Computational modelling with multi-agent systems is becoming an important technique of studying language evolution. We present a brief introduction into this rapidly developing field, as well as our own contributions that include an analysis of the evolutionary naming-game model. In this model communicating agents, that try to establish a common vocabulary, are equipped with an evolutionarily selected learning ability. Such a coupling of biological and linguistic ingredients results in an abrupt transition: upon a small change of the model control parameter a poorly communicating group of linguistically unskilled agents transforms into almost perfectly communicating group with large learning abilities. Genetic imprinting of the learning abilities proceeds via Baldwin effect: initially unskilled communicating agents learn a language and that creates a niche in which there is an evolutionary pressure for the increase of learning ability. Under the assumption that communication intensity increases continuously with finite speed, the transition is split into several transition-like changes. It shows that the speed of cultural changes, that sets an additional characteristic timescale, might be yet another factor affecting the evolution of language. In our opinion, this model shows that linguistic and biological processes have a strong influence on each other and this effect certainly has contributed to an explosive development of our species.
Cooperation and competition between pathogens can alter the amount of individuals affected by a co-infection. Nonetheless, the evolution of the pathogens' behavior has been overlooked. Here, we consider a co-evolutionary model where the simultaneous spreading is described by a two-pathogen susceptible-infected-recovered model in an either synergistic or competitive manner. At the end of each epidemic season, the pathogens species reproduce according to their fitness that, in turn, depends on the payoff accumulated during the spreading season in a hawk-and-dove game. This co-evolutionary model …
In many indigenous societies, people are categorised into several cultural groups, or clans, within which they believe to share ancestors. Clan attributions provide certain rules for marriage and descent. Such rules between clans constitute kinship structures. Anthropologists have revealed several kinship structures. Here, we propose an agent-based model of indigenous societies to reveal the evolution of kinship structures. In the model, several societies compete. Societies themselves comprise multiple families with parameters for cultural traits and mate preferences. These values determine wi…
Evolution Reinforces Cooperation with the Emergence of Self-Recognition Mechanisms: an empirical study of the Moran process for the iterated Prisoner's dilemma
We define a novel quantitative strategy inspired by the ecological notion of nestedness to single out the scale at which innovation complexity emerges from the aggregation of specialized building blocks. Our analysis not only suggests that the innovation space can be interpreted as a natural system in which advantageous capabilities are selected by evolutionary pressure, but also that the emerging structure of capabilities is not independent of the scale of observation at which they are observed. Expanding on this insight allows us to understand whether the capabilities characterizing the inno…
Large-scale cooperation underpins the evolution of ecosystems and the human society, and the collective behaviors by self-organization of multi-agent systems are the key for understanding. As artificial intelligence (AI) prevails in almost all branches of science, it would be of great interest to see what new insights of collective behavior could be obtained from a multi-agent AI system. Here, we introduce a typical reinforcement learning (RL) algorithm -- Q learning into evolutionary game dynamics, where agents pursue optimal action on the basis of the introspectiveness rather than the birth-…
We introduce an evolutionary game on hypergraphs in which decisions between a risky alternative and a safe one are taken in social groups of different sizes. The model naturally reproduces choice shifts, namely the differences between the preference of individual decision makers and the consensual choice of a group, that have been empirically observed in choice dilemmas. In particular, a deviation from the Nash equilibrium towards the risky strategy occurs when the dynamics takes place on heterogeneous hypergraphs. These results can explain the emergence of irrational herding and radical behav…
Predicting how cooperative behavior arises in the thermodynamic limit is one of the outstanding problems in evolutionary game theory. For two player games, cooperation is seldom the Nash equilibrium. However, in the thermodynamic limit cooperation is the natural recourse regardless of whether we are dealing with humans or animals. In this work, we use the analogy with the Ising model to predict how cooperation arises in the thermodynamic limit.
An evolutionary game model is developed to study the interplay between consumers and producers when trade takes place on an e-commerce marketplace. The type of delivery service available and consumers' taste are particularly important regarding both game payoffs and players' strategies. The game payoff matrix is then adapted to analyse the different trading patterns that were developed during the COVID-19 pandemic in both the traditional retail and e-commerce sectors. In contrast to the former, investment in logistics and warehouses in the e-commerce sector allowed for the emergence of a trend…
The emergence and prevalence of cooperative behavior within a group of selfish individuals remains a puzzle for \text{evolutionary game theory} precisely because it conflicts directly with the central idea of natural selection. Accordingly, in recent years, the search for an understanding of how cooperation can be stimulated, even when it conflicts with individual interest, has intensified. We investigate the emergence of cooperation in an age-structured evolutionary spatial game. In it, players age with time and the payoff that they receive after each round \text{depends on} their age. \text{…
Recently, emergence of signaling conventions, among which language is a prime example, draws a considerable interdisciplinary interest ranging from game theory, to robotics to evolutionary linguistics. Such a wide spectrum of research is based on much different assumptions and methodologies, but complexity of the problem precludes formulation of a unifying and commonly accepted explanation. We examine formation of signaling conventions in a framework of a multi-agent reinforcement learning model. When the network of interactions between agents is a complete graph or a sufficiently dense random…
Tiny perturbations may trigger large responses in systems near criticality, shifting them across equilibria. Committed minorities are suggested to be responsible for the emergence of collective behaviors in many physical, social, and biological systems. Using evolutionary game theory, we address the question whether a finite fraction of zealots can drive the system to large-scale coordination. We find that a tipping point exists in coordination games, whereas the same phenomenon depends on the selection pressure, update rule, and network structure in other types of games. Our study paves the w…
The evolution of cooperation among unrelated individuals in human and animal societies remains a challenging issue across disciplines. It is an important subject also in the evolutionary game theory to research how cooperation arises. The subject has been extensively studied especially in Prisonars' dilemma game(PD) and the emergence of cooperation is important subject also in public goods game(PGG). In this article, we consider evolutionary PGG on complex networks where the topology of the networks varies under the infulence of game dynamics. Then we study what effects on the evolution of pla…
Emergence of cooperation in nonlinear higher-order public goods games
Institute for Cross-disciplinary Physics and Complex Systems IFISC (CSIC-UIB)(交叉物理与复杂系统研究所);Department of Network and Data Science, Central European University Vienna(中欧大学维也纳网络与数据科学系);Human Evolutionary Ecology Group, Department of Evolutionary Anthropology, University of Zurich(苏黎世大学生物人类学系人类进化生态组);Center for Networks and Complexity, Luiss University of Rome(罗马LUISS大学网络与复杂性中心);Department of AI, Data and Decision Sciences, Luiss University of Rome(罗马LUISS大学人工智能、数据与决策科学系)
The emergence of the modern gig economy introduces a new set of employment considerations for firms and laborers that include various trade-offs. With a game-theoretical approach, we examine the influences of technology, policy and markets on firm and worker preferences for gig labor. Theoretically, we present a new extension to the replicator equation and model oscillating dynamics in two-player asymmetric bi-matrix games with time-evolving environments, introducing concepts of the attractor arc, trapping zone and escape. We demonstrate how changing market conditions result in distinct evolut…