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arXiv cs/0610060cs.AI
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人类和国际象棋引擎的典型开局选择比较

Comparing Typical Opening Move Choices Made by Humans and Chess Engines

Mark Levene, Judit Bar-Ilan

摘要:

开局是象棋引擎的重要组成部分,因此计算机象棋程序员一直在开发自动化方法来提高他们的开局质量。对于国际象棋,它有一个非常丰富的开放理论,大型数据库的高质量的游戏可以作为一个开放的书的基础上,从其中有关的移动选择从给定的位置可以收集统计数据。为了了解现代国际象棋引擎在人机对弈中所使用的开局是否与棋手在人机对弈中所使用的开局"可比“,我们对26个测试位置进行了分析,使用了两个开局的统计数据,一个来自人类游戏,另一个来自机器游戏。我们使用几种非参数测量方法进行的分析表明,总的来说,当使用一本书来指导他们的选择时,人类和机器对开局的选择之间存在很强的关联。

英文摘要:

The opening book is an important component of a chess engine, and thus computer chess programmers have been developing automated methods to improve the quality of their books. For chess, which has a very rich opening theory, large databases of high-quality games can be used as the basis of an opening book, from which statistics relating to move choices from given positions can be collected. In order to find out whether the opening books used by modern chess engines in machine versus machine competitions are ``comparable'' to those used by chess players in human versus human competitions, we carried out analysis on 26 test positions using statistics from two opening books one compiled from humans' games and the other from machines' games. Our analysis using several nonparametric measures, shows that, overall, there is a strong association between humans' and machines' choices of opening moves when using a book to guide their choices.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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