Reinforcement learning with human advice: a survey
Laboratoire de Neurosciences Cognitives Computationnelles (LNC2)(计算认知神经科学实验室(LNC2));INSERM U960(法国国家健康与医学研究院 U960);Institute for Intelligent Systems and Robotics(智能系统与机器人研究所);Sorbonne Université(索邦大学);CNRS UMR 7222(法国国家科学研究中心 UMR 7222)
In this paper, we provide an overview of the existing methods for integrating human advice into a Reinforcement Learning process. We first propose a taxonomy of the different forms of advice that can be provided to a learning agent. We then describe the methods that can be used for interpreting advice when its meaning is not determined beforehand. Finally, we review different approaches for integrating advice into the learning process.
Human-in-the-loop (HiL) reinforcement learning is gaining traction in domains with large action and state spaces, and sparse rewards by allowing the agent to take advice from HiL. Beyond advice accommodation, a sequential decision-making agent must be able to express the extent to which it was able to utilize the human advice. Subsequently, the agent should provide a means for the HiL to inspect parts of advice that it had to reject in favor of the overall environment objective. We introduce the problem of Advice-Conformance Verification which requires reinforcement learning (RL) agents to pro…
Aristotle University of Thessaloniki(塞萨洛尼基亚里士多德大学);Washington State University(华盛顿州立大学)
In this article we study the transfer learning model of action advice under a budget. We focus on reinforcement learning teachers providing action advice to heterogeneous students playing the game of Pac-Man under a limited advice budget. First, we examine several critical factors affecting advice quality in this setting, such as the average performance of the teacher, its variance and the importance of reward discounting in advising. The experiments show the non-trivial importance of the coefficient of variation (CV) as a statistic for choosing policies that generate advice. The CV statistic …
Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access to a human expert, and learning from intermediate forms of supervision (like binary preferences) is time-consuming and extracts little information from each human intervention. Can we overcome these challenges by building agents that learn from rich, interactive feedback instead? We propose a new supervision paradigm for interactive learning based on "teacha…
Training deep reinforcement learning agents complex behaviors in 3D virtual environments requires significant computational resources. This is especially true in environments with high degrees of aliasing, where many states share nearly identical visual features. Minecraft is an exemplar of such an environment. We hypothesize that interactive machine learning IML, wherein human teachers play a direct role in training through demonstrations, critique, or action advice, may alleviate agent susceptibility to aliasing. However, interactive machine learning is only practical when the number of huma…
Federation University(联邦大学);Deakin University(迪肯大学);Universidad Central de Chile(智利中央大学)
Interactive reinforcement learning proposes the use of externally-sourced information in order to speed up the learning process. When interacting with a learner agent, humans may provide either evaluative or informative advice. Prior research has focused on the effect of human-sourced advice by including real-time feedback on the interactive reinforcement learning process, specifically aiming to improve the learning speed of the agent, while minimising the time demands on the human. This work focuses on answering which of two approaches, evaluative or informative, is the preferred instructiona…
University of Washington(华盛顿大学);Western Washington University(西华盛顿大学)
Reinforcement learning involves agents interacting with an environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby affecting learning of policies. In this paper, we propose to methods to augment the reward signal from the environment with an additional reward termed shaping advice in both single and multi-agent reinforcement learning. The shaping advice is specified as a difference of potential functions at consecutive time-steps. Each potential function is a function of obse…
University of New South Wales(新南威尔士大学);Federation University(联邦大学);Deakin University(迪肯大学)
The use of interactive advice in reinforcement learning scenarios allows for speeding up the learning process for autonomous agents. Current interactive reinforcement learning research has been limited to real-time interactions that offer relevant user advice to the current state only. Moreover, the information provided by each interaction is not retained and instead discarded by the agent after a single use. In this paper, we present a method for retaining and reusing provided knowledge, allowing trainers to give general advice relevant to more than just the current state. Results obtained sh…
