arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1003.4307cs.GT
收藏

Bottleneck Routing Games with Low Price of Anarchy

Rajgopal Kannan, Costas Busch

英文摘要:

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their paths. However, the Nash equilibria of such games are inefficient since the price of anarchy can be very high and proportional to the size of the network. In order to obtain smaller price of anarchy we introduce {\em exponential bottleneck games} where the utility costs of the players are exponential functions of their congestions. We find that exponential bottleneck games are very efficient and give a poly-log bound on the price of anarchy: $O(\log L \cdot \log |E|)$, where $L$ is the largest path length in the players' strategy sets and $E$ is the set of edges in the graph. By adjusting the exponential utility costs with a logarithm we obtain games whose player costs are almost identical to those in regular bottleneck games, and at the same time have the good price of anarchy of exponential games.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