Given a set of $n$ points in the Euclidean plane, such that just $k$ points are strictly inside the convex hull of the whole set, we want to find the shortest tour visiting every point. The fastest known algorithm for the version when $k$ is significantly smaller than $n$, i.e., when there are just few inner points, works in $O(k^{11\sqrt{k}} k^{1.5} n^{3})$ time [Knauer and Spillner, WG 2006], but also requires space of order $k^{c\sqrt{k}}n^{2}$. The best linear space algorithm takes $O(k! k n)$ time [Deineko, Hoffmann, Okamoto, Woeginer, Oper. Res. Lett. 34(1), 106-110]. We construct a linear space $O(nk^2+k^{O(\sqrt{k})})$ time algorithm. The new insight is extending the known divide-and-conquer method based on planar separators with a matching-based argument to shrink the instance in every recursive call. This argument also shows that the problem admits a quadratic bikernel.
We present a polynomial-time approximation scheme (PTAS) for the min-max multiple TSP problem in Euclidean space, where multiple traveling salesmen are tasked with visiting a set of $n$ points and the objective is to minimize the maximum tour length. For an arbitrary $\varepsilon > 0$, our PTAS achieves a $(1 + \varepsilon)$-approximation in time $O \big(n ((1/\varepsilon) \log (n/\varepsilon))^{O(1/\varepsilon)} \big)$. Our approach extends Sanjeev Arora's dynamic-programming (DP) PTAS for the Euclidean TSP (https://doi.org/10.1145/290179.290180). Our algorithm introduces a rounding process t…
A long standing conjecture says that the integrality ratio of the subtour LP for metric TSP is $4/3$. A well known family of graphic TSP instances achieves this lower bound asymptotically. For Euclidean TSP the best known lower bound on the integrality ratio was $8/7$. We improve this value by presenting a family of Euclidean TSP instances for which the integrality ratio of the subtour LP converges to 4/3.
We prove that even in average case, the Euclidean Traveling Salesman Problem exhibits an integrality gap of $(1+ε)$ for $ε>0$ when the Held-Karp Linear Programming relaxation is augmented by all comb inequalities of bounded size. This implies that large classes of branch-and-cut algorithms take exponential time for the Euclidean TSP, even on random inputs.
We study exact algorithms for Euclidean TSP in $\mathbb{R}^d$. In the early 1990s algorithms with $n^{O(\sqrt{n})}$ running time were presented for the planar case, and some years later an algorithm with $n^{O(n^{1-1/d})}$ running time was presented for any $d\geq 2$. Despite significant interest in subexponential exact algorithms over the past decade, there has been no progress on Euclidean TSP, except for a lower bound stating that the problem admits no $2^{O(n^{1-1/d-ε})}$ algorithm unless ETH fails. Up to constant factors in the exponent, we settle the complexity of Euclidean TSP by giving…
In the Traveling Salesperson Problem with Neighborhoods (TSPN), we are given a collection of geometric regions in some space. The goal is to output a tour of minimum length that visits at least one point in each region. Even in the Euclidean plane, TSPN is known to be APX-hard, which gives rise to studying more tractable special cases of the problem. In this paper, we focus on the fundamental special case of regions that are hyperplanes in the $d$-dimensional Euclidean space. This case contrasts the much-better understood case of so-called fat regions. While for $d=2$ an exact algorithm with r…
In the Euclidean TSP with neighborhoods (TSPN), we are given a collection of n regions (neighborhoods) and we seek a shortest tour that visits each region. As a generalization of the classical Euclidean TSP, TSPN is also NP-hard. In this paper, we present new approximation results for the TSPN, including (1) a constant-factor approximation algorithm for the case of arbitrary connected neighborhoods having comparable diameters; and (2) a PTAS for the important special case of disjoint unit disk neighborhoods (or nearly disjoint, nearly-unit disks). Our methods also yield improved approximation …
The question of whether all problems in NP class are also in P class is generally considered one of the most important open questions in mathematics and theoretical computer science as it has far-reaching consequences to other problems in mathematics, computer science, biology, philosophy and cryptography. There are intensive research on proving `NP not equal to P' and `NP equals to P'. However, none of the `proved' results is commonly accepted by the research community up to date. In this paper, motived by approximability of traveling salesman problem (TSP) in polynomial time, we aim to provi…
Parameterized runtime analysis seeks to understand the influence of problem structure on algorithmic runtime. In this paper, we contribute to the theoretical understanding of evolutionary algorithms and carry out a parameterized analysis of evolutionary algorithms for the Euclidean traveling salesperson problem (Euclidean TSP). We investigate the structural properties in TSP instances that influence the optimization process of evolutionary algorithms and use this information to bound the runtime of simple evolutionary algorithms. Our analysis studies the runtime in dependence of the number of …