Action advising is a peer-to-peer knowledge exchange technique built on the teacher-student paradigm to alleviate the sample inefficiency problem in deep reinforcement learning. Recently proposed student-initiated approaches have obtained promising results. However, due to being in the early stages of development, these also have some substantial shortcomings. One of the abilities that are absent in the current methods is further utilising advice by reusing, which is especially crucial in the practical settings considering the budget and cost constraints in peer-to-peer. In this study, we pres…
Federation University(澳大利亚联邦大学);Deakin University(迪肯大学);Universidad Central de Chile(智利中央大学)
Interactive reinforcement learning has allowed speeding up the learning process in autonomous agents by including a human trainer providing extra information to the agent in real-time. Current interactive reinforcement learning research has been limited to real-time interactions that offer relevant user advice to the current state only. Additionally, the information provided by each interaction is not retained and instead discarded by the agent after a single-use. In this work, we propose a persistent rule-based interactive reinforcement learning approach, i.e., a method for retaining and reus…
Interactive reinforcement learning agents use human feedback or instruction to help them learn in complex environments. Often, this feedback comes in the form of a discrete signal that is either positive or negative. While informative, this information can be difficult to generalize on its own. In this work, we explore how natural language advice can be used to provide a richer feedback signal to a reinforcement learning agent by extending policy shaping, a well-known Interactive reinforcement learning technique. Usually policy shaping employs a human feedback policy to help an agent to learn …
University of Toronto(多伦多大学);Vector Institute(向量研究所);Google Brain(谷歌大脑)
Sparse reward is one of the most challenging problems in reinforcement learning (RL). Hindsight Experience Replay (HER) attempts to address this issue by converting a failed experience to a successful one by relabeling the goals. Despite its effectiveness, HER has limited applicability because it lacks a compact and universal goal representation. We present Augmenting experienCe via TeacheR's adviCE (ACTRCE), an efficient reinforcement learning technique that extends the HER framework using natural language as the goal representation. We first analyze the differences among goal representation,…
Alberta Machine Intelligence Institute (Amii)(阿尔伯塔机器智能研究所(Amii));University of Alberta(阿尔伯塔大学);Queen Mary University of London(伦敦玛丽女王大学)
Reinforcement learning (RL) has shown great success in solving many challenging tasks via use of deep neural networks. Although using deep learning for RL brings immense representational power, it also causes a well-known sample-inefficiency problem. This means that the algorithms are data-hungry and require millions of training samples to converge to an adequate policy. One way to combat this issue is to use action advising in a teacher-student framework, where a knowledgeable teacher provides action advice to help the student. This work considers how to better leverage uncertainties about wh…
Many currently deployed Reinforcement Learning agents work in an environment shared with humans, be them co-workers, users or clients. It is desirable that these agents adjust to people's preferences, learn faster thanks to their help, and act safely around them. We argue that most current approaches that learn from human feedback are unsafe: rewarding or punishing the agent a-posteriori cannot immediately prevent it from wrong-doing. In this paper, we extend Policy Gradient to make it robust to external directives, that would otherwise break the fundamentally on-policy nature of Policy Gradie…
Deep Reinforcement Learning (DeepRL) methods have been widely used in robotics to learn about the environment and acquire behaviors autonomously. Deep Interactive Reinforcement Learning (DeepIRL) includes interactive feedback from an external trainer or expert giving advice to help learners choosing actions to speed up the learning process. However, current research has been limited to interactions that offer actionable advice to only the current state of the agent. Additionally, the information is discarded by the agent after a single use that causes a duplicate process at the same state for …
Sparebank 1 SR-Bank(Sparebank 1 SR银行);Center for Artificial Intelligence Research(人工智能研究中心);University of Agder(阿格德大学)
Personalisation of products and services is fast becoming the driver of success in banking and commerce. Machine learning holds the promise of gaining a deeper understanding of and tailoring to customers' needs and preferences. Whereas traditional solutions to financial decision problems frequently rely on model assumptions, reinforcement learning is able to exploit large amounts of data to improve customer modelling and decision-making in complex financial environments with fewer assumptions. Model explainability and interpretability present challenges from a regulatory perspective which dema…
University of Alberta(阿尔伯塔大学);Google, DeepMind(谷歌深度思维)
