We study the design of mechanisms in combinatorial auction domains. We focus on settings where the auction is repeated, motivated by auctions for licenses or advertising space. We consider models of agent behaviour in which they either apply common learning techniques to minimize the regret of their bidding strategies, or apply short-sighted best-response strategies. We ask: when can a black-box approximation algorithm for the base auction problem be converted into a mechanism that approximately preserves the original algorithm's approximation factor on average over many iterations? We present a general reduction for a broad class of algorithms when agents minimize external regret. We also present a new mechanism for the combinatorial auction problem that attains an $O(\sqrt{m})$ approximation on average when agents apply best-response dynamics.
We study correlated equilibria and coarse equilibria of simple first-price single-item auctions in the simplest auction model of full information. Nash equilibria are known to always yield full efficiency and a revenue that is at least the second-highest value. We prove that the same is true for all correlated equilibria, even those in which agents overbid -- i.e., bid above their values. Coarse equilibria, in contrast, may yield lower efficiency and revenue. We show that the revenue can be as low as 26% of the second-highest value in a coarse equilibrium, even if agents are assumed not to ove…
Budgets play a significant role in real-world sequential auction markets such as those implemented by internet companies. To maximize the value provided to auction participants, spending is smoothed across auctions so budgets are used for the best opportunities. Motivated by a mechanism used in practice by several companies, this paper considers a smoothing procedure that relies on {\em pacing multipliers}: on behalf of each buyer, the auction market applies a factor between 0 and 1 that uniformly scales the bids across all auctions. Reinterpreting this process as a game between buyers, we int…
We present a new algorithm for computing pure-strategy $\varepsilon$-Bayes-Nash equilibria ($\varepsilon$-BNEs) in combinatorial auctions with continuous value and action spaces. An essential innovation of our algorithm is to separate the algorithm's search phase (for finding the $\varepsilon$-BNE) from the verification phase (for computing the $\varepsilon$). Using this approach, we obtain an algorithm that is both very fast and provides theoretical guarantees on the $\varepsilon$ it finds. Our main technical contribution is a verification method which allows us to upper bound the $\varepsilo…
Our paper concerns the computation of Nash equilibria of first-price auctions with correlated values. While there exist several equilibrium computation methods for auctions with independent values, the correlation of the bidders' values introduces significant complications that render existing methods unsatisfactory in practice. Our contribution is a step towards filling this gap: inspired by the seminal fictitious play process of Brown and Robinson, we present a learning heuristic-that we call fictitious bidding (FB)-for estimating Bayes-Nash equilibria of first-price auctions with correlated…
This paper studies equilibrium quality of semi-separable position auctions (known as the Ad Types setting) with greedy or optimal allocation combined with generalized second-price (GSP) or Vickrey-Clarke-Groves (VCG) pricing. We make three contributions: first, we give upper and lower bounds on the Price of Anarchy (PoA) for auctions which use greedy allocation with GSP pricing, greedy allocations with VCG pricing, and optimal allocation with GSP pricing. Second, we give Bayes-Nash equilibrium characterizations for two-player, two-slot instances (for all auction formats) and show that there ex…
We study equilibria in two-buyer sequential second-price (or first-price) auctions for identical goods. Buyers have weakly decreasing incremental values, and we make a behavioural no-overbidding assumption: the buyers do not bid above their incremental values. Structurally, we show equilibria are intrinsically linked to a greedy bidding strategy. We then prove three results. First, any equilibrium consists of three phases: a competitive phase, a competition reduction phase and a monopsony phase. In particular, there is a time after which one buyer exhibits monopsonistic behaviours. Second, the…
Quasiliearity is a ubiquitous and questionable assumption in the standard study of Walrasian equilibria. Quasilinearity implies that a buyer's value for goods purchased in a Walrasian equilibrium is always additive with goods purchased with unspent money. It is a particularly suspect assumption in combinatorial auctions, where buyers' complex preferences over goods would naturally extend beyond the items obtained in the Walrasian equilibrium. We study Walrasian equilibria in combinatorial auctions when quasilinearity is not assumed. We show that existence can be reduced to an Arrow-Debreu styl…
In this work we introduce a new class of mechanisms composed of a traditional Generalized Second Price (GSP) auction and a fair division scheme, in order to achieve some desired level of fairness between groups of Bayesian strategic advertisers. We propose two mechanisms, $β$-Fair GSP and GSP-EFX, that compose GSP with, respectively, an envy-free up to one item, and an envy-free up to any item fair division scheme. The payments of GSP are adjusted in order to compensate advertisers that suffer a loss of efficiency due the fair division stage. We investigate the strategic learning implications …
