Since the information available is fundamental for our perceptions and opinions, we are interested in understanding the conditions allowing for a good information to be disseminated. This paper explores opinion dynamics by means of multi-agent based simulations when agents get informed by different sources of information. The scenario implemented includes three main streams of information acquisition, differing in both the contents and the perceived reliability of the messages spread. Agents' internal opinion is updated either by accessing one of the information sources, namely media and experts, or by exchanging information with one another. They are also endowed with cognitive mechanisms to accept, reject or partially consider the acquired information. We expect that peer-to--peer communication and reliable information sources are able both to reduce biased perceptions and to inhibit information cheating, possibly performed by the media as stated by the agenda-setting theory. In the paper, after having shortly presented both the hypotheses and the model, the simulation design will be specified and results will be discussed with respect to the hypotheses. Some considerations and ideas for future studies will conclude the paper.
Agent-based models of opinion dynamics allow one to examine the spread of opinions between entities and to study phenomena such as consensus, polarization, and fragmentation. By studying a model of opinion dynamics on a social network, one can explore the effects of network structure on these phenomena. In social networks, some individuals share their ideas and opinions more frequently than others. These disparities can arise from heterogeneous sociabilities, heterogeneous activity levels, different prevalences to share opinions when engaging in a social-media platform, or something else. To e…
The heterogeneity of the influence processes is an important feature of social systems: how we perceive social influence and how we influence other individuals is heavily influenced by our opinion and non-opinion attributes. The latter include demographic, cultural, and structural (how we are embedded in social networks) characteristics. Furthermore, the results of the influence processes may also depend on how similar the interacting individuals are in terms of their features. This paper addresses this issue and elaborates on an agent-based model that is sensitive to the individual characteri…
We consider a class of opinion dynamics on networks where at each time-step, each node in the network disregards the opinions of a certain number of its most extreme neighbors and updates its own opinion as a weighted average of the remaining opinions. When all nodes disregard the same number of extreme neighbors, previous work has shown that consensus will be reached if and only if the network satisfies certain topological properties. In this paper, we consider the implications of allowing each node to have a personal threshold for the number of extreme neighbors to ignore. We provide graph c…
Here we developed a new conceptual, stochastic Heterogeneous Opinion-Status model (HOpS model), which is adaptive network model. The HOpS model admits to identify the main attributes of dynamics on networks and to study analytically the relation between topological network properties and processes taking place on a network. Another key point of the HOpS model is the possibility to study network dynamics via the novel parameter of heterogeneity. We show that not only clear topological network properties, such as node degree, but also, the nodes' status distribution (the factor of network hetero…
As an important factor governing opinion dynamics, stubbornness strongly affects various aspects of opinion formation. However, a systematically theoretical study about the influences of heterogeneous stubbornness on opinion dynamics is still lacking. In this paper, we study a popular opinion model in the presence of inhomogeneous stubbornness. We show analytically that heterogeneous stubbornness has a great impact on convergence time, expressed opinion of every node, and the overall expressed opinion. We provide an explanation of the expressed opinion in terms of stubbornness-dependent spanni…
DeGroot-style opinion formation presumes a continuous interaction among agents of a social network. Hence, it cannot handle agents external to the social network that interact only temporarily with the permanent ones. Many real-world organisations and individuals fall into such a category. For instance, a company tries to persuade as many as possible to buy its products and, due to various constraints, can only exert its influence for a limited amount of time. We propose a variant of the DeGroot model that allows an external agent to interact with the permanent ones for a preset period of time…
In this work, we investigate a heterogeneous population in the modified Hegselmann-Krause opinion model on complex networks. We introduce the Shannon information entropy about all relative opinion clusters to characterize the cluster profile in the final configuration. Independent of network structures, there exists the optimal stubbornness of one subpopulation for the largest number of clusters and the highest entropy. Besides, there is the optimal bounded confidence (or subpopulation ratio) of one subpopulation for the smallest number of clusters and the lowest entropy. However, network stru…
We study discrete preference games in heterogeneous social networks. These games model the interplay between a player's private belief and his/her publicly stated opinion (which could be different from the player's belief) as a strategic game in which the players' strategies are the opinions and the cost of an opinion in a state is a convex combination through a parameter $α\in[0,1]$ of two factors: the disagreement between the player's opinion and his/her internal belief and the number of neighbors whose opinions differ from the one of the player. The parameter $α$ models how stubborn a playe…
From Skepticism to Acceptance: Simulating the Attitude Dynamics Toward Fake News
Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院);Alibaba DAMO Academy(阿里巴巴达摩院);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学)
