her private information, and the valuation function of every agent depends on the entire signal profile, ${\bf s}=(s_1,\ldots,s_n)$. The literature in economics shows that the interdependent model gives rise to strong impossibility results, and identifies assumptions under which optimal solutions can be attained. The computer science literature provides approximation results for simple single-parameter settings (mostly single item auctions, or matroid feasib…
We study the price of anarchy of mechanisms in the presence of risk-averse agents. Previous work has focused on agents with quasilinear utilities, possibly with a budget. Our model subsumes this as a special case but also captures that agents might be less sensitive to payments than in the risk-neutral model. We show that many positive price-of-anarchy results proved in the smoothness framework continue to hold in the more general risk-averse setting. A sufficient condition is that agents can never end up with negative quasilinear utility after playing an undominated strategy. This is true, e.…
We study the problem of selling a good to a group of bidders with interdependent values in a prior-free setting. Each bidder has a signal that can take one of $k$ different values, and her value for the good is a weakly increasing function of all the bidders' signals. The bidders are partitioned into $\ell$ expertise-groups, based on how their signal can impact the values for the good, and we prove upper and lower bounds regarding the approximability of social welfare and revenue for a variety of settings, parameterized by $k$ and $\ell$. Our lower bounds apply to all ex-post incentive compati…
In many natural settings agents participate in multiple different auctions that are not simultaneous. In such auctions, future opportunities affect strategic considerations of the players. The goal of this paper is to develop a quantitative understanding of outcomes of such sequential auctions. In earlier work (Paes Leme et al. 2012) we initiated the study of the price of anarchy in sequential auctions. We considered sequential first price auctions in the full information model, where players are aware of all future opportunities, as well as the valuation of all players. In this paper, we stud…
We study the efficiency of simple auctions in the presence of complements. [DMSW15] introduced the single-bid auction, and showed that it has a price of anarchy (PoA) of $O(\log m)$ for complement-free (i.e., subadditive) valuations. Prior to our work, no non-trivial upper bound on the PoA of single bid auctions was known for valuations exhibiting complements. We introduce a hierarchy over valuations, where levels of the hierarchy correspond to the degree of complementarity, and the PoA of the single bid auction degrades gracefully with the level of the hierarchy. This hierarchy is a refinemen…
We study revenue maximization in settings where agents' values are interdependent: each agent receives a signal drawn from a correlated distribution and agents' values are functions of all of the signals. We introduce a variant of the generalized VCG auction with reserve prices and random admission, and show that this auction gives a constant approximation to the optimal expected revenue in matroid environments. Our results do not require any assumptions on the signal distributions, however, they require the value functions to satisfy a standard single-crossing property and a concavity-type co…
The Generalized Second Price (GSP) auction is the primary auction used for monetizing the use of the Internet. It is well-known that truthtelling is not a dominant strategy in this auction and that inefficient equilibria can arise. In this paper we study the space of equilibria in GSP, and quantify the efficiency loss that can arise in equilibria under a wide range of sources of uncertainty, as well as in the full information setting. The traditional Bayesian game models uncertainty in the valuations (types) of the participants. The Generalized Second Price (GSP) auction gives rise to a furthe…
The internet advertising market is a multi-billion dollar industry, in which advertisers buy thousands of ad placements every day by repeatedly participating in auctions. An important and ubiquitous feature of these auctions is the presence of campaign budgets, which specify the maximum amount the advertisers are willing to pay over a specified time period. In this paper, we present a new model to study the equilibrium bidding strategies in standard auctions, a large class of auctions that includes first- and second-price auctions, for advertisers who satisfy budget constraints on average. Our…
Many algorithms that are originally designed without explicitly considering incentive properties are later combined with simple pricing rules and used as mechanisms. The resulting mechanisms are often natural and simple to understand. But how good are these algorithms as mechanisms? Truthful reporting of valuations is typically not a dominant strategy (certainly not with a pay-your-bid, first-price rule, but it is likely not a good strategy even with a critical value, or second-price style rule either). Our goal is to show that a wide class of approximation algorithms yields this way mechanism…
In this work we consider selling items using a sequential first price auction mechanism. We generalize the assumption of conservative bidding to extensive form games (henceforth optimistic conservative bidding), and show that for both linear and unit demand valuations, the only pure subgame perfect equilibrium where buyers are bidding in an optimistic conservative manner is the minimal Walrasian equilibrium. In addition, we show examples where without the requirement of conservative bidding, subgame perfect equilibria can admit a variety of unlikely predictions, including high price of anarchy…