We study revenue optimization in a repeated auction between a single seller and a single buyer. Traditionally, the design of repeated auctions requires strong modeling assumptions about the bidder behavior, such as it being myopic, infinite lookahead, or some specific form of learning behavior. Is it possible to design mechanisms which are simultaneously optimal against a multitude of possible buyer behaviors? We answer this question by designing a simple state-based mechanism that is simultaneously approximately optimal against a $k$-lookahead buyer for all $k$, a buyer who is a no-regret lea…
We study a general class of repeated auctions, such as the ones found in electricity markets, as multi-agent games between the bidders. In such a repeated setting, bidders can adapt their strategies online based on the data observed in the previous auction rounds. Moreover, if no-regret algorithms are employed by the bidders to update their strategies, the game is known to converge to a coarse-correlated equilibrium, which generalizes the notion of Nash equilibrium to a probabilistic view of the auction state. Well-studied no-regret algorithms depend on the feedback information available at ev…
With the increasing use of auctions in online advertising, there has been a large effort to study seller revenue maximization, following Myerson's seminal work, both theoretically and practically. We take the point of view of the buyer in classical auctions and ask the question of whether she has an incentive to shade her bid even in auctions that are reputed to be truthful, when aware of the revenue optimization mechanism. We show that in auctions such as the Myerson auction or a VCG with reserve price set as the monopoly price, the buyer who is aware of this information has indeed an incenti…
We consider the practical and classical setting where the seller is using an exploration stage to learn the value distributions of the bidders before running a revenue-maximizing auction in a exploitation phase. In this two-stage process, we exhibit practical, simple and robust strategies with large utility uplifts for the bidders. We quantify precisely the seller revenue against non-discounted buyers, complementing recent studies that had focused on impatient/heavily discounted buyers. We also prove the robustness of these shading strategies to sample approximation error of the seller, to bid…
Online auctions are one of the most fundamental facets of the modern economy and power an industry generating hundreds of billions of dollars a year in revenue. Auction theory has historically focused on the question of designing the best way to sell a single item to potential buyers, with the concurrent objectives of maximizing revenue generated or welfare created. Theoretical results in this area have typically relied on some prior Bayesian knowledge agents were assumed to have on each-other. This assumption is no longer satisfied in new markets such as online advertising: similar items are …
We study combinatorial auctions with bidders that exhibit endowment effect. In most of the previous work on cognitive biases in algorithmic game theory (e.g., [Kleinberg and Oren, EC'14] and its follow-ups) the focus was on analyzing the implications and mitigating their negative consequences. In contrast, in this paper we show how in some cases cognitive biases can be harnessed to obtain better outcomes. Specifically, we study Walrasian equilibria in combinatorial markets. It is well known that Walrasian equilibria exist only in limited settings, e.g., when all valuations are gross substitute…
The recent online platforms propose multiple items for bidding. The state of the art, however, is limited to the analysis of one item auction without resubmission. In this paper we study multi-item lowest unique bid auctions (LUBA) with resubmission in discrete bid spaces under budget constraints. We show that the game does not have pure Bayes-Nash equilibria (except in very special cases). However, at least one mixed Bayes-Nash equilibria exists for arbitrary number of bidders and items. The equilibrium is explicitly computed for two-bidder setup with resubmission possibilities. In the genera…
The connection between games and no-regret algorithms has been widely studied in the literature. A fundamental result is that when all players play no-regret strategies, this produces a sequence of actions whose time-average is a coarse-correlated equilibrium of the game. However, much less is known about equilibrium selection in the case that multiple equilibria exist. In this work, we study the convergence of no-regret bidding algorithms in auctions. Besides being of theoretical interest, bidding dynamics in auctions is an important question from a practical viewpoint as well. We study repea…
Applications of combinatorial auctions (CA) as market mechanisms are prevalent in practice, yet their Bayesian Nash equilibria (BNE) remain poorly understood. Analytical solutions are known only for a few cases where the problem can be reformulated as a tractable partial differential equation (PDE). In the general case, finding BNE is known to be computationally hard. Previous work on numerical computation of BNE in auctions has relied either on solving such PDEs explicitly, calculating pointwise best-responses in strategy space, or iteratively solving restricted subgames. In this study, we pr…
We study the complexity of finding an approximate (pure) Bayesian Nash equilibrium in a first-price auction with common priors when the tie-breaking rule is part of the input. We show that the problem is PPAD-complete even when the tie-breaking rule is trilateral (i.e., it specifies item allocations when no more than three bidders are in tie, and adopts the uniform tie-breaking rule otherwise). This is the first hardness result for equilibrium computation in first-price auctions with common priors. On the positive side, we give a PTAS for the problem under the uniform tie-breaking rule.