Reinforcement learning is a powerful learning paradigm in which agents can learn to maximize sparse and delayed reward signals. Although RL has had many impressive successes in complex domains, learning can take hours, days, or even years of training data. A major challenge of contemporary RL research is to discover how to learn with less data. Previous work has shown that domain information can be successfully used to shape the reward; by adding additional reward information, the agent can learn with much less data. Furthermore, if the reward is constructed from a potential function, the opti…
Despite rapid progress in theoretical reinforcement learning (RL) over the last few years, most of the known guarantees are worst-case in nature, failing to take advantage of structure that may be known a priori about a given RL problem at hand. In this paper we address the question of whether worst-case lower bounds for regret in online learning of Markov decision processes (MDPs) can be circumvented when information about the MDP, in the form of predictions about its optimal $Q$-value function, is given to the algorithm. We show that when the predictions about the optimal $Q$-value function …
MIT-IBM Watson AI Lab(麻省理工学院-IBM沃森人工智能实验室);IBM Research(IBM研究院);Northeastern University(东北大学)
Collective human knowledge has clearly benefited from the fact that innovations by individuals are taught to others through communication. Similar to human social groups, agents in distributed learning systems would likely benefit from communication to share knowledge and teach skills. The problem of teaching to improve agent learning has been investigated by prior works, but these approaches make assumptions that prevent application of teaching to general multiagent problems, or require domain expertise for problems they can apply to. This learning to teach problem has inherent complexities r…
University of Washington(华盛顿大学);Worcester Polytechnic Institute(伍斯特理工学院)
This paper augments the reward received by a reinforcement learning agent with potential functions in order to help the agent learn (possibly stochastic) optimal policies. We show that a potential-based reward shaping scheme is able to preserve optimality of stochastic policies, and demonstrate that the ability of an agent to learn an optimal policy is not affected when this scheme is augmented to soft Q-learning. We propose a method to impart potential based advice schemes to policy gradient algorithms. An algorithm that considers an advantage actor-critic architecture augmented with this sch…
Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one such problem type that offer a set of partially observable environments where natural language is required as part of the reinforcement learning solutions. Therefore, this survey's aim is to assist in the development of new Text Game problem settings and solutions for Reinforcement Learning informed by natural language. Specifically, this survey summarises:…
Deep Reinforcement Learning (RL) techniques can benefit greatly from leveraging prior experience, which can be either self-generated or acquired from other entities. Action advising is a framework that provides a flexible way to transfer such knowledge in the form of actions between teacher-student peers. However, due to the realistic concerns, the number of these interactions is limited with a budget; therefore, it is crucial to perform these in the most appropriate moments. There have been several promising studies recently that address this problem setting especially from the student's pers…
Brown University(布朗大学);AI Impacts;Stanford University(斯坦福大学);University of Oxford(牛津大学)
Providing Reinforcement Learning agents with expert advice can dramatically improve various aspects of learning. Prior work has developed teaching protocols that enable agents to learn efficiently in complex environments; many of these methods tailor the teacher's guidance to agents with a particular representation or underlying learning scheme, offering effective but specialized teaching procedures. In this work, we explore protocol programs, an agent-agnostic schema for Human-in-the-Loop Reinforcement Learning. Our goal is to incorporate the beneficial properties of a human teacher into Rein…
Reinforcement learning is one of the core components in designing an artificial intelligent system emphasizing real-time response. Reinforcement learning influences the system to take actions within an arbitrary environment either having previous knowledge about the environment model or not. In this paper, we present a comprehensive study on Reinforcement Learning focusing on various dimensions including challenges, the recent development of different state-of-the-art techniques, and future directions. The fundamental objective of this paper is to provide a framework for the presentation of av…
Australian National University(澳大利亚国立大学);Future of Humanity Institute, University of Oxford(牛津大学人类未来研究所)