We study equilibria in two-buyer sequential second-price (or first-price) auctions for identical goods. Buyers have weakly decreasing incremental values, and we make a behavioural no-overbidding assumption: the buyers do not bid above their incremental values. Structurally, we show equilibria are intrinsically linked to a greedy bidding strategy. We then prove three results. First, any equilibrium consists of three phases: a competitive phase, a competition reduction phase and a monopsony phase. In particular, there is a time after which one buyer exhibits monopsonistic behaviours. Second, the…
Interdependent values make basic auction design tasks -- in particular maximizing welfare truthfully in single-item auctions -- quite challenging. Eden et al. recently established that if the bidders valuation functions are submodular over their signals (a.k.a. SOS), a truthful 4-approximation to the optimal welfare exists. We show existence of a mechanism that is truthful and achieves a tight 2-approximation to the optimal welfare when signals are binary. Our mechanism is randomized and assigns bidders only 0 or 0.5 probabilities of winning the item. Our results utilize properties of submodul…
The design of the best economic mechanism for Sponsored Search Auctions (SSAs) is a central task in computational mechanism design/game theory. Two open questions concern the adoption of user models more accurate than that one currently used and the choice between Generalized Second Price auction (GSP) and Vickrey-Clark-Groves mechanism (VCG). In this paper, we provide some contributions to answer these questions. We study Price of Anarchy (PoA) and Price of Stability (PoS) over social welfare and auctioneer's revenue of GSP w.r.t. the VCG when the users follow the famous cascade model. Furthe…
Analysis of efficiency of outcomes in game theoretic settings has been a main item of study at the intersection of economics and computer science. The notion of the price of anarchy takes a worst-case stance to efficiency analysis, considering instance independent guarantees of efficiency. We propose a data-dependent analog of the price of anarchy that refines this worst-case assuming access to samples of strategic behavior. We focus on auction settings, where the latter is non-trivial due to the private information held by participants. Our approach to bounding the efficiency from data is rob…
We study the efficiency of simple combinatorial auctions for the allocation of a set of items to a set of agents, with private subadditive valuation functions and budget constraints. The class we consider includes all auctions that allocate each item independently to the agent that submits the highest bid for it, and requests a payment that depends on the bids of all agents only for this item. Two well-known examples of this class are the simultaneous first and second price auctions. We focus on the pure equilibria of the induced strategic games, and using the liquid welfare as our efficiency …
We study the social efficiency of several well-known mechanisms for the allocation of a set of available (advertising) positions to a set of competing budget-constrained users (advertisers). Specifically, we focus on the Generalized Second Price auction (GSP), the Vickrey-Clarke-Groves mechanism (VCG) and the Expressive Generalized First Price auction (EGFP). Using the liquid welfare as our efficiency benchmark, we prove a tight bound of 2 on the liquid price of anarchy and stability of these mechanisms for pure Nash equilibria.
This paper studies equilibrium quality of semi-separable position auctions (known as the Ad Types setting) with greedy or optimal allocation combined with generalized second-price (GSP) or Vickrey-Clarke-Groves (VCG) pricing. We make three contributions: first, we give upper and lower bounds on the Price of Anarchy (PoA) for auctions which use greedy allocation with GSP pricing, greedy allocations with VCG pricing, and optimal allocation with GSP pricing. Second, we give Bayes-Nash equilibrium characterizations for two-player, two-slot instances (for all auction formats) and show that there ex…
We study two standard multi-unit auction formats for allocating multiple units of a single good to multi-demand bidders. The first one is the Discriminatory Auction, which charges every winner his winning bids. The second is the Uniform Price Auction, which determines a uniform price to be paid per unit. Variants of both formats find applications ranging from the allocation of state bonds to investors, to online sales over the internet, facilitated by popular online brokers. For these formats, we consider two bidding interfaces: (i) standard bidding, which is most prevalent in the scientific l…
This paper establishes the Price of Stability (PoS) for First Price Auctions, for all equilibrium concepts that have been studied in the literature: Bayes Nash Equilibrium $\subsetneq$ Bayes Correlated Equilibrium $\subsetneq$ Bayes Coarse Correlated Equilibrium} $\bullet$ Bayes Nash Equilibrium: For independent valuations, the tight PoS is $1 - 1/ e^{2} \approx 0.8647$, matching the counterpart Price of Anarchy (PoA) bound \cite{JL22}. For correlated valuations, the tight $\PoS$ is $1 - 1 / e \approx 0.6321$, matching the counterpart PoA bound \cite{ST13,S14}. This result indicates that, in t…
The Generalized Second Price auction is the primary method by which sponsered search advertisements are sold. We study the performance of this auction under various equilibrium concepts. In particular, we demonstrate that the Bayesian Price of Anarchy is at most $2(1-1/e)^{-1} \approx 3.16$, significantly improving upon previously known bounds. Our techniques are intuitively straightforward and extend in a number of ways. For one, our result extends to a bound on the performance of GSP at coarse correlated equilibria, which captures (for example) a repeated-auction setting in which agents appl…