The dissemination of information and the development of public opinion are essential elements of most social media platforms and are often described as distinct, man-made occurrences. However, what is often disregarded is the interdependence between these two phenomena. Information dissemination serves as the foundation for the formation of public opinion, while public opinion, in turn, drives the spread of information. In our study, we model the co-evolutionary relationship between information and public opinion on heterogeneous multiplex networks. This model takes into account a minority of …
We introduce an heterogeneous nonlinear $q$-voter model with zealots and two types of susceptible voters, and study its non-equilibrium properties when the population is finite and well mixed. In this two-opinion model, each individual supports one of two parties and is either a zealot or a susceptible voter of type $q_1$ or $q_2$. While here zealots never change their opinion, a $q_i$-susceptible voter ($i=1,2$) consults a group of $q_i$ neighbors at each time step, and adopts their opinion if all group members agree. We show that this model violates the detailed balance whenever $q_1 \neq q_…
Recently, social phenomena have received a lot of attention not only from social scientists, but also from physicists, mathematicians and computer scientists, in the emerging interdisciplinary field of complex system science. Opinion dynamics is one of the processes studied, since opinions are the drivers of human behaviour, and play a crucial role in many global challenges that our complex world and societies are facing: global financial crises, global pandemics, growth of cities, urbanisation and migration patterns, and last but not least important, climate change and environmental sustainab…
We investigate opinion spreading by a threshold model in a situation where the influence of people is heterogeneously distributed. We focus on the response of the average opinion as a function between the trend between out-degree (number of neighbors)---effectively the strength of influence of a node---and the threshold for adopting a new product or opinion. We find that if the coupling is very positive, the final state of the system will be a mix of different opinions otherwise it will it converges to a consensus state. We find that this cannot be simply explained as a phase transition, but e…
In social sciences, simulating opinion dynamics to study the interplay between homophily and influence, and the subsequent formation of echo chambers, is of great importance. As such, in this paper we investigate echo chambers by implementing a unique social game in which we spawn in a large number of agents, each assigned one of the two opinions on an issue and a finite amount of influence in the form of a game currency. Agents attempt to have an opinion that is a majority at the end of the game, to obtain a reward also paid in the game currency. At the beginning of each round, a randomly sel…
The goal of opinion maximization is to maximize the positive view towards a product, an ideology or any entity among the individuals in social networks. So far, opinion maximization is mainly studied as finding a set of influential nodes for fast content dissemination in a social network. In this paper, we propose a novel approach to solve the problem, where opinion maximization is achieved through efficient information spreading. In our model, multiple sources inject information continuously into the network, while the regular nodes with heterogeneous social learning abilities spread the info…
Online social networks provide a medium for citizens to form opinions on different societal issues, and a forum for public discussion. They also expose users to viral content, such as breaking news articles. In this paper, we study the interplay between these two aspects: opinion formation and information cascades in online social networks. We present a new model that allows us to quantify how users change their opinion as they are exposed to viral content. Our model is a combination of the popular Friedkin--Johnsen model for opinion dynamics and the independent cascade model for information p…
Opinion dynamics on networks has wide applications to empirical and engineered systems and profound prospects in the general study of complex systems. Many efforts have been devoted to understanding how opinion dynamics is affected by network topology. However, human social interactions are best characterized as temporal networks in which ordering of interactions cannot be ignored. Temporal activity patterns including heterogeneous contact strength and interevent times, turnover edge/node dynamics and daily patterns could have significant effects that would not be captured by static aggregate …
Echo chambers and opinion polarization recently quantified in several sociopolitical contexts and across different social media, raise concerns on their potential impact on the spread of misinformation and on openness of debates. Despite increasing efforts, the dynamics leading to the emergence of these phenomena stay unclear. We propose a model that introduces the dynamics of radicalization, as a reinforcing mechanism driving the evolution to extreme opinions from moderate initial conditions. Inspired by empirical findings on social interaction dynamics, we consider agents characterized by he…
We study the connections between network structure, opinion dynamics, and an adversary's power to artificially induce disagreements. We approach these questions by extending models of opinion formation in the social sciences to represent scenarios, familiar from recent events, in which external actors seek to destabilize communities through sophisticated information warfare tactics via fake news and bots. In many instances, the intrinsic goals of these efforts are not necessarily to shift the overall sentiment of the network, but rather to induce discord. These perturbations diffuse via opinio…
Consider the following process on a network: Each agent initially holds either opinion blue or red; then, in each round, each agent looks at two random neighbors and, if the two have the same opinion, the agent adopts it. This process is known as the 2-Choices dynamics and is arguably the most basic non-trivial opinion dynamics modeling voting behavior on social networks. Despite its apparent simplicity, 2-Choices has been analytically characterized only on restricted network classes---under assumptions on the initial configuration that establish it as a fast majority consensus protocol. In th…