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arXiv 0801.4851cs.GTcs.DS
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路由博弈中的双网优化

Bicretieria Optimization in Routing Games

Costas Busch, Rajgopal Kannan

摘要:

用于测量路由路径质量的两个重要度量是最大边缘拥塞$C$和最大路径长度$D$。在这里,我们研究路由游戏中的双准则,每个球员$i$自私地选择一条路径,同时最大限度地减少其最大边缘拥塞$C_i$和路径长度$D_i$。本文研究了两个双准则博弈:- { \em Max博弈},其中社会成本为$\max(C,D)$,参与者成本为$\max(C_i, D_i)$ .我们证明了最大博弈在最佳反应动态下是稳定的和收敛的,并且无政府状态的代价由参与者策略集中的最大路径长度所限制。我们还表明,这个界限是紧在最坏的情况下。- { \em Sum games},其中社交成本是$C+D$,玩家成本是$C_i+D_i$。对于和博弈,我们首先证明了存在没有纳什均衡的博弈实例的否定结果。因此,我们研究一个近似的游戏称为{PDMATHAMR总和桶游戏},它总是收敛的(因此是稳定的)。我们发现,在和桶游戏的无政府状态的价格是有界以上的$C^* \cdot D^* / (C^* + D^*)$(与多对数因子),其中$C^*$和$D^*$是最佳的协调拥塞和路径长度。因此,和桶博弈通常比最大博弈具有更优的无政府边界价格。事实上,当$C^*$或$D^*$很小时(例如,恒定),纳什均衡的社会成本非常接近协调的最优$C^* + D^*$(在多对数因子内)。我们还表明,价格的无政府界是紧的情况下,$C^*$和$D^*$是大的。

英文摘要:

Two important metrics for measuring the quality of routing paths are the maximum edge congestion $C$ and maximum path length $D$. Here, we study bicriteria in routing games where each player $i$ selfishly selects a path that simultaneously minimizes its maximum edge congestion $C_i$ and path length $D_i$. We study the stability and price of anarchy of two bicriteria games: - {\em Max games}, where the social cost is $\max(C,D)$ and the player cost is $\max(C_i, D_i)$. We prove that max games are stable and convergent under best-response dynamics, and that the price of anarchy is bounded above by the maximum path length in the players' strategy sets. We also show that this bound is tight in worst-case scenarios. - {\em Sum games}, where the social cost is $C+D$ and the player cost is $C_i+D_i$. For sum games, we first show the negative result that there are game instances that have no Nash-equilibria. Therefore, we examine an approximate game called the {\em sum-bucket game} that is always convergent (and therefore stable). We show that the price of anarchy in sum-bucket games is bounded above by $C^* \cdot D^* / (C^* + D^*)$ (with a poly-log factor), where $C^*$ and $D^*$ are the optimal coordinated congestion and path length. Thus, the sum-bucket game has typically superior price of anarchy bounds than the max game. In fact, when either $C^*$ or $D^*$ is small (e.g. constant) the social cost of the Nash-equilibria is very close to the coordinated optimal $C^* + D^*$ (within a poly-log factor). We also show that the price of anarchy bound is tight for cases where both $C^*$ and $D^*$ are large.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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