Many state-of-the-art reinforcement learning (RL) algorithms typically assume that the environment is an ergodic Markov Decision Process (MDP). In contrast, the field of universal reinforcement learning (URL) is concerned with algorithms that make as few assumptions as possible about the environment. The universal Bayesian agent AIXI and a family of related URL algorithms have been developed in this setting. While numerous theoretical optimality results have been proven for these agents, there has been no empirical investigation of their behavior to date. We present a short and accessible surv…
We consider tackling a single-agent RL problem by distributing it to $n$ learners. These learners, called advisors, endeavour to solve the problem from a different focus. Their advice, taking the form of action values, is then communicated to an aggregator, which is in control of the system. We show that the local planning method for the advisors is critical and that none of the ones found in the literature is flawless: the egocentric planning overestimates values of states where the other advisors disagree, and the agnostic planning is inefficient around danger zones. We introduce a novel app…
National Institute of Technology, Warangal(瓦朗加尔国立理工学院)
Reinforcement learning (RL) is a branch of machine learning which is employed to solve various sequential decision making problems without proper supervision. Due to the recent advancement of deep learning, the newly proposed Deep-RL algorithms have been able to perform extremely well in sophisticated high-dimensional environments. However, even after successes in many domains, one of the major challenge in these approaches is the high magnitude of interactions with the environment required for efficient decision making. Seeking inspiration from the brain, this problem can be solved by incorpo…
McGill University(麦吉尔大学);University of Amsterdam(阿姆斯特丹大学)
Exploration is an essential component of reinforcement learning algorithms, where agents need to learn how to predict and control unknown and often stochastic environments. Reinforcement learning agents depend crucially on exploration to obtain informative data for the learning process as the lack of enough information could hinder effective learning. In this article, we provide a survey of modern exploration methods in (Sequential) reinforcement learning, as well as a taxonomy of exploration methods.
Peer Learning: Learning Complex Policies in Groups from Scratch via Action Recommendations
Hessian Center for Artificial Intelligence (hessian.AI)(黑森人工智能中心);German Research Center for AI (DFKI)(德国人工智能研究中心);Centre for Cognitive Science(认知科学中心)
University of Hamburg(汉堡大学);Universidad Central de Chile(智利中央大学);Osaka University(大阪大学);National Institute of Information and Communications Technology(信息通信研究机构)
Interactive reinforcement learning has become an important apprenticeship approach to speed up convergence in classic reinforcement learning problems. In this regard, a variant of interactive reinforcement learning is policy shaping which uses a parent-like trainer to propose the next action to be performed and by doing so reduces the search space by advice. On some occasions, the trainer may be another artificial agent which in turn was trained using reinforcement learning methods to afterward becoming an advisor for other learner-agents. In this work, we analyze internal representations and …
University of New South Wales(新南威尔士大学);University of California, San Diego(加利福尼亚大学圣迭戈分校);University of Technology Sydney(悉尼科技大学)
In light of the emergence of deep reinforcement learning (DRL) in recommender systems research and several fruitful results in recent years, this survey aims to provide a timely and comprehensive overview of the recent trends of deep reinforcement learning in recommender systems. We start with the motivation of applying DRL in recommender systems. Then, we provide a taxonomy of current DRL-based recommender systems and a summary of existing methods. We discuss emerging topics and open issues, and provide our perspective on advancing the domain. This survey serves as introductory material for r…
Lyft Rideshare Labs(来福车拼车实验室);University of North Carolina(北卡罗来纳大学);University of Michigan(密歇根大学)
In this paper, we present a comprehensive, in-depth survey of the literature on reinforcement learning approaches to decision optimization problems in a typical ridesharing system. Papers on the topics of rideshare matching, vehicle repositioning, ride-pooling, routing, and dynamic pricing are covered. Most of the literature has appeared in the last few years, and several core challenges are to continue to be tackled: model complexity, agent coordination, and joint optimization of multiple levers. Hence, we also introduce popular data sets and open simulation environments to facilitate further…
Aiming at a comprehensive and concise tutorial survey, recap of variational inference and reinforcement learning with Probabilistic Graphical Models are given with detailed derivations. Reviews and comparisons on recent advances in deep reinforcement learning are made from various aspects. We offer detailed derivations to a taxonomy of Probabilistic Graphical Model and Variational Inference methods in deep reinforcement learning, which serves as a complementary material on top of the original contributions.