Motivated by online display ad exchanges, we study a setting in which an exchange repeatedly interacts with bidders who have quota, making decisions about which subsets of bidders are called to participate in ad-slot-specific auctions. A bidder with quota cannot respond to more than a certain number of calls per second. In practice, random throttling is the principal solution by which these constraints are enforced. Given the repeated nature of the interaction with its bidders, the exchange has access to data containing information about each bidder's segments of interest. This information can…
University of British Columbia(不列颠哥伦比亚大学);Harvard University(哈佛大学);Peking University(北京大学)
In non-truthful auctions, agents' utility for a strategy depends on the strategies of the opponents and also the prior distribution over their private types; the set of Bayes Nash equilibria generally has an intricate dependence on the prior. Using the First Price Auction as our main demonstrating example, we show that $\tilde O(n / ε^2)$ samples from the prior with $n$ agents suffice for an algorithm to learn the interim utilities for all monotone bidding strategies. As a consequence, this number of samples suffice for learning all approximate equilibria. We give almost matching (up to polylo…
Bounding the inefficiency of outcomes in generalized second price auctions
通用第二价格(GSP)拍卖是用于将互联网的使用货币化的主要拍卖。众所周知,在这种拍卖中,说实话并不是一种优势策略,而且可能会出现低效率的均衡。在本文中,我们研究了空间的均衡在普惠制,并量化的效率损失,可以出现在均衡下的各种来源的不确定性,以及在充分的信息设置。传统的贝叶斯博弈模型的参与者的估值(类型)的不确定性。广义第二价格(GSP)拍卖产生了另一种形式的不确定性:质量因素的选择导致底层广告分配算法的行为不确定性。我们得到的界限适用于这两种形式的不确定性,并在某种意义上说,他们适用于各种扰动下的解决方案的概念,扩展到模型的信息不对称和有限理性的学习策略的形式是强大的。我们提出了一个恒定的界限(2.927)的因素的效率损失(\emph{price of anarchy})的相应的游戏的贝叶斯模型的部分信息的其他参与者和广告质量因素。对于充分的信息设置,我们证明了一个令人惊讶的低上限为1.282的无政府代价价格的纯纳什均衡,几乎匹配的情况下,三个广告客户的下限为1.259。此外,我们不要求系统达到平衡,并且对于任何无悔学习结果的质量退化也给出了类似的下限。我们的结论是,在拍卖中的广告客户的数量几乎没有影响的无政府代价,GSP的效率是非常强大的信念和理性的假设强加给参与者。
We study revenue optimization pricing algorithms for repeated posted-price auctions where a seller interacts with a single strategic buyer that holds a fixed private valuation. We show that, in the case when both the seller and the buyer have the same discounting in their cumulative utilities (revenue and surplus), there exist two optimal algorithms. The first one constantly offers the Myerson price, while the second pricing proposes a "big deal": pay for all goods in advance (at the first round) or get nothing. However, when there is an imbalance between the seller and the buyer in the patien…
Recently the online advertising market has exhibited a gradual shift from second-price auctions to first-price auctions. Although there has been a line of works concerning online bidding strategies in first-price auctions, it still remains open how to handle budget constraints in the problem. In the present paper, we initiate the study for a buyer with budgets to learn online bidding strategies in repeated first-price auctions. We propose an RL-based bidding algorithm against the optimal non-anticipating strategy under stationary competition. Our algorithm obtains $\widetilde O(\sqrt T)$-regre…
A large fraction of online advertisement is sold via repeated second price auctions. In these auctions, the reserve price is the main tool for the auctioneer to boost revenues. In this work, we investigate the following question: Can changing the reserve prices based on the previous bids improve the revenue of the auction, taking into account the long-term incentives and strategic behavior of the bidders? We show that if the distribution of the valuations is known and satisfies the standard regularity assumptions, then the optimal mechanism has a constant reserve. However, when there is uncert…
University of Luxembourg(卢森堡大学);Télécom Paris(巴黎电信学院);Université de Toulouse - IRIT(图卢兹大学 - 图卢兹信息研究所);University of Naples Federico II(那不勒斯费德里科二世大学)
In online advertising, search engines sell ad placements for keywords continuously through auctions. This problem can be seen as an infinitely repeated game since the auction is executed whenever a user performs a query with the keyword. As advertisers may frequently change their bids, the game will have a large set of equilibria with potentially complex strategies. In this paper, we propose the use of natural strategies for reasoning in such setting as they are processable by artificial agents with limited memory and/or computational power as well as understandable by human users. To reach th…
We consider an online ad network problem in which an ad exchange auctions ad slots and intermediaries called demand side platforms (DSPs) buy these ad slots for their clients (advertisers). An intermediary represents multiple advertisers. Different types of ad slots are auctioned by the ad exchange, e.g., video ad, banner ad etc. We study repeated posted price auctions for homogeneous and heterogeneous items when there is an intermediary. In a posted price auction, the auctioneer sets a fixed reserve price. The buyer can accept the price and win the ad slot or reject the price. We analyze the …
Small operators who take part in secondary wireless spectrum markets typically have strict budget limits. In this paper, we study the bidding problem of a budget constrained operator in repeated secondary spectrum auctions. In existing truthful auctions, truthful bidding is the optimal strategy of a bidder. However, budget limits impact bidding behaviors and make bidding decisions complicated, since bidders may behave differently to avoid running out of money. We formulate the problem as a dynamic auction game between operators, where knowledge of other operators is limited due to the distribu…
We propose a multi-agent distributed reinforcement learning algorithm that balances between potentially conflicting short-term reward and sparse, delayed long-term reward, and learns with partial information in a dynamic environment. We compare different long-term rewards to incentivize the algorithm to maximize individual payoff and overall social welfare. We test the algorithm in two simulated auction games, and demonstrate that 1) our algorithm outperforms two benchmark algorithms in a direct competition, with cost to social welfare, and 2) our algorithm's aggressive competitive behavior ca…