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arXiv 2606.05359cs.CV

从单目视频中恢复物理上可信的人-物交互

Recovering Physically Plausible Human-Object Interactions from Monocular Videos

University of Texas at Austin(德克萨斯大学奥斯汀分校);Shanghai Jiao Tong University(上海交通大学)

Dingbang Huang, Etienne Vouga, Qixing Huang, Georgios Pavlakos

AI总结:

提出RePHO方法,通过物理引导的重建框架和强化学习策略,从单目视频中恢复物理上可信的人-物交互,解决了现有方法中的穿透和物体漂浮问题。

摘要:

在本文中,我们提出了RePHO,一种从单目视频中重建物理上可信的人-物交互(HOI)的方法。现有的基于运动学的方法虽然能产生视觉上合理的运动,但常常导致物理上不合理的伪影,如相互穿透和物体漂浮。为了克服这些问题,我们引入了一个物理引导的重建框架。我们从运动学估计开始,然后通过强化学习(RL)训练一个策略来细化它。该策略被优化以在物理模拟器中重现交互。由于运动学估计通常带有噪声,简单的RL训练可能会失败。因此,我们提出了一种自适应采样策略,具有双重自我更新机制,可以识别具有最丰富信息和最可靠运动学重建的帧。我们的过程逐步提高重建质量,并产生物理一致的HOI序列。我们在两个标准的HOI基准上展示了我们的方法,并在物理合理性指标上取得了比现有方法明显的改进。项目页面:https://dingbang777.github.io/RePHO/

英文摘要:

In this paper, we propose RePHO, a method to reconstruct physically plausible human-object interactions (HOI) from monocular videos. While existing kinematic-based approaches produce visually plausible motion, they often result in physically implausible artifacts such as interpenetration and object floating. To overcome these issues, we introduce a physics-guided reconstruction framework. We begin with a kinematic estimate and then refine it by training a policy with reinforcement learning (RL). This policy is optimized to reproduce the interaction in a physics simulator. Because kinematic estimates are typically noisy, naive RL training can fail. Therefore, we propose an adaptive sampling strategy with a dual self-updating mechanism that can identify the frames with the most informative and reliable kinematic reconstruction. Our process progressively improves reconstruction quality and yields physically consistent HOI sequences. We demonstrate our approach on two standard HOI benchmarks and achieve clear improvements in physical plausibility metrics over state-of-the-art methods. Project Page: https://dingbang777.github.io/RePHO/

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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