Deep Reinforcement Learning (DRL) aims to create intelligent agents that can learn to solve complex problems efficiently in a real-world environment. Typically, two learning goals: adaptation and generalization are used for baselining DRL algorithm's performance on different tasks and domains. This paper presents a survey on the recent developments in DRL-based approaches for adaptation and generalization. We begin by formulating these goals in the context of task and domain. Then we review the recent works under those approaches and discuss future research directions through which DRL algorit…
Despite notable results in various fields over the recent years, deep reinforcement learning (DRL) algorithms lack transparency, affecting user trust and hindering their deployment to high-risk tasks. Causal confusion refers to a phenomenon where an agent learns spurious correlations between features which might not hold across the entire state space, preventing safe deployment to real tasks where such correlations might be broken. In this work, we examine whether an agent relies on spurious correlations in critical states, and propose an alternative subset of features on which it should base …
Deep reinforcement learning augments the reinforcement learning framework and utilizes the powerful representation of deep neural networks. Recent works have demonstrated the remarkable successes of deep reinforcement learning in various domains including finance, medicine, healthcare, video games, robotics, and computer vision. In this work, we provide a detailed review of recent and state-of-the-art research advances of deep reinforcement learning in computer vision. We start with comprehending the theories of deep learning, reinforcement learning, and deep reinforcement learning. We then pr…
Multi-agent reinforcement learning involves multiple agents interacting with each other and a shared environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby affecting learning of policies. In this paper, we propose a method called Shaping Advice in deep Multi-agent reinforcement learning (SAM) to augment the reward signal from the environment with an additional reward termed shaping advice. The shaping advice is given by a difference of potential functions at consecutive time…
In the world of advice and financial planning, there is seldom one right answer. While traditional algorithms have been successful in solving linear problems, its success often depends on choosing the right features from a dataset, which can be a challenge for nuanced financial planning scenarios. Reinforcement learning is a machine learning approach that can be employed with complex data sets where picking the right features can be nearly impossible. In this paper, we will explore the use of machine learning for financial forecasting, predicting economic indicators, and creating a savings str…
Delft University of Technology(代尔夫特理工大学);VU Amsterdam(阿姆斯特丹自由大学)
Deep Reinforcement Learning (DRL) and Evolution Strategies (ESs) have surpassed human-level control in many sequential decision-making problems, yet many open challenges still exist. To get insights into the strengths and weaknesses of DRL versus ESs, an analysis of their respective capabilities and limitations is provided. After presenting their fundamental concepts and algorithms, a comparison is provided on key aspects such as scalability, exploration, adaptation to dynamic environments, and multi-agent learning. Then, the benefits of hybrid algorithms that combine concepts from DRL and ESs…
The number of connected smart devices has been increasing exponentially for different Internet-of-Things (IoT) applications. Security has been a long run challenge in the IoT systems which has many attack vectors, security flaws and vulnerabilities. Securing billions of B connected devices in IoT is a must task to realize the full potential of IoT applications. Recently, researchers have proposed many security solutions for IoT. Machine learning has been proposed as one of the emerging solutions for IoT security and Reinforcement learning is gaining more popularity for securing IoT systems. Re…
Although reinforcement learning has seen tremendous success recently, this kind of trial-and-error learning can be impractical or inefficient in complex environments. The use of demonstrations, on the other hand, enables agents to benefit from expert knowledge rather than having to discover the best action to take through exploration. In this survey, we discuss the advantages of using demonstrations in sequential decision making, various ways to apply demonstrations in learning-based decision making paradigms (for example, reinforcement learning and planning in the learned models), and how to …
Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement learning to scale to problems that were previously intractable, such as learning to play video games directly from pixels. Deep reinforcement learning algorithms are also applied to robotics, allowing control policies for robots to be learned directly from camera inputs in the real world. In this survey, we begin with an introduction to the general field of reinf…