The Traveling Salesman Problem (TSP) is among the most famous NP-hard optimization problems. We design for this problem a randomized polynomial-time algorithm that computes a (1+eps)-approximation to the optimal tour, for any fixed eps>0, in TSP instances that form an arbitrary metric space with bounded intrinsic dimension. The celebrated results of Arora (A-98) and Mitchell (M-99) prove that the above result holds in the special case of TSP in a fixed-dimensional Euclidean space. Thus, our algorithm demonstrates that the algorithmic tractability of metric TSP depends on the dimensionality of …
2-Opt is probably the most basic local search heuristic for the TSP. This heuristic achieves amazingly good results on real world Euclidean instances both with respect to running time and approximation ratio. There are numerous experimental studies on the performance of 2-Opt. However, the theoretical knowledge about this heuristic is still very limited. Not even its worst case running time on 2-dimensional Euclidean instances was known so far. We clarify this issue by presenting, for every $p\in\mathbb{N}$, a family of $L_p$ instances on which 2-Opt can take an exponential number of steps. Pr…
We consider the rooted orienteering problem in Euclidean space: Given $n$ points $P$ in $\mathbb R^d$, a root point $s\in P$ and a budget $\mathcal B>0$, find a path that starts from $s$, has total length at most $\mathcal B$, and visits as many points of $P$ as possible. This problem is known to be NP-hard, hence we study $(1-δ)$-approximation algorithms. The previous Polynomial-Time Approximation Scheme (PTAS) for this problem, due to Chen and Har-Peled (2008), runs in time $n^{O(d\sqrt{d}/δ)}(\log n)^{(d/δ)^{O(d)}}$, and improving on this time bound was left as an open problem. Our main con…
We give a polynomial time, $(1+ε)$-approximation algorithm for the traveling repairman problem (TRP) in the Euclidean plane and on weighted trees. This improves on the known quasi-polynomial time approximation schemes for these problems. The algorithm is based on a simple technique that reduces the TRP to what we call the \emph{segmented TSP}. Here, we are given numbers $l_1,\dots,l_K$ and $n_1,\dots,n_K$ and we need to find a path that visits at least $n_h$ points within path distance $l_h$ from the starting point for all $h\in\{1,\dots,K\}$. A solution is $α$-approximate if at least $n_h$ po…
For any $ε>0$, Laue and Matijević [CCCG'07, IPL'08] give a PTAS for finding a $(1+ε)$-approximate solution to the $k$-hop MST problem in the Euclidean plane that runs in time $(n/ε)^{O(k/ε)}$. In this paper, we present an algorithm that runs in time $(n/ε)^{O(\log k \cdot(1/ε)^2\cdot\log^2(1/ε))}$. This gives an improvement on the dependency on $k$ on the exponent, while having a worse dependency on $ε$. As in Laue and Matijević, we follow the framework introduced by Arora for Euclidean TSP. Our key ingredients include exponential distance scaling and compression of dynamic programming state t…
We consider a special case of the generalized minimum spanning tree problem (GMST) and the generalized travelling salesman problem (GTSP) where we are given a set of points inside the integer grid (in Euclidean plane) where each grid cell is $1 \times 1$. In the MST version of the problem, the goal is to find a minimum tree that contains exactly one point from each non-empty grid cell (cluster). Similarly, in the TSP version of the problem, the goal is to find a minimum weight cycle containing one point from each non-empty grid cell. We give a $(1+4\sqrt{2}+ε)$ and $(1.5+8\sqrt{2}+ε)$-approxim…
We study the problem of finding a tour of $n$ points in which every edge is long. More precisely, we wish to find a tour that visits every point exactly once, maximizing the length of the shortest edge in the tour. The problem is known as Maximum Scatter TSP, and was introduced by Arkin et al. (SODA 1997), motivated by applications in manufacturing and medical imaging. Arkin et al. gave a $0.5$-approximation for the metric version of the problem and showed that this is the best possible ratio achievable in polynomial time (assuming $P \neq NP$). Arkin et al. raised the question of whether a be…
Learning-Based TSP-Solvers Tend to Be Overly Greedy
Academy of Mathematics and Systems Science, Chinese Academy of Sciences(中国科学院数学与系统科学研究院);School of Mathematics Sciences, University of Chinese Academy of Sciences(中国科学院大学数学科学学院)
The problem of {\em efficiently} finding the best match for a query in a given set with respect to the Euclidean distance or the cosine similarity has been extensively studied in literature. However, a closely related problem of efficiently finding the best match with respect to the inner product has never been explored in the general setting to the best of our knowledge. In this paper we consider this general problem and contrast it with the existing best-match algorithms. First, we propose a general branch-and-bound algorithm using a tree data structure. Subsequently, we present a dual-tree …