Auto-bidding is an area of increasing importance in the domain of online advertising. We study the problem of designing auctions in an auto-bidding setting with the goal of maximizing welfare at system equilibrium. Previous results showed that the price of anarchy (PoA) under VCG is 2 and also that this is tight even with two bidders. This raises an interesting question as to whether VCG yields the best efficiency in this setting, or whether the PoA can be improved upon. We present a prior-free randomized auction in which the PoA is approx. 1.896 for the case of two bidders, proving that one c…
Auto-bidding is now widely adopted as an interface between advertisers and internet advertising as it allows advertisers to specify high-level goals, such as maximizing value subject to a value-per-spend constraint. Prior research has mostly focused on auctions which are truthful (such as SPA) since uniform bidding is optimal in such auctions, which makes it manageable to reason about equilibria. A tantalizing question is whether one can obtain more efficient outcomes by leaving the realm of truthful auctions. This is the first paper to study non-truthful auctions in the prior-free auto-biddin…
The literature on the Price of Anarchy (PoA) of simple auctions employs a no-overbidding assumption but has completely overlooked the no-underbidding phenomenon, which is evident in empirical studies on variants of the second price auction. In this work, we provide a theoretical foundation for the no-underbidding phenomenon. We study the PoA of simultaneous 2nd price auctions (S2PA) under a new natural condition of {\em no underbidding}, meaning that agents never bid on items less than their marginal values. We establish improved (mostly tight) bounds on the PoA of S2PA under no underbidding f…
We consider the single-item interdependent value setting, where there is a monopolist, $n$ buyers, and each buyer has a private signal $s_i$ describing a piece of information about the item. Each bidder $i$ also has a valuation function $v_i(s_1,\ldots,s_n)$ mapping the (private) signals of all buyers to a positive real number representing their value for the item. This setting captures scenarios where the item's information is asymmetric or dispersed among agents, such as in competitions for oil drilling rights, or in auctions for art pieces. Due to the increased complexity of this model comp…
We introduce a new class of games, called social contribution games (SCGs), where each player's individual cost is equal to the cost he induces on society because of his presence. Our results reveal that SCGs constitute useful abstractions of altruistic games when it comes to the analysis of the robust price of anarchy. We first show that SCGs are altruism-independently smooth, i.e., the robust price of anarchy of these games remains the same under arbitrary altruistic extensions. We then devise a general reduction technique that enables us to reduce the problem of establishing smoothness for …
Internet ad auctions have evolved from a few lines of text to richer informational layouts that include images, sitelinks, videos, etc. Ads in these new formats occupy varying amounts of space, and an advertiser can provide multiple formats, only one of which can be shown. The seller is now faced with a multi-parameter mechanism design problem. Computing an efficient allocation is computationally intractable, and therefore the standard Vickrey-Clarke-Groves (VCG) auction, while truthful and welfare-optimal, is impractical. In this paper, we tackle a fundamental problem in the design of modern …
Most of the economic reports forecast that almost half of the worldwide market value unlocked by AI over the next decade (up to 6 trillion USD per year) will be in marketing&sales. In particular, AI will enable the optimization of more and more intricate economic settings, in which multiple different activities need to be jointly automated. This is the case of, e.g., Google Hotel Ads and Tripadvisor, where auctions are used to display ads of similar products or services together with their prices. As in classical ad auctions, the ads are ranked depending on the advertisers' bids, whereas, diff…
We consider a setting where an auctioneer sells a single item to $n$ potential agents with {\em interdependent values}. That is, each agent has her own private signal, and the valuation of each agent is a known function of all $n$ private signals. This captures settings such as valuations for artwork, oil drilling rights, broadcast rights, and many more. In the interdependent value setting, all previous work has assumed a so-called {\sl single-crossing condition}. Single-crossing means that the impact of agent $i$'s private signal, $s_i$, on her own valuation is greater than the impact of $s_i…
We introduce two new "degree of complementarity" measures, which we refer to, respectively, as supermodular width and superadditive width. Both are formulated based on natural witnesses of complementarity. We show that both measures are robust by proving that they, respectively, characterize the gap of monotone set functions from being submodular and subadditive. Thus, they define two new hierarchies over monotone set functions, which we will refer to as Supermodular Width (SMW) hierarchy and Superadditive Width (SAW) hierarchy, with level 0 of the hierarchies resting exactly on submodular and…
As is well known, many classes of markets have efficient equilibria, but this depends on agents being non-strategic, i.e. that they declare their true demands when offered goods at particular prices, or in other words, that they are price-takers. An important question is how much the equilibria degrade in the face of strategic behavior, i.e. what is the Price of Anarchy (PoA) of the market viewed as a mechanism? Often, PoA bounds are modest constants such as 4/3 or 2. Nonetheless, in practice a guarantee that no more than 25% or 50% of the economic value is lost may be unappealing. This paper …